>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R â329â You climb out of the chamber and slam the trapdoor Š shut. Then, using your Kai weapon, you cleave the Š iron ring from the stone so that the trapdoor cannot Š easily be opened. Karvas is having difficulty staying Š awake and you volunteer to sit the first watch so Š that he can rest. You spend your watch listening to Š the rain beating on the slate roof and the desolate Š sound of the wind whistling through the mountains. Š When Karvas takes over, you pull your warm cloak Š close around your shoulders and settle down on the Š floor to sleep. Karvas wakes you shortly after Š daybreak. You have slept for only three hours yet you Š open your eyes feeling refreshed and alert (you may Š restore 3 ENDURANCE points). Before you leave the hut and resume your journey Š along the trail, you must eat a Meal or lose 3 Š ENDURANCE points (unless you possess the discipline Š of Grand Huntmastery). To continue, turn to â292â