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        <footnote id="sect26-1-foot" idref="sect26-1">
         <p>For this combat, you may not gain bonuses from a Shield or any weapon other than a Bow. In this case, Weaponmastery with Bow grants you the 3 <typ class="attribute">COMBAT SKILL</typ> bonus points that Weaponmastery with m<ch.ecirc/>l<ch.eacute/>e weapons normally grants, rather than adding 3 to each Random Number pick (which would not work for the Combat Results Table). Other restrictions may apply, depending on your interpretation of the rules.</p>
        </footnote>
-       <footnote id="sect26-2-foot" idref="sect26-2">
-        <p>If you are using the Jakan and pick a 0 from the <a idref="random">Random Number Table</a> at any time,<a idref="sect335"> turn immediately to 335</a>.</p>
-       </footnote>
       </footnotes>
 
       <data>
         <enemy-attribute class="combatskill">28</enemy-attribute>
         <enemy-attribute class="target">50</enemy-attribute>
        </combat>
-       <p>The tournament final is played out using the normal rules for combat.<footref id="sect26-1" idref="sect26-1-foot"/> The only difference is that you begin with 50 <typ class="attribute">ENDURANCE</typ> or <typ class="attribute">TARGET</typ> points. Any <typ class="attribute">ENDURANCE</typ> points that you may lose are deducted from these <typ class="attribute">TARGET</typ> points (your normal <typ class="attribute">ENDURANCE</typ> score remaining unchanged throughout the contest). The first one to lose all 50 of his <typ class="attribute">TARGET</typ> points loses the tournament. (You need not erase any Arrows from your <a idref="action">Action Chart</a> during this tournament.)<footref id="sect26-2" idref="sect26-2-foot"/></p>
+       <p>The tournament final is played out using the normal rules for combat.<footref id="sect26-1" idref="sect26-1-foot"/> The only difference is that you begin with 50 <typ class="attribute">ENDURANCE</typ> or <typ class="attribute">TARGET</typ> points. Any <typ class="attribute">ENDURANCE</typ> points that you may lose are deducted from these <typ class="attribute">TARGET</typ> points (your normal <typ class="attribute">ENDURANCE</typ> score remaining unchanged throughout the contest). The first one to lose all 50 of his <typ class="attribute">TARGET</typ> points loses the tournament. (You need not erase any Arrows from your <a idref="action">Action Chart</a> during this tournament.)</p>
+       <choice idref="sect335">If you are using the Jakan and pick a 0 from the <a idref="random">Random Number Table</a> at any time, <link-text>turn immediately to 335</link-text>.</choice>
        <choice idref="sect183">If you are the first to lose all 50 <typ class="attribute">TARGET</typ> points, <link-text>turn to 183</link-text>.</choice>
        <choice idref="sect252">If Altan is the first to lose all 50 <typ class="attribute">TARGET</typ> points, <link-text>turn to 252</link-text>.</choice>
       </data>
       </meta>
 
       <data>
-       <p>Your speedy dispatch of the robbers has earned you 5 Gold Crowns, which you find in the pockets of the dead men, and the respectful glances of several mercenary captains. One in particular is so impressed by your fighting prowess that he approaches you and offers to buy you a drink. You sense that it is a honest gesture of friendship without any hidden threat and gratefully accept his offer.</p>
+       <p>Your speedy dispatch of the robbers has earned you 5 Gold Crowns, which you find in the pockets of the dead men, and the respectful glances of several mercenary captains. One in particular is so impressed by your fighting prowess that he approaches you and offers to buy you a drink. You sense that it is an honest gesture of friendship without any hidden threat and gratefully accept his offer.</p>
        <choice idref="sect211"><link-text>Turn to 211</link-text>.</choice>
       </data>
      </section>
        <title>298</title>
       </meta>
 
-      <footnotes>
-       <footnote idref="sect298-1" id="sect298-1-foot">
