>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R β228β You speak the words of the Brotherhood spell - Š ιLevitationι - and feel your feet leaving the dusty Š street as you ascend effortlessly towards the second Š storey window. When you draw level with the window Š you counter the spell and step through its tall frame Š onto a stone stairway beyond. This circular staircase Š leads to the top of the tower which commands a Š magnificent view of the city. Aided by your night Š vision, you are able to locate stables less than a Š mile to the north of the tower. You commit their Š location to memory and then hurriedly you descend the Š stairs and return to the window. Once more you use Š your Brotherhood magic, this time to slow your Š descent as you step through to the street below. Prince Karvas is delighted to hear that there are Š stables in the city, and he insists that you set off Š for them at once. He is leading the way out of the Š warehouse ruins when suddenly the tower bell begins Š to toll once more. Moments later, the temple doors Š swing open and the procession of black-clad figures Š file out into the street. Instinctively you take hold Š of Karvas by the arm and pull him back into the ruins Š to avoid being seen by the emerging soldiers. As they Š pass by, you peer around the edge of the mouldering Š warehouse doorway to watch them. A strange feeling of Š unease makes the skin on the back of your neck Š prickle, and immediately you sense that all is not Š what it seems. When you magnify your vision to take a Š closer look at the passing figures, you gasp with shock at what you see. Turn to β100β