War of the Wizards: Corrections

Key

Erratum (Uncorrected)
Erratum (Rejected)
Erratum (Corrected)
 
Non-erratum (Uncorrected)
Non-erratum (Rejected)
Non-erratum (Corrected)
 
Footnote (Unimplementted)
Footnote (Rejected)
Footnote (Implemented)
 
Unknown (erratum vs. non-erratum)
 
Comment
Jonathan Blake
Justin Parks
Jennifer Sigman
David Davis
Ingo Klöcker
Simon Osborne
Thomas Wolmer

Corrections

toc
title
Title Page #1: THE WORLD OF LONE WOLF -> <cite>The World of Lone Wolf</cite>
Make that <cite>
ok!
Title Page #2: tumultuous climax to your epic struggle to overthrow -> tumultuous climax of your epic struggle to overthrow
Flows better. Please tell me if this is an innapropriate type of change.
approved
dedicate
acknwldg
Acknowledgements #1: frontmatter -> front matter
as in gs01, gs03, lw05, lw06, lw08-lw12
coming
Of the Coming of Grey Star #1: new found -> newfound
In 1st paragraph. Currently reads new-found. Does this also need changing in Books 1-3?
tssf
The Story So Far . . . #1: Kleasa -> Kleasá
7x
gamerulz
The Game Rules #1: Remove " at the front of this book"
The Game Rules #2: For WILLPOWER, add the standard footnote about going below 0 points.
This is the standard footnote: "It is possible for your WILLPOWER to fall below zero. For example, if you are the victim of an attack that drains your WILLPOWER, your score may be forced below zero. If your WILLPOWER falls to zero or below, you will not be able to cast spells or use your Wizard's Staff until your score is again above zero."
I was thinking, we may want to add some instructions about how to treat the Wizard's Staff in combat if your WP is at 0 or below, namely a normal non-magical weapon that has the normal penalty for not using the Wizard's Staff.
I am not sure of the Staff can be used as a normal weapon? But OK, it does say it looks like a normal quarterstaff and is stronger than all known metals, so I guess it should do. Change then "use your Wizard's Staff" -> "use the magical properties of your Wizard's Staff" and and add "You can still use your Wizard's Staff in combat as a normal weapon, but you must deduct 6 points from your COMBAT SKILL." either to this footnote or as a new footnote in Magical Powers, Wizard's Staff?
I would add it to the same footnote, but link to the footnote in both places.
It's in two different sections, so it cannot be the same footnote... unless... no, won't work. So duplicated footnote then.
The Game Rules #3: Remove "If you run out of space, you can copy out the chart or have it photocopied."
The Game Rules #4: Remove " on the last page of this book"
The Game Rules #5: What happens to an existing CS score? Footnote similar to in 03btng (but note that WP and EP are covered already): "This section of the rules implies that you must re-pick your COMBAT SKILL even though you may have already completed a previous adventure. This is without precedent in other books and therefore appears to be a mistake. In order to preserve rule consistency among the books, you may choose to retain your COMBAT SKILL score."
The Game Rules #6: Endurance Points paragraph
Argh! Again, the sentance "Add *any* ENDURANCE points gained from playing previous Grey Star *adventures* {plural} to your initial score of 30..." is rather problematic. I can't possibly see how it would make sense to add EPs from all three of the previous Grey Star books! Surely it must mean the *last* successfully completed book? (So why use the phrasing as printed, then?). Also, it's standard practice in the Lone Wolf rules to restore your EPs to their original total when carrying them over (Dever explicitly endorses this in a Lone Wolf Club Newsletter) ... but I would hazard a guess that this isn't intended here. (Although the phrase "...points GAINED from playing previous...adventures" certainly doesn't clarify this - the phrase "left over from" would surely be the intended meaning?) ... Adding your restored EP total would just be too much of a bonus, I feel, and spoil gameplay. Hows about the following footnote: "The most likely interpretation of the rules here is that the player can take their final ENDURANCE points total from the end of their last successfully completed Grey Star adventure, and add 30 to this figure. Note that in the rules for the Lone Wolf books, it is standard practice to restore one's ENDURANCE points to their original total when carrying them across from one adventure to the next, but this does not appear to be appropriate here in this scenario with the Moonstone."
The original intent of the author was most likely that the player should add 30 to their final ENDURANCE score from the end of their last successfully completed <cite>World of Lone Wolf</cite> adventure. In the <cite>Lone Wolf</cite> series, it is standard practice to restore one's ENDURANCE points to their original total when carrying them over from one adventure to the next, but the power of the Moonstone seems to change those rules in this case.
Using GS instead of WoLW in Jon's version.
The Game Rules #7: Willpower paragraph
I find the sentence "If you possess unused WILLPOWER points from earlier Grey Star adventures, add them to the 50 WILLPOWER points which possession of the the Moonstone grants you" a bit problematic - it clearly says "adventures", plural - but surely it can only mean the *last* adventure you successfully completed? And of course, there's the whole "what WP score do I actually use - your initial total? the score you had at the end of the book?........... on balance, I'd suggest the following footnote: "The most likely interpretation of the rules here is that the player can take their final WILLPOWER total from the end of their last successfully completed Grey Star adventure, and add 50 to this figure."
The original intent of the author was most likely that the player should add 50 to their final WILLPOWER score from the end of their last successfully completed <cite>World of Lone Wolf</cite> adventure.
Using GS instead of WoLW in Jon's version.
The Game Rules #8: Combat Skill paragraph
Proposed footnote: "This implies that you must pick a new COMBAT SKILL from the Random Number Table even if have already completed previous Grey Star adventure(s). This conflicts with the rules for the Lone Wolf books, where you can carry over your score from a successfully completed previous adventure. For the sake of consistency, players may wish to carry over their existing CS score from the last Grey Star book they completed."
It is implied that you must pick a new COMBAT SKILL from the Random Number Table even if have already completed previous one or more <cite>World of Lone Wolf</cite> adventures. This conflicts with the rules for the <cite>Lone Wolf</cite> books where you carry over your score from a previous successfully completed adventure. For the sake of consistency, players may wish to carry over their existing score from the last <cite>World of Lone Wolf</cite> book they completed.