-        <p>The penalty for picking a 0 only applies during the second portion of the tournament.</p>
-       </footnote>
-      </footnotes>
-
       <data>
        <p>The Jakan is a longbow used by the coastal fishermen of Vassagonia. It is ideally suited to the hunting of barbidahn and squid that live in the shallows and reefs of Barrakeesh, but it is a very poor target bow. In addition to this handicap, the particular bow that you have chosen has a hairline fracture running along its entire length and could well break at any moment.</p>
-       <choice idref="sect335">When you enter the tournament, you must reduce your <typ class="attribute">COMBAT SKILL</typ> by 2 points. Also, if at any time you should pick a 0 from the <a idref="random">Random Number Table</a> when using the bow, the Jakan will break. If this happens during the tournament at any stage, <link-text>turn immediately to 335</link-text>. Make a note of this adventive number in the margin of your <a idref="action">Action Chart</a> for future reference.<footref idref="sect298-1-foot" id="sect298-1"/></choice>
+       <p>When you enter the tournament, you must reduce your <typ class="attribute">COMBAT SKILL</typ> by 2 points. Also, if at any time you should pick a 0 from the <a idref="random">Random Number Table</a> when using the bow, the Jakan will break and become unusable. Make a note of this number in the margin of your <a idref="action">Action Chart</a> for future reference.</p>
        <choice idref="sect340">To begin the tournament, <link-text>turn to 340</link-text>.</choice>
       </data>
      </section>
 
        <p>(<a idref="discplnz">Magnakai Disciplines</a>) Replaced <quote>scent, and</quote> with <quote>scent and</quote>. Replaced <quote>points, and</quote> with <quote>points and</quote>. Replaced <quote>danger, or</quote> with <quote>danger or</quote>. Removed all extraneous spaces between a number and its sign (e.g. replaced <quote><ch.plus/> 3</quote> with <quote><ch.plus/>3</quote>). Set the list of items in initial capital letters instead of all capitals. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Added <quote>(Psi-surge and Mindblast cannot be used simultaneously.)</quote> to the description of Psi-surge. Replaced <quote>knowledge mastery</quote> with <quote>knowledge that mastery</quote>. Replaced <quote>weapons list</quote> with <quote><a idref="action">Weapons List</a></quote>. Replaced <quote>two weapons</quote> with <quote>two Weapons</quote>. Replaced <quote>blindness and</quote> with <quote>blindness, and</quote>. Replaced <quote>roots and</quote> with <quote>roots, and</quote>. Replaced <quote>your list</quote> with <quote>your <a idref="action">Weaponmastery Checklist</a></quote>. Replaced <quote>will be of use</quote> with <quote>may be of use</quote>. Added <quote>If you have the Magnakai Discipline of Weaponmastery with Bow, you may add 3 to any number that you choose from the <a idref="random">Random Number Table</a>, when using the Bow.</quote> from the <a idref="equipmnt">Equipment</a> section. Replaced <quote>Lone Wolf Magnakai</quote> with <quote><cite>Lone Wolf Magnakai</cite></quote>.</p>
 
-       <p>(<a idref="equipmnt">Equipment</a>) Capitalized the list of items rather than setting them in all capital letters. Removed <quote> (see front inside cover)</quote>. Replaced <quote>pouch and</quote> with <quote>pouch, and</quote>. Replaced <quote>safe keeping</quote> with <quote>safekeeping</quote>. Replaced <quote>notes but</quote> with <quote>notes, but</quote>. Replaced <quote>effect it</quote> with <quote>effect they</quote>. Replaced <quote>TINDERBOX carried</quote> with <quote>Tinderbox<ch.emdash/>carried</quote>. