X-Git-Url: http://git.projectaon.org/?a=blobdiff_plain;f=en%2Fxml%2F27v.xml;h=54311d52554fe22d640dcd667252469d29f2b505;hb=da8861d79ea4323ea57e181fcceec69ee3150c2d;hp=a07a5751f59ed2132c374c04d05c037c856dfd95;hpb=a5add0cb0682e7ab05a4b46b804c4e678e4000c1;p=project-aon.git
diff --git a/en/xml/27v.xml b/en/xml/27v.xml
index a07a575..54311d5 100644
--- a/en/xml/27v.xml
+++ b/en/xml/27v.xml
@@ -25,23 +25,20 @@
&inclusion.brian.williams.bio.lw;
The Claw of Naar is the evil wand of power used by Agarash the Damned during his ancient conquest of Magnamund. Legend held that it had been lost forever in the molten ruins of Naaros, but now it has resurfaced, and its dread return heralds a dawn of disaster for the peaceable nations of Magnamund. Your allies, the wise wizards of the Elder Magi, have the power and the means to destroy the accursed Claw. But they do not possess it. In Vampirium, you must venture into the hostile land of Bhanar and snatch the Claw from the clutches of the evil Autarch Sejanoz. Can you deliver the Claw safely to the Elder Magi Internet Edition published by Project Aon. This edition is intended to reflect the complete text of the original version. Where we have made minor corrections, they will be noted in the Errata. Internet Edition published by Project Aon. This edition is intended to reflect the complete text of the original version. Where we have made minor corrections, they will be noted in the Errata.
- Text Distribution of this Internet Edition is restricted under the terms of the Project Aon License.
The first number that you pick from the Random Number Table in this way represents your
The second number that you pick from the Random Number Table represents your powers of
If you are wounded in combat you will lose
If you have successfully completed previous adventures in the Lone Wolf New Order series (Books 21
If you have successfully completed previous adventures in the Lone Wolf New Order series (Books 21
Playing Tip: You may use a 10-sided die instead of the Random Number Table if you find it more convenient.
Given the rules for the previous Lone Wolf books, it seems odd that a Grand Master is only allowed to choose to be proficient in one of the few Weapons listed in the Equipment section. In view of the unprecedented nature of this rule, you might decide that it is acceptable to be proficient in any of the ten Weapons that the Kai typically train to use.
- -The rules in the Collector
Details about the Kai Weapon appear in the next section of the game rules.
After years of martial training and study at the Kai Monastery, and by the rigorous practice of the teachings of your illustrious mentor
Following in the footsteps of Lone Wolf himself, you have vowed that one day you will become totally proficient in all 16 of the New Order Kai Grand Master Disciplines. By doing so successfully you will share with Lone Wolf the responsibility, the honour, and the future glory of leading the New Order Kai as a Supreme Master.
+Following in the footsteps of Lone Wolf himself, you have vowed that one day you will become totally proficient in all 16 of the New Order Kai Grand Master Disciplines. By doing so successfully you will share with Lone Wolf the responsibility, the honour, and the future glory of leading the New Order Kai as a Supreme Master. Upon reaching the ultimate rank of Kai Supreme Master, Lone Wolf received as a reward from God Kai many new skills and abilities, including the powers of Astrology, Herbmastery, Elementalism, and Bardsmanship. He perfected these with the help of his allies in Lyris, Bautar, and Dessi, and established them as new disciplines to be taught to the betterment of the New Order Kai.
-If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered four of the New Order Grand Master Disciplines listed below. It is for you to decide which four Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these four skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your four Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.
+If this is the first New Order adventure you have undertaken, then your present rank is that of Kai Grand Master Senior. This means that you have mastered five of the New Order Grand Master Disciplines listed below. It is for you to decide which five Disciplines these are. As all of the New Order Grand Master Disciplines may be of use to you at some point during your mission, pick these five skills with care. The correct use of a New Order Grand Master Discipline at the right time could save your life. When you have chosen your five Disciplines, enter them in the Grand Master Disciplines section of your Action Chart.
This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your
If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
This Discipline enables a New Order Grand Master to become supremely efficient in the use of all weapons. When you enter combat armed with one of your Grand Master weapons, you may add 5 points to your
For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
+If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
New Order Grand Masters are able to effect striking changes to their physical appearance, and maintain these changes over a period of 1 to 3 days. They have also mastered advanced camouflage techniques which make them virtually undetectable in an open landscape.
