Fix dumb (ne) typo in Book 27
[project-aon.git] / en / xml / 27v.xml
index 9d7c1ac..b237797 100644 (file)
     <data>
      <p>It is spring in the year MS<ch.nbsp/>5085 and you are a Grand Master of the New Order of the Kai, the warrior <ch.eacute/>lite of Sommerlund.</p>
 
-     <p>Thirty-five years ago, the First Order of the Kai was massacred by the Darklords of Helgedad, a host of powerful creatures sent by the evil God Naar to destroy the world of Magnamund. Lone Wolf, the supreme leader of your illustrious fighting order, was the only survivor of their attack upon the Kai. As a young initiate he stood amid the burning wreckage of the old Kai Monastery and vowed to avenge the slaughter of his comrades. Twenty-five years later he kept his pledge when alone he infiltrated the foul domain of the Darklords and destroyed the infernal city of Helgedad, the base of their evil power.</p>
+     <p>Thirty-five years ago, the First Order of the Kai was massacred by the Darklords of Helgedad, a host of powerful creatures sent by the evil God Naar to destroy the world of Magnamund. Lone Wolf, the supreme leader of your illustrious fighting order, was the only survivor of their attack upon the Kai. As a young initiate he stood amid the burning wreckage of the old Kai Monastery and vowed to avenge the slaughter of his comrades. Twenty years later he kept his pledge when alone he infiltrated the foul domain of the Darklords and destroyed the infernal city of Helgedad, the base of their evil power.</p>
 
      <p>With the destruction of Helgedad, chaos befell the Darkland armies who had, until then, been poised to conquer all Magnamund. Quickly, their disorder escalated into a mutinous civil war, allowing the Freeland Alliance armies of Magnamund time enough to recover and launch a successful counter-offensive. Against all odds, a swift and total victory was secured over the feuding armies of evil.</p>
 
         <meta>
          <creator>Brian Williams</creator>
         </meta>
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        </illustration>
 
        <p>Gildas points to a clothes stall that is heaped with simple straw-coloured robes, much favoured by these Bhanarian plains-dwellers. <quote>Maybe a wise purchase, Sir Kai?</quote> he mutters. <quote>I fear our tunics may arouse yet more suspicion the further south we venture.</quote> You nod in agreement and halt to ask the trader how much he wants for four of his robes.</p>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
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-        <instance class="html-compatible" src="small2.gif" width="386" height="150"  mime-type="image/gif"/>
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        </illustration>
 
        <p>The first is an elaborate shrine. It is fashioned from gold and jewels and has been crafted into the likeness of a tiger<ch.apos/>s head. Two huge ivory fangs protrude from its jaw and its jewelled eyes glow with a flickering scarlet fire.</p>
        <p>The second is a golden chariot. This vehicle has no team of horses to pull it, for it needs no animals to cause it to move. It is a sky chariot, powered by the same magical forces that enable <cite>Cloud-dancer</cite> to soar through the air.</p>
-
-       <illustration class="inline">
-        <meta>
-         <creator>Brian Williams</creator>
-        </meta>
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-        <instance class="html-compatible" src="small11.gif" width="386" height="150"  mime-type="image/gif"/>
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-       </illustration>
-
        <p>You are observing the shrine from the cover of a doorway when suddenly the head slowly rotates in your direction, and two pencil-thin beams of red light shoot from its eyes. You duck back, but it is too late<ch.emdash/>the shrine has detected your presence. The guards at the tent raise the alarm and a troop of Bhanarians come running from the doorway of a nearby hall.</p>
        <p><quote>Run!</quote> cries Gildas, as the soldiers come rushing towards you.</p>
        <choice idref="sect86">To continue, <link-text>turn to 86</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>Peering around the door, you see a dozen Bhanarian soldiers feasting at a long table.</description>
         </meta>
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        </illustration>
        <p>Some of the soldiers dining here are Imperial Guards from the squad that you encountered in Sunderer Pass. You scrutinise their faces, yet you cannot see their leader among them. Your Siyenese Compass indicates that the Claw of Naar is nearby; its needle is pointing to a door on the far side of the mess hall. You sense that the Claw is in the room beyond this door, and you resolve to find a way of reaching it without being seen.</p>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
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        </illustration>
 
        <p>You turn a corner and ride along an unobstructed avenue that takes you to a far quieter quarter of the city. Guided by your Pathsmanship and tracking skills, you lead the rangers to the South Gate of Yua Tzhan. Here you are able to depart the city along a road that passes through outlying settlements before climbing gently into the Honah Hills.</p>
          <creator>Brian Williams</creator>
          <description>Three Bhanarian guards come rushing towards you, their spears held at the ready.</description>
         </meta>
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        </illustration>
        <choice idref="sect229">If you possess Herbmastery and have attained the rank of Sun Lord, <link-text>turn to 229</link-text>.</choice>
 
      <data>
        <p>Your spell fails to split the iron skin of the cannon<ch.apos/>s pressure cylinder. Alerted now to your presence, a handful of Bhanarians leave the fight at the archway and come running towards the antechamber with their swords and axes raised to strike. You offer up a short prayer to Ishir to protect you as you draw your Kai Weapon ready to meet their determined attack. With your battle-cry upon your lips, you pull open the door and flail at the first Bhanarian who comes within striking distance of your deadly blade.</p>
+
+       <illustration class="inline">
+        <meta>
+         <creator>Brian Williams</creator>
+        </meta>
+        <instance class="html" src="small12.png" width="386" height="116"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small12.gif" width="386" height="116"  mime-type="image/gif"/>
+        <instance class="pdf" src="small12.pdf" width="386" height="116"/>
+       </illustration>
+
        <combat><enemy>Bhanarian Guards</enemy><enemy-attribute class="combatskill">37</enemy-attribute><enemy-attribute class="endurance">40</enemy-attribute></combat>
        <choice idref="sect144">If you win this combat, <link-text>turn to 144</link-text>.</choice>
      </data>
          <creator>Brian Williams</creator>
          <description>A strange, hulking form emerges from the mouth of the cave.</description>
         </meta>
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-        <instance class="html-compatible" src="ill3.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill3.png" width="386" height="639"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill3.gif" width="386" height="639"  mime-type="image/gif"/>
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        <p>Gildas raises his bow and draws an arrow in readiness to fire at the advancing beast. You raise your Kai Weapon, but suddenly you sense that this abomination is surrounded by a benign, magical aura. Your Kai Sixth Sense tells you that, despite its fulsome appearance, this creature poses no real threat to you and your companions, and hurriedly you command Gildas to hold his fire. Pick a number from the <a idref="random">Random Number Table</a>.</p>
 
       <footnotes>
        <footnote id="sect45-1-foot" idref="sect45-1">
-        <p>If you lack one or more of these items, substitute other items which you consider being of equal value.</p>
+        <p>If you lack one or more of these items, substitute other items of equal value.</p>
        </footnote>
       </footnotes>
 
