X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F01gstw.xml;h=6b2c130afb84732b7bbd513e261c4620d44e6440;hp=03cfb2b7a32b9b8f95be5e413f893030dd242646;hb=136c029d5ac24456b74498f504ad487b1243670a;hpb=311c9064a3d236782d2ee7b46a7a5fccf3d01272 diff --git a/en/xml/01gstw.xml b/en/xml/01gstw.xml index 03cfb2b..6b2c130 100644 --- a/en/xml/01gstw.xml +++ b/en/xml/01gstw.xml @@ -424,7 +424,6 @@ Paul Bonner - @@ -463,7 +462,7 @@

The bonus to your WILLPOWER score provided by the Magic Talisman is added to your WILLPOWER score only once and does not prevent your score from falling to zero or below.

If you have mastered the Lesser Magick of Alchemy and therefore have a Herb Pouch, you may choose to keep potions, vials, or ingredients in either the Herb Pouch or your Backpack. All other Backpack Items must be kept in your Backpack.

-

The new Mongoose Publishing editions of the gamebooks clarify that You may only use one Weapon at a time in combat.

+

The Collectors Editions of the Lone Wolf books clarify that You may only use one Weapon at a time in combat.

@@ -3860,7 +3859,6 @@

There are numerous unanswered questions with this combat. The addition of WILLPOWER and ENDURANCE is straightforward, but which attribute do you lower when wounded in this mental combat? A mental combat would suggest that you will lose WILLPOWER as this is the measure of you mental strength. It is possible to have a negative WILLPOWER score which would mean that the combat would only come to an end when the Darkling Rooms ENDURANCE was lowered to 0. Using your true ENDURANCE score is the less paradoxical route.

In either case, if your WILLPOWER or ENDURANCE score is lowered during a round of combat, do you then adjust your combined WILLPOWER and ENDURANCE score which is serving as your COMBAT SKILL for this combat?

There are no easy answers to these questions. It is up to the reader to decide which solution is most appropriate.

-

Also, you cannot use your Wizards Staff in this combat; since the combat is mental in nature, it would be inappropriate to use it, which means that you should not be able to use WILLPOWER to multiply your opponents loss of ENDURANCE.

@@ -4161,7 +4159,7 @@

The slightest contact with this monsters flesh could spell death for you. You must fight defensively. Deduct 1 point from your COMBAT SKILL for the duration of this combat.

Large Quoku1530

You may only fight one round of combat as the Quoku flies past.

- If your WILLPOWER score is still more than 10, turn to 331. + If your WILLPOWER score is still 10 or more, turn to 331. If it is less than 10, turn to 32. @@ -4985,6 +4983,7 @@ The Shadakine Empire + Paul Bonner @@ -5051,7 +5050,7 @@ - JC Alvarez /Jonathan Blake + JC Alvarez / Jonathan Blake @@ -5679,7 +5678,7 @@

(276) Replaced lifted and with lifted, and. Replaced last agonized with last, agonized. Replaced erupts and in a blinding flash both with erupts, and in a blinding flash, both. Replaced on to with onto.

(278) Replaced power of Prophecy with Power of Prophecy.

(280) Replaced on to with onto.

-

(281) Replaced air, and with air and.

+

(281) Replaced air, and with air and. Replaced is still more than 10 with is still 10 or more.

(282) Replaced hand and with hand, and.

(283) Replaced breath with breathe. Replaced subsides and with subsides, and.

(284) Replaced tunnel you with tunnel, you. Replaced outnumbered and with outnumbered, and.

@@ -5733,6 +5732,7 @@

(347) Replaced light, which with light which. Replaced light, and with light and. Replaced grow with draw.

(350) Replaced agility, and flushing with agility, flushing. Replaced unceremoniously, outside with unceremoniously outside. Replaced things I think, with things, I think,. Replaced Tribe has with Tribe, has. Replaced bells and his with bells, and his. Replaced here and you with here, and you. Replaced teeth and with teeth, and. Replaced riddle of the Shianti with riddle of the Shianti. Replaced rhyme it with rhyme, it. Replaced king agrees with king, agrees. Replaced nursey with nursery. Replaced series. with series: and added the name of the next book. Replaced the Way of the Shianti with The Way of the Shianti. Added a period to the end of each of the illustrations captions.

+

(Map) Added label Dagorlan to the nameless village in harmony with recent maps of Magnamund.

(Combat Rules Summary) Added a fourth step Pick a number from the Random Number Table. in the first step list. Replaced cross reference with cross-reference. Replaced Turn to Combat with Turn to the Combat.