Add Equipment footnote to FW books
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       <link class="next" idref="weapons" />
      </meta>
 
+     <footnotes>
+      <footnote id="equipmnt-1-foot" idref="equipmnt-1">
+       <p>If you have already completed any of the the previous <cite>Freeway Warrior</cite> adventures, it is unclear whether you may replenish your supplies before starting this adventure or whether you can only carry over the supplies you carried at the end of the previous adventure. It seems reasonable that you would be able to restock your supplies while in Tucson.</p>
+      </footnote>
+     </footnotes>
+
      <data>
-      <p>Apart from your clothing, a number of useful items form your basic equipment. These comprise a Backpack and a belt on which hang your Ammo Pouch, Medi-kit, Water Canteen, and Hunting Knife. In addition to these items, you possess a <a idref="map">Map of Southern Arizona/California</a>, which you carry tucked inside your leather jacket.</p>
+      <p>Apart from your clothing, a number of useful items form your basic equipment. These comprise a Backpack and a belt on which hang your Ammo Pouch, Medi-kit, Water Canteen, and Hunting Knife. In addition to these items, you possess a <a idref="map">Map of Southern Arizona/California</a>, which you carry tucked inside your leather jacket.<footref id="equipmnt-1" idref="equipmnt-1-foot"/></p>
 
       <section class="frontmatter" id="backpack">
        <meta><title>Backpack</title></meta>
      <meta><title>99</title></meta>
 
      <data>
-      <p>Those responsible for looting Eloy did a very thorough job of cleaning out the gun store. Virtually every item of stock has been taken, including a collection of animal trophies that were once displayed around the walls. The only thing displayed there now are crude skull-and-crossbones motifs, daubed on with shiny black paint.</p>
+      <p>Those responsible for looting Eloy did a very thorough job of cleaning out the gun store. Virtually every item of stock has been taken, including a collection of animal trophies that were once displayed around the walls. The only things displayed there now are crude skull-and-crossbones motifs, daubed on with shiny black paint.</p>
       <p>You sift through the debris-covered floor, but it is not until you look in the basement that you discover some items of practical value:</p>
       <ul>
        <li>Two rounds of 9mm ammunition</li>
       <p>(<a idref="sect94">94</a>) Added <quote>(Remember to deduct the relevant number of rounds from your Ammo Pouch.)</quote>. Replaced <quote>bus, and</quote> with <quote>bus and</quote>. Replaced <quote>or are</quote> with <quote>or if you are</quote>.</p>
       <p>(<a idref="sect95">95</a>) Replaced <quote>stability, then</quote> with <quote>stability, and then</quote>. Added <quote>Remember to deduct the relevant number of rounds from your Ammo Pouch.</quote>.</p>
       <p>(<a idref="sect98">98</a>) Added <quote>(Remember to deduct the relevant number of rounds from your Ammo Pouch.)</quote>.</p>
-      <p>(<a idref="sect99">99</a>) Replaced <quote>ammuntion</quote> with <quote>ammunition</quote>.</p>
+      <p>(<a idref="sect99">99</a>) Replaced <quote>ammuntion</quote> with <quote>ammunition</quote>. Replaced <quote>The only thing displayed</quote> with <quote>The only things displayed</quote>.</p>
       <p>(<a idref="sect100">100</a>) Replaced <quote>hesitates, then</quote> with <quote>hesitates, and then</quote>. Replaced <quote>lucky, I</quote> with <quote>lucky; I</quote>. Replaced <quote>water that unless</quote> with <quote>water that, unless</quote>.</p>
       <p>(<a idref="sect110">110</a>) Replaced <quote>take two Drinks or lose 6 <typ class="attribute">ENDURANCE</typ> points</quote> with <quote>take two Drinks or lose 3 <typ class="attribute">ENDURANCE</typ> points per drink missed</quote>. Replaced <quote>the pain and the trembling subsides</quote> with <quote>the pain and the trembling subside</quote>.</p>
       <p>(<a idref="sect111">111</a>) Replaced <quote>your Strength skill</quote> with <quote>your Stealth skill</quote>.</p>