Using GS instead of WoLW in Jon's version.
The Game Rules #9: <p>There are sections of this book that describe how you use a Magical Power and how many WILLPOWER points you spend, without giving you a choice and without taking into account that you may not have the required number of WILLPOWER points left. Section 175 contains one such case of mandated use of magic, but it also provides a method for resolving this problem: If you do not have enough WILLPOWER points then you must use ENDURANCE points at a rate of 2 ENDURANCE points for every 1 WILLPOWER point you lack (i.e. 2 ENDURANCE points = 1 WILLPOWER point).</p> <p>You may wish to use this method to resolve this problem in similar situations. If your ENDURANCE score falls to zero, you are dead and the adventure is over.</p> <p>Note that you may not <em>choose</em> to use a Magical Power or your Wizard's Staff if you do not have sufficient WILLPOWER points. This method also cannot be used in cases where you lose WILLPOWER points for a reason other than using magic, for instance as a result of mental or magical attacks. In these cases, you may end up with a negative WILLPOWER score.</p>
discplnz
powers
Magical Powers #1: physiurgy -> Physiurgy
Magical Powers #2: lesser magicks -> Lesser Magicks
as in the PAMoS
Magical Powers #3: higher magicks -> Higher Magicks
as in the PAMoS
Magical Powers #4: lesser magicks -> Lesser Magicks
as in the PAMoS
Magical Powers #5: higher magicks -> Higher Magicks
as in the PAMoS
Magical Powers #6: lesser magicks -> Lesser Magicks
as in the PAMoS
Magical Powers #7: higher magicks -> Higher Magicks
as in the PAMoS
Magical Powers #8: higher magick -> Higher Magick
as in the PAMoS
Magical Powers #9: higher magick -> Higher Magick
as in the PAMoS
Magical Powers #10: higher magicks -> Higher Magicks
as in the PAMoS
Magical Powers #11: to Shasarak once during the -> to Shasarak <em>once</em> during the
Magical Powers #12: magical powers -> Magical Powers
It's wrong in only one place.
Magical Powers #13: power(s) -> Power(s)
There's a shitload of them... It might be worth noting that unlike the other books, this book consistently does *not* capitalize single "Power".
Errata - Project Aon has come so far already, we might as well finish the job we started. ;-)
Magical Powers #14: visionary -> Visionary
Errata
Magical Powers #15: alchemy -> Alchemy
Errata
Magical Powers #16: divination -> Prophecy
Errata
Magical Powers #17: Add a footnote about choosing Powers similar to in 03btng: "The wording of this section of the rules seems to indicate--if read literally--that you may choose your set of Lesser Magicks again if you have completed a previous adventure. This is without precedent in other books. In order to preserve consistency with other books, you should not choose your Lesser Magicks again. If you have currently mastered five Lesser Magicks, you may choose one additional Lesser Magick from the list. If you have already mastered six Lesser Magicks, you keep these. If you choose Alchemy as a new Lesser Magick, or you have not mastered the Lesser Magick of Alchemy but you have selected the Higher Magick of Theurgy, you also receive a Herb Pouch with contents, as detailed in the Equipment section."
damn, this got a bit longwinded.
For the footnote, change "currently master" to "have currently mastered", "already master" to "have already mastered", and "do not master" to "have not mastered".
OK fixed above.
Magical Powers #18: COMBAT SKILL If -> COMBAT SKILL. If
Magical Powers #19: If your WILLPOWER falls to zero or below, you will not be able to use the magical properties of your Wizard's Staff until your score is again above zero. You can still use your Wizard's Staff in combat as a normal weapon, but you must deduct 6 points from your COMBAT SKILL.
A cut-down version of the footnote from Game Rules.
equipmnt
Equipment #1: Add "Mark these 4 items in your Action Chart." below the Alchemny equipment list.
add to Errata!
Done!
Equipment #2: Remove " at the beginning of this book".
Equipment #4: Add a footnote about carrying over old equipment, like in 03btng: "If you have completed a previous adventure, you keep all equipment you had at the end of that adventure. You do not receive any new equipment, unless you have just selected Alchemy as your sixth Lesser Magick, or if you have not mastered the Lesser Magick of Alchemy but you have selected the Higher Magick of Theurgy, in which case you receive a Herb Pouch with contents as indicated in this section."
Change "or you do not master" to "or if you have not mastered".
OK fixed above.
Equipment #5: Add a bookmark about the Herb Pouch similar to in 03btng: "If you have mastered the Lesser Magick of Alchemy or the Higher Magick of Theurgy and therefore have a Herb Pouch, you may choose to keep potions, vials, or ingredients in either the Herb Pouch or your Backpack. All other Backpack Items must be kept in your Backpack."
Equipment #6: If you have chosen Alchemy -> If you have chosen Alchemy or Theurgy
Equipment #7: Un-paragraph the Alchemy equipment list
Equipment #8: It counts as 1 item -> It counts as one item
cmbtrulz
Rules for Combat #1: Remove " on the inside back cover of the book".
Rules for Combat #2: on the page after the Random Number Table -> in the back of this book
lorecrcl
levels
imprvdsc
kaiwisdm
sage
Sage Advice #1: confrton -> confront
Sage Advice #2: higher and lesser magicks -> Higher and Lesser Magicks
as in the PAMoS
Sage Advice #3: choose the powers -> choose the Powers
Errata
numbered
part1
sect1
1 #1: excitement. the -> excitement. The
1 #2: speaking to you. -> speaking to you.'
add to Errata!
There is no such fault! See new addition instead.
1 #3: Wytch-king, Shasarak. -> Wytch-king, Shasarak.'
add to Errata!
Done!
1 #4: Kamali -> Karnali
1 #5: speak again. -> speak again.'
Already added to errata.
Incorrect change! Deal with through XSL trick.
1 #6: Grey Star &ellips; -> Grey Star&ellips;
sect2
2 #1: life force -> life-force
as in the PAMoS
sect3
sect4
sect5
5 #1: power -> Power
Errata - but I don't think this needs changing.
