X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F01hh.xml;h=5c8705eb548709d767ddd3423997f921c2ce8258;hp=e27d4b5de2afacffc9a08348fddd69871d2cbd39;hb=aaefe3988a2db10cdf1efa079951211a2bb307e3;hpb=83b58c90d64590124e07d6445ade5a4adf9a39fc diff --git a/en/xml/01hh.xml b/en/xml/01hh.xml index e27d4b5..5c8705e 100644 --- a/en/xml/01hh.xml +++ b/en/xml/01hh.xml @@ -24,7 +24,7 @@ &inclusion.melvyn.grant.bio.fw; Project Aon - 20101112 + 2018215

You are Cal Phoenix, the Freeway Warrior, champion and protector of Dallas Colony One. A murderous gang of HAVOC clansmen, led by the psychotic Mad Dog Michigan, are bent on destroying your fragile colony as it crosses the wastelands of Texas on the first stage of a life-or-death exodus to the California coast. These bike-riding clansmen are a formidable enemy: armed, cunning, and extremely dangerous, capable of launching a lightning raid at any time, day or night. You will need all your wits about you if you are to defend your people and reach your destination intact!

@@ -114,8 +114,10 @@ Neil McGrory Mark Baumann - +
Conversion
+
+ Klaatu Einzelgnger (Highway Holocaust) +
Coordination
Iain Smith
Special Thanks
@@ -303,7 +305,7 @@

Your ability in each of these five individual skills is measured in skill points. You begin with 3 points per skill. Before starting the adventure, you may allocate an additional 4 skill points to your list of five Survival Skills. These 4 extra points can be used to improve one or more of your five skills. During your adventure, all five skills will be severely tested; therefore the higher the individual skill level, the better your chances of survival. You may allocate your 4 additional points entirely how you like.

When you have decided where to allocate your 4 additional skill points, make a note of the totals in the Survival Skills section of your Action Chart. (In your first adventure, your total number of skill points should be 19: five skills x 3 points each = 15, plus 4 additional skill points = 19 points.)

-

If you complete successfully the mission set in Book 1 of the Freeway Warrior series, you may add an additional 4 points to your Survival Skills in Book 2. These additional points, together with any equipment and provisions that you possess at the end of Book 1, may then be used in the next Freeway Warrior adventure, which is called Slaughter Mountain Run.

+

If you complete successfully the mission set in Book 1 of the Freeway Warrior series, you may add an additional 4 points to your Survival Skills in Book 2. These additional points, together with any equipment and provisions that you possess at the end of Book 1, may then be used in the next Freeway Warrior adventure, which is called Slaughter Mountain Run.

@@ -555,7 +557,7 @@

You pull and release the bolt of your G-12 then level the barrel at the leading dog as it gets ready to make its leap. Hurriedly you squeeze off a burst of fire that rips through its chest and sends its lifeless body spinning backwards among the rest of the pack. The death of their brotherand the noise and fury of your weaponbrings the pack to a sudden halt.

-

Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

+

Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

Turn to 90.
@@ -597,7 +599,7 @@

Your bullet hits home, striking the machine gunner squarely in the chest and spinning him away from the window with the force of its impact. You breathe a little easier. Then a long burst of fire echoes from inside the building, causing you to duck involuntarily. But this time you are in no immediate danger. Your single shot proved fatal and, in the throes of death, your enemy has emptied a full magazine into the walls and shattered ceiling of the drugstore.

-

Remember to erase one 9mm round from your Ammo Pouch.

+

Remember to erase one 9mm round from your Ammo Pouch.

To continue, turn to 251.
@@ -784,7 +786,7 @@ 23 -

You squeeze the trigger and immediately the rider throws his hands to his face. He swoons, falls backwards, and then tumbles from the saddle. Before the sidecar rider can jump free, the speeding machine careers off the road into the wall of an office building, and explodes in a searing ball of flame. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

+

You squeeze the trigger and immediately the rider throws his hands to his face. He swoons, falls backwards, and then tumbles from the saddle. Before the sidecar rider can jump free, the speeding machine careers off the road into the wall of an office building, and explodes in a searing ball of flame. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

With grim satisfaction you stare at the burning wreckage, but your gaze is soon distracted by a column of motorcyclesthe main body of the clanas it rides into view. They are now less than a mile from the bridge. Cmon you two! shouts Cutter. Its time to go. The tanker has made it across the platform and is now parked with the other vehicles on the far side of the river. Kate is running towards you from the factory, and as she reaches the bridge, you call out to her: Set the bomb! Ill cover you!

