>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R â232â Karvas takes a scroll, one of many that are crammed Š between the books that line the surrounding shelves, Š and places it inside the empty safe. Then he takes a Š tinderbox from his pocket and sets the scroll alight. You wait for a few minutes until all that remains of Š the scroll is a layer of flaky ash, and then he slams Š shut the door and spins its dial. Now, should Sadanzo Š open his safe, he will find that his contract with Š the Assassin's Guild has mysteriously combusted. Having completed the deception, you are both eager to Š leave this evil library without delay. But as you are Š approaching the arch which leads to the adjoining Š chamber, you suddenly hear a noise which makes you Š stop dead in your tracks. Turn to â86â