16lov: add Erase the Deathstaff
[project-aon.git] / en / xml / 01gstw.xml
index 4cd1070..65ed3b3 100644 (file)
@@ -28,7 +28,7 @@
    &inclusion.paul.bonner.bio.gs;
   </creator>
   <publisher>Project Aon</publisher>
-  <date class="publication"><year>2012</year><month>10</month><day>28</day></date>
+  <date class="publication"><year>2018</year><month>2</month><day>15</day></date>
   <description class="blurb">
    <p><strong>In the World of Lone Wolf a new hero has arisen<ch.emdash/>Grey Star the Wizard</strong></p>
    <p>You are Grey Star. From the core of a raging storm you appeared<ch.emdash/>a human child, ship-wrecked and orphaned, a gift of hope to the exiled Shianti sorcerers. Ever since that fateful night they have raised you as one of their own, teaching you the mysteries of their magic in preparation for an epic quest.</p>
           <line>LeRoy McSwain</line>
           <line>Simon Osborne</line>
          </dd>
-        <!-- <dt>PDF Layout</dt>
-         <dd>
-          <line>Jonathan Blake</line>
-          <line>Ingo Kl<ch.ouml/>cker</line>
-         </dd> -->
         <dt>Coordination</dt>
          <dd>
           <line>Jonathan Blake</line>
           <meta>
            <creator>Paul Bonner</creator>
           </meta>
-          <instance class="html" src="staff.gif" width="386" height="120" mime-type="image/gif" />
           <instance class="html" src="staff.png" width="386" height="120"  mime-type="image/png"/>
           <instance class="html-compatible" src="staff.gif" width="386" height="120"  mime-type="image/gif"/>
           <instance class="pdf" src="staff.pdf" width="386" height="120" />
 
      <section class="numbered" id="sect86">
       <meta><title>86</title></meta>
-<!--
-      <footnotes>
-       <footnote id="sect86-1-foot" idref="sect86-1">
-        <p>It is possible to arrive here without having used the Power of Prophecy.</p>
-       </footnote>
-      </footnotes>
-<footref id="sect86-1" idref="sect86-1-foot"/>
--->
+
       <data>
        <p>Taking Shan<ch.apos/>s arm, you break into a trot, pulling him after you, though he seems to need little encouragement. Unfortunately your sudden movement attracts the attention of the Quoku, and a chorus of loud and rapid croaking fills the evening air.</p>
        <p>The Wall of Azakawa is still many miles away and you pray that you will be able to outdistance the Quoku. Even if you should be able to reach the cliff-face, you know no way of crossing beyond the wall into the Azanam. With a growing dread, you fear that your run will be in vain. Unless you can find somewhere to hide, or think of a swift way of scaling the cliff once you reach it, you will be caught. But despite your doubt, you keep running: you have no choice.</p>
       <data>
        <p>One stall in particular catches your eye. A sign reads:</p>
        <signpost>
-        <line>MADAM TARLAS<ch.emdash/>HERBAL CURES <ch.ampersand/> REMEDIES</line>
-        <line>APOTHECARY TO NOBLEMEN <ch.ampersand/> KINGS</line>
+        <line>Madam Tarlas<ch.emdash/>Herbal Cures <ch.ampersand/> Remedies</line>
+        <line>Apothecary to Noblemen <ch.ampersand/> Kings</line>
        </signpost>
        <illustration class="inline">
         <meta>
 
       <data>
        <p>The narrow street widens and grows lighter. The source of the light is the window of a grim, stone building at the end of the street which opens on to the market square. Above the doorway of the building hangs a sign which reads:</p>
-       <signpost>INN OF THE LAUGHING MOON</signpost>
+       <signpost>Inn of the Laughing Moon</signpost>
        <p>You decide that you must try to find some information from the Suhnese inhabitants. Perhaps you can pick up some clues about the whereabouts of the Lost Tribe of Lara.</p>