      <meta><title>56</title></meta>
 
      <data>
-       <p>You call upon your Magnakai Discipline of Animal Control to command the deadly Conda not to attack Gildas, and instantly it obeys your silent order.</p>
+       <p>You call upon your Magnakai Discipline of Animal Control to command the deadly conda not to attack Gildas, and instantly it obeys your silent order.</p>
        <p>Unfortunately, you neglect to instruct the snake not to attack you instead. As it pulls away from the captain<ch.apos/>s face, it turns its head and fixes you with its red eyes. Moments later, it launches itself at your throat like a speeding arrow!</p>
        <p>Pick a number from the <a idref="random">Random Number Table</a>. If you possess Grand Huntmastery, add 1 to the number you have picked. For every level of Kai rank that you have attained above Kai Grand Sentinel, add 1. If your current <typ class="attribute">ENDURANCE</typ> score is lower than 16, deduct 2.</p>
        <choice idref="sect161">If your total score is now 5 or less, <link-text>turn to 161</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>You are repulsed and yet fascinated by the evil Claw of Naar.</description>
         </meta>
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+        <instance class="html-compatible" src="ill4.gif" width="386" height="604"  mime-type="image/gif"/>
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        </illustration>
        <p>A palpable aura of evil radiates from this dread artefact, and you feel an overwhelming compulsion to destroy it. You warn the rangers to stand clear, and then you unsheathe your Kai Weapon and deal the shaft of the Claw a mighty blow.</p>
      <meta><title>70</title></meta>
 
      <data>
-       <p>You draw upon your Kai Mastery to command the snake to hold its attack. The Conda hesitates, and Gildas reaches for his sword. With one swift and deadly swipe, his blade decapitates the serpent and sends its fanged head spinning through the air, trailing a stream of greenish-yellow venom.</p>
+       <p>You command the snake to hold its attack. The conda hesitates, and Gildas reaches for his sword. With one swift and deadly swipe, his blade decapitates the serpent and sends its fanged head spinning through the air, trailing a stream of greenish-yellow venom.</p>
        <p>Breathing a sigh of relief, Gildas wipes his blade on the grubby sleeve of his tunic before slipping it silently into his scabbard.</p>
        <choice idref="sect335"><link-text>Turn to 335</link-text>.</choice>
      </data>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
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+        <instance class="html-compatible" src="small12.gif" width="386" height="116"  mime-type="image/gif"/>
+        <instance class="pdf" src="small12.pdf" width="386" height="116"/>
        </illustration>
 
        <p>You also discover a gleaming talisman that is engraved with the tiger<ch.apos/>s-head emblem of Autarch Sejanoz. It is strung upon a braided cord. (If you wish to keep this Gold Talisman, record it on your <a idref="action">Action Chart</a> as a Special Item. You may wear it around your neck.)</p>
          <creator>Brian Williams</creator>
          <description>An advancing soldier fires at you with his terrifying steam-gun.</description>
         </meta>
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-        <instance class="html-compatible" src="ill5.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill5.png" width="386" height="640"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill5.gif" width="386" height="640"  mime-type="image/gif"/>
         <instance class="pdf" src="ill5.pdf" width="386" height="xxx" />
        </illustration>
        <choice idref="sect166">If you possess a Red Key, <link-text>turn to 166</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>The creature erupts through the surface and launches itself towards you.</description>
         </meta>
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-        <instance class="html-compatible" src="ill6.gif" width="386" height="xxx"  mime-type="image/gif"/>
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+        <instance class="html-compatible" src="ill6.gif" width="386" height="617"  mime-type="image/gif"/>
         <instance class="pdf" src="ill6.pdf" width="386" height="xxx" />
        </illustration>
        <combat><enemy>Sligza</enemy><enemy-attribute class="combatskill">49</enemy-attribute><enemy-attribute class="endurance">20</enemy-attribute></combat>
 
      <data>
        <p>You use your Grand Mastery to camouflage yourself before you enter the mess hall, and once inside you take cover behind the nearest stand of armour. Moving from one suit to the next, you make your way quickly towards the far door.</p>
+
+       <illustration class="inline">
+        <meta>
+         <creator>Brian Williams</creator>
+        </meta>
+        <instance class="html" src="small10.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small10.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small10.pdf" width="386" height="150"/>
+       </illustration>
+
        <p>Pick a number from the <a idref="random">Random Number Table</a>. If you possess Grand Huntmastery, add 1 to the number you have picked.</p>
        <choice idref="sect8">If your total score is 1 or lower, <link-text>turn to 8</link-text>.</choice>
        <choice idref="sect211">If it is 2 or higher, <link-text>turn to 211</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>Through the tall grass, a group of creatures speed towards you at a terrific pace.</description>
         </meta>
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+        <instance class="html-compatible" src="ill7.gif" width="386" height="620"  mime-type="image/gif"/>
         <instance class="pdf" src="ill7.pdf" width="386" height="xxx" />
        </illustration>
        <p>They have black bull-like bodies, yet their heads are crocodilian in shape, and a spiky mane of hair runs the entire length of their muscular backs. They possess four legs and two forelimbs, tipped with claws, in which they cradle cumbersome lances crudely pared from the trunks of Vanchou pines.</p>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
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+        <instance class="html-compatible" src="small8.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small8.pdf" width="386" height="150"/>
        </illustration>
 
        <p>Your Kai senses tell you that the Autarch is visiting the city for one simple reason: he is coming here to collect the Claw of Naar. The news of his imminent arrival re-ignites your resolve to find the artefact, and swiftly.</p>
      <data>
        <p>For most of the day you ride across a seemingly endless expanse of grassland without once catching sight of the enemy you are pursuing. It is nearly dusk before your keen eyes detect a column of wood smoke on the horizon, rising vertically in the still evening air. You call the rangers to a halt and then magnify your vision to take a closer look at the source of the smoke. It rises from a small copse of trees and you suspect that the enemy have set up a camp there for the night. The smoke tells you that they are cooking food, confident in the false belief that they have safely outdistanced you and your companions.</p>
        <p>You inform the others of what you have seen before continuing your ride along the plains road. When you are within a mile of the copse, you leave the trail and dismount. Sergeant Paviz and Ranger Yalin are told to stay and hold the horses while you and the captain go forward to scout the enemy encampment.</p>
-       <p>Together you crawl towards the copse, side by side, concealed by the approaching darkness and the waist-high grass. You are within 100 yards of the enemy campfire when Gildas makes a sharp intake of breath. You glance at him and your blood freezes when you see that his face is inches from a Grey Conda<ch.emdash/>a deadly Bhanarian plains snake. The serpent<ch.apos/>s neck is raised and its wedge-shaped head is drawn to strike at your companion<ch.apos/>s eyes.</p>
+       <p>Together you crawl towards the copse, side by side, concealed by the approaching darkness and the waist-high grass. You are within 100 yards of the enemy campfire when Gildas makes a sharp intake of breath. You glance at him and your blood freezes when you see that his face is inches from a grey conda<ch.emdash/>a deadly Bhanarian plains snake. The serpent<ch.apos/>s neck is raised and its wedge-shaped head is drawn to strike at your companion<ch.apos/>s eyes.</p>
        <illustration class="float">
         <meta>
          <creator>Brian Williams</creator>
-         <description>The deadly Grey Conda is only inches away from his face.</description>
+         <description>The deadly grey conda is only inches away from his face.</description>
         </meta>
-        <instance class="html" src="ill8.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill8.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill8.png" width="386" height="639"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill8.gif" width="386" height="639"  mime-type="image/gif"/>
         <instance class="pdf" src="ill8.pdf" width="386" height="xxx" />
        </illustration>
-       <choice idref="sect70">If you possess Animal Mastery, <link-text>turn to 70</link-text>.</choice>
+       <choice idref="sect70">If you possess Animal Mastery or the Eye of Lhaz, <link-text>turn to 70</link-text>.</choice>
        <choice idref="sect56">If you do not, <link-text>turn to 56</link-text>.</choice>
      </data>
     </section>
      <meta><title>131</title></meta>
 
