<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Magnakai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
<p>(<a idref="sect348">348</a>) Replaced <quote>manouevre</quote> with <quote>manoeuvre</quote> and <quote>secure and</quote> with <quote>secure, and</quote>.</p>
<p>(<a idref="sect349">349</a>) Replaced <quote>spongy and</quote> with <quote>spongy, and</quote>.</p>
<p>(<a idref="sect350">350</a>) Replaced <quote>appears and</quote> with <quote>appears, and</quote>, <quote>fade you</quote> with <quote>fade, you</quote>, and <quote>you and</quote> with <quote>you, and</quote>. Replaced <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Added a period to the end of the illustration<ch.apos/>s caption.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote> and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>.</p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
</data>
<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Magnakai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
<p>(<a idref="sect348">348</a>) Replaced <quote>light and</quote> with <quote>light, and</quote>.</p>
<p>(<a idref="sect349">349</a>) Replaced <quote>corridor the</quote> with <quote>corridor, the</quote>, <quote>back but</quote> with <quote>back, but</quote> and <quote>maze and</quote> with <quote>maze, and</quote>.</p>
<p>(<a idref="sect350">350</a>) Replaced <quote>trumpeteers</quote> with <quote>trumpeters</quote>, <quote>caravel and</quote> with <quote>caravel, and</quote> and <quote>impossible and</quote> with <quote>impossible, and</quote>. Added a period to the end of the illustration<ch.apos/>s caption. Replaced <quote>Lone Wolf series</quote> with <quote> <cite>Lone Wolf</cite> series</quote>.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote> and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>.</p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
</data>
<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Magnakai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
<p>(<a idref="sect342">342</a>) Replaced <quote>half-way</quote> with <quote>halfway</quote>.</p>
<p>(<a idref="sect346">346</a>) Added a period to the end of the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect350">350</a>) Replaced <quote>spoke and</quote> with <quote>spoke, and</quote>, <quote>Magnamund and</quote> with <quote>Magnamund, and</quote> and <quote>book 9</quote> with <quote>Book 9</quote>.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote> and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>.</p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Magnakai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
<p>(<a idref="sect342">342</a>) Replaced both instances of <quote>Kai</quote> with <quote>Magnakai</quote>.</p>
<p>(<a idref="sect345">345</a>) Replaced <quote>Kai</quote> with <quote>Magnakai</quote>.</p>
<p>(<a idref="sect350">350</a>) Replaced <quote>counter-attack</quote> with <quote>counterattack</quote>, <quote>end and</quote> with <quote>end, and</quote>, <quote>stewn</quote> with <quote>strewn</quote> and <quote>this;</quote> with <quote>this:</quote>. Replaced <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote> and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>.</p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Magnakai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
<p>(<a idref="sect345">345</a>) Replaced <quote>out-distance</quote> with <quote>outdistance</quote>.</p>
<p>(<a idref="sect348">348</a>) Replaced <quote>half-way</quote> with <quote>halfway</quote>. Added a period to the end of the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect350">350</a>) Replaced <quote>shadow gate</quote> with <quote>Shadow Gate</quote> and <quote>book 11</quote> with <quote>Book 11</quote>.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote> and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>.</p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Magnakai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
<p>(<a idref="sect340">340</a>) Replaced <quote>drawbolt</quote> with <quote>bolt</quote>.</p>
<p>(<a idref="sect347">347</a>) Removed the quotation marks from the telepathic speech.</p>
<p>(<a idref="sect348">348</a>) Replaced <quote>Kai rank</quote> with <quote>rank</quote> and <quote>Kai training</quote> with <quote>Magnakai training</quote>. Replaced <quote>Tutelary or more</quote> with <quote>Tutelary or higher</quote>.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote> and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>.</p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Magnakai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
<p>(<a idref="sect343">343</a>) Replaced <quote>creatures<ch.apos/>s</quote> with <quote>creature<ch.apos/>s</quote>.</p>
<p>(<a idref="sect348">348</a>) Replaced <quote>imposter</quote> with <quote>impostor</quote>.</p>
<p>(<a idref="sect350">350</a>) Replaced <quote>backpack</quote> with <quote>Backpack</quote>.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>. Replaced <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>.</p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Kai Disciplines</quote> with <quote>Magnakai Disciplines</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
</data>