        <choice idref="sect157">If you wish to try to gain this information in the market square, <link-text>turn to 157</link-text>.</choice>
        <choice idref="sect82">If you would rather enter the Inn of the Laughing Moon, <link-text>turn to 82</link-text>.</choice>
         <p>There are numerous unanswered questions with this combat. The addition of <typ class="attribute">WILLPOWER</typ> and <typ class="attribute">ENDURANCE</typ> is straightforward, but which attribute do you lower when wounded in this mental combat? A mental combat would suggest that you will lose <typ class="attribute">WILLPOWER</typ> as this is the measure of you mental strength. It is possible to have a negative <typ class="attribute">WILLPOWER</typ> score which would mean that the combat would only come to an end when the Darkling Room<ch.apos/>s <typ class="attribute">ENDURANCE</typ> was lowered to 0. Using your true <typ class="attribute">ENDURANCE</typ> score is the less paradoxical route.</p>
         <p>In either case, if your <typ class="attribute">WILLPOWER</typ> or <typ class="attribute">ENDURANCE</typ> score is lowered during a round of combat, do you then adjust your combined <typ class="attribute">WILLPOWER</typ> and <typ class="attribute">ENDURANCE</typ> score which is serving as your <typ class="attribute">COMBAT SKILL</typ> for this combat?</p>
         <p>There are no easy answers to these questions. It is up to the reader to decide which solution is most appropriate.</p>
-        <p>Also, you cannot use your Wizard<ch.apos/>s Staff in this combat; since the combat is mental in nature, it would be inappropriate to use it, which means that you should not be able to use <typ class="attribute">WILLPOWER</typ> to multiply your opponent<ch.apos/>s loss of <typ class="attribute">ENDURANCE</typ>.</p>
        </footnote>
       </footnotes>
 
        <p>The slightest contact with this monster<ch.apos/>s flesh could spell death for you. You must fight defensively. Deduct 1 point from your <typ class="attribute">COMBAT SKILL</typ> for the duration of this combat.</p>
        <combat><enemy>Large Quoku</enemy><enemy-attribute class="combatskill">15</enemy-attribute><enemy-attribute class="endurance">30</enemy-attribute></combat>
        <p>You may only fight one round of combat as the Quoku flies past.</p>
-       <choice idref="sect331">If your <typ class="attribute">WILLPOWER</typ> score is still more than 10, <link-text>turn to 331</link-text>.</choice>
+       <choice idref="sect331">If your <typ class="attribute">WILLPOWER</typ> score is still 10 or more, <link-text>turn to 331</link-text>.</choice>
        <choice idref="sect32">If it is less than 10, <link-text>turn to 32</link-text>.</choice>
       </data>
      </section>
     <meta><title>The Shadakine Empire</title></meta>
 
     <data>
+    <!--Dagorlan [so: Please do not delete; this fixes a false-positive in checkerrata.pl.]-->
      <illustration>
       <meta>
        <creator>Paul Bonner</creator>
        <p>(<a idref="sect176">176</a>) Replaced <quote>jailer<ch.apos/>s</quote> with <quote>Gaoler<ch.apos/>s</quote>. Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
        <p>(<a idref="sect178">178</a>) Replaced <quote>or would</quote> with <quote>or if you would</quote>.</p>
        <p>(<a idref="sect181">181</a>) Replaced <quote>elemental plane</quote> with <quote>Elemental Plane</quote>.</p>
-       <p>(<a idref="sect183">183</a>) Removed the line of periods from the first item. Replaced <quote>1 jar of Ezeran crystals</quote> with <quote>1 Jar of Ezeran Crystals</quote>. Replaced <quote>with sulphur)</quote> with <quote>with sulphur).</quote>. Replaced <quote>A Pestle and Mortar</quote> with <quote>Pestle and Mortar</quote>. Replaced <quote>1 bottle of Naptha</quote> with <quote>1 Bottle of Naphtha</quote>. Replaced <quote>1 vial of Graveweed essence</quote> with <quote>1 Vial of Graveweed Essence</quote>. Replaced <quote>1 vial of Alether</quote> with <quote>1 Vial of Alether</quote>. Replaced <quote>1 bundle of dried Azawood leaves</quote> with <quote>1 Bundle of dried Azawood Leaves</quote>. Replaced <quote>seeds</quote> with <quote>Seeds</quote>. Replaced <quote>these Items</quote> with <quote>these items</quote>.</p>
