>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R δ4δ With the help of your Kai skills and the failing Š light, you slip away from the ιDesert Jewelι and return Š to the Tradewind Tavern. Here you are fortunate to Š discover the three marines who, despite their best Š efforts this day, have been unable to sell your horse Š and raise enough money to leave. They are surprised Š to see you come walking through the door, but very Š glad that you have returned. Oswin tells you that a Š curfew has been declared and that all foreigners have Š been forbidden to use the streets after dark. The Š tavernkeeper, who openly hates the Funtal, offers to Š hide you in the stables tonight in case the city Š guard should pay another visit. Gratefully you accept Š his offer and spend the night hiding in his hay loft. Turn to β275β