Right you are, I don't understand why I added this one. Rejected.
sect6
6 #1: satety -> safety
sect7
sect8
8 #1: empty vial -> empty Vial
sect9
9 #1: If you have versed -> If you are versed
Errata - surprisingly.
9 #2: higher magick -> Higher Magick
as in the PAMoS
9 #3: higher magick -> Higher Magick
as in the PAMoS
9 #4:
Should the links be reordered with the Higher Magick options together at the bottom?
If there was any standard order we'd have, I think it should be: 1) Higher Magicks 2) Lesser Magicks 3) Items 4) Wizard's Staff 5) Nothing (i.e. spend no WP). But I think Jon's latest command was to not change unless really needed for some reason?
It seems that Ian Page made deliberate choices about how to order certain choices sometimes seeming to place the rash, bad choices first, or I could just be seeing patterns where there are none. If there is no such order in this case - I leave that judgment to you - go ahead and reorder according to the scheme mentioned by Thomas. So let it be written, so let it be done.
I'll go through the book and see how many changes this scheme would require... (and then there's all the other books... but I remember on of the two first actually adhering to this scheme already).
I propose changing. See new errata item.
9 #5: Move the first two choices to the last positions, according to the "qualified before non-qualified" rule.
sect10
10 #1: Theurgey -> Theurgy
10 #2: higher magick -> Higher Magick
as in the PAMoS
10 #3: higher magick -> Higher Magick
as in the PAMoS
10 #4: higher magick -> Higher Magick
as in the PAMoS
10 #5: powers -> Powers
Errata
sect11
11 #1: Phinomel pods -> Phinomel Pods
cf. Sect 34 Zakutsk Flower
11 #2:
Should you choose to carry any or all of them in your Backpack, three Phinomel Pods take up one slot (Or just one overall?)
Unnecessary, I think.
sect12
12 #1: higher magick -> Higher Magick
as in the PAMoS
12 #2: Dimension door -> Dimension Door
12 #3: The wordings of the 1st and 3rd choices are confusing I think. The 1st sounds like you have to use Thaumaturgy if you can, but of course you'd rather use a Temeris potion and save some WP. Therefore I propose that we: 1) move the second choice to the first position, and 2) (see the next errata entry).
Moonstone, deduct -> Moonstone, you may deduct
Thaumaturgy, deduct -> Thaumaturgy, you may deduct
Keep the same choice order or not?
12 #4: If you are using -> Otherwise, you may use
This abuses the sentence structure a bit, but it works, or?
I think the other proposed corrections would make this unnecessary.
OK, rejected.
12 #5:
Make the last paragraph a <choice/>.
Hm I have vague memories we have had this up before, long ago... should all "death sentences" be <choice> encoded?
12 #6: Freedom guild -> Freedom Guild
sect13
sect14
sect15
15 #1: birdge -> bridge
15 #2: mid-day -> midday
as in all other books
15 #3: higher magick -> Higher Magick
as in the PAMoS
15 #4: higher magick -> Higher Magick
as in the PAMoS
15 #5:
Is there a missing link option that should go here? The final link lists 3 Magical Powers you can use, but you are only given the option of two of them. If not, 'Theurgy' should be removed from the final option.
To reach this section, you have to possess Theurgy, so the first choice implies that you use it. We could perhaps modify the choice text to make it explicit?
Ah, right. Would footnoting this would be best?
I vote for clarifying footnote.
OK, but... hm.
15 #6: Explain that the first choice means you use Theurgy.
I have no creative idea here. Anyone?
I would suggest that "wish to ask" should become "wish to use the Power of Theurgy and ask"
OK, this becomes an erratum.
sect16
16 #1: Phinomel pods -> Phinomel Pods
cf. Sect 34 Zakutsk Flower; first instance only?
16 #2:
Should you choose to carry any or all of them in your Backpack, three Phinomel Pods take up one slot (Or just one overall?)
Unnecessary, I think.
sect17
sect18
18 #1: higher magick -> Higher Magick
as in the PAMoS
18 #2: cognitive powers -> cognitive Powers
??
Errata - Unsure whether this should be changed.
The phrase "cognitive powers" is used commonly enough that I tend to think that it was used in its mundane, non-capitalized form.
18 #3: these powers -> these Powers
Errata
sect19
19 #1: higher magick -> Higher Magick
as in the PAMoS
19 #2: these powers -> these Powers
Errata
19 #3: delete 4 WILLPOWER points from your WILLPOWER score -> deduct 4 WILLPOWER points from your total
Or similar
sect20
20 #1: life-less -> lifeless
as in all other books
sect21
21 #1: life force -> life-force
as in the PAMoS
sect22
sect23
sect24
24 #1: higher magick -> Higher Magick
as in the PAMoS
24 #2: this power -> this Power
Errata
24 #3: these powers -> these Powers
Errata
24 #4:
Should there be a footnote explaining that only one 3 WP deduction should occur and only if player chooses that option?
I don't think that's necessary.
unnecessary
sect25
25 #1:
Remove all occurrences of '1' from the equipment list.
25 #2: (1) coil of Rope -> Coil of Rope
also
25 #3: Tinder box -> Tinderbox
As everywhere else.
This is Errata.
25 #4: What about those sheaths? In 02tfc we added this footnote: "If you wish to take the Sheath, record it as a Special Item on your Action Chart."
Sounds good to me.
25 #5: 1 Torch counts as 1 Backpack Item -> each Torch counts as one Backpack Item
sect26
sect27
sect28
28 #1: evade combat turn -> evade combat, turn
sect29
29 #1: Item-slung -> Item&emdash;slung
29 #2: Item-hung -> Item&emdash;hung
29 #3:
Also, remove all instances of '1' in the equipment list x6
29 #4: high magick -> Higher Magick
This is Errata.
sect30
sect31
sect32
32 #1: half-way -> halfway
as in the PAMoS
This isn't fixed yet although according to the colour in the EC it should already be fixed.
sect33
sect34
34 #1: you. they -> you. They
34 #2: wil -> will
34 #3: you. they -> you. They
Rejected; duplicate.
