From c1afa50ea31b6898cd1c7baa40f3b68498176ffc Mon Sep 17 00:00:00 2001 From: Simon Osborne Date: Fri, 10 Aug 2007 14:20:09 +0000 Subject: [PATCH] Book 5: Fix Combat Rules Summary issues git-svn-id: https://projectaon.org/data/en/xml@449 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- 05sots.xml | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) diff --git a/05sots.xml b/05sots.xml index d1069f2..c9bd6de 100755 --- a/05sots.xml +++ b/05sots.xml @@ -5677,10 +5677,10 @@
  1. Add your COMBAT SKILL to any extra points given to you by your Kai Disciplines.
  2. Subtract the COMBAT SKILL of your enemy from this total. This number = Combat Ratio.
  3. -
  4. Pick number from Random Number Table.
  5. -
  6. Turn to Combat Results Table.
  7. -
  8. Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  9. -
  10. Continue the combat from Stage 3 until one character is dead. This is when ENDURANCE points of either character fall to 0 or below.
  11. +
  12. Pick a number from the Random Number Table.
  13. +
  14. Turn to the Combat Results Table.
  15. +
  16. Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  17. +
  18. Continue the combat from Stage 3 until one character is dead. This is when the ENDURANCE points of either character falls to 0 or below.
@@ -5690,7 +5690,7 @@
  1. You may only do this when the text of the adventure offers you the opportunity.
  2. -
  3. You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the ENDURANCE points.
  4. +
  5. You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the ENDURANCE points.
  6. If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.
@@ -6104,7 +6104,7 @@

(10) Replaced wire and with wire, and and head first with head-first.

(12) Added a period to the end of the illustrations caption.

(13) Replaced appalling, and with appalling; and.

-

(14) Replaced urns and all kinds of fruit with urns, and all kinds of fruit. Replaced Weapons and Gold Crowns with Weapons, and Gold Crowns.

+

(14) Replaced urns and all kinds of fruit with urns, and all kinds of fruit. Replaced Weapons and Gold Crowns with Weapons, and Gold Crowns.

(17) Replaced subside but with subside, but. Moved the Sixth Sense choice into the first position.

(18) Replaced Dahir mountains with Dahir Mountains.

(19) Replaced suspiciously, but with suspiciously but.

@@ -6132,7 +6132,7 @@

(67) Replaced deep dark with deep, dark. Replaced now extinct with now extinct elsewhere.

(69) Replaced crisscrossed with criss-crossed, free, and with free and, and greedily, and with greedily and.

(73) Replaced something and with something, and.

-

(75) Replaced Quickly Northlander, I with Quickly, Northlander. I.

+

(75) Replaced Quickly Northlander, I with Quickly, Northlander. I.

(79) Moved the Camouflage/Hunting choice into the first position.

(80) Replaced click with click.

(82) Replaced courage but with courage, but.

@@ -6152,7 +6152,7 @@

(101) Replaced Potion Alether with Potion of Alether.

(102) Replaced both occurrences of Jailer Keys with Gaolers Keys.

(103) Replaced body, and with body and.

-

(104) Replaced Maouk, &lsquot;but take him alive!&rsquot; with Maouk. &lsquot;But take him alive!&rsquot;.

+

(104) Replaced Maouk, but take him alive! with Maouk. But take him alive!.

(106) Replaced combat, and with combat and. Added a period to the end of the illustrations caption. Replaced on to with onto.

(107) Replaced guards with guards.

(109) Replaced market-place with marketplace.

@@ -6198,7 +6198,7 @@

(176) Replaced head first with head-first.

(177) Added a period to the end of the illustrations caption.

(178) Replaced half-way with halfway.

-

(179) Replaced potions and with potions, and.

+

(179) Replaced potions and with potions, and.

(183) Replaced legs tearing with legs, tearing.

(187) Replaced long curved with long, curved and claws, its with clawsits.

(189) Replaced falls, but with falls but and indifference, and with indifference and.

@@ -6252,7 +6252,7 @@

(282) Replaced However for with However, for.

(285) Replaced hand, and with hand and and muzzle-first with muzzle first. Added a period to the end of the illustrations caption.

(289) Replaced surface and with surface, and and gutteral with guttural. Italicised crack.

-

(291) Replaced Tentarias are with Tentarias is. Replaced over a thousand miles with nearly three thousand miles. Replaced cargo and with cargo, and. Replaced result Banedon with result, Banedon.

+

(291) Replaced Tentarias are with Tentarias is. Replaced over a thousand miles with nearly three thousand miles. Replaced cargo and with cargo, and. Replaced result Banedon with result, Banedon.

(295) Added the sentences, When you strike, the guard is still on his knees, picking up his scattered gold. Your attack is silent and deadly. These are copied from 236. Turn to 236 is now replaced with If you wish to search the guards body, turn to 207. If you decide to ignore the body, hurry into the Itikars pen and turn to 224. This retains the text for the Mind Over Matter option, while fixing the out-of-place wording if you never untied the guards money pouch. (See also the errata for sections 236, 357, and 389.) Perhaps Joe Dever originally intended for there to be a Random Number pick even when you used Mind Over Matter and then made Mind Over Matter an automatic victory against the sentry but he seems to have forgotten to change the wording for the Random Number pick.

(296) Replaced Zakhan, others with Zakhan. Others.

(297) Replaced alive, and with alive and.

@@ -6264,7 +6264,7 @@

(305) Replaced half-way with halfway.

(306) Replaced obey, and with obey and. Added a period to the end of the illustrations caption.

(312) Replaced boomsail with boom-sail.

-

(313) Replaced couriers and with couriers, and. Replaced these Items with these items.

+

(313) Replaced couriers and with couriers, and. Replaced these Items with these items.

(315) Replaced collar bone with collarbone.

(316) Replaced surprise, their weapons with surprise; their weapons. Replaced on to with onto.

(320) Replaced blood but with blood, but and back-breaking with backbreaking. Replaced Koneshi mountains with Koneshi Mountains.

@@ -6312,9 +6312,9 @@

(394) Replaced madman, as with madman as. Replaced mass of writhing insects tumble with mass of writhing insects tumbles.

(395) Replaced it, and with it and. Replaced beneath it, and come with beneath it and come.

(396) Moved the Sixth Sense choice into the first position. Replaced spirals stairs with spiral stairs.

-

(399) Replaced Alas I with Alas, I.

+

(399) Replaced Alas I with Alas, I.

(400) Added a period to the end of the illustrations caption. Replaced Lone Wolf series with Lone Wolf series. Replaced peaceful as with peaceful, as.

-

(Combat Rules Summary) Replaced cross reference with cross-reference, top of chart with top of the chart and fall to 0 with falls to 0 or below.

+

(Combat Rules Summary) Replaced cross reference with cross-reference, top of chart with top of the chart, and fall to 0 with falls to 0 or below. Replaced Pick number from with Pick a number from the. Replaced Turn to Combat with Turn to the Combat. Replaced to random number with to the random number. Replaced when ENDURANCE with when the ENDURANCE. Replaced ignored, only with ignored; only.

-- 2.34.1