>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R ä137ä Three miles from the village you discover a jungle Š trail. You keep to this trail and stay on the move Š all night, foregoing rest in order to distance Š yourself from the hostile natives. Shortly before Š dawn, you crest a wooded ridge and see the port of Š Masama in the distance. It lies astride a wide river Š that is dotted with many trading ships and fishing Š boats. As you approach the port, your muddy and dishevelled Š appearance attracts jibes from the children of Š Masama. Stung by their rude remarks, you decide that Š you are in desperate need of a bath and so you go Š down to the river bank to wash away the worst of the Š grime. While you are here you notice that the two Š halves of the town are connected by a series of Š wooden bridges. The opposite side of the river is Š home to the business district. Here are wharfs and Š warehouses and a quay that is filled to overflowing Š with trading ships and barges. The éSeaspriteé was Š bound for this port, and although you cannot see her Š moored among the scores of ships at the quay, you Š decide to go there and check if Radyard and his crew Š are still in port. You cross the river by bridge and enter a market Š square bordered by warehouses, taverns, and busy Š trade emporiums that are crowded with foreign crews. Š As your keen eye wanders around this bustling scene, Š you try to decide where first to look for Radyard and Š his men. If you wish enquire at éLjama's Emporiumé, turn to â180â If you choose to enter the éGreat Masama Warehouse & Š Trading Posté, turn to â97â If you decide to try at the éFreetrader's Taverné, turn Š to â30â