34 #4: pestle and mortar -> Pestle and Mortar
34 #5: empty vial -> empty Vial
34 #6: saltpetre
x2
34 #7: sulphur
x2
34 #8: empty vials -> empty Vials
34 #9: Zakutsk flower -> Zakutsk Flower
34 #10: Demeril root -> Demeril Root
34 #11: vials -> Vials
34 #12: The Pestle and Mortar are Backpack Items -> The Pestle and Mortar and the Tinderbox are Backpack Items,
Seems odd that everything except the Tinderbox is accounted for.
34 #13: 1 Pestle and Mortar -> Pestle and Mortar
Note, keep numbers of the vials as they are, for contrast and in consistency with the Equipment section.
34 #14: 1 Tinderbox -> Tinderbox
sect35
sect36
36 #1: Tanith have -> Tanith has
Wait here, neither ... nor can be followed by both singular and plural, right?
I recently found out that, formally, "neither" and "either" both take singular verbs. So, formally speaking, this correction should be made.
sect37
sect38
38 #1: persectuion -> persecution
38 #2: dematerilize -> dematerialize
38 #3: warior -> warrior
38 #4: mightly -> mighty
38 #5: feet away. The home -> feet away. 'The home
add to Errata!
Done!
38 #6: Wytchking -> Wytch-king
sect39
39 #1: lIke -> like
39 #2: The first choice requires you to spend 1 WP. Shall we add a footnote there, or change the choice here to include "if you have 1 WP..."?
I'd opt to change the link text accordingly.
Let's go for changing the text for the choice.
39 #3: Demon Lord, Agarash -> Demonlord Agarash
With or without comma?
I think 'without comma', but not 100% sure ;)
without
sect40
40 #1:
Should you choose to carry any or all of them in your Backpack, three Phinomel Pods take up one slot (Or just one overall?)
Unnecessary, I think.
40 #2: Phinomel pods -> Phinomel Pods
sect41
sect42
42 #1: ceatures -> creatures
42 #2: despatching -> dispatching
as in the PAMoS
sect43
43 #1: surrrounds -> surrounds
43 #2: higher magick -> Higher Magick
as in the PAMoS
43 #3: this power -> this Power
Errata
43 #4: these powers -> these Powers
Errata
sect44
sect45
sect46
46 #1: crab-Iike -> crab-like
sect47
47 #1: by the Agarash's inspired state -> by the Agarashi's inspired state
Agarash is a proper noun
Those with the "inspired state of crazed frenzy" are the (other) demons, not Agarash himself, right? I think this should say something else.
Dever later used the term Agarashi when referring to Agarash's minions; does this turn of phrase appear anywhere else in the book? If not, we could get away with inserting "Agarashi's".
I was also thinking about that too, but "Agarashi" is not used anywhere else in any of the GS books.
I vote for changing it to "Agarashi's" and adding an explanatory footnote. Are there any other occurences of this term where this tactic would be helpful?
OK changed above and new footnote issue added.
47 #2: half-way -> halfway
as in the PAMoS
47 #3: The term <cite>Agarashi</cite> is not used in any other place in the <cite>Worls of Lone Wolf</cite> books, but it is used elsewhere for the monstrous servants of Agarash the Damned.
That footnote really sucks. Better ideas anyone?
How about: "The term Agarashi is not found elsewhere in the World of Lone Wolf series. However, in the more recent Lone Wolf books, Dever has used the term to denote any monstrous servant of Agarash the Damned." Still not that great, though.
Although the term <quote>Agarashi</quote> is not used in anywhere else in the <cite>Worlds of Lone Wolf</cite> books, it is used elsewhere as the collective name for the monstrous servants of Agarash the Damned.
I meant: Although the term <quote>Agarashi</quote> is not used anywhere else in the <cite>Worlds of Lone Wolf</cite> books, it is used in other books as the collective term for the monstrous servants of Agarash the Damned.
Using GS instead of WoLW in Jon's version.
sect48
sect49
49 #1: empty vials -> empty Vials
I think...?
second occurrence only needs changing, you mean?
Technically maybe only the second, but I think it would look very odd, so I'm for changing both.
I am implementing both.
49 #2: a Special Item, which may -> an item on your Action Chart. It may
Argh, another of these "Special Item in your Backpack" confusionisms.
LOL! The rules are just a mess, aren't they?
I say lose the bit about making it a Special Item (if this doesn't create any continuity problems).
49 #3: or your Herb Pouch -> or in your Herb Pouch
sect50
50 #1: Intinctively -> Instinctively
50 #2: this power -> this Power
Errata
sect51
sect52
sect53
sect54
sect55
sect56
sect57
57 #1: leave.' 'I
New paragraph after "leave.' "
sect58
58 #1: higher magick -> Higher Magick
as in the PAMoS
58 #2: your power -> your Power
??
Errata
58 #3: Move the 3rd choice up to the 1st position, according to the "qualified before non-qualified" rule.
sect59
sect60
60 #1: Tanith have -> Tanith has
See sect36 #1!
sect61
sect62
sect63
sect64
sect65
sect66
sect67
67 #1: stone. and -> stone, and
67 #2: wierd -> weird
67 #3: toadbeasts -> toad beasts
as in 91, 97, 200
67 #4: this power -> this Power
Errata
sect68
68 #1: jubliant -> jubilant
sect69
69 #1: incandesence -> incandescence
sect70
sect71
sect72
sect73
sect74
sect75
sect76
sect77
sect78
sect79
79 #1: higher magick -> Higher Magick
as in the PAMoS
sect80
sect81
sect82
82 #1: reptillian -> reptilian
sect83
sect84
84 #1: empty vial -> empty Vial
sect85
sect86
86 #1: higher magick -> Higher Magick
as in the PAMoS
86 #2: higher magick -> Higher Magick
as in the PAMoS
86 #3: This section is missing a choice for what to do if you do not have any of the Magical Powers! However, 280 has one: "If you do not possess any of the above Powers, you must attack the bridge with your Staff; turn to 175."
I think it's OK to add that choice.
sect87
sect88
sect89
sect90
sect91
91 #1: clutches at it's clawed hand -> clutches at its clawed hand
91 #2: strenghtening -> strengthening
91 #3: sorcery -> Sorcery
Is it the Power of Sorcery or sorcery in general?
