>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R δ77δ Clutching at your wound, you hurry out of the park Š and descend the steep path which leads down to the Š harbour below. When you are sure that you have not Š been followed, you pause to use your Magnakai skills Š to heal your injury and check any poison that may Š have tainted the blade of the cursed dagger. Dusk is Š approaching by the time you reach ιThe Azanι, and when Š you go aboard you discover that the cargo has been Š fully loaded. Captain Jenkshi is pleased with his crew and feels Š they deserve some reward for all their hard work. Š Half of his men would like to spend the night ashore Š at the Three Capstans Inn, one of their favourite Š taverns. The tavernkeeper delivered some fresh food Š to the ship during the afternoon, and he promised a Š free flagon of ale to any crew member who paid him a Š visit this evening. The Captain gives his permission, Š but on one condition - all those who wish to go Š ashore this evening must be back on board before dawn Š breaks tomorrow. "We sail on the dawn tide," he bellows, "so don't Š expect to find us still here if y'roll up late." If you wish to go ashore and visit the Three Capstans Š Inn, turn to β144β If you decide to stay aboard with the Captain and the Š remaining crew members, turn to β288β