<footnotes>
<footnote id="equipmnt-1-foot" idref="equipmnt-1"><p>If you have mastered the Lesser Magick of Alchemy and therefore have a Herb Pouch, you may choose to keep potions, vials, or ingredients in either the Herb Pouch or your Backpack. All other Backpack Items must be kept in your Backpack.</p></footnote>
<footnote id="equipmnt-2-foot" idref="equipmnt-2">
<footnotes>
<footnote id="equipmnt-1-foot" idref="equipmnt-1"><p>If you have mastered the Lesser Magick of Alchemy and therefore have a Herb Pouch, you may choose to keep potions, vials, or ingredients in either the Herb Pouch or your Backpack. All other Backpack Items must be kept in your Backpack.</p></footnote>
<footnote id="equipmnt-2-foot" idref="equipmnt-2">
<data>
<p>You have been severely weakened by your combat with the madmen and lack the strength to escape from the throne room as fast as your companions. As you fall behind, the mad courtiers leap upon you. They are vicious and unrelenting in their attack and before Samu can help you, you have been torn to pieces by the howling mob.</p>
<data>
<p>You have been severely weakened by your combat with the madmen and lack the strength to escape from the throne room as fast as your companions. As you fall behind, the mad courtiers leap upon you. They are vicious and unrelenting in their attack and before Samu can help you, you have been torn to pieces by the howling mob.</p>
<data>
<p>The water is poisonous and the shock, as the poison runs swiftly through your system, throws you into confusion. You are already weak from your exertions and unable to resist the strong current. Before Samu is able to swim back and attempt to rescue you, you have sunk to the bottom of the river.</p>
<data>
<p>The water is poisonous and the shock, as the poison runs swiftly through your system, throws you into confusion. You are already weak from your exertions and unable to resist the strong current. Before Samu is able to swim back and attempt to rescue you, you have sunk to the bottom of the river.</p>
<data>
<p><quote>Air!</quote> you shout in the sibilant tongue of the Elementals. At once, a host of Gale Wraiths sweeps across the lake, fanning the flames to white-hot. Eventually they blow out the fire, but the massive rise in temperature has burnt both you and Urik to cinders.</p>
<data>
<p><quote>Air!</quote> you shout in the sibilant tongue of the Elementals. At once, a host of Gale Wraiths sweeps across the lake, fanning the flames to white-hot. Eventually they blow out the fire, but the massive rise in temperature has burnt both you and Urik to cinders.</p>
<data>
<p>Grimly, you ignore the searing pain in your shoulder and clamber to your feet. Immediately, you are spotted by the Shadakine and a hail of quarrels flies towards you. You slump unconscious to the ground, your heart punctured by one of the many bolts penetrating your body.</p>
<data>
<p>Grimly, you ignore the searing pain in your shoulder and clamber to your feet. Immediately, you are spotted by the Shadakine and a hail of quarrels flies towards you. You slump unconscious to the ground, your heart punctured by one of the many bolts penetrating your body.</p>
<data>
<p>Sadly, you do not live long enough to see the sun set. The source of the movement amongst the Shadakine is a warrior who is creeping into position behind you. As you stare intently ahead, a crossbow bolt thuds into your back, throwing you forwards into the murky green water.</p>
<data>
<p>Sadly, you do not live long enough to see the sun set. The source of the movement amongst the Shadakine is a warrior who is creeping into position behind you. As you stare intently ahead, a crossbow bolt thuds into your back, throwing you forwards into the murky green water.</p>
<data>
<p>It takes more than a day to find your way out of the palace and even longer to escape the Forbidden City. The slow and laborious climb into the Mountains of Morn takes a further three days and on the eve of the third day, you look up with a sinking heart to see the shining face of a full moon. The Shadow Gate appears somewhere in the desolate valley below. When the moon eventually passes to its next phase, you are still searching for a way down from the mountains. The sickness that afflicts the dead lands and the Mountains of Morn eventually takes its toll and one by one you and your companions die in the desolate wilderness.</p>
<data>
<p>It takes more than a day to find your way out of the palace and even longer to escape the Forbidden City. The slow and laborious climb into the Mountains of Morn takes a further three days and on the eve of the third day, you look up with a sinking heart to see the shining face of a full moon. The Shadow Gate appears somewhere in the desolate valley below. When the moon eventually passes to its next phase, you are still searching for a way down from the mountains. The sickness that afflicts the dead lands and the Mountains of Morn eventually takes its toll and one by one you and your companions die in the desolate wilderness.</p>