Errata. Don't know whether to change this or not.
This change shall be reverted! You have actully not chosen to use Sorcery here, but Thaumathurgy.
sect92
sect93
93 #1: materialzed -> materialized
sect94
sect95
sect96
96 #1: again &ellips; -> again&ellips;
sect97
97 #1: semi-circle -> semicircle
as in the PAMoS
sect98
98 #1: moments &ellips; -> moments&ellips;
sect99
99 #1: fast flowing -> fast-flowing
as in the PAMoS
I assume that there was a "fast-flowing" at the other end of that arrow. :)
Fixed.
sect100
sect101
sect102
sect103
sect104
104 #1: crowd of demons are -> crowd of demons is
104 #2: This is a WP usage you cannot avoid. Footnote with ref to the sect175 method?
Or is it impossible to have run out of WP here?
Barring figuring out that it is impossible, footnote as you mention
sect105
sect106
sect107
sect108
108 #1: enchantment -> Enchantment
Is it the Power of Enchantment or enchantment in general?
Errata
I'm not currently somewhere where I can view the graph to check, but I assume that there was no mention of which power was used when getting to this section. I vote for capitalization.
Section 170 has "If you have the Magical Power of Enchantment...". I don't quite see what you mean?
Enchantment
sect109
sect110
sect111
sect112
112 #1: This is a WP usage you cannot avoid. Footnote with ref to the sect175 method?
Or is it impossible to have run out of WP here?
Barring figuring out that it is impossible, footnote as you mention
sect113
113 #1: magical Power -> Magical Power
Errata
sect114
sect115
115 #1: higher magick -> Higher Magick
as in the PAMoS
115 #2: powers -> Powers
x2
Errata x2
sect116
sect117
sect118
sect119
sect120
sect121
sect122
sect123
sect124
sect125
125 #1: life forces -> life-forces
as in the PAMoS
sect126
sect127
sect128
sect129
129 #1: life force -> life-force
as in the PAMoS
129 #2: Come &ellips; -> Come&ellips;
129 #3: arch enemy -> archenemy
Maybe? Or arch-enemy?
arch-enemy
sect130
sect131
sect132
sect133
sect134
sect135
135 #1: gallerys -> galleries
sect136
sect137
137 #1: group of demons are rushing -> group of demons is rushing
137 #2: Move the illustration to Section 139 where it actually fits the text of the section!
Blimey! After checking up you're absolutely right. I'd second this.
sect138
sect139
139 #1: Move illustration 8 here, and give it the new caption "Your heart misses a beat as a huge pair of monstrous eyes appears within the flames of the portal."
Blimey! After checking up you're absolutely right. I'd second this.
139 #2: The horde stop -> The horde stops
139 #3: This is a WP usage you cannot avoid. Footnote with ref to the sect175 method?
Or is it impossible to have run out of WP here?
Barring figuring out that it is impossible, footnote as you mention
sect140
sect141
141 #1: large, reptilian -> large reptilian
sect142
142 #1: higher magick -> Higher Magick
as in the PAMoS
142 #2:
Should the links be reordered?
Um... why?
Wasn't sure if the normal Magical Power options should occur before the Higher Magick ones. Is there any clear standard in the book?
There is a tendency to put first a Lesser Magick, then the corresponding Higher Magick, then the next Lesser Magick, etc. There are also other variants, like in this section...
I don't see a need to change this one.
Rejected, then. The original here follows "my scheme".
142 #3: these powers -> these Powers
Errata
sect143
sect144
sect145
145 #1: You are never asked to deduct the 1 WP that section 92 required of you to have to get here. Footnote?
footnote it
sect146
sect147
147 #1: small, black -> small black
147 #2: half-way -> halfway
as in the PAMoS
sect148
sect149
sect150
sect151
sect152
sect153
sect154
154 #1: battle cry -> battle-cry
as in the PAMoS
154 #2: death blow -> death-blow
as in the PAMoS
sect155
sect156
sect157
sect158
158 #1: Who? &ellips; Who? &ellips; -> Who?&ellips; Who?&ellips;
Or... shall the spaces remain there?
spaces should go away
sect159
159 #1: higher magick -> Higher Magick
as in the PAMoS
159 #2: these powers -> these Powers
Errata
sect160
sect161
161 #1: higher magick -> Higher Magick
as in the PAMoS
161 #2: Link to 178 is missing
ne - the '1' is an 'l' so the XML encoder script missed it.
sect162
162 #1: power of Prophecy -> Power of Prophecy
Errata
sect163
sect164
sect165
165 #1: higher magick -> Higher Magick
as in the PAMoS
sect166
166 #1: clawed feet tells -> clawed feet tell
Wait - note that it says "The scratch and scuffle of clawed feet tells ...". I disagree, even though it's "scratch and scuffle".
Agreed, er... vetoed - the change that is. "tells"
sect167
167 #1: Demon lord -> Demon Lord
or Demonlord
Demonlord
sect168
sect169
169 #1: WILLPDWER -> WILLPOWER
sect170
170 #1: growling and howling of the pack draws -> growling and howling of the pack draw
Disagree, see 166 #1.
similarly vetoed. "draws"
170 #2: demon horde are -> demon horde is
170 #3: half-way -> halfway
Duplicate.
170 #4: out-rider -> outrider
as twice in lw15
170 #5: half-way -> halfway
as in the PAMoS
170 #6: higher magick -> Higher Magick
as in the PAMoS
170 #7: power of Sorcery -> Power of Sorcery
Errata
sect171
sect172
172 #1: retatively -> relatively
172 #2: she cries 'Something -> she cries. 'Something
sect173
sect174
sect175
175 #1:
This raises an interesting precedent. Could this be an alternative rule for negative WP scores?
I'd definately vote that we draw attention to it in the general Rules section where we discuss the possibility of "negative willpower". It still doesn't quite do away with the fact that the text in places has said "if your willpower has fallen to zero OR LESS" (am I remembering that correctly?) but it seems a good workable way to deal with the issue, and I think we'd do well to commend it to players as a rules suggestion.