@@ -859,7 +861,7 @@

As you unsling your rifle you glance at the breach, taking note of the red tag which indicates that a round is chambered ready to fire. Then swiftly you raise the gun to your shoulder, flick the safety, and take aim at the leading dog. You fire as it leaps and your bullet passes clean through its body, killing it instantly and wounding another in the pack behind.

-

Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.

+

Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.

@@ -1207,7 +1209,7 @@

All six bullets catch your enemy as he turns, hitting him in the side and lifting him into the air with the force of their deadly impact. He disappears from sight, and you hear him crash down upon the broken glass that carpets the floor of the drugstore.

-

Remember to erase six 9mm rounds from your Ammo Pouch.

+

Remember to erase six 9mm rounds from your Ammo Pouch.

To continue, turn to 251.
@@ -1232,7 +1234,7 @@

Well be here forever if we have to search the shelves, you whisper.

I guess youre right, replies Cutter, but I think I know a quicker way of finding what we need. Follow me.

Intrigued by Cutters reply, you follow him out of the stores building, across a parking lot, and into another section of the depot that is marked:

- ZONE 3: MUNICIPAL VEHICLE SERVICING + Zone 3: Municipal Vehicle Servicing

After searching four of the dozen service bays, finally he discovers what he is looking for: a school bus. Cal, you keep yeyes open while I strip the linkage out o this baby. Give me an hour an well be on our way.

Nervously you stand guard at the door to the service bay while Cutter works. All is quiet until, forty minutes later, you see something moving among the vehicles on the far side of the parking lot: it is a drunken clansman. Slowly he staggers nearer, taking alternate gulps from bottles clutched in either hand. He is about to pass by when Cutter drops a spanner. The ringing noise pierces his drunken stupor and prompts him to investigate.

Trouble on its way! you whisper to Cutter, but your warning is too late. The clansman comes lumbering through the open door, brandishing his bottles like clubs. He sees you and screams an oath as he gets ready to launch his attack.

@@ -1257,7 +1259,7 @@

As the rumbling sound of your gunfire rolls out across the lake bed, the figure throws his hands to his face, staggers drunkenly, and then falls heavily to the ground. His body remains still, convincing you that your shooting has proved deadly accurate.

-

Remember to deduct the relevant number of rounds from your Ammo Pouch.

+

Remember to deduct the relevant number of rounds from your Ammo Pouch.

If you wish to search the body, turn to 303. If you decide to press on with the crossing, turn to 160.
@@ -1298,7 +1300,7 @@ 62 -

Over an ounce of lead shot hits the clansman in the chest, bringing him crashing to the ground. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) As he disappears from sight, his partner unleashes a long burst of automatic fire that powders the scree above and behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

+

Over an ounce of lead shot hits the clansman in the chest, bringing him crashing to the ground. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.) As he disappears from sight, his partner unleashes a long burst of automatic fire that powders the scree above and behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

As soon as you are sure that the coast is clear, you rise cautiously and then help Kate to her feet. The sound of a motorcycle riding away into the distance reassures you that your ambusher has fled, and confidently you scramble up the slope and go to examine the body of the one who did not get away.

Turn to 175.
@@ -1482,7 +1484,7 @@ 77 -

At this range your bullet hits the clansman with devastating accuracy, passing through his heart and killing him instantly. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) He throws his hands in the air and falls forward. As he disappears from sight, his partner unleashes a long burst of fire that powders the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

+

At this range your bullet hits the clansman with devastating accuracy, passing through his heart and killing him instantly. (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.) He throws his hands in the air and falls forward. As he disappears from sight, his partner unleashes a long burst of fire that powders the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

As soon as you are sure that the coast is clear, you rise cautiously and help Kate to her feet. The sound of a motorcycle riding away into the distance reassures you that your ambusher has fled, and confidently you scramble up the slope and go to examine the body of the one who did not get away.

