>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R ä325ä You tell the others to wait for you outside the Š stables and then you approach the paddock alone. The Š horses become restless as you draw closer, yet you Š are able to subdue them by using your natural Kai Š powers of animal control. Silently you open the Š paddock gate and command the nearest five horses to Š leave the enclosure. Obediently they obey your mental Š commands, following meekly as you lead them in single Š file to your waiting companions. You mount your borrowed steeds and Ernan leads the Š way along a broad avenue that ends at the town's Š southern gatehouse. Two sleepy-eyed guards watch with Š indifference as you pass through the open gate and Š depart from Cape Kabar along its dusty coast road. Pick a number from the éRandom Number Tableé. If the number you have picked is â0â - â4â, turn to â146â If it is â5â - â9â, turn to â252â