>TM 4 >LS 2 >PS ON >PL64 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R δ206δ You make a quick search of the dead henchmen and Š discover the following items: Swords (3) Daggers (3) Nobels (8) Melchar helps you to hide their bodies before you Š leave the tack room. Outside, you discover that the Š race has ended and that the favourite ιForlu-zhanι came Š in last. The crowds are bitterly disappointed with Š the result, but Wrok the Bookmaker is beaming with Š joy for he and his conspirators have made a fortune Š by sabotaging the favourite guanza. He begins to Š wonder why his henchmen have not returned, and when Š he looks to the tack room door, he catches sight of Š you and Melchar leaving. Frantically he signals to Š his conspirators to stop you getting away. You see Š them closing in and you grab Melchar by the arm for Š fear of losing him among the crowds that are heading Š for the exit gates. If you wish to attempt to leave the racetrack by the Š main exit, turn to β179β If you wish to try to leave by a side gate, turn to Š β347β