X-Git-Url: http://git.projectaon.org/?a=blobdiff_plain;f=xml%2F01hh.xml;h=1a558bd283300dd59a94058905e378f7f3f10bc0;hb=adadc9eb344b84ccecc8319d11234847e0efc092;hp=4379d18e427a8bbb04d14f826c3df3b9f16fdee2;hpb=d89b653dffae3117ff78ef46d2d232e3a1fc75dd;p=project-aon.git diff --git a/xml/01hh.xml b/xml/01hh.xml index 4379d18..1a558bd 100644 --- a/xml/01hh.xml +++ b/xml/01hh.xml @@ -15,9 +15,10 @@ $Id$ $Log$ -Revision 1.15 2006/09/14 14:47:40 Wibbleboy -o Made various errata/non errata changes. -o Updated errata section to combine all changes for a given page in a single entry. +Revision 1.16 2006/10/27 14:22:32 Wibbleboy +o Added small illustrations for puzzles +o Corrected image heights to match updated images. +o Made changes in response to suggestions in Wiki. Revision 1.14 2006/09/12 08:48:28 Wibbleboy o Made several changes in response to suggestions in Wiki. @@ -161,7 +162,7 @@ Initial revision
'You scoutin' for the Skulls, ain't you boy?' he says, his hand caressing the butt of a pistol that is holstered on his hip. 'That 'roach Alcatraz sent you here t'check us out, didn't he?' Resentful mutterings fill the corridor outside, urging the beady-eyed clansman to settle the matter by shooting you.
'Do I look like a Skull?' you ask defensively.
@@ -1406,8 +1407,8 @@ Initial revision'The name's Rickenbacker,' he says, removing his goggles and shaking Uncle Jonas by the hand. 'I'm from Big Spring. I saw y'all while I was scoutin' the freeway and thought I'd drop by. Shame about the radio: 'fraid my set's seen better days.'
Rickenbacker warns the colony that a large group of clansmen is riding towards the town from the east. They are less than five miles distant and closing fast. He also tells you about another gang of bikers, a clan called the 'Mavericks', who have been the bane of the Big Spring colony for the last six months. They control the city of Lubbock, 100 miles to the north, and their raiding parties are in the area foraging for food. 'I know the next thirty miles ain't gonna be easy for you folks, but there's a big welcome waitin' for y'all at Big Spring,' he says, as he gets ready to take to the air once more. 'Don't delay now. We're countin' on you to make it through.'
@@ -1669,8 +1670,8 @@ Initial revisionSuddenly the bus loses speed. You sense that something is seriously amiss and you go back to find out what is wrong. You wave the tanker on, then slow almost to a standstill in order to allow Cutter to catch up. As he draws nearer you see that a running battle is taking place on board. You accelerate, bringing your roadster alongside the boarding door, then you tell Kate to move over into the driving seat and take the wheel. As soon as she has control of the car, you coil yourself like a spring and leap towards the door of the bus.
Add your current
Instantly you dive through the doorway of a store to your right and crouch in the shadows. The patrol swaggers past the store without noticing you, and soon their footfalls have passed out of earshot.
'Where are you from?' you call, anxious to discover if there is a hot spot
'Cisco,' comes the reply.
@@ -2469,8 +2470,8 @@ Initial revisionThe clansman to your right shouts something but the rush of wind steals his words. You sense something land in the car, and when you turn to look, you are horrified to see a live grenade lying on the passenger seat beside you.
Pick a number from the Random Number Table, and add to it your Driving and Stealth skill totals.
@@ -2501,11 +2502,21 @@ Initial revisionThe heavy steel door is held shut by an electronic lock. At first you suspect that the lock has jammed, its power having run down long ago, but as soon as you touch the keypad, a blue LED display glows into life above it.
Eleven numbers appear, arranged in three rows. There are four numbers on the top row, four on the second, and three on the third:
+You study the rows of numbers carefully, looking for a pattern. By tapping on the keypad the number that is missing from the last row, you will release the lock and open the door.
When you think you know the missing number, turn to the entry that bears that number.
You park beside the control tower, switch off the engine, then wait. Only when you are sure that the area is deserted do you leave your vehicle and enter the derelict building. A spiral staircase leads to the main control room where once sophisticated technology now lies scorched and twisted beyond recognition. You open a service hatch to find yourself staring at the skeletal remains of an air force sergeant.
