>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R δ184δ Fair weather returns and ιThe Azanι makes good speed as it crosses the jade green waters of the Gulf of Š Tentarium. It is shortly before noon of the following Š day when the first glimpse of Zharloum is sighted by Š the lookout, and less than an hour later you find Š yourself sailing into the harbour of this grand city. Š Emerald pennants flutter from the towers and roofs of Š its sun-bleached houses, and crowds of industrious Š citizens throng its paved avenues and alleyways. This Š old Shadakine port has a long history of free and Š fair trading. It is many miles from the cities of Š Shadakine political power which lie to the south, and Š due to this fortunate fact it has been spared much of Š the damage wrought upon this troubled land by a Š succession of ruthless and tyrannical rulers. The ship enters and docks at the harbour wall, close Š to the jetty of a warehouse which contains the iron Š and copper ingots that it will carry to Suhn. As the Š crew begin the task of loading the cargo aboard, you Š decide to go and explore this thriving city. But Š after little more than an hour the heat, hustle, and Š noise of the crowded streets becomes oppressive and Š you find yourself yearning for somewhere quiet to Š rest before you return to the ship. Looking around, Š you notice two places which offer the promise of some Š respite from the teeming crowds. The first is a Š public park which stands upon a cliff that looms Š above the city to the east of the harbour wall. The Š second is a narrow deserted alley that wends its way Š into the city's Old Quarter. If you wish to visit the park, turn to β291β If you choose to explore the city's Old Quarter, turn Š to β126β