Turn to 175.
@@ -1733,7 +1735,7 @@ 96 -

Your gunfire fails to bring down the clansman, but it passes close enough to make him veer away from the edge of the slope. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Cursing your luck, you shoulder your weapon and turn to Kate.

+

Your gunfire fails to bring down the clansman, but it passes close enough to make him veer away from the edge of the slope. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Cursing your luck, you shoulder your weapon and turn to Kate.

Ive got to stop him before he reaches the roadster, you say. Kate protests, but you are determined to save your car, and reluctantly she agrees to cover you as best she can with a tiny Derringer pistol that she carries in her boot.

I call it Chihuahua, she quips, as she cocks the double-hammers and gets ready to fire. It dont look much but it makes one helluva noise!

You scan the slope. When you have picked out the best place to make your climb, you break cover and zigzag along the shore towards it. Immediately, the machine gunner opens up on you. Kate replies with a single shot, and he diverts his fire back to the rocks and bushes. Swiftly you claw your way to the top of the slope and run straight at the clansman, grimly determined to intercept him before he can do any damage. He sees you approaching, draws a pistol, and empties it at your chest.

@@ -1950,7 +1952,7 @@
-

Remember to erase one 12-gauge round from your Ammo Pouch.

+

Remember to erase one 12-gauge round from your Ammo Pouch.

To continue, turn to 251.
@@ -1959,7 +1961,7 @@ 112 -

Slowly you unshoulder your gun, slip the safety catch, and lower the barrel towards the ground. The rattlesnake darts its head forward and attempts to bury its fangs in your ankle. Its attack is all over, though, the moment you squeeze the trigger: at such close range your gunfire rips the snake apart (remember to erase the appropriate amount of ammunition from your Ammo Pouch).

+

Slowly you unshoulder your gun, slip the safety catch, and lower the barrel towards the ground. The rattlesnake darts its head forward and attempts to bury its fangs in your ankle. Its attack is all over, though, the moment you squeeze the trigger: at such close range your gunfire rips the snake apart (remember to erase the appropriate amount of ammunition from your Ammo Pouch).

You must now take a Drink (or lose 3 ENDURANCE points) before you climb back into your roadster and return to the convoy.

Turn to 185.
@@ -2200,7 +2202,7 @@

You draw your gun, take aim, and kill the Maverick machine gunner with a shot to the head. As he falls, you turn your weapon on the remaining biker, but he is using Kate as a shield and you dare not fire for fear of hitting her. With anger and fear welling up inside you, you reluctantly lower your gun.

-

Remember to deduct the relevant number of rounds from your Ammo Pouch.

+

Remember to deduct the relevant number of rounds from your Ammo Pouch.

Turn to 350.
@@ -2348,7 +2350,7 @@ 143 -

The fleeing man sees you and fires twice, but his aim is awry and the bullets pass high above your head. You raise your gun and order him to stop but he ignores your call. He shoots again and you return fire, killing him cleanly with a shot to the heart. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

+

The fleeing man sees you and fires twice, but his aim is awry and the bullets pass high above your head. You raise your gun and order him to stop but he ignores your call. He shoots again and you return fire, killing him cleanly with a shot to the heart. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

Cutter appears and beckons you over to the diner. Inside the doorway lies the body of another man, a rifle resting across his bloodstained chest. I reckon these two were from that Maverick gang that Rickenbacker warned us about, says Cutter, as he searches through the dead mans pockets. Seems like the Lions aint the only ones we gotta look out for.

You help Cutter search the bodies and the diner. You discover the following items:

    @@ -2511,7 +2513,7 @@

    Your short burst of fire catches the clansman across the midriff and doubles him over as he runs. As he crashes to the ground, his partner panics and begins to fire wildly, powdering the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape while he still can.