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Replaced <quote>Kai monastery</quote> with <quote>Kai Monastery</quote>. Replaced all occurrences of <quote>bow</quote> with <quote>Bow</quote>. Replaced all occurrences of <quote>arrow</quote> with <quote>Arrow</quote>. Replaced all occurrences of <quote>arrows</quote> with <quote>Arrows</quote>. Replaced <quote>quiver</quote> with <quote>Quiver</quote>. Replaced <quote>Weaponmastery with a bow</quote> with <quote>Weaponmastery with Bow</quote>. Replaced <quote>combat, therefore</quote> with <quote>combat; therefore</quote>. Replaced all occurrences of <quote>two weapons</quote> with <quote>two Weapons</quote>. Replaced <quote>number of weapons</quote> with <quote>number of Weapons</quote>. Deleted <quote>If you have the Magnakai Discipline of Weaponmastery with Bow, you may add 3 to any number that you choose from the <a idref="random">Random Number Table</a>, when using the Bow.</quote>. Added <quote>You may only use one Weapon at a time in combat.</quote> in harmony with the Collector<ch.apos/>s Edition. Added <quote>It cannot be used to increase <typ class="attribute">ENDURANCE</typ> points immediately prior to a combat.</quote> in harmony with the Collector<ch.apos/>s Edition.</p>
+       <p>(<a idref="equipmnt">Equipment</a>) Capitalized the list of items rather than setting them in all capital letters. Removed <quote> (see front inside cover)</quote>. Replaced <quote>pouch and</quote> with <quote>pouch, and</quote>. Replaced <quote>safe keeping</quote> with <quote>safekeeping</quote>. Replaced <quote>notes but</quote> with <quote>notes, but</quote>. Replaced <quote>effect it</quote> with <quote>effect they</quote>. Replaced <quote>TINDERBOX carried</quote> with <quote>Tinderbox<ch.emdash/>carried</quote>. Replaced each occurrence of <quote>Lone Wolf</quote> with <quote><cite>Lone Wolf</cite></quote> when referring to the series. Replaced <quote>Kai monastery</quote> with <quote>Kai Monastery</quote>. Replaced all occurrences of <quote>bow</quote> with <quote>Bow</quote>. Replaced all occurrences of <quote>arrow</quote> with <quote>Arrow</quote>. Replaced all occurrences of <quote>arrows</quote> with <quote>Arrows</quote>. Replaced <quote>quiver</quote> with <quote>Quiver</quote>. Replaced <quote>Weaponmastery with a bow</quote> with <quote>Weaponmastery with Bow</quote>. Replaced <quote>combat, therefore</quote> with <quote>combat; therefore</quote>. Replaced all occurrences of <quote>two weapons</quote> with <quote>two Weapons</quote>. Replaced <quote>number of weapons</quote> with <quote>number of Weapons</quote>. Removed <quote>If you have the Magnakai Discipline of Weaponmastery with Bow, you may add 3 to any number that you choose from the <a idref="random">Random Number Table</a>, when using the Bow.</quote>. Added <quote>You may only use one Weapon at a time in combat.</quote> in harmony with the Collector<ch.apos/>s Edition. Added <quote>It cannot be used to increase <typ class="attribute">ENDURANCE</typ> points immediately prior to a combat.</quote> in harmony with the Collector<ch.apos/>s Edition.</p>
 
        <p>(<a idref="cmbtrulz">Rules for Combat</a>) Replaced <quote>to evade combat, but</quote> with <quote>to evade combat but</quote>. Replaced <quote>reduced to zero</quote> with <quote>reduced to zero or below</quote>. Replaced <quote>points reduced</quote> with <quote>points possibly reduced</quote>. Replaced <quote>at which point the one with the zero score is declared dead.</quote> with <quote>at which point that combatant is declared dead.</quote>.</p>
 
        <p>(<a idref="sect23">23</a>) Replaced <quote>arrow</quote> with <quote>Arrow</quote>.</p>
        <p>(<a idref="sect24">24</a>) Replaced <quote>puddles and</quote> with <quote>puddles, and</quote>. Replaced <quote>large shiny</quote> with <quote>large, shiny</quote>. Replaced <quote>rope you</quote> with <quote>rope, you</quote>. Moved the Nexus choice into the first position. Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
        <p>(<a idref="sect25">25</a>) Replaced both occurrences of <quote>guildhouse</quote> with <quote>guild-house</quote>. Replaced <quote>hand bells</quote> with <quote>hand-bells</quote>. Added a period to the end of the illustration<ch.apos/>s caption.</p>