      <data>
-       <p>The tavern-keeper<ch.apos/>s blast of buckshot peppers your side (lose 2 <typ class="attribute">ENDURANCE</typ> points) and damages your Quiver. You must now erase half of all the Arrows you carry, rounding the figure up to the nearest whole number where appropriate.</p>
+       <p>The tavern-keeper<ch.apos/>s blast of buckshot peppers your side (lose 2 <typ class="attribute">ENDURANCE</typ> points) and damages your Quiver. You must now erase half of all the Arrows you carry, rounding the number of Arrows lost up to the nearest whole number where appropriate.</p>
        <choice idref="sect287">To continue, <link-text>turn to 287</link-text>.</choice>
      </data>
     </section>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
-        <instance class="html" src="small5.png" width="386" height="150"  mime-type="image/png"/>
-        <instance class="html-compatible" src="small5.gif" width="386" height="150"  mime-type="image/gif"/>
-        <instance class="pdf" src="small5.pdf" width="386" height="150"/>
+        <instance class="html" src="small1.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small1.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small1.pdf" width="386" height="150"/>
        </illustration>
 
        <choice idref="sect329">If you possess Animal Mastery, <link-text>turn to 329</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>You are approached by Fanshalla, the fortune-teller.</description>
         </meta>
-        <instance class="html" src="ill9.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill9.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill9.png" width="386" height="640"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill9.gif" width="386" height="640"  mime-type="image/gif"/>
         <instance class="pdf" src="ill9.pdf" width="386" height="xxx" />
        </illustration>
        <choice idref="sect197">If you wish to accept the man<ch.apos/>s offer, <link-text>turn to 197</link-text>.</choice>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
-        <instance class="html" src="small6.png" width="386" height="150"  mime-type="image/png"/>
-        <instance class="html-compatible" src="small6.gif" width="386" height="150"  mime-type="image/gif"/>
-        <instance class="pdf" src="small6.pdf" width="386" height="150"/>
+        <instance class="html" src="small2.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small2.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small2.pdf" width="386" height="150"/>
        </illustration>
 
        <choice idref="sect350"><link-text>Turn to 350</link-text>.</choice>
      <meta><title>161</title></meta>
 
      <data>
-       <p>You roll aside but fail to avoid the Conda<ch.apos/>s fangs that graze your neck. Gildas reaches for his sword and, with one swift and deadly swipe, he decapitates the serpent and sends its fanged head spinning through the air, trailing a stream of greenish-yellow venom.</p>
+       <p>You roll aside but fail to avoid the conda<ch.apos/>s fangs that graze your neck. Gildas reaches for his sword and, with one swift and deadly swipe, he decapitates the serpent and sends its fanged head spinning through the air, trailing a stream of greenish-yellow venom.</p>
        <p>With a trembling hand, you touch your neck and then look to your fingertips. They are smeared with blood. Nausea wells up from the pit of your stomach and your vision blurs as the serpent<ch.apos/>s deadly venom begins to take hold. You draw upon your Magnakai Discipline of Curing to counter the poison, but before your innate defences win the battle, you suffer agonizing muscle spasms throughout your body: lose 5 <typ class="attribute">ENDURANCE</typ> points.</p>
        <choice idref="sect335">To continue, <link-text>turn to 335</link-text>.</choice>
      </data>
          <creator>Brian Williams</creator>
          <description>A beautiful young woman beckons you closer with her soft, hypnotic voice.</description>
         </meta>
-        <instance class="html" src="ill10.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill10.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill10.png" width="386" height="640"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill10.gif" width="386" height="640"  mime-type="image/gif"/>
         <instance class="pdf" src="ill10.pdf" width="386" height="xxx" />
        </illustration>
        <choice idref="sect32">If you possess Kai-screen, <link-text>turn to 32</link-text>.</choice>
      <data>
        <p>You draw upon your mastery of Elementalism to cause the fire to flare wildly. The sudden flash of flames scatters red hot coals across the floor, and some ignite a leg of the dining table. Gripped by a sudden panic, the soldiers leap from their seats and attempt to put out the fire with cloaks and mugs of ale.</p>
        <p>In the confusion, none of them see you enter the mess hall. You take cover behind a stand of armour, and then you draw upon your Magnakai Discipline of Invisibility to help keep you hidden before you attempt to reach the far door.</p>
+
+       <illustration class="inline">
+        <meta>
+         <creator>Brian Williams</creator>
+        </meta>
+        <instance class="html" src="small10.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small10.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small10.pdf" width="386" height="150"/>
+       </illustration>
+
        <p>Pick a number from the <a idref="random">Random Number Table</a>. If you possess Assimilance, add 3 to the number you have picked. If you possess Grand Huntmastery, add 1.</p>
        <choice idref="sect8">If your total score is 2 or lower, <link-text>turn to 8</link-text>.</choice>
        <choice idref="sect211">If it is 3 or higher, <link-text>turn to 211</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>The attacking Xanon are surprised by your volley of arrows.</description>
         </meta>
-        <instance class="html" src="ill11.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill11.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill11.png" width="386" height="598"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill11.gif" width="386" height="598"  mime-type="image/gif"/>
         <instance class="pdf" src="ill11.pdf" width="386" height="xxx" />
        </illustration>
        <p>Some of the Xanon have left the main group and ridden in a wide arc around the ancient site in order to come up behind your position. You hear their leader snorting gruffly as he leaps into the ruined hall and quickly you spin around to face him. You raise your Kai Weapon and courageously you leap forward to block him before he can launch a surprise attack upon the backs of your three companions.</p>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
-        <instance class="html" src="small7.png" width="386" height="150"  mime-type="image/png"/>
-        <instance class="html-compatible" src="small7.gif" width="386" height="150"  mime-type="image/gif"/>
-        <instance class="pdf" src="small7.pdf" width="386" height="150"/>
+        <instance class="html" src="small3.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small3.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small3.pdf" width="386" height="150"/>
        </illustration>
 
        <p>Pick a number from the <a idref="random">Random Number Table</a>. If you possess Animal Control, add 2 to the number you have picked.</p>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
-        <instance class="html" src="small8.png" width="386" height="150"  mime-type="image/png"/>
-        <instance class="html-compatible" src="small8.gif" width="386" height="150"  mime-type="image/gif"/>
-        <instance class="pdf" src="small8.pdf" width="386" height="150"/>
+        <instance class="html" src="small4.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small4.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small4.pdf" width="386" height="150"/>
        </illustration>
 
