X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fprotext%2Flw%2F23mh%2F267;fp=en%2Fprotext%2Flw%2F23mh%2F267;h=e8f9418fa83019b1dd3cb465e19cf586ba906362;hp=0000000000000000000000000000000000000000;hb=f4bdee5083ca9a72713637e1e979aa183e06faea;hpb=97545603aea8298f1eceb604ff65085cc7adfced diff --git a/en/protext/lw/23mh/267 b/en/protext/lw/23mh/267 new file mode 100644 index 0000000..e8f9418 --- /dev/null +++ b/en/protext/lw/23mh/267 @@ -0,0 +1,20 @@ +>TM 4 +>LS 2 +>PS ON +>PL60 +>SM6 +>CP ON +>FO OFF +>------L-----------------------!---------------------------R + â267â + + You awaken shortly before noon and, with some Š difficulty, you stir Karvas from a deep sleep. You Š are both feeling refreshed after your rest, but there Š are still more than one hundred miles to cover and Š time is fast running out. You now have little more Š than twenty-four hours to reach Seroa before the Š crowning ceremony is set to take place. + + Fortunately, the weather is fair and you do not Š encounter any unforeseen delays during your long ride Š to the capital. During your journey, you recall Lone Š Wolf's famous ride from Varetta to Casiorn that he Š made six years earlier. He rode the magically-gifted Š horse éWildwindé during his return home to Sommerlund Š in time to break the siege of the Kai Monastery. Your Š memory of his courageous feat inspires you to press Š on. Your only regret is that you and Karvas do not Š have éWildwindsé of your own. + + As night falls, your way ahead is guided by the light Š of a waxing moon which glimmers brightly in a Š cloudless sky. You forego rest and push your horses Š hard, travelling all night to come within sight of Š Seroa's southern wall and gatehouse by mid-morning. Š As you approach the South Gate, you see that the Š highway ahead is blocked by a long queue of Š travellers who are waiting patiently to enter the Š city. Prince Karvas is anxious to reach the gate as Š quickly as possible, but he is also wary of going to Š the front of this long queue. The Siyenese, and the Š city's gate guards, to not take kindly to queue- Š jumpers. + + + If you wish to take your place at the rear of the Š queue, turn to â245â + + If you decide to ride to the front of the queue and Š attempt to gain entry to the city as quickly as you Š can, turn to â194â