    As soon as you are sure that the coast is clear, you rise and help Kate to her feet. The sound of a motorcycle riding away into the distance reassures you that your ambusher has fled, and confidently you scramble up the slope and walk over to examine the body of the one who did not get away.

    -

    Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

    +

    Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.

    Turn to 175.
    @@ -2699,7 +2701,7 @@

    The hollow sound of your gunfire echoes across the dry lake bed and for a moment your target is obscured by smoke. As the cloud thins, you see that your efforts were in vain. The black figure is now running away from the tree towards a motorcycle that is lying on its side. Frantically he pulls the machine upright, kicks it into life, and makes a speedy escape.

    Helpless to prevent him from getting away, you signal once more to the others to restart their engines and continue with the difficult crossing.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 271.
    @@ -2749,7 +2751,7 @@

    You lift your gun and squeeze the trigger, trusting your aim to instinct alone. At the same time, the double muzzle flash of your enemys weapon lights up the gloomy interior, making you cry out in anticipation of being caught by its deadly blast. But luck is with you. The shotgun spits its cloud of lead away to your right and you survive unscathed. Your enemy is not so lucky. Your gunfire hits him squarely in the chest, killing him instantly.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 220.
    @@ -2790,7 +2792,7 @@ 172 -

    You have aimed too high: your gunfire passes over the drivers head, alerting his partner to your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He returns fire, sending a hail of bullets into the wreckage that shields you. They strike with devastating effect, the deadly tracer shells blowing the rusty metal to pieces.

    +

    You have aimed too high: your gunfire passes over the drivers head, alerting his partner to your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He returns fire, sending a hail of bullets into the wreckage that shields you. They strike with devastating effect, the deadly tracer shells blowing the rusty metal to pieces.

    Pick a number from the Random Number Table and add to it your current Stealth skill total.

    If your total score is 7 or less, turn to 47. If your total score is 8 or more, turn to 138. @@ -2814,7 +2816,7 @@

    You hear your enemy scream and catch a brief glimpse of him in your rear-view mirror when his body hits the dusty ground behind your speeding car. The other bikers lose interest and soon give up the chase. They peel away, cursing and firing ill-aimed shots at your back as you make your escape from Denton.

    -

    Remember to deduct the relevant number of 9mm rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of 9mm rounds from your Ammo Pouch.

    Turn to 198.
    @@ -2913,7 +2915,7 @@ -

    Remember to erase one 7.62mm round from your Ammo Pouch.

    +

    Remember to erase one 7.62mm round from your Ammo Pouch.

    To continue, turn to 251.
    @@ -3045,7 +3047,7 @@

    Your gunfire brings down another of the slavering dogs and the others halt in their tracks. Turning, they run away, scattering in all directions as they flee the highway.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 90.
    @@ -3054,7 +3056,7 @@ 191 -

    Raising your weapon, you trust to instinct alone as you point it at the intruder and squeeze the trigger. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) At the same time, the double muzzle flash of his shotgun lights up the gloomy interior, and you cry out in pain as birdshot peppers your right arm and shoulder: lose 8 ENDURANCE points.

    +

    Raising your weapon, you trust to instinct alone as you point it at the intruder and squeeze the trigger. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) At the same time, the double muzzle flash of his shotgun lights up the gloomy interior, and you cry out in pain as birdshot peppers your right arm and shoulder: lose 8 ENDURANCE points.

    @@ -3550,7 +3552,7 @@ 229 -

    You fire and immediately the sniper clutches his chest. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He gives a loud scream and then tumbles over the parapet, landing with a thud on the sidewalk below. With grim satisfaction you stare at his body, but your gaze is distracted when a column of motorcyclesthe main body of the clanrides into view. They are now less than a mile from the bridge. Cmon, you two! shouts Cutter. Its time to go.

    +

    You fire and immediately the sniper clutches his chest. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He gives a loud scream and then tumbles over the parapet, landing with a thud on the sidewalk below. With grim satisfaction you stare at his body, but your gaze is distracted when a column of motorcyclesthe main body of the clanrides into view. They are now less than a mile from the bridge. Cmon, you two! shouts Cutter. Its time to go.

