<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Kai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character <!--ERRTAG-RE-316950-->fall to 0 or below<!--/ERRTAG-RE-316950-->.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character <!--ERRTAG-RE-316950-->fall to 0 or below<!--/ERRTAG-RE-316950-->.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
</data>
<p>(<a idref="sect342">342</a>)<!--ERRTAG-RE-301862-ITEM--> Replaced <quote>bloods</quote> with <quote>blood</quote>.<!--/ERRTAG-RE-301862-ITEM--></p>
<p>(<a idref="sect349">349</a>) <quote>Vonatar,</quote> from the seventh paragraph, is spelled <quote>Vonotar</quote> in later Lone Wolf books.<!--ERRTAG-RE-306915-ITEM--> Replaced <quote>magician<ch.apos/>s guild of Toran</quote> with <quote>Magicians<ch.apos/> Guild of Toran</quote>.<!--/ERRTAG-RE-306915-ITEM--></p>
<p>(<a idref="sect350">350</a>) Added a period to the end of the illustration<ch.apos/>s caption.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>.<!--ERRTAG-RE-316950-ITEM--> Replaced <quote>fall to 0</quote> with <quote>fall to 0 or below</quote>. Replaced <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series.<!--/ERRTAG-RE-316950-ITEM--></p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, and <quote>top of chart</quote> with <quote>top of the chart</quote>. <!--ERRTAG-RE-316950-ITEM--><quote>fall to 0</quote> with <quote>falls to 0 or below</quote>.<!--/ERRTAG-RE-316950-ITEM--> Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
</data>
<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Kai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character <!--ERRTAG-RE-373801-->fall to 0 or below<!--/ERRTAG-RE-373801-->.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character <!--ERRTAG-RE-373801-->fall to 0 or below<!--/ERRTAG-RE-373801-->.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
</data>
<p>(<a idref="sect337">337</a>) Moved the Hunting choice into the first position.</p>
<p>(<a idref="sect345">345</a>)<!--ERRTAG-RE-358734-ITEM--> Replaced <quote>jet black</quote> with <quote>jet-black</quote>.<!--/ERRTAG-RE-358734-ITEM--></p>
<p>(<a idref="sect350">350</a>) Replaced <quote>Durncrag mountains</quote> with <quote>Durncrag Mountains</quote>.<!--ERRTAG-RE-364171-ITEM--> Replaced <quote>air, continually</quote> with <quote>air continually</quote>.<!--/ERRTAG-RE-364171-ITEM--> Added a period to the end of the illustration<ch.apos/>s caption. Replaced <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>.<!--ERRTAG-RE-373801-ITEM--> Replaced <quote>fall to 0</quote> with <quote>fall to 0 or below</quote>.<!--/ERRTAG-RE-373801-ITEM--></p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, and <quote>top of chart</quote> with <quote>top of the chart</quote>.<!--ERRTAG-RE-373801-ITEM--> <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>.<!--/ERRTAG-RE-373801-ITEM--> Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
</data>
<data>
- <ol>
- <li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Kai Disciplines.</li>
- <li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character <!--ERRTAG-RE-373958-->fall to 0 or below<!--/ERRTAG-RE-373958-->.</li>
- </ol>
+ <ol>
+ <li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Kai Disciplines.</li>
+ <li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character <!--ERRTAG-RE-373958-->falls to 0 or below<!--/ERRTAG-RE-373958-ITEM-->.</li>
+ </ol>
- <section class="backmatter" id="smevazn">
- <meta><title>To Evade Combat</title></meta>
+ <section class="backmatter" id="smevazn">
+ <meta><title>To Evade Combat</title></meta>
- <data>
+ <data>
- <ol>
- <li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
- <li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
- </ol>
+ <ol>
+ <li>You may only do this when the text of the adventure offers you the opportunity.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
+ </ol>
</data>
</section>
</data>
<p>(<a idref="sect339">339</a>) Replaced <quote>rockface</quote> with <quote>rock-face</quote>.</p>
<p>(<a idref="sect342">342</a>) Removed <quote> at the front of the book</quote>.</p>