+You park beside the control tower, switch off the engine, then wait. Only when you are sure that the area is deserted do you leave your vehicle and enter the derelict building. A spiral staircase leads to the main control room where once-sophisticated technology now lies scorched and twisted beyond recognition. You open a service hatch to find yourself staring at the skeletal remains of an air force sergeant.
You regain your composure quickly and move to close the hatch. Then you notice that a holster and ammunition pouch are still attached to the dead soldier's belt, and your scavenger's instincts get the better of you.
The holster contains a Pistol and the pouch holds twelve rounds of 9mm ammunition. If you decide to keep either of these items, amend your Weapons List and Ammo Pouch accordingly.
@@ -2720,7 +2731,7 @@ Initial revisionWith terror gnawing at your insides you reach down and take hold of the grenade. In the next instant you hurl it out of the car and slam your foot down on the gas pedal. Seconds later there is a dull thud, and in your rear view mirror you see the biker to your left disappear in a ball of orange flame as the grenade explodes underneath his motorcycle and ignites the fuel tank.
+With terror gnawing at your insides you reach down and take hold of the grenade. In the next instant you hurl it out of the car and slam your foot down on the gas pedal. Seconds later there is a dull thud, and in your rear-view mirror you see the biker to your left disappear in a ball of orange flame as the grenade explodes underneath his motorcycle and ignites the fuel tank.
Cutter sounds the bus's horn to alert you to the position of the remaining clansman. He is coming up fast on your blind side and, as he draws level, he jerks a machine pistol from his saddle-bag, cocks the bolt with his teeth, and opens fire
Pick a number from the Random Number Table.
Add your current
Pick a number from the Random Number Table.
Pick a number from the Random Number Table and add to it your current Driving and Perception skill totals.
The steel door appears to be held shut by an electronic lock. You suspect it to be jammed, its power source run down long ago, but as soon as you run your fingers over the keypad, an LED display glows into life above it.
Eleven numbers appear, arranged in three horizontal rows. There are four numbers on the top row, four on the second, and three on the third:
+You study the rows of numbers carefully, looking for a pattern. By tapping on the keypad the number that is missing from the last row, you will release the lock and open the door.
When you think you know the missing number turn to the entry that bears that number.
@@ -3923,8 +3944,8 @@ Initial revisionSuddenly your fingers go numb as the biker lashes out at your hand with the heel of his boot, sending your pistol spinning high into the air. You curse the loss of a good weapon (remember to delete this pistol from your list of missile weapons), and fumble for your Hunting Knife as your attacker gets ready to leap into the seat beside you.
+Suddenly your fingers go numb as the biker lashes out at your hand with the heel of his boot, sending your pistol spinning high into the air. You curse the loss of a good weapon (remember to delete this Pistol from your list of missile weapons), and fumble for your Hunting Knife as your attacker gets ready to leap into the seat beside you.
Because of your numb hand and your need to remain in control of the roadster throughout this combat, reduce your
You lead the convoy along the split and cratered surface of State Highway 571, across a wasteland of bleached hills and scorched scrub. In the distance you see mountains
You lead the convoy along the split and cratered surface of State Highway 571, across a wasteland of bleached hills and scorched scrub. In the distance you see mountains
Gradually the road turns westwards and climbs towards high plains country. Then, as you approach the outskirts of a town called Rising Star, Cutter signals to you to stop. 'We've got six people down with heat exhaustion, and four more on the brink,' he says, his face awash with sweat. 'We've got to get 'em out of this travelling oven and let 'em rest awhile in the shade.'
You suggest that the convoy waits in Rising Star while you go on ahead to make sure that Cross Plains is safe to enter. By the time you have checked it out and returned, the worst of the afternoon heat will have passed and the colony will be in better shape to continue. Before you leave for Cross Plains you must take a drink or lose 3
'Saw your lights on the road,' he croaks, a toothy smile cracking several layers of dirt that have built up around his nose and mouth. 'Said to m'self, those folks will come a' callin'. Best whup up a real larrupin' meal to make 'em feel right welcome.' He jabs his metal rod into the fire and spears the blackened remains of a large rat. Proudly he holds it up and nods enthusiastically, as if he were about to serve you a prime T-bone steak. Your stomach turns when he offers you the charred carcass. You refuse politely.
