>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R ä111ä You enter the right alley and the militia, who are Š following closely, split into two groups. Roughly Š half their number search the other alley whilst the Š remainder stay with you. As you are running along this narrow thoroughfare, Š suddenly you hear the sound of splintering timbers Š somewhere in the distance. A hundred yards later the Š alley opens out into a tree-lined plaza which is Š bordered by shops selling rare artifacts of the Old Š Kingdom, and expensive works of art. Their windows Š and doors are securely barred and shuttered and show Š no signs of a forced entry. Then your eye is drawn to Š a grand building on the far side of the plaza: it is Š a temple. Its great stone door is closed, but a Š smaller wooden door at the side has been torn off its Š hinges. You magnify your vision and see that beyond Š the door are a flight of stone steps which ascend to Š a belltower. Cautiously you approach the shattered door. You Š unsheathe your weapon and scan the darkened stairs Š before silently you ascend the steps. You have Š climbed twenty steps when suddenly you hear a hideous Š snickering growl and an icy chill runs the length of Š your spine. There is an ominous creak of stone on Š stone and a movement in the darkness above, then a Š crashing fills your ears. Out of the darkness you see Š a great marble statue come smashing down the narrow Š stairway. It rapidly gathers speed as it tumbles end Š over end towards you. If you possess Kai-alchemy, turn to â85â If you do not possess this Grand Master discipline, Š turn to â98â