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<p>You are about to embark upon a quest to help King Ryvin defeat sinister forces that threaten to destroy his ancient kingdom of Bor. You will encounter some powerful and cunning adversaries and your mission will be fraught with danger at every turn, so be on your guard at all times.</p>
- <p>During your mission, some of the material items that you find will be of use to you, but others may be red herrings of no real value at all. If you discover Items during your mission, be selective in what you choose to keep. Pick your initial four Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial <typ class="attribute">COMBAT SKILL</typ> and <typ class="attribute">ENDURANCE</typ> scores may be. Completion of previous Lone Wolf adventures (Books 1<ch.endash/>25) may be advantageous, but it is not essential for the successful completion of this New Order adventure.</p>
+ <p>During your mission, some of the material items that you find will be of use to you, but others may be red herrings of no real value at all. If you discover Items during your mission, be selective in what you choose to keep. Pick your initial four Grand Master Disciplines with care for a wise choice will enable anyone to complete the quest, no matter how weak their initial <typ class="attribute">COMBAT SKILL</typ> and <typ class="attribute">ENDURANCE</typ> scores may be. Completion of previous <Cite>Lone Wolf</cite> adventures (Books 1<ch.endash/>25) may be advantageous, but it is not essential for the successful completion of this New Order adventure.</p>
- <p>Grand Master, may the light of the gods Kai and Ishir guide and protect you during your quest in the ancient kingdom of Bor.</p>
+ <p>Grand Master, may the light of the Gods Kai and Ishir guide and protect you during your quest in the ancient kingdom of Bor.</p>
<p>For Sommerlund and the Kai!</p>
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<p>As you struggle to hold on to Prince Leomin, you are struck many times by chunks of rock and other loose debris: lose 4 <typ class="attribute">ENDURANCE</typ> points.</p>
- <p>Gradually the whirling vortex of the implosion grows smaller and smaller as its power collapses and fades. Then, with a loud <onomatopoeia>Crack!</onomatopoeia>, it is gone completely. The gloom is lifted and a serene calmness envelops the chamber. You sense that Shom<ch.apos/>zaa<ch.apos/>s link to the Plane of Darkness has been severed, and all trace of the Evil that was imprisoned here for so long has now been swept away.</p>
+ <p>Gradually the whirling vortex of the implosion grows smaller and smaller as its power collapses and fades. Then, with a loud <onomatopoeia>Crack!</onomatopoeia> it is gone completely. The gloom is lifted and a serene calmness envelops the chamber. You sense that Shom<ch.apos/>zaa<ch.apos/>s link to the Plane of Darkness has been severed, and all trace of the Evil that was imprisoned here for so long has now been swept away.</p>
<choice idref="sect294">To continue, <link-text>turn to 294</link-text>.</choice>
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<p>As you battle to keep a grip on Prince Leomin, you are hit by chunks of rock and other loose debris: lose 2 <typ class="attribute">ENDURANCE</typ> points.</p>
- <p>Gradually the whirling vortex of the implosion grows smaller and smaller as its power collapses and fades. Then, with a loud <onomatopoeia>Crack!</onomatopoeia>, it is gone completely. The gloom is lifted and a serene calmness envelops the chamber. You sense that Shom<ch.apos/>zaa<ch.apos/>s link to the Plane of Darkness has been severed, and all trace of the Evil that was imprisoned here for so long has now been swept away.</p>
+ <p>Gradually the whirling vortex of the implosion grows smaller and smaller as its power collapses and fades. Then, with a loud <onomatopoeia>Crack!</onomatopoeia> it is gone completely. The gloom is lifted and a serene calmness envelops the chamber. You sense that Shom<ch.apos/>zaa<ch.apos/>s link to the Plane of Darkness has been severed, and all trace of the Evil that was imprisoned here for so long has now been swept away.</p>
<choice idref="sect294">To continue, <link-text>turn to 294</link-text>.</choice>
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<meta><title>232</title></meta>
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- <p>Gradually the whirling vortex of the implosion grows smaller and smaller as its power collapses and fades. Then, with a loud <onomatopoeia>Crack!</onomatopoeia>, it is gone completely. The gloom is lifted and a serene calmness envelops the chamber. You sense that Shom<ch.apos/>zaa<ch.apos/>s link to the Plane of Darkness has been severed, and all trace of the Evil that was imprisoned here for so long has now been swept away.</p>
+ <p>Gradually the whirling vortex of the implosion grows smaller and smaller as its power collapses and fades. Then, with a loud <onomatopoeia>Crack!</onomatopoeia> it is gone completely. The gloom is lifted and a serene calmness envelops the chamber. You sense that Shom<ch.apos/>zaa<ch.apos/>s link to the Plane of Darkness has been severed, and all trace of the Evil that was imprisoned here for so long has now been swept away.</p>
<choice idref="sect294">To continue, <link-text>turn to 294</link-text>.</choice>
