>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R δ277δ Jenkshi tells you that it will take three days to Š cross the Gulf of Tentarium to the Shadakine city of Š Zharloum. There ιThe Azanι will dock overnight and Š collect its cargo of metal ingots, which are to be Š traded when the ship reaches its home port of Suhn. Your first day in the Gulf passes pleasantly, yet on Š the second day the weather closes in and a squall Š keeps you confined to your cabin for most of the Š morning. By mid-afternoon the rain abates and you go Š up on deck to take some exercise. You are looking out Š across the ocean towards the east when suddenly you Š notice something bobbing in the water. You magnify Š your vision and see that it is a man clinging to a Š piece of wreckage. Quickly you inform Captain Š Jenkshi, yet, to your surprise, he is very reluctant Š to change course in order to rescue this man. If you wish to use your psychic Kai skills to Š persuade Jenkshi to pick up this man, turn to β84β If you choose not to influence the Captain's decision Š in this way, turn to β184β