        <choice idref="sect120">If you possess Kai-alchemy, <link-text>turn to 120</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>Gildas<ch.apos/> men are powerless in the grip of the mighty Autarch Sejanoz.</description>
         </meta>
-        <instance class="html" src="ill12.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill12.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill12.png" width="386" height="614"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill12.gif" width="386" height="614"  mime-type="image/gif"/>
         <instance class="pdf" src="ill12.pdf" width="386" height="xxx" />
        </illustration>
        <p>You are shocked by the spectacle of the Autarch<ch.apos/>s vampiric attack, and your senses scream at you to act to save your brave companions before it is too late.</p>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
-        <instance class="html" src="small7.png" width="386" height="150"  mime-type="image/png"/>
-        <instance class="html-compatible" src="small7.gif" width="386" height="150"  mime-type="image/gif"/>
-        <instance class="pdf" src="small7.pdf" width="386" height="150"/>
+        <instance class="html" src="small3.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small3.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small3.pdf" width="386" height="150"/>
        </illustration>
 
        <choice idref="sect159">If you wish to stop before the barrier, <link-text>turn to 159</link-text>.</choice>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
-        <instance class="html" src="small2.png" width="386" height="150"  mime-type="image/png"/>
-        <instance class="html-compatible" src="small2.gif" width="386" height="150"  mime-type="image/gif"/>
-        <instance class="pdf" src="small2.pdf" width="386" height="150"/>
+        <instance class="html" src="small6.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small6.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small6.pdf" width="386" height="150"/>
        </illustration>
 
        <p>You hold sombre council with the rangers and try to determine how best to proceed from here. <quote>I propose we try to reach the Chai Wall,</quote> says Gildas, and his men readily agree. Having never heard of this edifice, you ask Gildas to explain. <quote>The Chai Wall is a line of forts and military defences that lies 60 miles to the east of Zuda,</quote> he says. <quote>Invasion from Bhanar has long been a threat to Chai, but its ancient ruler<ch.emdash/>Khea-khan Xo<ch.emdash/>had remarkable foresight. He constructed a formidable wall to deter Autarch Sejanoz from invading his peaceful realm. It has served Chai well for many centuries.</quote></p>
      <meta><title>210</title></meta>
 
      <data>
-       <p>You roll aside and your quick reflexes save you from the Conda<ch.apos/>s deadly fangs. Gildas reaches for his sword and, with one swift and deadly swipe, he decapitates the hissing serpent and sends its fanged head spinning through the air, trailing a stream of greenish-yellow venom.</p>
+       <p>You roll aside and your quick reflexes save you from the conda<ch.apos/>s deadly fangs. Gildas reaches for his sword and, with one swift and deadly swipe, he decapitates the hissing serpent and sends its fanged head spinning through the air, trailing a stream of greenish-yellow venom.</p>
        <p>You whisper your thanks to Gildas as he wipes his blade on the grubby sleeve of his tunic and slips it silently back into its scabbard.</p>
        <choice idref="sect335"><link-text>Turn to 335</link-text>.</choice>
      </data>
          <creator>Brian Williams</creator>
          <description>You discover the squad leader bathing in a tub of soapy water.</description>
         </meta>
-        <instance class="html" src="ill13.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill13.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill13.png" width="386" height="618"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill13.gif" width="386" height="618"  mime-type="image/gif"/>
         <instance class="pdf" src="ill13.pdf" width="386" height="xxx" />
        </illustration>
        <choice idref="sect73">If you wish open the door, <link-text>turn to 73</link-text>.</choice>
      <data>
        <p>You use the power of your Grand Mastery to dislodge the spit that supports the roasting side of beef. It collapses into the fire, scattering red hot coals across the floor. Some of the coals ignite a leg of the table and, gripped by a sudden panic, the soldiers leap from their seats and attempt to put out the flames with their cloaks and their mugs of ale.</p>
        <p>In the confusion, none of them see you enter the mess hall. You take cover behind a stand of armour, and then you draw upon your Magnakai Discipline of Invisibility to help keep you hidden before you attempt to reach the far door.</p>
+
+       <illustration class="inline">
+        <meta>
+         <creator>Brian Williams</creator>
+        </meta>
+        <instance class="html" src="small10.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small10.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small10.pdf" width="386" height="150"/>
+       </illustration>
+
        <p>Pick a number from the <a idref="random">Random Number Table</a>. If you possess Assimilance, add 3 to the number you have picked. If you possess Grand Huntmastery, add 1.</p>
        <choice idref="sect8">If your total score is 2 or lower, <link-text>turn to 8</link-text>.</choice>
        <choice idref="sect211">If it is 3 or higher, <link-text>turn to 211</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>Four gaunt, grime-encrusted figures leave the cover of the rocks and move towards you.</description>
         </meta>
-        <instance class="html" src="ill14.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill14.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill14.png" width="386" height="640"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill14.gif" width="386" height="640"  mime-type="image/gif"/>
         <instance class="pdf" src="ill14.pdf" width="386" height="xxx" />
        </illustration>
        <p><quote>Greetings, Lord Rimoah,</quote> says the leader. <quote>I am Captain Gildas of the King<ch.apos/>s Ranger Regiment, and these are my men<ch.emdash/>Sergeant Paviz, Ranger Durasso, and Ranger Yalin. We<ch.apos/>re glad you<ch.apos/>ve arrived before the enemy, though by no more than a few hours at best.</quote></p>
      <meta><title>235</title></meta>
 
      <data>
-       <p>You launch a mindblast at the angry sergeant and he reels back, clutching his head in pain. Your sudden psychic attack soon renders him unconscious, but you catch him before his limp body crumples to the ground.</p>
+       <p>You launch a Mindblast at the angry sergeant and he reels back, clutching his head in pain. Your sudden psychic attack soon renders him unconscious, but you catch him before his limp body crumples to the ground.</p>
        <p>You call out to the gate guards to come and help you. You say their sergeant has been taken ill, and quickly they respond. As they lift him out of your arms, you motion to your companions to follow as you slip away into the barracks.</p>
        <p>Beyond the main gate is a courtyard where several wagons, filled with provisions, are being unloaded. You and your companions each take a box from the rear of the nearest wagon and join a line of men who are delivering their goods to a kitchen store room located near the middle of the barracks complex. You leave your boxes here and then return to the courtyard to collect some more. As you are making your way back, you pass a door that your Kai senses tell you is unlocked. You quickly step inside and then signal to the rangers to follow. When all of you are safely in, you shut the door and draw its bolt.</p>
        <choice idref="sect298"><link-text>Turn to 298</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>They load the steam-cannon with rusty nails and lead shot.</description>
         </meta>
-        <instance class="html" src="ill15.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill15.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill15.png" width="386" height="641"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill15.gif" width="386" height="641"  mime-type="image/gif"/>
         <instance class="pdf" src="ill15.pdf" width="386" height="xxx" />
        </illustration>
        <choice idref="sect115">If you possess a Bow and wish to use it, <link-text>turn to 115</link-text>.</choice>
      <data>
        <p>You mount your horse and lead the rangers away from the ruins, heading south. Soon you come upon a track and you steer your horse onto it so that he can travel at a faster pace. Your Kai Sixth Sense and your Pathsmanship skills warn you that the Autarch<ch.apos/>s squad have recovered their stallions and are now in hot pursuit.</p>
        <p>You follow the track into a shallow valley where a corridor of weather-worn pillars lines the trail. These man-sized pinnacles of rock are engraved with the likenesses of ancient Bhanarian rulers dating back to a time long before Autarch Sejanoz seized control of this land. As you pass between them, you notice that each one has been defaced by axe and hammer blows.</p>
-
-       <illustration class="inline">
-        <meta>
-         <creator>Brian Williams</creator>
-        </meta>
-        <instance class="html" src="small10.png" width="386" height="150"  mime-type="image/png"/>
-        <instance class="html-compatible" src="small10.gif" width="386" height="150"  mime-type="image/gif"/>
-        <instance class="pdf" src="small10.pdf" width="386" height="150"/>
-       </illustration>
-
        <choice idref="sect183">If you possess Elementalism and have attained the rank of Kai Grand Sentinel or higher, <link-text>turn to 183</link-text>.</choice>
        <choice idref="sect78">If you do not possess this skill, or if you have yet to attain this level of Kai Mastery, <link-text>turn to 78</link-text>.</choice>
      </data>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
-        <instance class="html" src="small3.png" width="386" height="150"  mime-type="image/png"/>
-        <instance class="html-compatible" src="small3.gif" width="386" height="150"  mime-type="image/gif"/>
-        <instance class="pdf" src="small3.pdf" width="386" height="150"/>
+        <instance class="html" src="small7.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small7.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small7.pdf" width="386" height="150"/>
        </illustration>
 
