>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R ä54ä You invite the magician to enter your room and, after Š checking that the corridor is empty, you close the Š door. You can sense his excitement as you place the Š item(s) that you would like him to purchase on a Š small table which stands beside the mattress. If the item you wish to sell is the Iron Skull, turn Š to â201â If it is the Siyen Crown, turn to â134â If it is the Kutyan Emerald, turn to â298â