<data>
<p>It does not require a prophet to predict the outcome of your situation. As you attempt to gaze into the future, twenty trained soldiers aim their crossbows at you. You tumble to the ground, a mass of bolts buried in your chest, and pass swiftly from this world.</p>
<data>
<p>It does not require a prophet to predict the outcome of your situation. As you attempt to gaze into the future, twenty trained soldiers aim their crossbows at you. You tumble to the ground, a mass of bolts buried in your chest, and pass swiftly from this world.</p>
<data>
<p>You shake your head, moulding the force of your will in an attempt to draw a <spell>Shield of Sorcery</spell> before you once again. <quote>We must,</quote> says Urik, urgently. But it is too late. Before you are able to complete the Shield, a hail of bolts darkens the sky. With a gasp of pain, you expel your last breath, falling back into the murky waters of the lake, your body pierced by several crossbow bolts.</p>
<data>
<p>You shake your head, moulding the force of your will in an attempt to draw a <spell>Shield of Sorcery</spell> before you once again. <quote>We must,</quote> says Urik, urgently. But it is too late. Before you are able to complete the Shield, a hail of bolts darkens the sky. With a gasp of pain, you expel your last breath, falling back into the murky waters of the lake, your body pierced by several crossbow bolts.</p>
<data>
<p>You lunge at the giant but his reflexes are surprisingly quick and your blow misses. With colossal strength, the giant brings his sword down on your neck, killing you instantly.</p>
<data>
<p>You lunge at the giant but his reflexes are surprisingly quick and your blow misses. With colossal strength, the giant brings his sword down on your neck, killing you instantly.</p>
<data>
<p>The Black Rod suddenly erupts into flame in your hand. You scream with pain as the yellow fire shoots up your arm and explodes within your body. You fall to the ground before the Shadow Gate. Tanith calls out your name but you have no ears to hear; you are a victim of the malignant fire of Shasarak. The last sound that you hear is the Wytch-king<ch.apos/>s snarling laughter.</p>
<data>
<p>The Black Rod suddenly erupts into flame in your hand. You scream with pain as the yellow fire shoots up your arm and explodes within your body. You fall to the ground before the Shadow Gate. Tanith calls out your name but you have no ears to hear; you are a victim of the malignant fire of Shasarak. The last sound that you hear is the Wytch-king<ch.apos/>s snarling laughter.</p>
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<data>
<p>As politely as you can, in the face of your obvious horror at the provender laid before you, you refuse. The deranged king<ch.apos/>s face contorts with fury. <quote>You dare to insult the Imperial Court of Gyanima!</quote> he roars. At once the assembled nobles turn into a snarling mob.</p>
<p><quote>Guards!</quote> The guards of the king, armed with javelins, enter the banqueting room. Their aim is deadly and true. Before you have had the opportunity to defend yourself, your heart is impaled upon a steel point.</p>
<data>
<p>As politely as you can, in the face of your obvious horror at the provender laid before you, you refuse. The deranged king<ch.apos/>s face contorts with fury. <quote>You dare to insult the Imperial Court of Gyanima!</quote> he roars. At once the assembled nobles turn into a snarling mob.</p>
<p><quote>Guards!</quote> The guards of the king, armed with javelins, enter the banqueting room. Their aim is deadly and true. Before you have had the opportunity to defend yourself, your heart is impaled upon a steel point.</p>
<data>
<p>You plunge into the waters of the lake and splash your way to the far shore. Suddenly a volley of arrows burrows into your flesh, inflicting mortal wounds. Your body stiffens and you sink to the bottom of the lake.</p>
<data>
<p>You plunge into the waters of the lake and splash your way to the far shore. Suddenly a volley of arrows burrows into your flesh, inflicting mortal wounds. Your body stiffens and you sink to the bottom of the lake.</p>
<data>
<p>Gradually you become aware that the temperature is dropping. A chill wind rises from nowhere and a shiver runs down your spine. But it is not the cold air that causes you to shake; it is the familiar presence of a Deathgaunt. It materializes in the centre of the cavern, close to where you stand. <quote>Welcome,</quote> it hisses, menacingly, its icy talons clutching at your life and soul. You fight to hold on to your life but it is a fight you cannot win. Here, in the chamber of Shasarak the Wytch-king, the Deathgaunt draws on a power that you cannot resist and swiftly you are borne away from the realm of the living.</p>