I don't know if we should include it in the rules sections, but we could add footnotes in the places where you are told to use WP for a spell with no option to abstain. I don't think it's too many places actually; most are probably in the second half of 02tfc. Note that by only allowing it in these places, it is still possible to get negative WP when faced with Kleasas or Mother Magris.
I seem to remember that Grey Star the Wizard had many such situations also. I lean toward one footnote in the rules. It might be kind to the reader to add a reminder footnote for each situation that we recognize, but with one footnote in the rules section, they have no excuse to be confused when it happens even if we neglect to put it in the section. We can do both if that helps everyone sleep better at night. *smile*
175 #2: lack. (ie 2 -> lack (i.e. 2
sect176
176 #1: Demon lord -> Demon Lord
or Demonlord
Demonlord
sect177
sect178
sect179
sect180
180 #1: death blow -> death-blow
as in the PAMoS
Again, I assume that we want to change this to "death-blow". Is there an error in the scripts that I need to fix?
Fixed. Nope, human error.
sect181
181 #1: higher magick -> Higher Magick
as in the PAMoS
181 #2: power of Physiurgy -> Power of Physiurgy
Errata
sect182
sect183
sect184
184 #1: spiralling -> spiraling
Apparently either use is OK. <http://dictionary.reference.com/search?q=spiral> The rules that I learned as a wee lad make me think the original "ll" version is preferable.
184 #2: higher magick -> Higher Magick
as in the PAMoS
sect185
sect186
sect187
sect188
sect189
sect190
sect191
191 #1: that of hate, for, indeed, I hate you, -> that of hate, for indeed I hate you,
Talks, like, William,... Shatner.
191 #2: long &ellips; -> long&ellips;
sect192
sect193
193 #1: This is a WP usage you cannot avoid. Footnote with ref to the sect175 method? Or change section 118, requiring you to have 2 WP to go here?
Or is it impossible to have run out of WP here?
Barring figuring out that it is impossible, footnote as you mention
sect194
194 #1: higher magick -> Higher Magick
as in the PAMoS
194 #2: these powers -> these Powers
Errata
sect195
sect196
196 #1: power of Sorcery -> Power of Sorcery
Errata
sect197
sect198
sect199
part2
sect200
200 #1: shuffling column reach -> shuffling column reaches
200 #2: higher magick -> Higher Magick
as in the PAMoS
sect201
201 #1: shore', he says -> shore,' he says
This is already correct in the XML file?
This is definitely Errata and still present. " 'I witnessed your struggle with the demons from the shore', he says."
Duh. Yes, sorry.
201 #2: great host of Masbaté warriors wait. -> great host of Masbaté warriors waits.
201 #3: wariors -> warriors
201 #4: you ashore. I am -> you ashore. 'I am
add to Errata!
Done!
sect202
202 #1: half-way -> halfway
Duplicate.
202 #2: half-way -> halfway
as in the PAMoS
sect203
203 #1: this power -> this Power
Errata
203 #2: cause all the demons
'all' should be italicised.
sect204
204 #1: higher magick -> Higher Magick
as in the PAMoS
sect205
sect206
sect207
sect208
208 #1: higher magick -> Higher Magick
as in the PAMoS
208 #2: these powers -> these Powers
Errata
208 #3: Magical Power of Thaumaturgy -> Higher Magick of Thaumaturgy
Higher Magicks are otherwise always noted as such.
sect209
sect210
sect211
sect212
sect213
213 #1: look-out -> lookout
as in all other books and even in this book in section 6
Duplicate.
213 #2: look-out -> lookout
as in the PAMoS
sect214
sect215
sect216
216 #1: pupiless -> pupilless (or pupil-less)
I think this is strange enough that I vote for "pupil-less".
Yuk! two hyphenated letter l's, I think that looks very ugly - I much prefer Ian Page's "pupiless"
Urgh, the Shadakine have eyes like female pupils? Any of the others, but not "pupiless"!
I just found a comparable example (in the Oxford Dictionary no less): "tailless" as in "a tailless cat". So I still opt for "pupilless" even though the Internet seems to favour "pupiless" with about 6:5.
OK, you've convinced me: "pupilless".
sect217
217 #1: higher magick -> Higher Magick
as in the PAMoS
217 #2: enchantment -> Enchantment
Is it the Power of Enchantment or enchantment in general?
I think this is being used generally and should be left uncapitalised.
Agreed, "enchantment".
Yeah it's a generic use of enchantment.
217 #3: power of Telergy -> Power of Telergy
Errata
sect218
218 #1: higher magick -> Higher Magick
as in the PAMoS
sect219
sect220
220 #1: enery -> energy
sect221
221 #1: volley of shining javelins that arc -> volley of shining javelins that arcs
In this instance, I believe that it is more appropriate for the javelins to arc as individuals rather than the volley itself arcing. Very subjective in this case, but it is legal to have a group subject use a plural verb when acting as individuals. Very subjective. So, "arc"
The original text is OK. Think of it as one of those "a something of somethings" English constructions (collective nouns). It's more common to say the whole collective phrase in full, rather than just the collective noun on its own. (eg "a pride of lions", "a gaggle of geese"... you never introduce a 'gaggle' into your paragraph without at least having said the full "gaggle of geese" phrase first). Because the collected noun itself is always in its plural form in these contructions, it sounds more natural for the verb to to be in the plural form as well... ...thus the javelins arc, rather than the volley arcs (because you don't say the volley on its own, you say {the volley of javelins} arc. In fact, it's probably easiest to think of the collective noun as behaving more like an adjective...
221 #2: heads and plunge -> heads and plunges
sect222
sect223
223 #1: speed -> speeds
I think the phrase "that speed ..." modifies "denizens" rather than "onslaught". Basically, you must survive the onslaught of those denizens who are coming for you, rather than the idea of surviving the denizen's onslaught that rushes toward you. So, "speed".
The original text is OK. The clauses stack up as: "You survive the onslaught (of the denizens {that speed towards you})
sect224
sect225
225 #1: higher magick -> Higher Magick
as in the PAMoS
225 #2: these powers -> these Powers
Errata
sect226
sect227
sect228
sect229
229 #1: Half-way -> Halfway
sect230
230 #1: Pin-points -> Pinpoints
as per PAMoS
Wait a minute... Is the PAMoS entry valid for the noun as well as for the verb?
