>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R ä168ä At length you arrive at the Lourdanian Consulate Š where a guard at the gate allows you both to enter Š and wait in its cool, tree-shaded courtyard. A few Š minutes later you are met by the consul's assistant, Š a rotund little official called Cheary. He is shocked Š to hear of the pirate attack, and he urges Gregor to Š accompany him inside the consulate to make a full Š written report. He says that it could take several Š hours, possibly even a day or two, and so you decide Š that now is a good time to say farewell to your Š companion. Before you go, Gregor offers you his Š heartfelt thanks for all you have done for him, and Š he hopes that one day soon your paths will cross Š again. "If you should ever visit Pforodon," he says, "stop Š by the Singing Lamb Tavern on Spike Street. If I'm Š not there, the landlord will know where you can find Š me." You wish Gregor a safe journey home, then you leave Š the consulate and make your way back along the main Š street to the harbour. The heat and dust of the Š afternoon are making you thirsty and so you stop to Š drink from a freshwater fountain set into the wall of Š a crumbling old temple. The hustle and noise of the Š street crowd is becoming oppressive and you yearn to Š find somewhere quiet where you can rest before you Š return to the ship. Looking around, you notice two Š places which promise some respite. The first is a Š public park which stands upon a cliff that looms Š above the city to the east of the harbour wall. The Š second is a narrow deserted alley that wends its way Š into the city's Old Quarter. If you wish to visit the park, turn to â291â If you choose to explore the city's Old Quarter, turn Š to â126â