+       <p>(<a idref="sect183">183</a>) Removed the line of periods from the first item. Replaced <quote>1 jar of Ezeran crystals</quote> with <quote>1 Jar of Ezeran Crystals</quote>. Replaced <quote>with sulphur)</quote> with <quote>with sulphur).</quote>. Replaced <quote>A Pestle and Mortar</quote> with <quote>Pestle and Mortar</quote>. Replaced <quote>1 bottle of Naptha</quote> with <quote>1 Bottle of Naphtha</quote>. Replaced <quote>1 vial of Graveweed essence</quote> with <quote>1 Vial of Graveweed Essence</quote>. Replaced <quote>1 vial of Alether</quote> with <quote>1 Vial of Alether</quote>. Replaced <quote>1 bundle of dried Azawood leaves</quote> with <quote>1 Bundle of dried Azawood Leaves</quote>. Replaced <quote>seeds</quote> with <quote>Seeds</quote>. Replaced <quote>these Items</quote> with <quote>these items</quote>. Replaced <quote>MADAM TARLAS<ch.emdash/>HERBAL CURES <ch.ampersand/> REMEDIES</quote> with <quote>Madam Tarlas<ch.emdash/>Herbal Cures <ch.ampersand/> Remedies</quote>. Replaced <quote>APOTHECARY TO NOBLEMEN <ch.ampersand/> KINGS</quote> with <quote>Apothecary to Noblemen <ch.ampersand/> Kings</quote>.</p>
        <p>(<a idref="sect184">184</a>) Replaced <quote>cliff face</quote> with <quote>cliff-face</quote>.</p>
        <p>(<a idref="sect186">186</a>) Replaced <quote>away hoping</quote> with <quote>away, hoping</quote>.</p>
        <p>(<a idref="sect187">187</a>) Replaced <quote>tortuous</quote> with <quote>tortured</quote>. Replaced <quote>visited</quote> with <quote>been arrested at</quote>. Replaced <quote>Jailer</quote> with <quote>Gaoler</quote>.</p>
        <p>(<a idref="sect191">191</a>) Changed the second choice to lead to <a idref="sect314">Section 314</a> instead of <a idref="sect150">Section 150</a> and the third choice to lead to <a idref="sect288">Section 288</a> instead of <a idref="sect320">Section 320</a>. These sections were unreachable in the original and make much more sense in the context of the story. Replaced <quote>astral plane, and</quote> with <quote>Astral Plane and</quote>.</p>
        <p>(<a idref="sect193">193</a>) Replaced <quote>A Pestle and Mortar</quote> with <quote>Pestle and Mortar (Backpack Item)</quote>. Replaced <quote>A packet of Ezeran crystals</quote> with <quote>Packet of Ezeran Crystals</quote>. Replaced <quote>1 jar of Yabari ointment</quote> with <quote>Jar of Yabari Ointment</quote>. Replaced <quote>seeds</quote> with <quote>Seeds</quote>. Replaced <quote>the Items</quote> with <quote>the items</quote>.</p>
        <p>(<a idref="sect194">194</a>) Replaced <quote>waist, with</quote> with <quote>waist with</quote>. Replaced <quote>closer and</quote> with <quote>closer, and</quote>. Replaced <quote>Shan but, overwhelmed</quote> with <quote>Shan, but overwhelmed</quote>.</p>
-       <p>(<a idref="sect195">195</a>) Replaced <quote>street, which</quote> with <quote>street which</quote>. Replaced <quote>sign, which reads.:</quote> with <quote>sign which reads:</quote>.</p>
+       <p>(<a idref="sect195">195</a>) Replaced <quote>street, which</quote> with <quote>street which</quote>. Replaced <quote>sign, which reads.:</quote> with <quote>sign which reads:</quote>. Replaced <quote>INN OF THE LAUGHING MOON</quote> with <quote>Inn of the Laughing Moon</quote>.</p>
        <p>(<a idref="sect197">197</a>) Added a period to the end of the illustration<ch.apos/>s caption.</p>