        <choice idref="sect134">If you wish to attempt to hide in the rear of one of the army wagons that is queueing to enter the barracks, <link-text>turn to 134</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>Bhanarian soldiers at the river<ch.apos/>s edge.</description>
         </meta>
-        <instance class="html" src="ill16.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill16.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill16.png" width="386" height="640"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill16.gif" width="386" height="640"  mime-type="image/gif"/>
         <instance class="pdf" src="ill16.pdf" width="386" height="xxx" />
        </illustration>
        <choice idref="sect17">If you possess Assimilance and have attained the rank of Kai Grand Master Superior or higher, <link-text>turn to 17</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>The innkeeper holds two cocked crossbows, one in either hand.</description>
         </meta>
-        <instance class="html" src="ill17.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill17.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill17.png" width="386" height="600"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill17.gif" width="386" height="600"  mime-type="image/gif"/>
         <instance class="pdf" src="ill17.pdf" width="386" height="xxx" />
        </illustration>
        <p><quote>I<ch.apos/>ll drop the first man to draw a blade,</quote> he growls. <quote>You!</quote> he shouts, directing his ire towards your accuser. <quote>Get out, and take your friends with you.</quote></p>
      <meta><title>281</title></meta>
 
      <data>
-       <p>You draw deeply upon your psychic powers and construct a glowing ball of mental energy which you launch at the sorcerous woman. You see her shiver uncontrollably as the power of your mindblast penetrates her defences and, for a short while, the rangers are spared the effect of her hypnotic voice. But the use of this attack leaves you vulnerable to a sudden psychic assault. Sensing this, the woman quickly seizes her chance to retaliate.</p>
+       <p>You draw deeply upon your psychic powers and construct a glowing ball of mental energy which you launch at the sorcerous woman. You see her shiver uncontrollably as the power of your Mindblast penetrates her defences and, for a short while, the rangers are spared the effect of her hypnotic voice. But the use of this attack leaves you vulnerable to a sudden psychic assault. Sensing this, the woman quickly seizes her chance to retaliate.</p>
        <p>Pick a number from the <a idref="random">Random Number Table</a>. If you possess Kai-screen, add 3 to the number you have picked. If your current <typ class="attribute">ENDURANCE</typ> score is 15 or lower, deduct 2.</p>
        <choice idref="sect337">If your total score is now 4 or less, <link-text>turn to 337</link-text>.</choice>
        <choice idref="sect101">If it is 5 or higher, <link-text>turn to 101</link-text>.</choice>
 
      <data>
        <p>You call upon your Magnakai Discipline of Invisibility to help keep you hidden as you enter the mess hall. You take cover behind the nearest stand of armour, and by moving quickly from one suit to the next, you make your way steadily towards the far door.</p>
+
+       <illustration class="inline">
+        <meta>
+         <creator>Brian Williams</creator>
+        </meta>
+        <instance class="html" src="small10.png" width="386" height="150"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small10.gif" width="386" height="150"  mime-type="image/gif"/>
+        <instance class="pdf" src="small10.pdf" width="386" height="150"/>
+       </illustration>
+
        <p>Pick a number from the <a idref="random">Random Number Table</a>. If you possess Grand Huntmastery, add 1 to the number you have picked.</p>
        <choice idref="sect8">If your total score is 4 or lower, <link-text>turn to 8</link-text>.</choice>
        <choice idref="sect211">If it is 5 or higher, <link-text>turn to 211</link-text>.</choice>
          <creator>Brian Williams</creator>
          <description>The guards at the bridge are quick to anger.</description>
         </meta>
-        <instance class="html" src="ill18.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill18.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill18.png" width="386" height="615"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill18.gif" width="386" height="615"  mime-type="image/gif"/>
         <instance class="pdf" src="ill18.pdf" width="386" height="xxx" />
        </illustration>
        <combat><enemy>Bhanarian Bridge Guards</enemy><enemy-attribute class="combatskill">32</enemy-attribute><enemy-attribute class="endurance">30</enemy-attribute></combat>
          <creator>Brian Williams</creator>
          <description>The skyship is swathed in a blanket of attacking beasts.</description>
         </meta>
-        <instance class="html" src="ill19.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill19.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill19.png" width="386" height="635"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill19.gif" width="386" height="635"  mime-type="image/gif"/>
         <instance class="pdf" src="ill19.pdf" width="386" height="xxx" />
        </illustration>
        <p>When the squad of Imperial Guards catch sight of <cite>Cloud-dancer</cite> fleeing eastwards, their leader raises his hand and signals his men to advance. Using your enhanced vision, you focus on the leader and your Kai senses reel at the aura of evil surrounding him. You sense that this power does not emanate from him directly; it flows around a mace-like weapon which he carries sheathed in his belt. It is the Claw of Naar, and even at a distance its malignant power fills you with unease and foreboding.</p>
         <meta>
          <creator>Brian Williams</creator>
         </meta>
-        <instance class="html" src="small12.png" width="386" height="150"  mime-type="image/png"/>
-        <instance class="html-compatible" src="small12.gif" width="386" height="150"  mime-type="image/gif"/>
-        <instance class="pdf" src="small12.pdf" width="386" height="150"/>
+        <instance class="html" src="small12.png" width="386" height="116"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small12.gif" width="386" height="116"  mime-type="image/gif"/>
+        <instance class="pdf" src="small12.pdf" width="386" height="116"/>
        </illustration>
 
        <p>If you wish to keep any of the above items, make the necessary adjustments to your <a idref="action">Action Chart</a>.</p>
 
