>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R â311â You approach to within thirty yards of the east gate Š by means of a drainage ditch that runs parallel to Š the rutted road. The heavy iron gate is open but the Š way through to the city beyond is blocked by four Š soldiers, each clad in a suit of shiny armour made Š from lacquered steel scales and hardened leather. Š They are armed with spears and maces, and their Š shields display the head of a tiger-like creature Š with ferocious fangs. It is the emblem of Autarch Š Sejanoz - the ruler of Bhanar. Two of the soldiers stand rigidly to attention in the Š middle of the road with the hafts of their spears Š crossed to bar entry. Their comrades are seated Š beside them on benches set into alcoves on either Š side of the open gateway. A ragged white line appears Š to have been drawn along the threshold of the gate, Š but when you magnify your vision you realise that Š this line is nothing more than a trail of bird Š droppings. On a tiled ledge above the arch of the Š gateway you can see a long line of roosting crows. Š They appear almost invisible against the jet black Š stonework of the parapet. After watching the guards for several minutes you are Š sure that they are all alert and observant. It would Š be difficult to get past these men without their Š knowledge. If you are to gain entry to the city by Š this route, first you will have to create a diversion Š to draw away these vigilant guards. If you possess the Grand Master discipline of Š Elementalism, turn to â182â If you do not possess this skill, or if you choose Š not to use it, turn to â206â