+New Order Grand Masters are able to effect striking changes to their physical appearance, and maintain these changes over a period of one to three days. They have also mastered advanced camouflage techniques which make them virtually undetectable in an open landscape.
@@ -653,7 +643,7 @@ -If you successfully complete the mission as set in Book 27 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 28. For every Grand Master Discipline you possess, in excess of the original four Disciplines you begin with you may add 1 point to your basic
If you successfully complete the mission as set in Book 27 of the Lone Wolf New Order series, you may add a further Grand Master Discipline of your choice to your Action Chart in Book 28. For every Grand Master Discipline you possess, in excess of the original five Disciplines you begin with you may add 1 point to your basic
If you have completed any of the previous Lone Wolf New Order adventures (Books 21
These bonuses are not cumulative.
-Valiance
is also effective against magical creatures.
Example
Say you choose the number 1 from the Random Number Table, your Kai Weapon will be the Axe Alema
.
When using this Kai Weapon in normal combat you may add
When using this Kai Weapon in normal combat you may add
Example
If you were to use Alema
in combat against an undead enemy, you could add the higher bonus of
Valiance
Your Kai Weapon is a Special Item and it can be carried and used in addition to two normal Weapons. If you possess the Discipline of Grand Weaponmastery for a weapon type which is the same as your unique Kai Weapon, you may add the Grand Weaponmastery bonus of
Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3
Food is carried in your Backpack. Each Meal counts as one item. You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3
This is a healing potion that can restore 4
Special Items are not carried in your Backpack (unless you are specifically instructed to do so). When you discover a Special Item, you will be told how to carry it.
+The maximum number of Special Items that can be carried on any adventure is twelve.
+These are always carried in your Belt Pouch. It holds a maximum of 50 Gold Crowns. Coins of a different currency are generally smaller and lighter than Gold Crowns. They occupy less space in your Belt Pouch and therefore you can carry more of them. The national currency of Chai is the Ren. In some of the larger towns and cities of Chai, Gold Crowns are readily accepted alongside the local currency. However, this is less likely to be the case in rural areas of the country. Before you begin your adventure, you may exchange some of your Gold Crowns for Ren at the rate of 1 Gold Crown = 10 Ren. Use the following currency table to calculate the mixed currency capacity of your belt pouch:
+Any item that may be of use and can be kept during your adventure and recorded on your Action Chart is given initial capital letters (e.g. Gold Dagger, Magic Pendant) in the text. Unless you are told it is a Special Item, carry it in your Backpack.
+ +It is unclear why a New Order Grand Master becomes a Supreme Master by mastering only 15 of the 16 Grand Master Disciplines. It is also unclear why New Order Grand Masters must master four extra Disciplines in order to receive the same improvements to their Disciplines as Lone Wolf did with fewer.
-The following table is a guide to the ranks and titles you can achieve at each stage of your journey along the road of Kai Grand Mastership. As you successfully complete each adventure in the New Order series, you will gain an additional Grand Master Discipline and progress towards the pinnacle of Kai perfection
Grand Master, you are about to embark upon a vital mission to deny Autarch Sejanoz the Claw of Naar, an ancient yet deadly artefact of evil. During your quest to distant Bhanar you will encounter many strong and cunning adversaries, and your mission will be fraught with danger at every turn, so remain on your guard at all times.
-Some of the material items that you find will be of use to you, but others may be red herrings of no real value at all. If you discover items during your mission, be selective in what you choose to keep. Pick your initial four Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial
Some of the material items that you find will be of use to you, but others may be red herrings of no real value at all. If you discover items during your mission, be selective in what you choose to keep. Pick your initial five Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial
May the light of the Gods Kai and Ishir guide and protect you during your mission in the sinister realm of Bhanar.
@@ -1716,7 +1725,7 @@You call out to the rangers to follow your lead, and then you urge your horse to the gallop and race him towards the barrier. The guards scatter as you bear down on them, but their corporal is made of sterner stuff and he refuses to move. He snatches up his spear and gets ready to lunge as you come thundering towards him.
-Pick a number from the Random Number Table. If you possess Animal Control, add 2 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Animal Mastery, add 2 to the number you have picked.
For a few anxious moments your target is obscured by the Bhanarian gunners, and you bite your lip as you wait for them to move out of the line of fire. The instant they do, you release your straining bowstring and send your Arrow arcing across the mess hall towards its mark.