-       <p>(<a idref="sect26">26</a>) Replaced <quote>toa-wood</quote> with <quote>toa wood</quote>. Replaced <quote>arrows</quote> with <quote>Arrows</quote>. Replaced <quote>more than eight points</quote> with <quote>more than seven points</quote> (cf. <a idref="sect340">Section 340</a>).</p>
+       <p>(<a idref="sect26">26</a>) Replaced <quote>toa-wood</quote> with <quote>toa wood</quote>. Replaced <quote>arrows</quote> with <quote>Arrows</quote>. Replaced <quote>more than eight points</quote> with <quote>more than seven points</quote> (cf. <a idref="sect340">Section 340</a>). Added <quote>If you are using the Jakan and pick a 0 from the <a idref="random">Random Number Table</a> at any time, <!--link-text-->turn immediately to 335<!--/link-text-->.</quote> in harmony with the Collector<ch.apos/>s Edition.</p>
        <p>(<a idref="sect27">27</a>) Replaced <quote>open and</quote> with <quote>open, and</quote>.</p>
        <p>(<a idref="sect28">28</a>) Replaced <quote>surrounded and</quote> with <quote>surrounded, and</quote>. Replaced <quote>shortlived</quote> with <quote>short-lived</quote>. Replaced <quote>resistance and</quote> with <quote>resistance, and</quote>.</p>
        <p>(<a idref="sect29">29</a>) Replaced <quote>shock but</quote> with <quote>shock, but</quote>.</p>
        <p>(<a idref="sect46">46</a>) Replaced <quote>heart and</quote> with <quote>heart, and</quote>.</p>
        <p>(<a idref="sect47">47</a>) Replaced <quote>knuckleduster and</quote> with <quote>knuckle-duster, and</quote>. Added a period to the end of the illustration<ch.apos/>s caption. Replaced <quote>bow</quote> with <quote>Bow</quote>. Replaced <quote>knuckleduster</quote> with <quote>knuckle-duster</quote> in the illustration<ch.apos/>s caption.</p>
        <p>(<a idref="sect49">49</a>) Replaced <quote>spluttering wall torch</quote> with <quote>sputtering wall torch</quote>.</p>
-       <p>(<a idref="sect51">51</a>) Deleted a period in the middle of the second sentence.</p>
+       <p>(<a idref="sect51">51</a>) Removed a period in the middle of the second sentence.</p>
        <p>(<a idref="sect52">52</a>) Replaced <quote>neck and</quote> with <quote>neck, and</quote>.</p>
        <p>(<a idref="sect53">53</a>) In the first choice, replaced <quote>Unless you have already done so, if you wish to approach the merchant</quote> with <quote>If you wish to approach the merchant</quote>. It is actually impossible to have already approached the merchant at this point.</p>
        <p>(<a idref="sect56">56</a>) Replaced <quote>men and</quote> with <quote>men, and</quote>. Replaced all occurrences of <quote>arrow</quote> with <quote>Arrow</quote>. Replaced <quote>aim and</quote> with <quote>aim, and</quote>. Added <quote>(in this instance, 0 = 10)</quote> in harmony with the Collector<ch.apos/>s Edition.</p>
        <p>(<a idref="sect85">85</a>) Replaced <quote>you have a bow</quote> with <quote>you have a Bow</quote>. Replaced <quote>do not have a bow</quote> with <quote>do not have a Bow</quote>. Replaced <quote>click</quote> with <quote><onomatopoeia>click</onomatopoeia></quote>. Replaced <quote>chase, and turn to 39.</quote> with <quote>chase. <!--link-text-->Turn to 39<!--/link-text-->.</quote>.</p>
        <p>(<a idref="sect86">86</a>) Replaced <quote>done and</quote> with <quote>done, and</quote>. Replaced <quote>devotion and</quote> with <quote>devotion, and</quote>.</p>
        <p>(<a idref="sect87">87</a>) Replaced <quote>battle skill</quote> with <quote>battle-skill</quote>.</p>
-       <p>(<a idref="sect88">88</a>) Replaced <quote>threat, and</quote> with <quote>threat and</quote>.</p>
+       <p>(<a idref="sect88">88</a>) Replaced <quote>threat, and</quote> with <quote>threat and</quote>. Replaced <quote>a honest</quote> with <quote>an honest</quote> (cf. <a idref="sect34">Section 34</a> and everywhere else in the books).</p>
        <p>(<a idref="sect89">89</a>) Replaced <quote>Cyrilus your</quote> with <quote>Cyrilus, your</quote>.</p>
        <p>(<a idref="sect90">90</a>) Replaced <quote>huge lumbering</quote> with <quote>huge, lumbering</quote>. Replaced <quote>thick twisted</quote> with <quote>thick, twisted</quote>. Replaced <quote>head and</quote> with <quote>head, and</quote>. Replaced <quote>vault and</quote> with <quote>vault, and</quote>.</p>