        <p>(<a idref="sect199">199</a>) Replaced each occurrence of <quote>power</quote> with <quote>Power</quote>.</p>
        <p>(<a idref="sect200">200</a>) Replaced all instances of <quote>alley-ways</quote> with <quote>alleyways</quote>. Added the following choice: <quote>If you have the Magical Power of Prophecy and wish to use it, <a idref="sect64">turn to 64</a>.</quote> This is to parallel <a idref="sect40">Section 40</a>.</p>
        <p>(<a idref="sect276">276</a>) Replaced <quote>lifted and</quote> with <quote>lifted, and</quote>. Replaced <quote>last agonized</quote> with <quote>last, agonized</quote>. Replaced <quote>erupts and in a blinding flash both</quote> with <quote>erupts, and in a blinding flash, both</quote>. Replaced <quote>on to</quote> with <quote> onto</quote>.</p>
        <p>(<a idref="sect278">278</a>) Replaced <quote>power of Prophecy</quote> with <quote>Power of Prophecy</quote>.</p>
        <p>(<a idref="sect280">280</a>) Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
-       <p>(<a idref="sect281">281</a>) Replaced <quote>air, and</quote> with <quote>air and</quote>.</p>
+       <p>(<a idref="sect281">281</a>) Replaced <quote>air, and</quote> with <quote>air and</quote>. Replaced <quote>is still more than 10</quote> with <quote>is still 10 or more</quote>.</p>
        <p>(<a idref="sect282">282</a>) Replaced <quote>hand and</quote> with <quote>hand, and</quote>.</p>
        <p>(<a idref="sect283">283</a>) Replaced <quote>breath</quote> with <quote>breathe</quote>. Replaced <quote>subsides and</quote> with <quote>subsides, and</quote>.</p>
        <p>(<a idref="sect284">284</a>) Replaced <quote>tunnel you</quote> with <quote>tunnel, you</quote>. Replaced <quote>outnumbered and</quote> with <quote>outnumbered, and</quote>.</p>
        <p>(<a idref="sect347">347</a>) Replaced <quote>light, which</quote> with <quote>light which</quote>. Replaced <quote>light, and</quote> with <quote>light and</quote>. Replaced <quote>grow</quote> with <quote>draw</quote>.</p>
        <p>(<a idref="sect350">350</a>) Replaced <quote>agility, and flushing</quote> with <quote>agility, flushing</quote>. Replaced <quote>unceremoniously, outside</quote> with <quote>unceremoniously outside</quote>. Replaced <quote>things I think,</quote> with <quote>things, I think,</quote>. Replaced <quote>Tribe has</quote> with <quote>Tribe, has</quote>. Replaced <quote>bells and his</quote> with <quote>bells, and his</quote>. Replaced <quote>here and you</quote> with <quote>here, and you</quote>. Replaced <quote>teeth and</quote> with <quote>teeth, and</quote>. Replaced <quote><ch.thinspace/><ch.lsquot/>riddle of the Shianti<ch.lsquot/><ch.thinspace/></quote> with <quote><ch.thinspace/><ch.lsquot/>riddle of the Shianti<ch.rsquot/><ch.thinspace/></quote>. Replaced <quote>rhyme it</quote> with <quote>rhyme, it</quote>. Replaced <quote>king agrees</quote> with <quote>king, agrees</quote>. Replaced <quote>nursey</quote> with <quote>nursery</quote>. Replaced <quote>series.</quote> with <quote>series:</quote> and added the name of the next book. Replaced <quote>the Way of the Shianti</quote> with <quote>The Way of the Shianti</quote>. Added a period to the end of each of the illustration<ch.apos/>s captions.</p>
 
+       <p>(<a idref="map">Map</a>) Added label <quote>Dagorlan</quote> to the nameless village in harmony with recent maps of Magnamund.</p> 
        <p>(<a idref="crsumary">Combat Rules Summary</a>) Added a fourth step <quote>Pick a number from the <a idref="random">Random Number Table</a>.</quote> in the first step list. Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>. Replaced <quote>Turn to <!--a idref="crtable"-->Combat</quote> with <quote>Turn to the <!--a idref="crtable"-->Combat</quote>.</p>
       </data>
      </section>