From ef67e1324f557bebe005aef6f889e53ea13a3d21 Mon Sep 17 00:00:00 2001 From: Simon Osborne Date: Fri, 3 Aug 2007 16:48:38 +0000 Subject: [PATCH] Books 1-4 (NOT 5): Combat Rules Summary Clean-up git-svn-id: https://projectaon.org/data/en/xml@411 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- 01fftd.xml | 12 ++++++------ 02fotw.xml | 12 ++++++------ 03tcok.xml | 34 +++++++++++++++++----------------- 04tcod.xml | 12 ++++++------ 4 files changed, 35 insertions(+), 35 deletions(-) diff --git a/01fftd.xml b/01fftd.xml index d34b3eb..e1b8e60 100755 --- a/01fftd.xml +++ b/01fftd.xml @@ -5093,10 +5093,10 @@
  1. Add your COMBAT SKILL to any extra points given to you by your Kai Disciplines.
  2. Subtract the COMBAT SKILL of your enemy from this total. This number = Combat Ratio.
  3. -
  4. Pick number from Random Number Table.
  5. -
  6. Turn to Combat Results Table.
  7. -
  8. Find your Combat Ratio on the top of chart and cross-reference to random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  9. -
  10. Continue the combat from Stage 3 until one character is dead. This is when ENDURANCE points of either character fall to 0 or below.
  11. +
  12. Pick a number from the Random Number Table.
  13. +
  14. Turn to the Combat Results Table.
  15. +
  16. Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  17. +
  18. Continue the combat from Stage 3 until one character is dead. This is when the ENDURANCE points of either character fall to 0 or below.
@@ -5106,7 +5106,7 @@
  1. You may only do this when the text of the adventure offers you the opportunity.
  2. -
  3. You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the ENDURANCE points.
  4. +
  5. You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the ENDURANCE points.
  6. If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.
@@ -5587,7 +5587,7 @@

(342) Replaced bloods with blood.

(349) Vonatar, from the seventh paragraph, is spelled Vonotar in later Lone Wolf books. Replaced magicians guild of Toran with Magicians Guild of Toran.

(350) Added a period to the end of the illustrations caption.

-

(Combat Rules Summary) Replaced cross reference with cross-reference. Replaced fall to 0 with fall to 0 or below. Replaced Lone Wolf with Lone Wolf when referring to the series.

+

(Combat Rules Summary) Replaced cross reference with cross-reference, and top of chart with top of the chart. fall to 0 with falls to 0 or below. Replaced Pick number from with Pick a number from the. Replaced Turn to Combat with Turn to the Combat. Replaced to random number with to the random number. Replaced when ENDURANCE with when the ENDURANCE. Replaced ignored, only with ignored; only.

diff --git a/02fotw.xml b/02fotw.xml index 4418abf..4f02bf5 100755 --- a/02fotw.xml +++ b/02fotw.xml @@ -5200,10 +5200,10 @@
  1. Add your COMBAT SKILL to any extra points given to you by your Kai Disciplines.
  2. Subtract the COMBAT SKILL of your enemy from this total. This number = Combat Ratio.
  3. -
  4. Pick number from Random Number Table.
  5. -
  6. Turn to Combat Results Table.
  7. -
  8. Find your Combat Ratio on the top of chart and cross-reference to random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  9. -
  10. Continue the combat from Stage 3 until one character is dead. This is when ENDURANCE points of either character fall to 0 or below.
  11. +
  12. Pick a number from the Random Number Table.
  13. +
  14. Turn to the Combat Results Table.
  15. +
  16. Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  17. +
  18. Continue the combat from Stage 3 until one character is dead. This is when the ENDURANCE points of either character fall to 0 or below.
@@ -5213,7 +5213,7 @@
  1. You may only do this when the text of the adventure offers you the opportunity.
  2. -
  3. You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the ENDURANCE points.
  4. +
  5. You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the ENDURANCE points.
  6. If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.
@@ -5726,7 +5726,7 @@

(337) Moved the Hunting choice into the first position.

(345) Replaced jet black with jet-black.

(350) Replaced Durncrag mountains with Durncrag Mountains. Replaced air, continually with air continually. Added a period to the end of the illustrations caption. Replaced Lone Wolf with Lone Wolf when referring to the series.

-

(Combat Rules Summary) Replaced cross reference with cross-reference. Replaced fall to 0 with fall to 0 or below.