      <data>
        <p>You magnify your vision and see that the approaching figures are Bhanarians. Armed with swords and spears, they are all clad in black quilted tunics edged with gold braid and emblazoned with the tiger<ch.apos/>s-head emblem of Autarch Sejanoz. They are clearly a unit of Imperial Guards from the Autarch<ch.apos/>s court in Otavai. As the squad of twelve guardsmen draws nearer, your Kai Sixth Sense tells you that something is wrong. These are <ch.eacute/>lite soldiers of the Autarch<ch.apos/>s personal bodyguard, yet they seem to have forgotten basic military practice: they have placed no scouts at the head of their squad to check that the way ahead is clear.</p>
+
+       <illustration class="inline">
+        <meta>
+         <creator>Brian Williams</creator>
+        </meta>
+        <instance class="html" src="small12.png" width="386" height="116"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small12.gif" width="386" height="116"  mime-type="image/gif"/>
+        <instance class="pdf" src="small12.pdf" width="386" height="116"/>
+       </illustration>
+
        <choice idref="sect49">If you possess Grand Huntmastery and have attained the Kai rank of Sun Lord, <link-text>turn to 49</link-text>.</choice>
        <choice idref="sect74">If you do not possess this Discipline, or if you have yet to attain this level of Kai rank, <link-text>turn instead to 74</link-text>.</choice>
      </data>
      <data>
        <p>Your Arrow strikes the cannon<ch.apos/>s pressure cylinder, but it fails to penetrate the thick iron skin and it ricochets away. Your failed attempt to destroy the cannon betrays your presence, and a handful of the Bhanarians leave the fight at the archway and come running towards the antechamber with their swords and axes raised to strike.</p>
        <p>You shoulder your Bow and offer up a short prayer to Ishir to protect you as you get ready to meet their determined attack. With your battle-cry upon your lips, you pull open the door and flail your Kai Weapon at the first Bhanarian who comes within striking distance.</p>
+
+       <illustration class="inline">
+        <meta>
+         <creator>Brian Williams</creator>
+        </meta>
+        <instance class="html" src="small12.png" width="386" height="116"  mime-type="image/png"/>
+        <instance class="html-compatible" src="small12.gif" width="386" height="116"  mime-type="image/gif"/>
+        <instance class="pdf" src="small12.pdf" width="386" height="116"/>
+       </illustration>
+
        <combat><enemy>Bhanarian Guards</enemy><enemy-attribute class="combatskill">37</enemy-attribute><enemy-attribute class="endurance">40</enemy-attribute></combat>
        <choice idref="sect144">If you win this combat, <link-text>turn to 144</link-text>.</choice>
      </data>
          <creator>Brian Williams</creator>
          <description>Imperial Guards gathered around their campfire.</description>
         </meta>
-        <instance class="html" src="ill20.png" width="386" height="xxx"  mime-type="image/png"/>
-        <instance class="html-compatible" src="ill20.gif" width="386" height="xxx"  mime-type="image/gif"/>
+        <instance class="html" src="ill20.png" width="386" height="639"  mime-type="image/png"/>
+        <instance class="html-compatible" src="ill20.gif" width="386" height="639"  mime-type="image/gif"/>
         <instance class="pdf" src="ill20.pdf" width="386" height="xxx" />
        </illustration>
        <choice idref="sect4"><link-text>Turn to 4</link-text>.</choice>
      <meta>
       <creator>JC Alvarez / Jonathan Blake</creator>
      </meta>
-     <instance src="acdscplz.png" width="385" height="286" class="html" mime-type="image/png" />
+     <instance src="acdscplz.png" width="386" height="286" class="html" mime-type="image/png" />
      <instance src="acdscplz.gif" width="385" height="286" class="html-compatible" mime-type="image/gif" />
     </illustration>
 
       <data>
        <p>(<a idref="title">Title Page</a>) Replaced <quote><strong>VAMPIRIUM</strong></quote> with <quote><strong><cite>Vampirium</cite></strong></quote>. Replaced <quote><em>Claw of Naar</em></quote> with <quote>Claw of Naar</quote>. Replaced each occurrence of <quote><em>Claw</em></quote> with <quote>Claw</quote>.</p>
 
-       <p>(<a idref="tssf">The Story so Far<ch.ellips/></a>) Replaced <quote>MS5084</quote> with <quote>MS<ch.nbsp/>5085</quote>. Replaced both occurrences of <quote>elite</quote> with <quote><ch.eacute/>lite</quote>. Replaced <quote>Kai monastery</quote> with <quote>Kai Monastery</quote>. Replaced <quote>Free Alliance</quote> with <quote>Freeland Alliance</quote>. Replaced <quote>monastery of the Kai</quote> with <quote>Monastery of the Kai</quote>. Replaced <quote>the Monastery</quote> with <quote>the monastery</quote>. Replaced <quote>autocracy of Bhanar</quote> with <quote>Autocracy of Bhanar</quote>. Replaced <quote>Southern Dammerdon mountains</quote> with <quote>Southern Dammerdon Mountains</quote>. Replaced <quote>despatched</quote> with <quote>dispatched</quote>. Replaced <quote>Darklord armies</quote> with <quote>Darkland armies</quote>. Replaced <quote>the First Order of the Kai were</quote> with <quote>the First Order of the Kai was</quote>. Replaced <quote>Spring</quote> with <quote>spring</quote>. Replaced <quote>my Lord</quote> with <quote>my lord</quote>. Replaced <quote>MS5063</quote> with <quote>MS<ch.nbsp/>5063</quote>. Replaced <quote>MS5077</quote> with <quote>MS<ch.nbsp/>5077</quote>.</p>
+       <p>(<a idref="tssf">The Story so Far<ch.ellips/></a>) Replaced <quote>MS5084</quote> with <quote>MS<ch.nbsp/>5085</quote>. Replaced both occurrences of <quote>elite</quote> with <quote><ch.eacute/>lite</quote>. Replaced <quote>Kai monastery</quote> with <quote>Kai Monastery</quote>. Replaced <quote>Free Alliance</quote> with <quote>Freeland Alliance</quote>. Replaced <quote>monastery of the Kai</quote> with <quote>Monastery of the Kai</quote>. Replaced <quote>the Monastery</quote> with <quote>the monastery</quote>. Replaced <quote>autocracy of Bhanar</quote> with <quote>Autocracy of Bhanar</quote>. Replaced <quote>Southern Dammerdon mountains</quote> with <quote>Southern Dammerdon Mountains</quote>. Replaced <quote>despatched</quote> with <quote>dispatched</quote>. Replaced <quote>Darklord armies</quote> with <quote>Darkland armies</quote>. Replaced <quote>the First Order of the Kai were</quote> with <quote>the First Order of the Kai was</quote>. Replaced <quote>Spring</quote> with <quote>spring</quote>. Replaced <quote>my Lord</quote> with <quote>my lord</quote>. Replaced <quote>MS5063</quote> with <quote>MS<ch.nbsp/>5063</quote>. Replaced <quote>MS5077</quote> with <quote>MS<ch.nbsp/>5077</quote>. Replaced <quote>Twenty-five years later</quote> with <quote>Twenty years later</quote> in harmony with what is stated in the <cite>Lone Wolf Grand Master</cite> series.</p>
 
