>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R â209â You reach to your pouch, remove 2 Gold Crowns, and Š offer the coins to the blacksmith. He reaches out to Š take them but then he hesitates and quickly withdraws Š his hand. He is having serious doubts about selling Š what he knows of Prince Karvas. Pick a number from the éRandom Number Tableé (0 = Š zero). For every Gold Crown that you are willing to Š give the blacksmith, in addition to the 2 you have Š already offered him, you may add 1 to the number you Š have chosen. If your total score is now â7â or lower, turn to â141â If it is â8â or higher, turn to â347â