Both noun and verb
sect231
sect232
sect233
233 #1: half-way -> halfway
Duplicate.
233 #2: COMBATSKILL -> COMBAT SKILL
233 #3: half-way -> halfway
as in the PAMoS
233 #4: higher magick -> Higher Magick
as in the PAMoS
233 #5: Encode the combat correctly.
sect234
234 #1: higher magick -> Higher Magick
as in the PAMoS
234 #2: these powers -> these Powers
Errata
sect235
sect236
sect237
237 #1: higher magick -> Higher Magick
as in the PAMoS
237 #2: higher magick -> Higher Magick
as in the PAMoS
237 #3: power of Necromancy -> Power of Necromancy
Errata
237 #4: power as a Visionary -> Power as a Visionary
Errata
237 #5: these powers -> these Powers
Errata
sect238
sect239
239 #1: fulfilment -> fulfillment
fulfilment is correct (British)
sect240
sect241
sect242
242 #1: you gasp, Beyond -> you gasp. Beyond
sect243
sect244
sect245
sect246
sect247
sect248
sect249
sect250
sect251
sect252
sect253
sect254
254 #1: He comes &ellips; the Grey One comes &ellips; -> He comes&ellips; the Grey One comes&ellips;
254 #2: the key &ellips; the Masterstone &ellips; our -> the key&ellips; the Masterstone&ellips; our
sect255
255 #1: sorcery -> Sorcery
??
I think this should be changed, yes.
sect256
sect257
sect258
sect259
sect260
260 #1: Wytchking -> Wytch-king
260 #2: Wytches &ellips; and -> Wytches&ellips; and
sect261
sect262
sect263
sect264
sect265
sect266
sect267
267 #1: halt &ellips; -> halt&ellips;
sect268
268 #1: miles lies -> miles lie
sect269
sect270
sect271
sect272
sect273
sect274
sect275
sect276
sect277
sect278
sect279
sect280
280 #1: higher magick -> Higher Magick
as in the PAMoS
280 #2: higher magick -> Higher Magick
as in the PAMoS
280 #3: the above powers -> the above Powers
Errata
280 #4: Choice #4's link to 59 is obviously wrong. 175 is the right target (and this section is otherwise an orphan).
280 #5: time &ellips; no -> time&ellips; no
sect281
sect282
282 #1: crosed -> crossed
282 #2: reinforcments -> reinforcements
sect283
sect284
sect285
sect286
sect287
287 #1: realise -> realize
sect288
sect289
289 #1: this power -> this Power
Errata
sect290
sect291
291 #1: shield of sorcery -> Shield of Sorcery
And mark it as a <spell>. We did similarly in 02TFC.
Errata. Note issue 2 refers to this issue.
OK, removing issue 2.
sect292
sect293
293 #1: horde begin -> horde begins
This is debatable, but I don't think a horde can gloat as a group, therefore "begin". I know this ignores other instances of the same rule, but this is a subjective rule.
I really think "begins" sounds better here, but some other cases in this book: sect139 "The horde stop", sect174 "The horde falters", sect221 "The horde comes". I'd change 139.
OK, "begins" for this section, and please change 139.
293 #2: battle cry -> battle-cry
as in the PAMoS
sect294
294 #1: backpack -> Backpack
Errata
294 #2: empty vial -> empty Vial
This is Errata.
sect295
sect296
sect297
sect298
298 #1: over Tanith imperils -> over Tanith imperil
Disagree. I read "Mother Magri and her power over Tanith" as a unity. Is there a clear rule for this?
Absolutely - the original text is fine & correct.
I don't know that there's a clear rule for this one, but I would chalk it up to Mother Magri and her power acting as one.
298 #2: magical powers -> Magical Powers
Does GS refer to the "game term" or...?
I would leave this alone since it isn't referring to a specific Magical Power.
I vote to change it because it refers to Grey Star's powers which are the Magical Powers not generic magical powers.
yup
298 #3: new-found -> newfound
298 #4: Who &ellips; who -> Who&ellips; who
sect299
299 #1: lies -> lie
sect300
300 #1: Should be Kazim's song be formatted as verse?
The song is verse-formatted in the original.
sect301
sect302
302 #1: ememy -> enemy
sect303
sect304
304 #1: Turn 235 -> Turn to 235
sect305
sect306
sect307
sect308
sect309
309 #1: zig-zag -> zigzag
sect310
sect311
sect312
312 #1: sombre -> somber
sombre is correct (British)
312 #2: guildsmen -> Guildsmen
as everywhere else in this book
sect313
sect314
sect315
sect316
316 #1: cannot . . -> cannot . . .
316 #2: demon lord -> Demon Lord
or Demonlord
Demonlord
sect317
317 #1: fomation -> formation
317 #2: Combat last -> Combat lasts
sect318
sect319
sect320
320 #1: kock -> knock
sect321
321 #1: higher magick -> Higher Magick
as in the PAMoS
sect322
322 #1: demon lord -> Demon Lord
or Demonlord
Demonlord
sect323
sect324
324 #1: war horn -> war-horn
as in the PAMoS
sect325
sect326
326 #1: see &ellips; -> see&ellips;
sect327
sect328
328 #1: Shadkine -> Shadakine
328 #2: higher magick -> Higher Magick
as in the PAMoS
328 #3: The first choice seems to allow you to teleport without cost! Proposed footnote: "If you possess a Temeris Potion you can teleport without using any WILLPOWER points. If you are versed in the Higher Magick of Thaumaturgy you can teleport by deducting 2 WILLPOWER points from your total. To use the Dimension Door of the Moonstone to teleport, deduct 4 WILLPOWER points. (Cf. Section 12.)
