-<div class="cf"><a href="gamerulz.htm">The Game Rules</a> #5: What happens to an existing CS score? Footnote similar to in 03btng (but note that WP and EP are covered already): "This section of the rules implies that you must re-pick your COMBAT SKILL even though you may have already completed a previous adventure. This is without precedent in other books and therefore appears to be a mistake. In order to preserve rule consistency among the books, you may choose to retain your COMBAT SKILL score."</div>
-<div class="f"><a href="gamerulz.htm">The Game Rules</a> #6: Endurance Points paragraph <div class="cm dd">Argh! Again, the sentance "Add *any* ENDURANCE points gained from playing previous Grey Star *adventures* {plural} to your initial score of 30..." is rather problematic. I can't possibly see how it would make sense to add EPs from all three of the previous Grey Star books! Surely it must mean the *last* successfully completed book? (So why use the phrasing as printed, then?). Also, it's standard practice in the Lone Wolf rules to restore your EPs to their original total when carrying them over (Dever explicitly endorses this in a Lone Wolf Club Newsletter) ... but I would hazard a guess that this isn't intended here. (Although the phrase "...points GAINED from playing previous...adventures" certainly doesn't clarify this - the phrase "left over from" would surely be the intended meaning?) ... Adding your restored EP total would just be too much of a bonus, I feel, and spoil gameplay. Hows about the following footnote: "The most likely interpretation of the rules here is that the player can take their final ENDURANCE points total from the end of their last successfully completed Grey Star adventure, and add 30 to this figure. Note that in the rules for the Lone Wolf books, it is standard practice to restore one's ENDURANCE points to their original total when carrying them across from one adventure to the next, but this does not appear to be appropriate here in this scenario with the Moonstone."</div></div>
-<div class="f"><a href="gamerulz.htm">The Game Rules</a> #7: Willpower paragraph <div class="cm dd">I find the sentence "If you possess unused WILLPOWER points from earlier Grey Star adventures, add them to the 50 WILLPOWER points which possession of the the Moonstone grants you" a bit problematic - it clearly says "adventures", plural - but surely it can only mean the *last* adventure you successfully completed? And of course, there's the whole "what WP score do I actually use - your initial total? the score you had at the end of the book?........... on balance, I'd suggest the following footnote: "The most likely interpretation of the rules here is that the player can take their final WILLPOWER total from the end of their last successfully completed Grey Star adventure, and add 50 to this figure."</div></div>
-<div class="f"><a href="gamerulz.htm">The Game Rules</a> #8: Combat Skill paragraph <div class="cm dd">Proposed footnote: "This implies that you must pick a new COMBAT SKILL from the Random Number Table even if have already completed previous Grey Star adventure(s). This conflicts with the rules for the Lone Wolf books, where you can carry over your score from a successfully completed previous adventure. For the sake of consistency, players may wish to carry over their existing CS score from the last Grey Star book they completed."</div></div>
+<div class="rf"><a href="gamerulz.htm">The Game Rules</a> #5: What happens to an existing CS score? Footnote similar to in 03btng (but note that WP and EP are covered already): "This section of the rules implies that you must re-pick your COMBAT SKILL even though you may have already completed a previous adventure. This is without precedent in other books and therefore appears to be a mistake. In order to preserve rule consistency among the books, you may choose to retain your COMBAT SKILL score."</div>
+<div class="cf"><a href="gamerulz.htm">The Game Rules</a> #6: Endurance Points paragraph <div class="cm dd">Argh! Again, the sentance "Add *any* ENDURANCE points gained from playing previous Grey Star *adventures* {plural} to your initial score of 30..." is rather problematic. I can't possibly see how it would make sense to add EPs from all three of the previous Grey Star books! Surely it must mean the *last* successfully completed book? (So why use the phrasing as printed, then?). Also, it's standard practice in the Lone Wolf rules to restore your EPs to their original total when carrying them over (Dever explicitly endorses this in a Lone Wolf Club Newsletter) ... but I would hazard a guess that this isn't intended here. (Although the phrase "...points GAINED