        <p>(<a idref="gamerulz">The Game Rules</a>) Removed <quote>that you will find in the front of this book. For ease of use, and for further adventuring, it is recommended that you photocopy these pages</quote>. Removed <quote>on the last page of this book</quote>. Replaced each occurrence of <quote>ie</quote> with <quote>i.e.</quote>. Replaced <quote>fall to zero</quote> with <quote>fall to zero or below</quote>. Replaced <quote>fall to zero</quote> with <quote>fall to zero or below</quote>. Replaced <quote>on to</quote> with <quote>onto</quote>. Replaced <quote>weapons and</quote> with <quote>weapons, and</quote>. Replaced <quote>normal weapons</quote> with <quote>normal Weapons</quote>. Replaced <quote>Lone Wolf New Order series</quote> with <quote><cite>Lone Wolf New Order</cite> series</quote>. Replaced <quote>New Order adventure</quote> with <quote><cite>New Order</cite> adventure</quote>.</p>
 
        <p>(<a idref="sect53">53</a>) Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>. Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>. Replaced <quote>Kai-surge, and</quote> with <quote>Kai-surge and</quote>.</p>
        <p>(<a idref="sect54">54</a>) Replaced <quote>arrow</quote> with <quote>Arrow</quote>. Replaced <quote>add 3</quote> with <quote>remember to add 3</quote>.</p>
        <p>(<a idref="sect55">55</a>) Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>. Replaced <quote>Kai-surge, and</quote> with <quote>Kai-surge and</quote>.</p>
-       <p>(<a idref="sect56">56</a>) Replaced <quote>the Captain<ch.apos/>s</quote> with <quote>the captain<ch.apos/>s</quote>.</p>
+       <p>(<a idref="sect56">56</a>) Replaced <quote>the Captain<ch.apos/>s</quote> with <quote>the captain<ch.apos/>s</quote>. Replaced <quote>Conda</quote> with <quote>conda</quote>.</p>
        <p>(<a idref="sect57">57</a>) Replaced <quote>on to</quote> with <quote>onto</quote>. Replaced <quote>loud peeling</quote> with <quote>loud pealing</quote>.</p>
        <p>(<a idref="sect60">60</a>) Added a period after <quote>turn to 247</quote>. Added a period after <quote>turn to 28</quote>.</p>
        <p>(<a idref="sect62">62</a>) Replaced <quote>Siyenese compass</quote> with <quote>Siyenese Compass</quote>. Replaced <quote>military quarter</quote> with <quote>Military Quarter</quote>. Replaced <quote>compass, and your Kai sixth sense, both</quote> with <quote>Siyenese Compass and your Kai Sixth Sense both</quote>.</p>
        <p>(<a idref="sect64">64</a>) Replaced both occurrences of <quote>ie,</quote> with <quote>i.e.</quote>. Replaced <quote>0, 2, 4, 6, or 8</quote> with <quote>2, 4, 6, 8, or 0</quote>.</p>
        <p>(<a idref="sect65">65</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>.</p>
        <p>(<a idref="sect69">69</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>. Replaced <quote>is now is</quote> with <quote>is now</quote>.</p>
-       <p>(<a idref="sect70">70</a>) Replaced <quote>Kai mastery</quote> with <quote>Kai Mastery</quote>.</p>
+       <p>(<a idref="sect70">70</a>) Replaced <quote>Conda</quote> with <quote>conda</quote>. Replaced <quote>You draw upon your Kai mastery to command the snake to hold its attack</quote> with <quote>You command the snake to hold its attack</quote> as you may have used the Eye of Lhaz to control the conda (see errata entry for <a idref="err130">Section 130</a> for justification for this change).</p>
        <p>(<a idref="sect72">72</a>) Replaced <quote>Backpack Items List</quote> with <quote>Action Chart</quote> since the Claw of Naar is a Special Item.</p>
        <p>(<a idref="sect75">75</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>.</p>
        <p>(<a idref="sect76">76</a>) Replaced <quote>Poghram</quote> with <quote>Poghlam</quote>. Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>.</p>
        <p>(<a idref="sect122">122</a>) Replaced <quote>Special Items list</quote> with <quote><a idref="action">list of Special Items</a></quote>.</p>
        <p>(<a idref="sect124">124</a>) Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>. Replaced <quote>Magi-magic, and</quote> with <quote>Magi-magic and</quote>. Replaced <quote>Kai-surge, and</quote> with <quote>Kai-surge and</quote>.</p>
        <p>(<a idref="sect128">128</a>) Replaced <quote>claim back</quote> with <quote>reclaim</quote>. Added a paragraph break between <quote>asks, reproachfully.</quote> and <quote><ch.thinspace/><ch.lsquot/>No, Captain</quote>.</p>
-       <p>(<a idref="sect130">130</a>) Replaced <quote>woodsmoke</quote> with <quote>wood smoke</quote>. Replaced <quote>metres</quote> with <quote>yards</quote>. Replaced <quote>the Captain</quote> with <quote>the captain</quote>.</p>
-       <p>(<a idref="sect131">131</a>) Replaced <quote>quiver</quote> with <quote>Quiver</quote>. Replaced <quote>arrows</quote> with <quote>Arrows</quote>.</p>
+       <p>(<a id="err130" idref="sect130">130</a>) Replaced <quote>woodsmoke</quote> with <quote>wood smoke</quote>. Replaced <quote>metres</quote> with <quote>yards</quote>. Replaced <quote>the Captain</quote> with <quote>the captain</quote>. Replaced <quote>Grey Conda</quote> with <quote>grey conda</quote> in both the text and the Illustration<ch.apos/>s caption. Replaced <quote>Animal Mastery</quote> with <quote>Animal Mastery or the Eye of Lhaz</quote> since <cite><bookref series="lw" book="22tbos">The Buccaneers of Shadaki</bookref></cite> <bookref series="lw" book="22tbos" section="sect167">Section 167</bookref> states that the Eye of Lhaz <quote>enables user to exert control over poisonous snakes</quote>.</p>
+       <p>(<a idref="sect131">131</a>) Replaced <quote>quiver</quote> with <quote>Quiver</quote>. Replaced <quote>arrows</quote> with <quote>Arrows</quote>. Replaced <quote>the figure</quote> with <quote>the number of Arrows lost</quote>.</p>
        <p>(<a idref="sect133">133</a>) Replaced <quote>Crowns, to</quote> with <quote>Crowns to</quote>.</p>
        <p>(<a idref="sect134">134</a>) Replaced <quote>queuing</quote> with <quote>queueing</quote>. Replaced <quote>storerooms</quote> with <quote>store rooms</quote>. Replaced <quote>hidden, then</quote> with <quote>hidden, and then</quote>.</p>
        <p>(<a idref="sect135">135</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>.</p>
        <p>(<a idref="sect154">154</a>) Added a period after <quote>turn to 266</quote>, <quote>turn to 135</quote>, <quote>turn to 51</quote>, and <quote>turn to 230</quote>. Replaced <quote>Magi-magic, and</quote> with <quote>Magi-magic and</quote>. Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>. Replaced <quote>Elementalism, and</quote> with <quote>Elementalism and</quote>.</p>