approved
sect329
sect330
sect331
331 #1: six items -> eight items
331 #2: Tamara -> Tarama
as per GS1 Sect 183 et al
331 #3:
Tarama Seeds may be recorded as Special Items since they don't take up space in your Herb Pouch or Backpack. Each Tarama Seed can be used to cast exactly one spell or to use your Wizard's Staff outside of close combat (e.g. to fire a bolt of energy at a distant enemy) without using the normally required WILLPOWER points. Tarama Seeds cannot be used to maintain the effect of a spell or in place of other drains on your WILLPOWER, like mental attacks. It also seems inappropriate to use a Tarama Seed in close combat where you could then decide to expend an infinite amount of WILLPOWER to automatically win a fight. (as taken from book 1)
331 #4: Phinomel pods -> Phinomel Pods
cf. Sect 34 Zakutsk Flower
sect332
332 #1: tree-tops -> treetops
as in gs02, gs03, lw11, lw15 (2x)
sect333
sect334
sect335
sect336
336 #1: Remember that your Herb Pouch will hold up to six items may be stored in your Backpack. -> Remember that your Herb Pouch can hold up to eight items, and any other potions may be stored in your Backpack.
336 #2: Tamara -> Tarama
as per GS1 Sect 183 et al
336 #3:
Tarama Seeds may be recorded as Special Items since they don't take up space in your Herb Pouch or Backpack. Each Tarama Seed can be used to cast exactly one spell or to use your Wizard's Staff outside of close combat (e.g. to fire a bolt of energy at a distant enemy) without using the normally required WILLPOWER points. Tarama Seeds cannot be used to maintain the effect of a spell or in place of other drains on your WILLPOWER, like mental attacks. It also seems inappropriate to use a Tarama Seed in close combat where you could then decide to expend an infinite amount of WILLPOWER to automatically win a fight. (as taken from book 1)
336 #4: Phinomel pods -> Phinomel Pods
cf. Sect 34 Zakutsk Flower
sect337
337 #1: melée -> mêlée
337 #2: higher magick -> Higher Magick
as in the PAMoS
337 #3: higher magick -> Higher Magick
as in the PAMoS
337 #4: hail of arrows that fly -> hail of arrows that flies
337 #5: Move the 1st choice to the last position, according to the "qualified before non-qualified" rule.
sect338
sect339
sect340
340 #1: forboding -> foreboding
sect341
sect342
sect343
343 #1: superstitous -> superstitious
sect344
sect345
345 #1: arch enemy -> archenemy
Maybe? Or arch-enemy?
arch-enemy
sect346
sect347
347 #1: higher magick -> Higher Magick
as in the PAMoS
347 #2: beleagured -> beleaguered
sect348
sect349
sect350
350 #1: demon lord -> Demon Lord
or Demonlord
Demonlord
sect351
sect352
352 #1: higher magick -> Higher Magick
as in the PAMoS
sect353
353 #1: higher magick -> Higher Magick
as in the PAMoS
353 #2: higher magick -> Higher Magick
as in the PAMoS
353 #3: This section is missing a choice for what to do if you do not have any of the Magical Powers! However, 280 has one: "If you do not possess any of the above Powers, you must attack the bridge with your Staff; turn to 175."
Again, I'm good with adding this.
353 #4: magnificent &ellips; -> magnificent&ellips;
353 #5: time &ellips; no -> time&ellips; no
sect354
sect355
355 #1: Do we need a footnote explaining how this actually works? Does it mean that you can increase your CS for the rest of the adventure?
Assuming we're talking about the Alether, we can add a "for the duration of the combat".
Oops, that should have been for section 355
I always assumed that it was a permanent change. Yes, we probably need a footnote for this, but we don't have any solid evidence to back us up. Are there any other opinions on how this bonus should work?
I second the assumption of a permanent change... that's how I always handled it, anyways.
What about "It appears that for every Phinomel pod that you possess and wish to throw into the Leafwater pool, you may permanently raise your COMBAT SKILL by 1 when using your Wixard's Staff. Remember to delete these Phinomel pods from your Action Chart."
sect356
356 #1: not &ellips; -> not&ellips;
sect357
sect358
sect359
sect360
360 #1: 'The demon lord, Agarash -> 'The demon lord Agarash
Replaced by #3
360 #2: Add a simple link to The Passing of the Shianti.
Shall the explanatory footnote be here or in 'Passing...'?
Link added, in the meantime.
Explanatory note should probably be in the Passing section.
360 #3: demon lord, Agarash -> Demonlord Agarash
360 #4: Passing oof the Shianti -> The Passing of the Shianti
360 #5: The portal &ellips; Agarash &ellips; is he &ellips;? -> The portal&ellips; Agarash&ellips; is he&ellips;?
sect361
sect362
sect363
sect364
sect365
sect366
sect367
sect368
sect369
sect370
sect371
sect372
sect373
sect374
sect375
sect376
sect377
sect378
sect379
sect380
sect381
sect382
sect383
sect384
sect385
sect386
sect387
sect388
sect389
sect390
sect391
sect392
sect393
sect394
sect395
sect396
sect397
sect398
sect399
sect400
ill1
ill2
ill3
ill4
ill5
ill6
ill7
ill8
Illustration VIII #1: You hurl a cascading rain of magical fire on to the head of the demonic horde below. -> Your heart misses a beat as a huge pair of monstrous eyes appears within the flames of the portal.
ill9
ill10
ill11
ill12
ill13
ill14
ill15
ill16
ill17
ill18
ill19
ill20
passing
The Passing of the Shianti #1: Wytch-Queen -> Wytch-queen
just like Wytch-king
(Wytch-Queen -> Wytch-queen) This is Errata.
Approved. I think this can be considered "ne".
The Passing of the Shianti #2: artifacts -> artefacts
Except it was in the Newsletter, so I don't think it counts as Errata.
erratum
The Passing of the Shianti #3: This epilogue to the <cite>Grey Star</cite> series was included in <cite>Lone Wolf Club Newsletter 7</cite>.
map
action
crsumary
Combat Rules Summary #1: cross reference -> cross-reference
as in the PAMoS
Combat Rules Summary #2:
Add 'Pick a number from the Random Number Table.' as the fourth step.
Combat Rules Summary #3: Turn to Combat Results Table. -> Turn to the Combat Results Table.
crtable
random
errata
footnotz
illstrat
license

Questions