Pick a number from the Random Number Table.
-If you possess Grand Weaponmastery with Bow, remember to add 3 to the number you have picked.
+If you possess Grand Weaponmastery with Bow, remember to add 5 to the number you have picked.
This enemy is immune to Mindblast (but not Kai-surge).
+This enemy is immune to Mindblast (but not Kai-surge and Kai-blast). If you possess Ulnarias
, you will benefit from the additional combat bonus applicable to its unique properties.
You tug your Kai Weapon from its scabbard and draw it back in readiness to strike out as one of the winged horrors closes in for the kill. The creature swoops down and alights upon a nearby boulder where it swiftly folds its wings behind its pallid torso. Your stomach churns as you look upon its lean and sinewy body, which is studded with hundreds of horny spikes. Frothing drool drips from its fanged jaw as it flexes its talons and prepares to attack. You will have to fight it.
-This enemy is immune to Mindblast (but not Kai-surge).
+This enemy is immune to Mindblast (but not Kai-surge and Kai-blast). If you possess Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
The mounted patrol approaches and encircles and you. The officer is an aristocratic-looking soldier with a pencil-thin moustache, and he looks at your dishevelled robes with disdain. What are four lowly plains-herders doing abroad in the city tonight?
he asks.
The mounted patrol approaches and encircles you. The officer is an aristocratic-looking soldier with a pencil-thin moustache, and he looks at your dishevelled robes with disdain. What are four lowly plains-herders doing abroad in the city tonight?
he asks.
We came to deliver horses to the barracks,
you reply. He shakes his head slowly; he does not believe your story. You are all under arrest,
he says, and with a flick of his riding crop he motions his men to dismount and detain you. Gildas is the first to react. He grabs the officer by his sword belt and pulls him out of the saddle. You and the others follow Gildas
Pick a number from the Random Number Table. If you possess Animal Control, add 2 to the number you have picked.
+Pick a number from the Random Number Table. If you possess Animal Mastery, add 2 to the number you have picked.
You tug your Kai Weapon from its scabbard and attempt to strike the falling rock as it plummets towards your torso.
-Pick a number from the Random Number Table. If you possess Grand Huntmastery, add l to the number you have picked.
+Pick a number from the Random Number Table. If you possess Grand Huntmastery, add 1 to the number you have picked.
The Xanon leader roars with excitement as he comes galloping across the floor of the ancient hall. His amber eyes gleam with murderous intent, for he has set his mind on skewering you upon the tip of his crude wooden lance.
If you possess the Kai Weapon Valiance
you may add the bonus that you gain from its unique properties during this combat.
The creature spits out your rope, but it is angered by your mental commands and it comes speeding towards you, its jaw agape in readiness to swallow you whole. You must fight it.
This enemy is immune to Mindblast (but not Kai-surge).
+This enemy is immune to Mindblast (but not Kai-surge and Kai-blast). If you possess Ulnarias
, you will benefit from the additional combat bonus applicable to its unique properties.
The Autocracy of Bhanar is dominated by the Bhanarian Plain, to the south of the range of mountains known as the Southern Dammerdons. Dotted across the vast area of grassland are several areas of coniferous woodland, such as the haunted Vanchou Forest. Bisecting the plain is the River Tehda which arcs from north to southwest, entering the Forest of Dhang before emptying into the sea.
@@ -5488,15 +5496,13 @@Bonus Disciplines:
Weapons:
(The Story so FarMS5084
with MS
. Replaced both occurrences of elite
with
. Replaced Kai monastery
with Kai Monastery
. Replaced Free Alliance
with Freeland Alliance
. Replaced monastery of the Kai
with Monastery of the Kai
. Replaced the Monastery
with the monastery
. Replaced autocracy of Bhanar
with Autocracy of Bhanar
. Replaced Southern Dammerdon mountains
with Southern Dammerdon Mountains
. Replaced despatched
with dispatched
. Replaced Darklord armies
with Darkland armies
. Replaced the First Order of the Kai were
with the First Order of the Kai was
. Replaced Spring
with spring
. Replaced my Lord
with my lord
. Replaced MS5063
with MS
. Replaced MS5077
with MS
. Replaced Twenty-five years later
with Twenty years later
in harmony with what is stated in the Lone Wolf Grand Master series.
(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
. Removed on the last page of this book
. Replaced each occurrence of ie
with i.e.
