<meta><title>291</title></meta>
<data>
- <p>You learn that the dwarves were once the crew of a more conventional vessel, a merchantman that sailed the Tentarias of southern Magnamund. The <!--ERRTAG-RE-320024-->Tentarias is<!--/ERRTAG-RE-320024--> a vast expanse of lakes and land-locked seas, which connect to form a continuous canal stretching over a thousand miles. They were created, as was the Rymerift of Durenor, by a massive landslide. Three years ago, the dwarves<ch.apos/> former captain, a dwarf named Quan, lost his ship, cargo and crew whilst gambling at cards; it seems the unfortunate captain was unaware of Banedon<ch.apos/>s true profession until it was far too late. As a result Banedon became the dwarves<ch.apos/> captain, and ever since they have adventured with him across the lands and skies of Southern Magnamund. The <cite>Skyrider</cite> itself was given to Banedon by the Magicians of Dessi, in return for his help in defeating the Gagadoth<ch.emdash/>a monstrous creature that terrorized their land, over which their own sorcery could not prevail.</p>
+ <p>You learn that the dwarves were once the crew of a more conventional vessel, a merchantman that sailed the Tentarias of southern Magnamund. The <!--ERRTAG-RE-320024-->Tentarias is<!--/ERRTAG-RE-320024--> a vast expanse of lakes and land-locked seas, which connect to form a continuous canal stretching <!--ERRTAG-RE-320190-->nearly three thousand miles<!--/ERRTAG-RE-320190-->. They were created, as was the Rymerift of Durenor, by a massive landslide. Three years ago, the dwarves<ch.apos/> former captain, a dwarf named Quan, lost his ship, <!--ERRTAG-RE-320419-->cargo, and<!--/ERRTAG-RE-320419--> crew whilst gambling at cards; it seems the unfortunate captain was unaware of Banedon<ch.apos/>s true profession until it was far too late. As a <!--ERRTAG-RE-320628-->result, Banedon<!--/ERRTAG-RE-320628--> became the dwarves<ch.apos/> captain, and ever since they have adventured with him across the lands and skies of Southern Magnamund. The <cite>Skyrider</cite> itself was given to Banedon by the Magicians of Dessi, in return for his help in defeating the Gagadoth<ch.emdash/>a monstrous creature that terrorized their land, over which their own sorcery could not prevail.</p>
<p>The <cite>Skyrider</cite> was travelling from Dessi on its way to Barrakeesh when you appeared. The dwarves have overheard your talk with Banedon and are excited by the prospects of a new adventure. They seem undaunted by the deadly dangers that it will certainly involve.</p>
<choice idref="sect359"><link-text>Turn to 359</link-text>.</choice>
</data>
<p>(<a idref="sect282">282</a>) Replaced <quote>However for</quote> with <quote>However, for</quote>.</p>
<p>(<a idref="sect285">285</a>) Replaced <quote>hand, and</quote> with <quote>hand and</quote> and <quote>muzzle-first</quote> with <quote>muzzle first</quote>. Added a period to the end of the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect289">289</a>) Replaced <quote>surface and</quote> with <quote>surface, and</quote> and <quote>gutteral</quote> with <quote>guttural</quote>. Italicised <quote><onomatopoeia>crack</onomatopoeia></quote>.</p>
-<p>(<a idref="sect291">291</a>)<!--ERRTAG-RE-320024-ITEM--> Replaced <quote>Tentarias are</quote> with <quote>Tentarias is</quote>.<!--/ERRTAG-RE-320024-ITEM--></p>
+<p>(<a idref="sect291">291</a>)<!--ERRTAG-RE-320024-ITEM--> Replaced <quote>Tentarias are</quote> with <quote>Tentarias is</quote>.<!--/ERRTAG-RE-320024-ITEM--><!--ERRTAG-RE-320190-ITEM--> Replaced <quote>over a thousand miles</quote> with <quote>nearly three thousand miles</quote>.<!--/ERRTAG-RE-320190-ITEM--><!--ERRTAG-RE-320419-ITEM--> Replaced <quote>cargo and</quote> with <quote>cargo, and</quote>.<!--/ERRTAG-RE-320419-ITEM--><!--ERRTAG-RE-320628-ITEM--> Replaced <quote>result Banedon</quote> with <quote>result, Banedon</quote>.<!--/ERRTAG-RE-320628-ITEM--></p>
<p>(<a id="err295" idref="sect295">295</a>) Added the sentences, <quote>When you strike, the guard is still on his knees, picking up his scattered gold. Your attack is silent and deadly.</quote> These are copied from 236. <quote>Turn to 236</quote> is now replaced with <quote>If you wish to search the guard<ch.apos/>s body, turn to 207. If you decide to ignore the body, hurry into the Itikar<ch.apos/>s pen and turn to 224.</quote> This retains the text for the Mind Over Matter option, while fixing the out-of-place wording if you never untied the guard<ch.apos/>s money pouch. (See also the <a idref="err236">errata for sections 236</a>, <a idref="err357">357</a>, and <a idref="err389">389</a>.) Perhaps Joe Dever originally intended for there to be a Random Number pick even when you used Mind Over Matter and then made Mind Over Matter an automatic victory against the sentry but he seems to have forgotten to change the wording for the Random Number pick.</p>
<p>(<a idref="sect296">296</a>) Replaced <quote>Zakhan, others</quote> with <quote>Zakhan. Others</quote>.</p>
<p>(<a idref="sect297">297</a>) Replaced <quote>alive, and</quote> with <quote>alive and</quote>.</p>