From fd969b17b29b6b219beec8365ea84b01618ad1ab Mon Sep 17 00:00:00 2001 From: Jonathan Blake Date: Thu, 17 Jan 2008 22:15:02 +0000 Subject: [PATCH] updating 07cd illustrations and graphics git-svn-id: https://projectaon.org/data/en/xml@559 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- 07cd.xml | 159 +++++++++++++++++++++++++++++-------------------------- 1 file changed, 84 insertions(+), 75 deletions(-) diff --git a/07cd.xml b/07cd.xml index 06304ff..07e1095 100755 --- a/07cd.xml +++ b/07cd.xml @@ -341,8 +341,8 @@ Gary Chalk - - + +
  • @@ -351,8 +351,8 @@ Gary Chalk - - + +
  • @@ -361,20 +361,29 @@ Gary Chalk - - + +
  • Lantern (Backpack Items)

  • -
  • Mace (Weapons)

  • +
  • +

    Mace (Weapons)

    + + + Gary Chalk + + + + +
  • 3 Meals (Meals) Each Meal takes up one space in your Backpack.

    Gary Chalk - - + +
  • @@ -684,8 +693,8 @@ Gary Chalk - - + + Turn to 277. @@ -752,8 +761,8 @@ Gary Chalk - - + + Turn to 277. @@ -788,8 +797,8 @@ Gary Chalk - - + +

    On the wall to your left is a large, rusty dial with a brass pointer. Set around it, like the numerals of a clock, are the numbers 1 to 40, and below the dial is a lever. Your basic Kai instincts tell you that by selecting the correct number, or numbers, and pulling the lever, you will open the portcullis.

    @@ -995,8 +1004,8 @@ sky, its hand gripping a great spiked ball and chain. - - + + If you have the Magnakai Discipline of Psi-screen, turn to 38. @@ -1066,8 +1075,8 @@ Gary Chalk - - + +

    Wasting no time you duck under the rising bars and hurry into the tunnel beyond.

    @@ -1211,8 +1220,8 @@ and face the seething tide of rats. - - + +

    If you have completed the Magnakai Lore-circle of Light (i.e., you possess the Disciplines of Animal Control and Curing), you may add an additional 2 points to your COMBAT SKILL for the duration of this fight.

    @@ -1421,8 +1430,8 @@ serpents hatching from the eggs. - - + +

    You turn to see a mass of slimy, twisting serpents, each as long and as thick as your arm, hatching from one of the eggs. Instinctively, they slither towards you, attracted by your body heat and driven on by an insatiable desire for food.

    @@ -1597,8 +1606,8 @@ to the ground with the weight of its massive body. - - + + Hound of Death2240 @@ -1860,8 +1869,8 @@ it is a Zakhan, a ruler of Vassagonia. - - + +

    The mist grows brighter. Once more the skull appears and speaks, its voice as comforting as a ravens croak:

    @@ -1985,8 +1994,8 @@ the hallthey cannot possibly be human. - - + +

    Their leader grunts a command and approaches the grey granite tomb. He raises his hairy fist and presses three buttons set into the stone. A secret panel slides open, and all four step into it and disappear from view. It closes behind them without a sound.

    @@ -2178,8 +2187,8 @@ Gary Chalk - - + +

    Eventually the tunnel opens out into an oval-shaped chamber. A staircase, festooned with cobwebs, ascends to an open trap door in the ceiling. The familiar pale green glow of the power-shield filters in through this portal. At the foot of the stairs lies the mouldering remains of a body partially encased in armour. A rusty sword is clenched in its skeletal fist, and a bone-handled dagger protrudes from the base of its skull.

    @@ -2234,8 +2243,8 @@ Gary Chalk - - + +

    You find yourself standing in the ruins of a small storehouse. Through the shattered pane of glass of the solitary arched window, you can see the eerie outline of broken battlements and a fire-blackened tower. You are staring at the remains of Kazan-Oud.

    @@ -2373,8 +2382,8 @@ armed with an axe, guards the staircase. - - + + Beastman Gaoler1722 If you win the fight in three rounds or less, turn to 238. @@ -2415,8 +2424,8 @@ Gary Chalk - - + +
    @@ -2510,8 +2519,8 @@ Gary Chalk - - + +
    @@ -2669,8 +2678,8 @@ gigantic snake rears up before you. - - + +

    You leap to your feet and run to the far corner of the chamber, your heart pounding loudly in your ears. The snake rises up almost to the ceiling, its forked tongue flickering angrily below a single yellow eye which is set deep in the centre of its green scaly head. Once more the chamber echoes to cruel laughter as the monster shakes off its rotting nest and slithers forward.