. Replaced fall to zero
with fall to zero or below
. Replaced fall to zero
with fall to zero or below
. Replaced on to
with onto
. Replaced weapons and
with weapons, and
. Replaced normal weapons
with normal Weapons
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced New Order adventure
with New Order adventure
.
(The Game Rules) Removed that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages
. Removed on the last page of this book
. Replaced each occurrence of ie
with i.e.
. Replaced fall to zero
with fall to zero or below
. Replaced fall to zero
with fall to zero or below
. Replaced on to
with onto
. Replaced weapons and
with weapons, and
. Replaced normal weapons
with normal Weapons
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced New Order adventure
with New Order adventure
. Added If you have completed the previous Lone Wolf New Order adventure, remember to choose an additional Grand Master Discipline and add
.
(Your Kai Name) Replaced elite
with
. Removed You can record your personal Kai name on the book plate which appears on the inside front cover of this book.
.
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced
with
. Replaced Magi-Magic
with Magi-magic
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced sixth sense
with Sixth Sense
. Replaced 1 to 3
with one to three
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
.
(New Order Disciplines) Replaced venoms and
with venoms, and
. Replaced symbols and
with symbols, and
. Replaced
with
. Replaced Magi-Magic
with Magi-magic
. Replaced Old Kingdom battle magic
with Old Kingdom battle-magic
. Replaced magi-magic spells
with Old Kingdom Spells
. Replaced individual (or combinations of) elements that are available,
with individual elements that are available, or combinations thereof,
. Replaced remove or
with remove, or
. Replaced eg
with e.g.
. Replaced dialect and
with dialect, and
. Replaced Weapon and
with Weapon, and
. Replaced sixth sense
with Sixth Sense
. Replaced 1 to 3
with one to three
. Replaced guild of magicians
with Guild of Magicians
. Replaced For every adventure that you complete successfully in the New Order series, you will gain proficiency with one additional weapon.
with For every adventure that you complete successfully in the New Order series while possessing the Discipline of Grand Weaponmastery, you will gain proficiency with one additional weapon.
. Replaced battle wounds
with battle-wounds
. Added If you have chosen the Discipline of Grand Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.
to the section on Grand Huntmastery. Replaced fortresses increases
with fortresses increase
. Replaced Duration of the spirit-walk, and the protection afforded to his inanimate body, increases
with Duration of the spirit-walk and the protection afforded to his in animate body increase
. Replaced predictions increases
with predictions increase
. Replaced will be of use
with may be of use
. Added If you have the Discipline of Grand Weaponmastery with Bow, you may add 5 points to any number you pick from the Random Number Table, when using the Bow.
from the Equipment section. Replaced EQUIPMENT
with Equipment
. Replaced undertaken then
with undertaken, then
. Replaced Lone Wolf (New Order) series
with Lone Wolf New Order series
. Replaced each occurrence of New Order series
with New Order series
. Replaced each occurrence of New Order adventure
with New Order adventure
. Replaced any other Special Items that
with any other Special Items and Backpack Items that
. Replaced in the Equipment section
with below
and added an illustration of the ten types of Weapon in harmony with the Collectorfour
with five
when referring to the initial number of Disciplines a Grand Master begins the series with, in line with the CollectorUpon reaching the ultimate rank of Kai Supreme Master, Lone Wolf received as a reward from God Kai many new skills and abilities, including the powers of Astrology, Herbmastery, Elementalism, and Bardsmanship. He perfected these with the help of his allies in Lyris, Bautar, and Dessi, and established them as new disciplines to be taught to the betterment of the New Order Kai.
.
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Removed (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collector
(Equipment) Replaced each occurrence of Lone Wolf
with Lone Wolf
when referring to the series. Replaced eg,
with e.g.
. Replaced combat, therefore
with combat; therefore
. Replaced each occurrence of arrow
with Arrow
. Replaced each occurrence of bow
with Bow
. Replaced each occurrence of quiver
with Quiver
. Replaced each occurrence of arrows
with Arrows
. Removed (see the inside front cover of this book)
. Added a paragraph about Gold Crowns to the section Equipment
. Replaced Grand Weaponmastery with a Bow
with Grand Weaponmastery with Bow
. Replaced a sword or an axe
with a Sword or an Axe
. Replaced weapons
with Weapons
. Replaced weapon
with Weapon
. Removed If you have the Discipline of Grand Weaponmastery with Bow, you may add 3 points to any number you pick from the Random Number Table, when using the Bow.