<data>
<p>Gradually you become aware that the temperature is dropping. A chill wind rises from nowhere and a shiver runs down your spine. But it is not the cold air that causes you to shake; it is the familiar presence of a Deathgaunt. It materializes in the centre of the cavern, close to where you stand. <quote>Welcome,</quote> it hisses, menacingly, its icy talons clutching at your life and soul. You fight to hold on to your life but it is a fight you cannot win. Here, in the chamber of Shasarak the Wytch-king, the Deathgaunt draws on a power that you cannot resist and swiftly you are borne away from the realm of the living.</p>
<data>
<p>It is well known by experienced Wizards that Earth Elementals are notoriously stupid and slow to act. Before you have a chance to discover what kind of help was sent, the Shadakine have hacked you to pieces.</p>
<data>
<p>It is well known by experienced Wizards that Earth Elementals are notoriously stupid and slow to act. Before you have a chance to discover what kind of help was sent, the Shadakine have hacked you to pieces.</p>
<data>
<p>The wretches break down the door. Many fall dead before they are able to reach you; however, the overwhelming press of numbers is too much, even for the might of the Wizard<ch.apos/>s Staff. You are taken prisoner and kept in a dark room for many days before you are killed by the wretches of the Forbidden City.</p>
<data>
<p>The wretches break down the door. Many fall dead before they are able to reach you; however, the overwhelming press of numbers is too much, even for the might of the Wizard<ch.apos/>s Staff. You are taken prisoner and kept in a dark room for many days before you are killed by the wretches of the Forbidden City.</p>
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<data>
<p>You begin to call up your <spell>Shield of Sorcery</spell> as before. Then suddenly you realize the reason for the movement amongst the Shadakine. The realization comes too late: a crossbow bolt thuds into your back, fired by a soldier who has crept behind you. With a shout of pain you fall, face forwards, into the water of the lake.</p>
<data>
<p>You begin to call up your <spell>Shield of Sorcery</spell> as before. Then suddenly you realize the reason for the movement amongst the Shadakine. The realization comes too late: a crossbow bolt thuds into your back, fired by a soldier who has crept behind you. With a shout of pain you fall, face forwards, into the water of the lake.</p>
<data>
<p>The abruptness of Samu<ch.apos/>s fall drags you forward with a jolt. At the same time the Rope is pulled from Hugi and Urik<ch.apos/>s grasp.</p>
<p>The Rope is still tied around your waist but, already weakened by the rigours of your adventure, you lack the strength to hold Samu<ch.apos/>s bulk and you too are dragged into the fast running waters of the Belzar River. The current and the poisonous black waters swiftly overwhelm you.</p>
<data>
<p>The abruptness of Samu<ch.apos/>s fall drags you forward with a jolt. At the same time the Rope is pulled from Hugi and Urik<ch.apos/>s grasp.</p>
<p>The Rope is still tied around your waist but, already weakened by the rigours of your adventure, you lack the strength to hold Samu<ch.apos/>s bulk and you too are dragged into the fast running waters of the Belzar River. The current and the poisonous black waters swiftly overwhelm you.</p>
<data>
<p>With a tremendous effort, you endure the rigours of the mental duel for over an hour but eventually you succumb to the power of the stone. You sink into a dark well of insanity. The Kazim Stone breaks your spirit and your will to live and finally the tiny conscious part of your being still remaining lets go and your heart forgets to beat.</p>
<data>
<p>With a tremendous effort, you endure the rigours of the mental duel for over an hour but eventually you succumb to the power of the stone. You sink into a dark well of insanity. The Kazim Stone breaks your spirit and your will to live and finally the tiny conscious part of your being still remaining lets go and your heart forgets to beat.</p>
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<p>(<a idref="sect163">163</a>) Replaced <quote>swordman</quote> with <quote>swordsman</quote>.</p>
<p>(<a idref="sect165">165</a>) Replaced <quote>this power</quote> with <quote>this Power</quote>.</p>
<p>(<a idref="sect168">168</a>) Replaced <quote>magical Power</quote> with <quote>Magical Power</quote>.</p>
<p>(<a idref="sect163">163</a>) Replaced <quote>swordman</quote> with <quote>swordsman</quote>.</p>