+

(Combat Rules Summary) Replaced cross reference with cross-reference, and top of chart with top of the chart. fall to 0 with falls to 0 or below. Replaced Pick number from with Pick a number from the. Replaced Turn to Combat with Turn to the Combat. Replaced to random number with to the random number. Replaced when ENDURANCE with when the ENDURANCE. Replaced ignored, only with ignored; only.

diff --git a/03tcok.xml b/03tcok.xml index 053c297..98f6166 100755 --- a/03tcok.xml +++ b/03tcok.xml @@ -4908,25 +4908,25 @@ -
    -
  1. Add your COMBAT SKILL to any extra points given to you by your Kai Disciplines.
  2. -
  3. Subtract the COMBAT SKILL of your enemy from this total. This number = Combat Ratio.
  4. -
  5. Pick number from Random Number Table.
  6. -
  7. Turn to Combat Results Table.
  8. -
  9. Find your Combat Ratio on the top of chart and cross-reference to random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  10. -
  11. Continue the combat from Stage 3 until one character is dead. This is when ENDURANCE points of either character fall to 0 or below.
  12. -
+
    +
  1. Add your COMBAT SKILL to any extra points given to you by your Kai Disciplines.
  2. +
  3. Subtract the COMBAT SKILL of your enemy from this total. This number = Combat Ratio.
  4. +
  5. Pick a number from the Random Number Table.
  6. +
  7. Turn to the Combat Results Table.
  8. +
  9. Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  10. +
  11. Continue the combat from Stage 3 until one character is dead. This is when the ENDURANCE points of either character falls to 0 or below.
  12. +
-
- To Evade Combat +
+ To Evade Combat - + -
    -
  1. You may only do this when the text of the adventure offers you the opportunity.
  2. -
  3. You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the ENDURANCE points.
  4. -
  5. If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.
  6. -
+
    +
  1. You may only do this when the text of the adventure offers you the opportunity.
  2. +
  3. You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the ENDURANCE points.
  4. +
  5. If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.
  6. +
@@ -5425,7 +5425,7 @@

(339) Replaced rockface with rock-face.

(342) Removed at the front of the book.

(350) Replaced despatched with dispatched. Replaced LONE WOLF of the last paragraph with Lone Wolf and replaced both occurrences of Captain with captain. Replaced Magicians Guild with Magicians Guild. Replaced his crimes and it is you with his crimes, and it is you. Replaced Vonotar the traitor with Vonotar the Traitor. Replaced Anskavern with Anskaven. Replaced Anskavern with Anskaven. Added a period to the end of the illustrations caption. Replaced Lone Wolf with Lone Wolf when referring to the series.

-

(Combat Rules Summary) Replaced cross reference with cross-reference. Replaced fall to 0 with fall to 0 or below.

+

(Combat Rules Summary) Replaced cross reference with cross-reference, and top of chart with top of the chart. Replaced fall to 0 with falls to 0 or below. Replaced Pick number from with Pick a number from the. Replaced Turn to Combat with Turn to the Combat. Replaced to random number with to the random number. Replaced when ENDURANCE with when the ENDURANCE. Replaced ignored, only with ignored; only.

diff --git a/04tcod.xml b/04tcod.xml index 2b9f258..0d632d2 100755 --- a/04tcod.xml +++ b/04tcod.xml @@ -5089,10 +5089,10 @@
  1. Add your COMBAT SKILL to any extra points given to you by your Kai Disciplines.
  2. Subtract the COMBAT SKILL of your enemy from this total. This number = Combat Ratio.
  3. -
  4. Pick number from Random Number Table.
  5. -
  6. Turn to Combat Results Table.
  7. -
  8. Find your Combat Ratio on the top of the chart and cross-reference to random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  9. -
  10. Continue the combat from Stage 3 until one character is dead. This is when ENDURANCE points of either character fall to 0 or below.
  11. +
  12. Pick a number from the Random Number Table.
  13. +
  14. Turn to the Combat Results Table.
  15. +
  16. Find your Combat Ratio on the top of the chart and cross-reference to the random number you have picked. (E indicates loss of ENDURANCE points to Enemy. LW indicates loss of ENDURANCE points to Lone Wolf.)
  17. +
  18. Continue the combat from Stage 3 until one character is dead. This is when the ENDURANCE points of either character falls to 0 or below.
@@ -5102,7 +5102,7 @@
  1. You may only do this when the text of the adventure offers you the opportunity.
  2. -
  3. You undertake one round of combat in the usual way. All points lost by the enemy are ignored, only Lone Wolf loses the ENDURANCE points.
  4. +
  5. You undertake one round of combat in the usual way. All points lost by the enemy are ignored; only Lone Wolf loses the ENDURANCE points.
  6. If the book offers the chance of taking evasive action in place of combat, it can be taken in the first round of combat or any subsequent round.
@@ -5910,7 +5910,7 @@

(347) Replaced escape but with escape, but, trapdoor, desperately with trapdoor desperately and back; but with back, but..

(348) Replaced the the with the.

(350) Replaced Maakengorge; for with Maakengorge, for. Replaced Lone Wolf series with Lone Wolf series. Added a period to the end of the illustrations caption.

-

(Combat Rules Summary) Replaced cross reference with cross-reference, top of chart with top of the chart and fall to 0 with falls to 0 or below.

+

(Combat Rules Summary) Replaced cross reference with cross-reference, top of chart with top of the chart, and fall to 0 with falls to 0 or below. Replaced Pick number from with Pick a number from the. Replaced Turn to Combat with Turn to the Combat. Replaced to random number with to the random number. Replaced when ENDURANCE with when the ENDURANCE. Replaced ignored, only with ignored; only.

-- 2.34.1