. Replaced record these on your Weapons List
with record these on your Action Chart
for clarity. Replaced the total sum of
with the number of
. Replaced Disciplines then
with Disciplines, then
. Replaced normal weapons
with normal Weapons
. Replaced New Order adventures
with New Order adventures
. Replaced each occurrence of weapon
with Weapon
in the Equipment
section. Added You may only use one Weapon at a time in combat.
in harmony with the CollectorIt cannot be used to increase
in harmony with the Collectorfour
with five
in line with the Collector
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Removed at the front of the book
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
.Alema
(Kai Weapons) Replaced elite
with
. Replaced new-found
with newfound
. Removed at the front of the book
. Replaced magical Axe, Sword or Broadsword
with magical Axe, Sword, or Broadsword
. Replaced axe
with Alema
Axe
. Added Alema
(these bonuses are not cumulative)
in harmony with the Collectorwhen used versus magicians
with when used against magicians or creatures born of magic
in harmony with the Collector
(Rules for Combat) Removed on the inside back cover of this book
. Replaced on the page after the Random Number Table
with in the back of this book
. Replaced points reduced
with points possibly reduced
. Replaced to zero
with to zero or below
. Replaced at which point the one with the zero score is declared dead
with at which point that combatant is declared dead
.
(Improved Grand Master Disciplines) Replaced each occurrence of eg
with e.g.
. Replaced rushes etc,
with rushes,
. Replaced ie
with i.e.
. Replaced each occurrence of Kai Blast
with Kai-blast
. Replaced Psi-surge or
with Psi-surge, or
. Replaced lava and
with lava, and
. Replaced Brotherhood spell
with Brotherhood Spell
. Replaced flasks etc,
with flasks,
. Replaced
with Improved Grand Master Disciplines
. Inserted A Kai Sun Lord using Kai-blast determines the damage inflicted on an enemy by picking two numbers from the Random Number Table. These numbers should be added together (a
into the description of the Kai-blast, taken from Lone Wolf Club Newsletter No.24. Replaced 0
= 1) and the resultant total equals the damage inflicted.arrow, or arrow-like
with Arrow, or Arrow-like
. Replaced Lone Wolf New Order series
with Lone Wolf New Order series
. Replaced Time duration, and degree of surface difficulty, increases
with Time duration
. Replaced Lone Wolf New Order books
with Lone Wolf New Order books
. Replaced a weapon
with a Weapon
. Replaced wooden weapon
with wooden Weapon
. Replaced quarterstaff
with Quarterstaff
.
(New Order Wisdom) Replaced gods Kai and Ishir
with Gods Kai and Ishir
. Italicised Lone Wolf
when referring to the series. Replaced New Order adventure
with New Order adventure
. Replaced Claw of Naar
with Claw of Naar
.
(New Order Wisdom) Replaced gods Kai and Ishir
with Gods Kai and Ishir
. Italicised Lone Wolf
when referring to the series. Replaced New Order adventure
with New Order adventure
. Replaced Claw of Naar
with Claw of Naar
. Replaced four
with five
in line with the Collector
(1) Replaced south-easterly
with southeasterly
. Replaced bo
with bo
. Replaced the Captain
with the captain
.
(3) Replaced the shine has
with the shrine has
.
(34) Replaced Kai-alchemy, and
with Kai-alchemy and
.
(35) Replaced on to
with onto
. Replaced The Captain
with The captain
.
(36) Replaced erect, then
with erect; then
.
(38) Replaced lead, then
with lead, and then
.
(38) Replaced lead, then
with lead, and then
. Replaced Animal Control
with Animal Mastery
.
(39) Replaced sixth sense
with Sixth Sense
.
(40) Replaced sixth sense
with Sixth Sense
.
(41) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Elementalism, and
with Elementalism and
.
(49) Replaced sight yet
with sight, yet
.
(52) Replaced your backpack
with your Backpack
.
(53) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Kai-surge, and
with Kai-surge and
.
(54) Replaced arrow
with Arrow
. Replaced add 3
with remember to add 3
.
(54) Replaced arrow
with Arrow
. Replaced add 3
with remember to add 5
in harmony with the Collector
(55) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Kai-surge, and
with Kai-surge and
.
(56) Replaced the Captain
with the captain
. Replaced Conda
with conda
.
(57) Replaced on to
with onto
. Replaced loud peeling
with loud pealing
.
