From ff79935fcdbc8d043d17898a6d034607da94d317 Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ingo=20Kl=C3=B6cker?= Date: Sun, 29 Jul 2007 14:18:28 +0000 Subject: [PATCH] - Finished the frontmatter XML-ization I can do. - Added the sections Rules for Combat, Levels of Kai Grand Mastership, Improved Grand Master Disciplines (Sun Prince only; the sections for the other levels were copied from 18dotd.xml resp. 19wb.xml), Grand Master's Wisdom and applied a few errata fixes. git-svn-id: https://projectaon.org/data/en/xml@373 f6f3e2d7-ff33-0410-aaf5-b4bee2cdac11 --- 20tcon.xml | 139 ++++++++++++++++++++++++++++++++++++++++++----------- 1 file changed, 112 insertions(+), 27 deletions(-) diff --git a/20tcon.xml b/20tcon.xml index 2e5eacf..e4be248 100644 --- a/20tcon.xml +++ b/20tcon.xml @@ -451,7 +451,6 @@ - - -
Improved Grand Master Disciplines @@ -543,8 +550,9 @@ -

As you rise through the higher levels of Kai Grand Mastery, you will find that your Disciplines will steadily improve. For example, if you possess the Discipline of Grand Nexus when you reach the Grand Master rank of Grand Thane, you will be able to pass freely through Shadow Gates and explore the nether realms of Aon and the Daziarn Plane.

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As you rise through the higher levels of Kai Grand Mastery you will find that your Disciplines will steadily improve. For example, if you possess the Discipline of Grand Nexus when you reach the Grand Master rank of Grand Thane, you will be able to pass freely through Shadow Gates and explore the nether realms of Aon and the Daziarn Plane.

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+ Sun Prince + + +

If you are a Grand Master who has reached the rank of Sun Prince (11 Disciplines), you will now benefit from improvements to the following Grand Master Disciplines:

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Animal Mastery
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Kai Sun Princes with this Discipline are able to alter their appearance, including clothing and equipment, to take on the guise of any animal that they may come into contact with. This physical change will only be witnessed by the animal in question.

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Deliverance
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Sun Princes with this ability are able to cause the regeneration of lost body parts, i.e. hands, feet, arms, legs, eyes and internal organs. This improved Discipline can be used to repair a Sun Princes own body, or that of another person or creature. The time required to effect regeneration depends on the size and relative importance of the body part affected.

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Assimilance
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Kai Sun Princes who possess this Discipline are able to create an illusory double of themselves and project this image up to a range of thirty feet. The Sun Prince must remain in visual contact with his/her image in order to maintain the illusion. Physical, magical, and psychic attacks upon the illusory image will cause no injury. The range of this ability increases substantially when a Sun Prince attains the rank of Kai Supreme Master.

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Kai-surge
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Sun Princes who possess mastery of this Discipline are able to focus their psychic power into a Kai-Ray: a laser-like beam of mental energy capable of penetrating the strongest of psychic defences. This ability can be used once during a combat to reduce an enemys ENDURANCE score by 15 points. However, use of this Kai-Ray will also reduce a Sun Princes ENDURANCE score by 4 points. It cannot be used if a Sun Princes ENDURANCE score is 10 or less and it cannot be used in conjunction with any other form of psychic attack.

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Kai-screen
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Sun Princes who possess this Discipline are able to create a mental sanctuary in which to keep safe their minds from psychic assault. Creation of this sanctuary does not require thought or concentration; it occurs instantly whenever a Kai Sun Prince is subjected to psychic attack. The defensive strength of this sanctuary further increases when a Sun Prince attains the rank of Kai Supreme Master.

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Grand Huntmastery
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Grand Masters who have reached the rank of Sun Prince are able to control their direction and rate of movement when subjected to strong currents of air or water, or when venturing through non-material planes of existence, e.g. Shadow Gates.

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+ + Grand Master<ch.apos/>s Wisdom + + + + + +

You are about to embark upon the ultimate quest against the Dark God Naarthe master of all Evil. Your search for the precious Moonstone will take you to the Plane of Darkness where you can expect no help at all from the monstrous creatures who inhabit this terrible realm. You should remain wary and on your guard at all times for this mission will be the most dangerous you have ever undertaken.

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Some of the things that you will encounter during your quest will be of use to you, while others may be red herrings of no real value at all. If you discover items, be selective in what you choose to keep.

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Pick your four Grand Master Disciplines with care for a wise choice will enable any player to complete the quest, no matter how weak their initial COMBAT SKILL and ENDURANCE scores may be. Successful completion of previous Lone Wolf adventures, although an advantage, is not essential for the completion of this Grand Master adventure.

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May the light of Kai and Ishir be your guide as you strive to outwit and defeat the Dark God and his loathsome minions.

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For Sommerlund and the Kai!

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(Rules for Combat)

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(Rules for Combat) Removed on the inside back cover of this book. Replaced to zero with to zero or below, at which point the one with the zero score is declared dead. with at which point that combatant is declared dead., and points reduced with points possibly reduced, and on the page after the Random Number Table with in the back of this book.

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(Levels of Kai Grand Mastership)

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(Levels of Kai Grand Mastership) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series.

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(Improved Grand Master Disciplines)

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(Improved Grand Master Disciplines) Added (11 Disciplines) after Sun Prince. Replaced ie, hands with i.e. hands and eg, Shadow Gates with e.g. Shadow Gates.

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(Grand Masters Wisdom) Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series.

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