    The tanker has made it across the platform and is now parked with the other vehicles on the far side of the river. You leave the factory and run back towards the bridge. When you reach the position that Kate is defending, you say breathlessly: Set the bombIll stay here and cover you!

    @@ -3997,8 +3999,8 @@ 261 -

    You snatch your Beretta 92 from its holster and flick back the safety as you level it at the leading dog. You take aim between its wild, feral eyes, but as you squeeze the trigger it leaps up and your bullet strikes low, catching it in the throat. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) The dog crashes to the ground, mortally wounded, yet the others continue to advance, undeterred. They leap across the body of their injured brother and hurl themselves at your chest.

    -

    Pick a number from the Random Number Table and add to it your current Shooting skill total. Now decide how many rounds you wish to fire at the remaining dogs (minimum: one round; maximum: five rounds. Remember to deduct this number of rounds from your Ammo Pouch). For every round you fire, add 1 point to your score.

    +

    You snatch your Beretta 92 from its holster and flick back the safety as you level it at the leading dog. You take aim between its wild, feral eyes, but as you squeeze the trigger it leaps up and your bullet strikes low, catching it in the throat. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) The dog crashes to the ground, mortally wounded, yet the others continue to advance, undeterred. They leap across the body of their injured brother and hurl themselves at your chest.

    +

    Pick a number from the Random Number Table and add to it your current Shooting skill total. Now decide how many rounds you wish to fire at the remaining dogs (minimum: one round; maximum: five rounds. Remember to deduct this number of rounds from your Ammo Pouch). For every round you fire, add 1 point to your score.

    If your total score is now 10 or less, turn to 64. If your total score is now 11 or more, turn to 190.
    @@ -4148,7 +4150,7 @@

    Well be here forever if we have to search the shelves, you whisper.

    I guess youre right, replies Cutter, but I think I know a quicker way of finding what we need. Follow me.

    Intrigued by Cutters reply, you follow him out of the stores building, across a parking lot and into another section of the depot that is marked:

    - ZONE 3: MUNICIPAL VEHICLE SERVICING + Zone 3: Municipal Vehicle Servicing

    After searching four of the dozen service bays, finally he discovers what he is looking for: a school bus. Cal, you keep yeyes open while I strip the linkage out o this baby. Give me an hour an well be on our way.

    Nervously you stand guard at the door to the service bay while Cutter works. All is quiet until, forty minutes later, you see something moving among the vehicles on the far side of the parking lot: it is a drunken clansman. Slowly he staggers nearer, taking alternating gulps from the bottles clutched in either hand. He is about to pass on his way when Cutter drops a spanner. The ringing noise pierces his drunken stupor and prompts him to investigate.

    Trouble on its way! you whisper to Cutter, but your warning is too late. A moment later, the clansman comes lurching through the open door, brandishing his bottles like clubs. He sees you and screams an oath as he gets ready to launch his attack.

    @@ -4172,7 +4174,7 @@ 275 -

    Your enemys reactions are lightning fast. He throws himself down behind the window and your gunfire passes harmlessly through the now empty frame. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) An instant later, the unexpected sound of running feet makes you spin on your heel. A leather-clad punk, his skull shaved and sprayed with rings of metallic brown paint, is charging at you from the ruins with a knife held high in his hand. You raise your weapon, but before you can squeeze the trigger, he dives full length and catches you in the chest with the crown of his head. His attack slams you backwards to the ground and, gasping for breath, you struggle to grab hold of his wrist before he can make use of his deadly blade.

    +

    Your enemys reactions are lightning fast. He throws himself down behind the window and your gunfire passes harmlessly through the now empty frame. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) An instant later, the unexpected sound of running feet makes you spin on your heel. A leather-clad punk, his skull shaved and sprayed with rings of metallic brown paint, is charging at you from the ruins with a knife held high in his hand. You raise your weapon, but before you can squeeze the trigger, he dives full length and catches you in the chest with the crown of his head. His attack slams you backwards to the ground and, gasping for breath, you struggle to grab hold of his wrist before he can make use of his deadly blade.