(92) Replaced Old Kingdom spell
with Old Kingdom Spell
. Replaced is now is
with is now
.
(94) Replaced your backpack
with your Backpack
.
(95) Replaced hoods, then
with hoods; then
.
(97) Added If you possess
. Added Ulnarias
, you will benefit from the additional combat bonus applicable to its unique properties.and Kai-blast
.
(99) Replaced Kai powers
with Magnakai powers
.
(102) Replaced Magnakai healing
with Kai healing
.
(103) Removed which you carry in your pack
.
(120) Replaced Brotherhood spell
with Brotherhood Spell
.
(122) Replaced Special Items list
with list of Special Items
.
(124) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Kai-surge, and
with Kai-surge and
.
(125) Added and Kai-blast
.
(126) Added If you possess
Raumas
, you will benefit from the additional combat bonus applicable to its unique properties.
(128) Replaced claim back
with reclaim
. Added a paragraph break between asks, reproachfully.
and
.
(130) Replaced woodsmoke
with wood smoke
. Replaced metres
with yards
. Replaced the Captain
with the captain
. Replaced Grey Conda
with grey conda
in both the text and the IllustrationAnimal Mastery
with Animal Mastery or an Eye of Lhaz
since enables user to exert control over poisonous snakes
.
(131) Replaced quiver
with Quiver
. Replaced arrows
with Arrows
. Replaced the figure
with the number of Arrows lost
.
(187) Replaced metres
with yards
.
(188) Replaced Kai curing
with Magnakai Curing
.
(190) Replaced stikes
with strikes
. Replaced bang
with
.
(194) Replaced Animal Control
with Animal Mastery
.
(195) Replaced sixth sense
with Sixth Sense
.
(198) Replaced side-steps
with sidesteps
. Replaced rib-cage
with rib cage
.
(199) Replaced Brotherhood spell
with Brotherhood Spell
. Replaced continue, to 18
with continue, turn to 18
. Replaced the creature
with the closest creature
since the specific target had not yet been stated.
(266) Replaced Old Kingdom spell
with Old Kingdom Spell
.
(268) Replaced click
with
. Replaced The Innkeeper
with The innkeeper
in the illustrationbreath, then
with breath, and then
. Replaced Telegnosis, or
with Telegnosis or
.
(269) Replaced bowfire
with bow-fire
.
(270) Added If you possess the Kai Weapon
since the Xanon are creatures Valiance
you may add the bonus that you gain from its unique properties during this combat.spawned by an evil sorcery
(cf. Section 245 and Section 304).
(271) Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Bow, and
with Bow and
.
(272) Replaced BEHNAZ
with
. Replaced Grand Sentinel
with Grand Sentinel or higher
. Replaced Pathsmanship, and
with Pathsmanship and
.
(273) Replaced Well I vowed
with Well, I vowed
. Replaced two, then
with two, and then
. Replaced a gust of ale-soaked air and the jingle of bells interrupts the
with a gust of ale-soaked air and the jingle of bells interrupt the
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Bardsmanship, and
with Bardsmanship and
.
(311) Replaced ietms
with items
.
(312) Replaced each occurrence of bow
with Bow
. Replaced each occurrence of arrow
with Arrow
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
. Replaced Elementalism, and
with Elementalism and
. Replaced Kai-surge, and
with Kai-surge and
.
(313) Replaced lookout, then
with lookout, and then
. Replaced Kai-alchemy, and
with Kai-alchemy and
. Replaced Magi-magic, and
with Magi-magic and
.
(315) Added If you possess
. Added Ulnarias
, you will benefit from the additional combat bonus applicable to its unique properties.and Kai-blast
.
(316) Replaced gold crown
with Gold Crown
. Replaced this crown
with this Crown
. Replaced on to
with onto
.
(317) Replaced Kai Grand Guardian, or higher
with Kai Grand Guardian or higher
. Replaced bow
with Bow
. Replaced arrow
with Arrow
. Replaced Magi-magic, and
with Magi-magic and
.
(318) Replaced elite
with
. Replaced sixth sense
with Sixth Sense
. Replaced If you have attained the Kai rank of Sun Lord
with If you possess Grand Huntmastery and have attained the Kai rank of Sun Lord
since you can also arrive in this section from Section 334 by using Grand Pathsmanship. Replaced If you have yet to attain this level of Kai rank
with If you do not possess this Discipline, or if you have yet to attain this level of Kai rank
. Replaced tiger
with tiger
.