'You gone an' broked down, ain't you boy?' he says, pointing at the convoy on the highway below. 'What exactly's the problem? You never know, maybe I kin help you out. You'd not be the first folks that ol' Mountain Goat'd set right.'
@@ -4669,8 +4690,8 @@ Initial revisionAs you watch the town shrinking in your rear view mirror, the shock of your encounter, especially the death of Long Jake, makes you shiver despite the burning midday heat. 'D'you know those guys?' you ask, anxious to make some sense of the situation.
+As you watch the town shrinking in your rear-view mirror, the shock of your encounter, especially the death of Long Jake, makes you shiver despite the burning midday heat. 'D'you know those guys?' you ask, anxious to make some sense of the situation.
'Yeah,' replies the girl, her voice shaky, 'though not by choice.'
As you race back along the highway to McKinney, the girl, whose name is Kate Norton, tells you about the events leading up to your meeting. She comes from Kansas City and is one of the lucky few who have managed to survive there since the holocaust. A month ago her colony was attacked and wiped out by a gang of motorcycle renegades called 'the Lions'. Their leader, who calls himself Mad Dog Michigan, took a liking to her and spared her life. He was once a high-ranking HAVOC agent who had escaped from Pontiac Deep Pen near Detroit, and he and his gang, most of whom were also HAVOC escapees, were heading for the Fort Hood Military Reserve near Killeen, the largest armoury in the whole of the United States.
'He hopes to find enough weapons and ammunition there to equip the other HAVOC clans who are in control of cities all along the eastern seaboard. Once he's armed his army he'll take over the rest of the country,' she says, her blue eyes brimming with tears. 'Three days ago the Lions reached Oklahoma City. They were desperate for food, so Mad Dog decided to camp there and forage the surrounding area. Until then they'd always been kept closely guarded, but while most of them were away I managed to steal a bike and escape. I was beginning to think I'd made it. I was wrong. I ran out of fuel just north of Sherman and had to ditch the bike. I met up with your friend this morning when he walked into town. Soon after he'd told me all about you and your colony and your plans to head west, those guys back there arrived. Mad Dog sent them to find me.' She pauses to wipe her tears and brush the tangle of windswept blonde hair away from her beautiful face.
@@ -4832,8 +4853,8 @@ Initial revisionYou use your CB radio to call the convoy and tell them what you have found. Then you cut the power to the control panel, pausing briefly to sign-off for the last time on behalf of the Doctor.
Pick a number from the Random Number Table and add to it your current Stealth skill total.
(142) Replaced feet first
with feet-first
.
(143) Replaced ( with
with (with
, Water Canteen, containing
with Water Canteen containing
, and sulphonamides
with sulfonamides
.
(149) Replaced assess
with assesses
.
(152) Replaced text based number puzzle with illustration.
(155) Replaced red indian
with Red Indian
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(156) Replaced take its toll of those
with take its toll on those
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(158) Replaced C.B. Radio
with CB Radio
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(162) Replaced Ammo pouch
with Ammo Pouch
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(162) Replaced Ammo pouch
with Ammo Pouch
and once sophisticated
with once-sophisticated
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(165) Replaced rear view mirror
with rear-view mirror
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(171) Replaced de-activates
with deactivates
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(175) Replaced anti-biotics
with antibiotics
and H.E. Grenade
with HE Grenade
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(181) Replaced rope
with Rope
and feet first
with feet-first
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(248) Replaced C.B. radio
with CB Radio
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(250) Replaced machine-gunner
with machine gunner
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(253) Started a new paragraph for Cutter's speech.
+(255) Replaced text based number puzzle with illustration.
+(259) Replaced pistol
with Pistol
.
(260) Replaced Cmon
with C'mon
and Comanche county
with Comanche County
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(270) Replaced water canteen
with Water Canteen
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(288) Replaced auto-wreck
with auto wreck
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(294) Replaced 'the Kickers'
with the 'Kickers'
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(295) Replaced C.B. radio
with CB radio
and north-west
with northwest
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(300) Replaced red indian
with Red Indian
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(305) Replaced fininshed
with finished
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(305) Replaced ain't you' boy?'
with ain't you boy?'
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(318) Replaced rear view mirror
with rear-view mirror
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(321) Replaced indian
with Indian
and north-west
with northwest
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(325) Replaced C.B.
with CB radio
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(327) Replaced north-east
with northeast
, north-west
with northwest
(x2), and south-west
with southwest
.