    Copperhead1424

    Owing to the suddenness of his attack, you must fight the first two rounds of combat unarmed and with your CLOSE COMBAT SKILL reduced by 2 points. If you are still alive at the start of the third combat round, you will then be able to draw your Hunting Knife.

    If you win the fight, turn to 63. @@ -4215,8 +4217,8 @@

    Two shots are fired almost simultaneously, filling the bar with a deafening explosion of noise. They rip open the front of the counter less than five feet from where you are crouching, bringing down most of the rickety shelves that line the back wall. Amid a cascade of bottles and glasses, you scurry towards the end of the counter, your eyes fixed on a door situated beneath the staircase. Above it, an unlit sign reads:

    - EXITFIRE ESCAPE - USE IN CASE OF EMERGENCY ONLY + ExitFire Escape + Use in Case of Emergency Only

    I reckon this constitutes an emergency, you mutter, as you get ready to break cover and run towards the door. Just as you are about to leave your hand brushes against the stock of a sawn-off shotgun that is lying on a shelf beneath the counter. Both hammers are cocked and the chamber tags show that both barrels are loaded.

    If you wish to take this weapon, turn to 176. @@ -4323,7 +4325,7 @@

    Steering with only your left hand, you snatch your Beretta auto from your shoulder holster with your right hand and thumb back its safety catch. The ruins are beginning to thin out and, as you hit the stony, pot-holed wasteland that surrounds the town, you dare not take your eyes off the ground ahead for fear of crashing. Without turning your head, you point your pistol over your shoulder and squeeze the trigger in the hope of hitting your attacker.

    -

    Pick a number from the Random Number Table and add to it your current Shooting and Perception skill totals. For every bullet you decide to fire, add an additional point to your total (but be sure to erase them from your Ammo Pouch).

    +

    Pick a number from the Random Number Table and add to it your current Shooting and Perception skill totals. For every bullet you decide to fire, add an additional point to your total (but be sure to erase them from your Ammo Pouch).

    If your total score is now 13 or less, turn to 259. If it is 14 or more, turn to 174.
    @@ -4406,7 +4408,7 @@

    Guided by instinct alone, you swing your gun around and squeeze the trigger. At the same time, the double muzzle flash of your enemys weapon lights up the store, and you cry out in pain as a fistful of birdshot clips your right shoulder: lose 3 ENDURANCE points.

    Your wound is superficial. However, your enemy is not so lucky. Your gunfire hits him squarely in the chest, killing him instantly.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 220.
    @@ -4530,7 +4532,7 @@

    Your gunfire smashes the window and hits the Maverick rider in the upper chest, killing him instantly. With the Molotov cocktail still gripped in his hand, his lifeless body tumbles from the motorcycle and hits the road with terrific force. There is a flash as the bottle disintegrates; then his body and the bike are consumed by a ball of roaring flame.

    -

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    +

    Remember to deduct the relevant number of rounds from your Ammo Pouch.

    Turn to 188.
    @@ -4789,7 +4791,7 @@

    You pump a cartridge into the breach and take aim at the leading dog. You fire as it leaps, the full force of your shot catching it squarely in the chest. Its lifeless body somersaults backwards into the rest of the pack.

    -

    Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.

    +

    Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.

    If you wish to fire a second round at the rabid dogs and are able to do so, turn to 190. If you have run out of ammunition, or if you choose not to fire a second round, turn to 64.
    @@ -4985,8 +4987,8 @@

    The evil-sounding laughter is cut short by a deafening roar as both barrels of a Browning Citori are discharged at the counter. The heavy loads rip through the front, bringing down most of the rickety shelves that line the back wall. A cascade of bottles and glasses rains down on your head, causing you further injury as you scurry towards the end of the counter: lose 3 ENDURANCE points.