        <p>(<a idref="sect93">93</a>) Replaced <quote>slumber but</quote> with <quote>slumber, but</quote>.</p>
        <p>(<a idref="sect195">195</a>) Replaced <quote>peril and</quote> with <quote>peril, and</quote>. Replaced <quote>end and</quote> with <quote>end, and</quote>.</p>
        <p>(<a idref="sect196">196</a>) Replaced <quote>bow</quote> with <quote>Bow</quote>.</p>
        <p>(<a idref="sect197">197</a>) Replaced <quote>points), and</quote> with <quote>points) and</quote>.</p>
-       <p>(<a idref="sect199">199</a>) Deleted a period after <quote>He asks</quote> in the last sentence. Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
+       <p>(<a idref="sect199">199</a>) Removed a period after <quote>He asks</quote> in the last sentence. Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
        <p>(<a idref="sect200">200</a>) Replaced <quote>open and, as</quote> with <quote>open, and as</quote>. Replaced <quote>chill stale</quote> with <quote>chill, stale</quote>. Replaced <quote>key but</quote> with <quote>key, but</quote>. Replaced <quote>Silver Key</quote> with <quote>Small Silver Key</quote> (see errata entry for <a idref="sect158">Section 158</a> for reasoning).</p>
        <p>(<a idref="sect201">201</a>) Replaced <quote>bow</quote> with <quote>Bow</quote>. Replaced <quote>If the combat</quote> with <quote>If you win and the combat</quote> in harmony with the Collector<ch.apos/>s Edition.</p>
        <p>(<a idref="sect202">202</a>) Replaced <quote>much-needed</quote> with <quote>much needed</quote>. Replaced <quote>equipment and then collect</quote> with <quote>equipment, and then collect</quote>. Replaced <quote>shabby and bare</quote> with <quote>shabby, and bare</quote>.</p>
        <p>(<a idref="sect295">295</a>) Replaced <quote>charge but</quote> with <quote>charge, but</quote>.</p>
        <p>(<a idref="sect296">296</a>) Replaced <quote>target but</quote> with <quote>target, but</quote>. Replaced <quote>arrow</quote> with <quote>Arrow</quote>. Replaced all occurrences of <quote>bow</quote> with <quote>Bow</quote>.</p>
        <p>(<a idref="sect297">297</a>) Replaced <quote>plunder but</quote> with <quote>plunder, but</quote>. Replaced <quote>mercenaries but</quote> with <quote>mercenaries, but</quote>. Replaced <quote>gleefully,</quote> with <quote>gleefully.</quote>. Replaced <quote>main mast</quote> with <quote>mainmast</quote>.</p>
+       <p>(<a idref="sect298">298</a>) Replaced <quote>the Jakan will break</quote> with <quote>the Jakan will break and become unusable</quote>. Removed <quote>If this happens during the tournament at any stage, <!--link-text-->turn immediately to 335<!--/link-text-->.</quote> as <a idref="sect26">Section 26</a> has been rewritten to incorporate the link to <a idref="sect335">Section 335</a>, in harmony with the Collector<ch.apos/>s Edition. Replaced <quote>this adventive number</quote> with <quote>this number</quote>.</p>
        <p>(<a idref="sect299">299</a>) Replaced <quote>you but</quote> with <quote>you, but</quote>. Moved the Huntmastery choice into the first position.</p>
        <p>(<a idref="sect300">300</a>) Replaced <quote>city you</quote> with <quote>city, you</quote>. Replaced <quote>hall there</quote> with <quote>hall, there</quote>. Replaced <quote>gold and pink</quote> with <quote>gold, and pink</quote>. Replaced <quote>library and</quote> with <quote>library, and</quote>. Replaced <quote>the Tower of the King and marks</quote> with <quote>the Tower of the King and it marks</quote>.</p>
        <p>(<a idref="sect301">301</a>) Replaced <quote>arrow</quote> with <quote>Arrow</quote>. Replaced <quote>shrieks,</quote> with <quote>shrieks.</quote>. Replaced <quote>aim and</quote> with <quote>aim, and</quote>. Replaced <quote>his sword and cloak</quote> with <quote>his cloak</quote> since Roark clearly does not deposit his sword with the innkeeper (cf. <a idref="sect219">Section 219</a>).</p>