        <p>(<a idref="sect158">158</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>.</p>
        <p>(<a idref="sect159">159</a>) Replaced <quote>Ren, but</quote> with <quote>Ren but</quote>. Replaced <quote>rider, that<ch.apos/>s</quote> with <quote>rider; that<ch.apos/>s</quote>.</p>
-       <p>(<a idref="sect161">161</a>) Replaced <quote>agonising</quote> with <quote>agonizing</quote>.</p>
+       <p>(<a idref="sect161">161</a>) Replaced <quote>agonising</quote> with <quote>agonizing</quote>. Replaced <quote>Conda<ch.apos/>s</quote> with <quote>conda<ch.apos/>s</quote>.</p>
        <p>(<a idref="sect165">165</a>) Replaced <quote>foot, then</quote> with <quote>foot; then</quote>.</p>
        <p>(<a idref="sect166">166</a>) Replaced <quote>drawbolt</quote> with <quote>bolt</quote>. Replaced <quote>the key</quote> with <quote>the Red Key</quote>. Replaced <quote>inside, then</quote> with <quote>inside, and then</quote>. Replaced <quote>your backpack</quote> with <quote>your Backpack</quote>.</p>
        <p>(<a idref="sect167">167</a>) Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>.</p>
        <p>(<a idref="sect204">204</a>) Replaced <quote>Siyenese compass</quote> with <quote>Siyenese Compass</quote>.</p>
        <p>(<a idref="sect206">206</a>) Replaced each occurrence of <quote>Khea Khan</quote> with <quote>Khea-khan</quote>. Replaced <quote>tiger<ch.apos/>s head flag</quote> with <quote>tiger<ch.apos/>s-head flag</quote>.</p>
        <p>(<a idref="sect207">207</a>) Replaced <quote>Ring, and</quote> with <quote>Ring and</quote>.</p>
+       <p>(<a idref="sect210">210</a>) Replaced <quote>Conda<ch.apos/>s</quote> with <quote>conda<ch.apos/>s</quote>.</p>
        <p>(<a idref="sect212">212</a>) Replaced <quote>pathsmanship</quote> with <quote>Pathsmanship</quote>.</p>
        <p>(<a idref="sect214">214</a>) Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>.</p>
        <p>(<a idref="sect215">215</a>) Replaced <quote>Brotherhood spell</quote> with <quote>Brotherhood Spell</quote>.</p>
        <p>(<a idref="sect228">228</a>) Deleted <quote>which you carry in your pack</quote>.</p>
        <p>(<a idref="sect230">230</a>) Deleted <quote>If you possess the Kai Weapon <ch.ldquot/>Magnara<ch.rdquot/>, add 3.</quote> as it is impossible to arrive in this section if you possess this particular Kai Weapon (cf. <a idref="sect106">Section 106</a> and subsequent sections).</p>
        <p>(<a idref="sect233">233</a>) Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>.</p>
-       <p>(<a idref="sect235">235</a>) Replaced <quote>storeroom</quote> with <quote>store room</quote>.</p>
+       <p>(<a idref="sect235">235</a>) Replaced <quote>storeroom</quote> with <quote>store room</quote>. Replaced <quote>mindblast</quote> with <quote>Mindblast</quote>.</p>
        <p>(<a idref="sect237">237</a>) Replaced <quote>lookout, then</quote> with <quote>lookout; then</quote>.</p>
        <p>(<a idref="sect239">239</a>) Replaced <quote>Bow, and</quote> with <quote>Bow and</quote>. Replaced <quote>Magi-magic, and</quote> with <quote>Magi-magic and</quote>. Replaced <quote>Kai-alchemy, and</quote> with <quote>Kai-alchemy and</quote>. Replaced <quote>Elementalism, and</quote> with <quote>Elementalism and</quote>.</p>
        <p>(<a idref="sect240">240</a>) Replaced <quote>pathsmanship</quote> with <quote>Pathsmanship</quote>. Replaced <quote>a corridor of weather-worn pillars line</quote> with <quote>a corridor of weather-worn pillars lines</quote>. Replaced <quote>Sentinel, or higher</quote> with <quote>Sentinel or higher</quote>. Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>. Replaced <quote>on to</quote> with <quote>onto</quote>. Replaced <quote>Elementalism, and</quote> with <quote>Elementalism and</quote>.</p>
        <p>(<a idref="sect277">277</a>) Replaced <quote>on to</quote> with <quote>onto</quote>. Replaced <quote>the Captain</quote> with <quote>the captain</quote>.</p>
        <p>(<a idref="sect279">279</a>) Replaced <quote>bang</quote> with <quote><onomatopoeia>bang</onomatopoeia></quote>.</p>
        <p>(<a idref="sect280">280</a>) Replaced <quote>on to</quote> with <quote>onto</quote>.</p>
+       <p>(<a idref="sect281">281</a>) Replaced <quote>mindblast</quote> with <quote>Mindblast</quote>.</p>
        <p>(<a idref="sect282">282</a>) Replaced <quote>battle cry</quote> with <quote>battle-cry</quote>.</p>
        <p>(<a idref="sect283">283</a>) Replaced <quote>become irate</quote> with <quote>becomes irate</quote>.</p>
        <p>(<a idref="sect284">284</a>) Replaced <quote>Old Kingdom spell</quote> with <quote>Old Kingdom Spell</quote>. Replaced <quote>arrow</quote> with <quote>Arrow</quote>.</p>
        <p>(<a idref="sect298">298</a>) Replaced both occurrences of <quote>compass</quote> with <quote>Siyenese Compass</quote>. Replaced <quote>soldier<ch.apos/>s mess hall</quote> with <quote>soldiers<ch.apos/> mess hall</quote>. Replaced <quote>Nexus, and</quote> with <quote>Nexus and</quote>. Replaced <quote>Assimilance, and</quote> with <quote>Assimilance and</quote>. Replaced <quote>Elementalism, and</quote> with <quote>Elementalism and</quote>.</p>
        <p>(<a idref="sect301">301</a>) Replaced <quote>storerooms</quote> with <quote>store rooms</quote>.</p>
        <p>(<a idref="sect302">302</a>) Replaced <quote>silence, then</quote> with <quote>silence; then</quote>.</p>
-       <p>(<a idref="sect304">304</a>) Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>. Replaced each occurrence of <quote>bow</quote> with <quote>Bow</quote>. Replacd <quote>bow, and</quote> with <quote>Bow and</quote>. Replaced <quote>with the other</quote> with <quote>with the others</quote>. Replaced <quote>weapon</quote> with <quote>Weapon</quote>.</p>
+       <p>(<a idref="sect304">304</a>) Replaced <quote>sixth sense</quote> with <quote>Sixth Sense</quote>. Replaced each occurrence of <quote>bow</quote> with <quote>Bow</quote>. Replaced <quote>bow, and</quote> with <quote>Bow and</quote>. Replaced <quote>with the other</quote> with <quote>with the others</quote>. Replaced <quote>weapon</quote> with <quote>Weapon</quote>.</p>
        <p>(<a idref="sect306">306</a>) Replaced <quote>the patrol are</quote> with <quote>the patrol is</quote>.</p>
        <p>(<a idref="sect307">307</a>) Replaced <quote>bang</quote> with <quote><onomatopoeia>bang</onomatopoeia></quote>.</p>
        <p>(<a idref="sect309">309</a>) Replaced <quote>three miles</quote> with <quote>3 miles</quote>.</p>