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<meta><title>310</title></meta>
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- <p>You speak the words of the Brotherhood Spell <spell>Lightning Hand</spell> and extend your right fist towards the rock creature. A tingle runs down your arm. Then a flash of light illuminates the hive when a sparkling bolt leaps from your hand and arcs to the creature<ch.apos/>s chest. It strikes the beast with a loud <onomatopoeia>Crack!</onomatopoeia>, but then it rebounds. Hurriedly you duck to avoid being hit in the face by your own missile as it comes streaking back towards you.</p>
+ <p>You speak the words of the Brotherhood Spell <spell>Lightning Hand</spell> and extend your right fist towards the rock creature. A tingle runs down your arm. Then a flash of light illuminates the hive when a sparkling bolt leaps from your hand and arcs to the creature<ch.apos/>s chest. It strikes the beast with a loud <onomatopoeia>Crack!</onomatopoeia> but then it rebounds. Hurriedly you duck to avoid being hit in the face by your own missile as it comes streaking back towards you.</p>
<p>Pick a number from the <a idref="random">Random Number Table</a>.</p>
<choice idref="sect252">If the number you have picked is 0<ch.endash/>4, <link-text>turn to 252</link-text>.</choice>
<choice idref="sect107">If it is 5<ch.endash/>9, <link-text>turn to 107</link-text>.</choice>
<p>(<a idref="imprvdsc">Improved Grand Master Disciplines</a>) Replaced <quote>Brotherhood spells</quote> with <quote>Brotherhood Spells</quote>. Replaced <quote>eg</quote> with <quote>i.e.</quote>. Replaced <quote>Spear, etc)</quote> with <quote>Spear)</quote>. Replaced <quote>ie</quote> with <quote>i.e.</quote>. Replaced <quote>ie</quote> with <quote>e.g.</quote>.Replaced <quote>bolts, etc)</quote> with <quote>bolts)</quote>. Replaced <quote><ch.thinspace/>Improved Grand Master Disciplines<ch.rsquot/><ch.thinspace/></quote> with <quote>Improved Grand Master Disciplines</quote>. Italicised <quote><cite>Lone Wolf</cite></quote> when referring to the series.</p>
+ <p>(<a idref="kaiwisdm">New Order Wisdom</a>) Replaced <quote>gods</quote> with <quote>Gods</quote>. Italicised <quote><cite>Lone Wolf</cite></quote> when referring to the series.</p>
+
<p>(<a idref="sect1">1</a>) Replaced each occurrence of <quote>Sun-Crystal</quote> with <quote>Sun-crystal</quote>. Replaced <quote>artifact</quote> with <quote>artefacts</quote>.</p>
+ <p>(<a idref="sect3">3</a>) Replaced <quote>Crack!,</quote> with <quote>Crack!</quote>.</p>
<p>(<a idref="sect5">5</a>) Italicised <quote>Mindblend</quote>.</p>
<p>(<a idref="sect7">7</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Removed the dashes around <quote>Lightning Hand</quote>.</p>
<p>(<a idref="sect8">8</a>) Replaced <quote>knocked the</quote> with <quote>knocked to the</quote>.</p>
<p>(<a idref="sect111">111</a>) Replaced <quote>agarashi</quote> with <quote>Agarashi</quote>.</p>
<p>(<a idref="sect112">112</a>) Replaced <quote>current, then</quote> with <quote>current; then</quote>.</p>
<p>(<a idref="sect113">113</a>) Replaced <quote>battle frenzy</quote> with <quote>battle-frenzy</quote>.</p>
+ <p>(<a idref="sect114">114</a>) Replaced <quote>Crack!,</quote> with <quote>Crack!</quote>.</p>
<p>(<a idref="sect116">116</a>) Replaced <quote>cannon and</quote> with <quote>cannon, and</quote>.</p>
<p>(<a idref="sect118">118</a>) Replaced <quote>of if</quote> with <quote>or if</quote>.</p>
<p>(<a idref="sect119">119</a>) Replaced <quote>agarashi</quote> with <quote>Agarashi</quote>.</p>
<p>(<a idref="sect222">222</a>) Replaced <quote>drawbolt</quote> with <quote>bolt</quote>. Replaced <quote>Bow nor</quote> with <quote>Bow, nor</quote>.</p>
<p>(<a idref="sect223">223</a>) Replaced <quote>Kai mastery</quote> with <quote>Kai Mastery</quote>.</p>
<p>(<a idref="sect226">226</a>) Replaced <quote>scabbard, then</quote> with <quote>scabbard; then</quote>.</p>
+ <p>(<a idref="sect232">232</a>) Replaced <quote>Crack!,</quote> with <quote>Crack!</quote>.</p>
<p>(<a idref="sect233">233</a>) Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>. Removed the dashes around <quote>Invisible Fist</quote>.</p>
<p>(<a idref="sect235">235</a>) Replaced <quote>Backpack Items list</quote> with <quote>list of Backpack Items</quote>.</p>
<p>(<a idref="sect236">236</a>) Replaced <quote>agarashi</quote> with <quote>Agarashi</quote>.</p>
<p>(<a idref="sect298">298</a>) Replaced <quote>jug</quote> with <quote>Jug of Vinegar</quote>.</p>
<p>(<a idref="sect301">301</a>) Replaced <quote>membraneous</quote> with <quote>membranous</quote>.</p>
<p>(<a idref="sect303">303</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Removed the dash preceding <quote>Counterspell</quote>.</p>
- <p>(<a idref="sect310">310</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Removed the dashes around <quote>Lightning Hand</quote>.</p>
+ <p>(<a idref="sect310">310</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Removed the dashes around <quote>Lightning Hand</quote>. Replaced <quote>Crack!,</quote> with <quote>Crack!</quote>.</p>
<p>(<a idref="sect313">313</a>) Replaced <quote>agarashi</quote> with <quote>Agarashi</quote>.</p>
<p>(<a idref="sect314">314</a>) Replaced each occurrence of <quote>agarashi</quote> with <quote>Agarashi</quote>.</p>
<p>(<a idref="sect320">320</a>) Replaced <quote>agarashi</quote> with <quote>Agarashi</quote>.</p>