>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R ä267ä Oriah and the marines wait for you outside the Š stables as you approach the paddock alone. The horses Š become skittish as you get closer, yet you are able Š to subdue them by using your animal mastery. Silently Š you pull open the paddock gate and command the Š nearest five horses to leave the enclosure. Š Obediently they obey your commands, following meekly Š as you lead them away in single file to your waiting Š companions. You mount your borrowed steeds and Ernan leads the Š way along a broad avenue that ends at the town's Š southern gatehouse. Two sleepy-eyed guards watch with Š indifference as you pass through the open gate and Š depart from Cape Kabar along its dusty coast road. Turn to â146â