X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fprotext%2Flw%2F21votm%2F267;fp=en%2Fprotext%2Flw%2F21votm%2F267;h=c1fe5422c89693a7b0d40164e41fa945c22e573d;hp=0000000000000000000000000000000000000000;hb=f4bdee5083ca9a72713637e1e979aa183e06faea;hpb=97545603aea8298f1eceb604ff65085cc7adfced diff --git a/en/protext/lw/21votm/267 b/en/protext/lw/21votm/267 new file mode 100644 index 0000000..c1fe542 --- /dev/null +++ b/en/protext/lw/21votm/267 @@ -0,0 +1,16 @@ +>TM 4 +>LS 2 +>PS ON +>PL60 +>SM6 +>CP ON +>FO OFF +>------L-----------------------!---------------------------R + ä267ä + + Oriah and the marines wait for you outside the Š stables as you approach the paddock alone. The horses Š become skittish as you get closer, yet you are able Š to subdue them by using your animal mastery. Silently Š you pull open the paddock gate and command the Š nearest five horses to leave the enclosure. Š Obediently they obey your commands, following meekly Š as you lead them away in single file to your waiting Š companions. + + You mount your borrowed steeds and Ernan leads the Š way along a broad avenue that ends at the town's Š southern gatehouse. Two sleepy-eyed guards watch with Š indifference as you pass through the open gate and Š depart from Cape Kabar along its dusty coast road. + + + Turn to â146â