    @@ -2694,8 +2703,8 @@ at you, their eyes like pinpoints of fire. - - + +

    Let the trial commence! commands a mighty voice, filling the hall with clamouring echoes. As one, the robed spectators rise from their seats as a shaft of light pours down upon the pinnacle, illuminating the outline of a man, white-haired and gaunt, seated on a massive throne of solid, gleaming gold. Suspended in the air above his head are two crystals: one as clear as a polished diamond; the other as black as the grave. A crackling arc of energy travels between the two, and its flickering blue light sheds a ghostly shadow on the face of the seated lord.

    @@ -2850,8 +2859,8 @@ Gary Chalk - - + + Hactaraton Brood1528 @@ -3067,8 +3076,8 @@ by consuming live human brain. - - + +

    Diving and rolling, you avoid its initial attack, escaping with scratches to your scalp (lose 2 ENDURANCE points), but as it rises above you once more, you cannot help but fear that your life is soon to end. This creature is immune to Mindblast, but not Psi-surge in combat.

    @@ -3137,8 +3146,8 @@ Lekhor that is poised to strike. - - + + If you wish to release your grip of this deadly serpent and dive into the water, turn to 325. @@ -3323,8 +3332,8 @@ Gary Chalk - - + +

    At the bottom of the stairs is a deserted hallway at the end of which are two great doors of gleaming bronze. Sumptuous tapestries and statuettes of gold line the walls on either side, and an ornate fountain of silvered marble fills the hall with a melodious bubbling sound.

    @@ -3347,8 +3356,8 @@ A great toad-like face stares unblinkingly into your eyes. - - + +

    A ghastly noise echoes from deep within its open mouth as it rears up to attack you with a razor-sharp tongue. Due to the surprise of its attack, you cannot make use of a Bow.

    @@ -3388,8 +3397,8 @@ Gary Chalk - - + +
    @@ -3687,8 +3696,8 @@ Dhax stalk closer and closer. - - + + Dhax2735 @@ -3867,8 +3876,8 @@ of a luminous jelly-like substance pour from the wound. - - + +

    You reel backwards, shielding your face from the blast, but an unexpected blow to your legs sends you sprawling to the ground (lose 2 ENDURANCE points). Before you can rise, a warty, green tentacle coils round your waist and pulls you slowly towards the mutilated eye.

    @@ -4038,8 +4047,8 @@ fist that is retreating down the tunnel. - - + + Giant Fist1042 @@ -4109,8 +4118,8 @@ Gary Chalk - - + +

    You came here to kill but your plans have been foiled and now you must face the consequence, echoes a voice in the skull. You have been sentenced to enter the Maze of Zahda. If you escape, your life may be spared; if you fail then you will surely diea fitting end for one who came here in search of death.

    @@ -4201,8 +4210,8 @@ make out some stairs disappearing into the darkness. - - + + If you wish to examine the dead body, turn to 146. @@ -4692,8 +4701,8 @@ Gary Chalk - - + +

    A glance over your shoulder warns you that the pack is gaining ground rapidly; they will be on you before you reach the rocky base of Kazan-Oud. Then suddenly the squealing stops; the black tide has halted at the edge of the beach. Their white teeth snap on empty air, and hungry eyes watch your every movement, but every single one of them is rooted to the rocks.

    @@ -4767,8 +4776,8 @@ black human brain studded with large, hairy warts. - - + + If you possess the Magnakai Discipline of Psi-screen, turn to 217. @@ -4853,8 +4862,8 @@ Gary Chalk - - + +
    @@ -4883,8 +4892,8 @@ Lord Ardan, as he shakes your hand warmly. - - + +

    He bows his head and says in a solemn and respectful voice, My lord, you stand upon the threshold of greatness. Your purpose and your destiny are known to the Elder Magi, for we have awaited your coming for many thousands of years. Our survival and the survival of all we cherish rests on the success of your Magnakai quest. The time has come, Lone Wolf, for you to learn our wisdom, for we are of the same blood, you and I, and our fate is bound together. We will prepare you for your next quest, for the Lorestone you must find next exists in the land that was once our home, in the temple that was once our most sacred place of worship, in the chamber where our master first appeared to us.

    @@ -4928,14 +4937,14 @@ JC Alvarez / Jonathan Blake - + JC Alvarez / Jonathan Blake - + -- 2.34.1