from playing previous...adventures" certainly doesn't clarify this - the phrase "left over from" would surely be the intended meaning?) ... Adding your restored EP total would just be too much of a bonus, I feel, and spoil gameplay. Hows about the following footnote: "The most likely interpretation of the rules here is that the player can take their final ENDURANCE points total from the end of their last successfully completed Grey Star adventure, and add 30 to this figure. Note that in the rules for the Lone Wolf books, it is standard practice to restore one's ENDURANCE points to their original total when carrying them across from one adventure to the next, but this does not appear to be appropriate here in this scenario with the Moonstone."</div><div class="cm jb">The original intent of the author was most likely that the player should add 30 to their final ENDURANCE score from the end of their last successfully completed <cite>World of Lone Wolf</cite> adventure. In the <cite>Lone Wolf</cite> series, it is standard practice to restore one's ENDURANCE points to their original total when carrying them over from one adventure to the next, but the power of the Moonstone seems to change those rules in this case.</div><div class="cm tw">Using GS instead of WoLW in Jon's version.</div></div>
+<div class="cf"><a href="gamerulz.htm">The Game Rules</a> #7: Willpower paragraph <div class="cm dd">I find the sentence "If you possess unused WILLPOWER points from earlier Grey Star adventures, add them to the 50 WILLPOWER points which possession of the the Moonstone grants you" a bit problematic - it clearly says "adventures", plural - but surely it can only mean the *last* adventure you successfully completed? And of course, there's the whole "what WP score do I actually use - your initial total? the score you had at the end of the book?........... on balance, I'd suggest the following footnote: "The most likely interpretation of the rules here is that the player can take their final WILLPOWER total from the end of their last successfully completed Grey Star adventure, and add 50 to this figure."</div><div class="cm jb">The original intent of the author was most likely that the player should add 50 to their final WILLPOWER score from the end of their last successfully completed <cite>World of Lone Wolf</cite> adventure.</div><div class="cm tw">Using GS instead of WoLW in Jon's version.</div></div>
+<div class="cf"><a href="gamerulz.htm">The Game Rules</a> #8: Combat Skill paragraph <div class="cm dd">Proposed footnote: "This implies that you must pick a new COMBAT SKILL from the Random Number Table even if have already completed previous Grey Star adventure(s). This conflicts with the rules for the Lone Wolf books, where you can carry over your score from a successfully completed previous adventure. For the sake of consistency, players may wish to carry over their existing CS score from the last Grey Star book they completed."</div><div class="cm jb">It is implied that you must pick a new COMBAT SKILL from the Random Number Table even if have already completed previous one or more <cite>World of Lone Wolf</cite> adventures. This conflicts with the rules for the <cite>Lone Wolf</cite> books where you carry over your score from a previous successfully completed adventure. For the sake of consistency, players may wish to carry over their existing score from the last <cite>World of Lone Wolf</cite> book they completed.</div><div class="cm tw">Using GS instead of WoLW in Jon's version.</div></div>
+<div class="cf"><a href="gamerulz.htm">The Game Rules</a> #9: <p>There are sections of this book that describe how you use a Magical Power and how many WILLPOWER points you spend, without giving you a choice and without taking into account that you may not have the required number of WILLPOWER points left. Section 175 contains one such case of mandated use of magic, but it also provides a method for resolving this problem: If you do not have enough WILLPOWER points then you must use ENDURANCE points at a rate of 2 ENDURANCE points for every 1 WILLPOWER point you lack (i.e. 2 ENDURANCE points = 1 WILLPOWER point).</p> <p>You may wish to use this method to resolve this problem in similar situations. If your ENDURANCE score falls to zero, you are dead and the adventure is over.</p> <p>Note that you may not <em>choose</em> to use a Magical Power or your Wizard's Staff if you do not have sufficient WILLPOWER points. This method also cannot be used in cases where you lose WILLPOWER points for a reason other than using magic, for instance as a result of mental or magical attacks. In these cases, you may end up with a negative WILLPOWER score.</p></div>