>TM 4 >LS 2 >PS ON >PL58 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R ä273ä You approach the gates of Hikas just as the last rays Š of sunlight are dipping below the western horizon. Š Bathed in the sun's afterglow this ancient city-port looks warmly inviting, and you cast your eye Š appraisingly across the stone geometry of its Š protective wall, its conical towers, and its Š pyramidal dwellings. Every surface is embellished Š with runic symbols yet few remain legible for Š thousands of years have elapsed since they were Š carved. The Vakeros at the east gate recognize your Kai tunic Š and offer you a guarded welcome. They warn you that a Š curfew is in force and tell you to be off the streets Š by dark. You pass through the gate and follow a long Š shadowy street that descends towards the wharfs and Š taverns that line the banks of the Carcos River - a Š murky, silt-rich channel which divides the city in Š two. Mindful of the imminent curfew, you tether your Š horse to a rail and enter the nearest tavern in Š search of a room for the night. Inside the air is hot Š and stale. A small number of men and women of mixed Š nationality stand at the counter and sit at small Š tables. Their low-voiced conversations break off as Š you let the tavern door shut behind you with a bang. If you wish to take a seat at a table, turn to â245â If you wish to approach the counter, turn to â161â