<p>(<a idref="sect350">350</a>) Replaced <quote>despatched</quote> with <quote>dispatched</quote>. Replaced <quote>LONE WOLF</quote> of the last paragraph with <quote>Lone Wolf</quote> and replaced both occurrences of <quote>Captain</quote> with <quote>captain</quote>.<!--ERRTAG-RE-365765-ITEM--> Replaced <quote>Magician<ch.apos/>s Guild</quote> with <quote>Magicians<ch.apos/> Guild</quote>.<!--/ERRTAG-RE-365765-ITEM--><!--ERRTAG-RE-367580-ITEM--> Replaced <quote>his crimes and it is you</quote> with <quote>his crimes, and it is you</quote>.<!--/ERRTAG-RE-367580-ITEM--><!--ERRTAG-RE-366739-ITEM--> Replaced <quote>Vonotar the traitor</quote> with <quote>Vonotar the Traitor</quote>.<!--/ERRTAG-RE-366739-ITEM--><!--ERRTAG-RE-367210-ITEM--> Replaced <quote>Anskavern</quote> with <quote>Anskaven</quote>.<!--/ERRTAG-RE-367210-ITEM--><!--ERRTAG-RE-367698-ITEM--> Replaced <quote>Anskavern</quote> with <quote>Anskaven</quote>.<!--/ERRTAG-RE-367698-ITEM--> Added a period to the end of the illustration<ch.apos/>s caption. Replaced <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>.<!--ERRTAG-RE-373958-ITEM--> Replaced <quote>fall to 0</quote> with <quote>fall to 0 or below</quote>.<!--/ERRTAG-RE-373958-ITEM--></p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, and <quote>top of chart</quote> with <quote>top of the chart</quote>.<!--ERRTAG-RE-373958-ITEM--> Replaced <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>.<!--/ERRTAG-RE-373958-ITEM--> Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>
</data>
<ol>
<li>Add your <typ class="attribute">COMBAT SKILL</typ> to any extra points given to you by your Kai Disciplines.</li>
<li>Subtract the <typ class="attribute">COMBAT SKILL</typ> of your enemy from this total. This number = Combat Ratio.</li>
- <li>Pick number from <a idref="random">Random Number Table</a>.</li>
- <li>Turn to <a idref="crtable">Combat Results Table</a>.</li>
- <li>Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
- <li>Continue the combat from Stage 3 until one character is dead. This is when <typ class="attribute">ENDURANCE</typ> points of either character fall to 0 or below.</li>
+ <li>Pick a number from the <a idref="random">Random Number Table</a>.</li>
+ <li>Turn to the <a idref="crtable">Combat Results Table</a>.</li>
+ <li>Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of <typ class="attribute">ENDURANCE</typ> points to Enemy. LW indicates loss of <typ class="attribute">ENDURANCE</typ> points to Lone Wolf.)</li>
+ <li>Continue the combat from Stage 3 until one character is dead. This is when the <typ class="attribute">ENDURANCE</typ> points of either character falls to 0 or below.</li>
</ol>
<section class="backmatter" id="smevazn">
<ol>
<li>You may only do this when the text of the adventure offers you the opportunity.</li>
- <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
+ <li>You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the <typ class="attribute">ENDURANCE</typ> points.</li>
<li>If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.</li>
</ol>
<p>(<a idref="sect347">347</a>) Replaced <quote>escape but</quote> with <quote>escape, but</quote>, <quote>trapdoor, desperately</quote> with <quote>trapdoor desperately</quote> and <quote>back; but</quote> with <quote>back, but</quote>..</p>
<p>(<a idref="sect348">348</a>)<!--ERRTAG-RE-356709-ITEM--> Replaced <quote>the the</quote> with <quote>the</quote>.<!--/ERRTAG-RE-356709-ITEM--></p>
<p>(<a idref="sect350">350</a>) Replaced <quote>Maakengorge; for</quote> with <quote>Maakengorge, for</quote>. Replaced <quote>Lone Wolf series </quote> with <quote><cite>Lone Wolf</cite> series</quote>. Added a period to the end of the illustration<ch.apos/>s caption.</p>
- <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote> and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>.</p>
+ <p>(<a idref="crsumary">Combat Rules Summary</a>) Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>, <quote>top of chart</quote> with <quote>top of the chart</quote>, and <quote>fall to 0</quote> with <quote>falls to 0 or below</quote>. Replaced <quote>Pick number from</quote> with <quote>Pick a number from the</quote>. Replaced <quote>Turn to Combat</quote> with <quote>Turn to the Combat</quote>. Replaced <quote>to random number</quote> with <quote>to the random number</quote>. Replaced <quote>when ENDURANCE</quote> with <quote>when the ENDURANCE</quote>. Replaced <quote>ignored, only</quote> with <quote>ignored; only</quote>.</p>
</data>
</section>