>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R ä32ä To your dismay you discover that there are hundreds Š of tracks covering these cobblestones, and you cannot Š be sure which of them belong to the creature that you Š are chasing. Hurriedly you decide to follow the left Š alley, but as a precaution you direct the militia to Š go off along the right alley. After a few hundred yards the alley opens out into a Š small square surrounded by private houses. There is Š only one exit from this square, other than the one by Š which you entered, and it is barred by a heavy iron Š gate. Lanterns surrounding the square illuminate the Š flagstones and you are unable to see any tracks that Š have been made here within the last hour. Suddenly Š the ghastly howl shreds the silence of the city once Š more. You focus your keen Kai senses and detect that Š it came from somewhere beyond the iron gate. Now you Š are sure that you have come the wrong way. If you wish to retrace your steps back to the Š junction and enter the right alley, turn to â14â If you decide instead to climb over the iron gate, turn to â233â