<p>(<a idref="sect165">165</a>) Replaced <quote>this power</quote> with <quote>this Power</quote>.</p>
<p>(<a idref="sect168">168</a>) Replaced <quote>magical Power</quote> with <quote>Magical Power</quote>.</p>
<p>(<a idref="sect171">171</a>) Replaced <quote>your Current</quote> with <quote>your current</quote>.</p>
<p>(<a idref="sect173">173</a>) Replaced <quote>backpack</quote> with <quote>Backpack</quote>. Replaced <quote>one Item</quote> with <quote>one item</quote>. Replaced <quote>berries and</quote> with <quote>berries, and</quote>.</p>
<p>(<a idref="sect174">174</a>) Replaced <quote>Magical power</quote> with <quote>Magical Power</quote>. Replaced <quote>Astral plane</quote> with <quote>Astral Plane</quote>.</p>
<p>(<a idref="sect171">171</a>) Replaced <quote>your Current</quote> with <quote>your current</quote>.</p>
<p>(<a idref="sect173">173</a>) Replaced <quote>backpack</quote> with <quote>Backpack</quote>. Replaced <quote>one Item</quote> with <quote>one item</quote>. Replaced <quote>berries and</quote> with <quote>berries, and</quote>.</p>
<p>(<a idref="sect174">174</a>) Replaced <quote>Magical power</quote> with <quote>Magical Power</quote>. Replaced <quote>Astral plane</quote> with <quote>Astral Plane</quote>.</p>
<p>(<a idref="sect298">298</a>) Added a period to the end of the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect299">299</a>) Replaced <quote>Azawood leaves</quote> with <quote>Azawood leaf</quote>. Replaced <quote>You have two Azawood leaves remaining.</quote> with <quote>You have used one Azawood leaf.</quote>, as you did not necessarily have three leaves to begin with.</p>
<p>(<a idref="sect303">303</a>) Replaced <quote>staff</quote> with <quote>Staff</quote>.</p>
<p>(<a idref="sect298">298</a>) Added a period to the end of the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect299">299</a>) Replaced <quote>Azawood leaves</quote> with <quote>Azawood leaf</quote>. Replaced <quote>You have two Azawood leaves remaining.</quote> with <quote>You have used one Azawood leaf.</quote>, as you did not necessarily have three leaves to begin with.</p>
<p>(<a idref="sect303">303</a>) Replaced <quote>staff</quote> with <quote>Staff</quote>.</p>
<p>(<a idref="sect307">307</a>) Replaced each occurrence of <quote>staff</quote> with <quote>Staff</quote>. Replaced <quote>Samu, <ch.lsquot/>I<ch.apos/>ve</quote> with <quote>Samu. <ch.lsquot/>I<ch.apos/>ve</quote>. Added a period to the end of the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect309">309</a>) Replaced <quote>elementals</quote> with <quote>Elementals</quote>. Replaced <quote>Elemental plane</quote> with <quote>Elemental Plane</quote>.</p>
<p>(<a idref="sect310">310</a>) Replaced <quote>Beyond The Shadow Gate</quote> with <quote>Beyond the Nightmare Gate</quote>. Replaced <quote>series entitled</quote> with <quote>series, entitled</quote>. Added a period to the end of the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect307">307</a>) Replaced each occurrence of <quote>staff</quote> with <quote>Staff</quote>. Replaced <quote>Samu, <ch.lsquot/>I<ch.apos/>ve</quote> with <quote>Samu. <ch.lsquot/>I<ch.apos/>ve</quote>. Added a period to the end of the illustration<ch.apos/>s caption.</p>
<p>(<a idref="sect309">309</a>) Replaced <quote>elementals</quote> with <quote>Elementals</quote>. Replaced <quote>Elemental plane</quote> with <quote>Elemental Plane</quote>.</p>
<p>(<a idref="sect310">310</a>) Replaced <quote>Beyond The Shadow Gate</quote> with <quote>Beyond the Nightmare Gate</quote>. Replaced <quote>series entitled</quote> with <quote>series, entitled</quote>. Added a period to the end of the illustration<ch.apos/>s caption.</p>
<p>(<a idref="crsumary">Combat Rules Summary</a>) Added a fourth step <quote>Pick a number from the <a idref="random">Random Number Table</a>.</quote> in the first step list. Replaced <quote>of chart</quote> with <quote>of the chart</quote>. Replaced <quote>to random</quote> with <quote>to the random</quote>. Replaced <quote>to 0</quote> with <quote>0 or below</quote>. Replaced <quote>to <!--a idref="crtable"-->Combat</quote> with <quote>to the <!--a idref="crtable"-->Combat</quote>. Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>.</p>
</data>
</section>
<p>(<a idref="crsumary">Combat Rules Summary</a>) Added a fourth step <quote>Pick a number from the <a idref="random">Random Number Table</a>.</quote> in the first step list. Replaced <quote>of chart</quote> with <quote>of the chart</quote>. Replaced <quote>to random</quote> with <quote>to the random</quote>. Replaced <quote>to 0</quote> with <quote>0 or below</quote>. Replaced <quote>to <!--a idref="crtable"-->Combat</quote> with <quote>to the <!--a idref="crtable"-->Combat</quote>. Replaced <quote>cross reference</quote> with <quote>cross-reference</quote>.</p>
</data>
</section>