>TM 4 >LS 2 >PS ON >PL60 >SM6 >CP ON >FO OFF >------L-----------------------!---------------------------R â332â When consciousness returns and you prise open your Š eyes, to your dismay you discover that you are lying Š upon the straw-covered floor of a prison cell. Prince Š Karvas is lying unconscious at your feet. Carefully Š you raise his head and, by the use of your innate Kai Š healing skills, you are able to coax him back to full Š consciousness. Through the bars of a high cell window you can see Š that night has fallen. The noise of raucous Š celebration is being carried on the evening breeze, Š and it is a sound that strikes a chill into your Š heart, for it tells you that your mission has failed. Š Sadanzo has been crowned King of Siyen, and in every Š tavern throughout this capital his robber knights are Š celebrating their leader's rise to power. The iron door clangs as its bolt is pulled. It creaks Š open and a grim-faced gaoler throws your weapons and Š equipment into the cell. "You're free to go," he Š growls, "not that you're likely to be free for long now that Sadanzo rules the roost." The gaoler turns Š you and Karvas out onto the street, and as you walk Š dejectedly away from the jail, you witness a band of Š Sadanzo's robber knights looting houses and shops. Š They pillage the homes and livelehoods of the Š innocent in defiance of the city guard who are now Š powerless to stop them. The sight makes Prince Karvas's blood boil and he Š resolves to do something about it. "Come, Grand Š Master," he says, excitedly, "we may still have one Š chance left to triumph over Sadanzo. We must seek out Š Phedros - the Marshal of the Realm." Turn to â118â