    Ahead, beneath the staircase, you see a door with an unlit sign above it that reads:

    - EXITFIRE ESCAPE - USE IN CASE OF EMERGENCY ONLY + ExitFire Escape + Use in Case of Emergency Only

    I reckon this constitutes an emergency, you mutter, as you get ready to break cover and run towards the door. Just as you are about to leave your hand brushes against the stock of a sawn-off shotgun that is lying on a shelf beneath the counter. Both hammers are cocked and the chamber tags show that both barrels are loaded.

    @@ -5081,7 +5083,7 @@ 340 -

    You have aimed too high and, as the window disintegrates, your gunfire passes harmlessly over the head of the Maverick rider. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He hurls his fire-bomb, and screams of terror fill your ears as your people scramble across the seats in a desperate attempt to escape the blast. You hear a sharp crack as the bottle strikes the edge of a seat; then there is a brilliant flash of orange and yellow light as it smashes and bursts into flames.

    +

    You have aimed too high and, as the window disintegrates, your gunfire passes harmlessly over the head of the Maverick rider. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) He hurls his fire-bomb, and screams of terror fill your ears as your people scramble across the seats in a desperate attempt to escape the blast. You hear a sharp crack as the bottle strikes the edge of a seat; then there is a brilliant flash of orange and yellow light as it smashes and bursts into flames.

    Pick a number from the Random Number Table.

    If the number you have picked is 02, turn to 79. If the number is 39, turn to 197. @@ -5136,7 +5138,7 @@ 344 -

    Your bullet hits the clansman in the chest and knocks him clean off his feet. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) As he disappears from sight, his partner unleashes a long burst of fire that powders the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

    +

    Your bullet hits the clansman in the chest and knocks him clean off his feet. (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.) As he disappears from sight, his partner unleashes a long burst of fire that powders the scree behind you. When the firing stops, you raise your head and peer through the bushes, expecting to see your enemy reloading. Instead he discards his empty magazine and turns to run away. He has exhausted his ammunition and has decided to make his escape before you have a chance to return fire.

    As soon as you are sure that the coast is clear, you rise cautiously and help Kate to her feet. The sound of a motorcycle riding away into the distance reassures you that your ambusher has fled, and confidently you scramble up the slope and go to examine the body of the one who did not get away.

    Turn to 175.
    @@ -5166,7 +5168,7 @@

    In the distance you see the sun resting on the peak of Signal Mountain, and you estimate that no more than an hour of daylight remains. Then a freeway mileage sign looms into view, its paint blistered and barely legible. You slow down and read:

    - BIG SPRING 16 MLS + Big Spring 16 mls

    The sign coaxes a cheer from those aboard the bus and renews your hopes of completing the first stage of your long journey west. A few miles further on you see another sign. This announces that you are approaching the town of Coahoma. With the memory of what happened at Westbrook still fresh in your mind, you decide to bring the convoy to a halt.

    If you possess Binoculars or a Telescope, turn to 11. If you possess neither of these items, turn to 33. @@ -5177,7 +5179,7 @@ 348 -

    You raise your arm and fire your shotgun without aiming. The speed of your reflexes and the spread of the Double-A target load guarantee that your enemy will never point his pistol at anyone again. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.)

    +

    You raise your arm and fire your shotgun without aiming. The speed of your reflexes and the spread of the Double-A target load guarantee that your enemy will never point his pistol at anyone again. (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.)

    @@ -5197,7 +5199,7 @@ 349 -

    You have aimed too low: your gunfire hits the stone parapet of the roof, alerting the sniper to your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Quickly he lifts his assault rifle, swings the barrel around towards the factory, and focuses on your window. You glimpse a muzzle flash a split-second before the ledge and frame are blown to pieces by a dozen high-velocity bullets.

    +

    You have aimed too low: your gunfire hits the stone parapet of the roof, alerting the sniper to your position. (Remember to deduct the relevant number of rounds from your Ammo Pouch.) Quickly he lifts his assault rifle, swings the barrel around towards the factory, and focuses on your window. You glimpse a muzzle flash a split-second before the ledge and frame are blown to pieces by a dozen high-velocity bullets.

    Pick a number from the Random Number Table and add to it your current Stealth skill total.

    If your total score is now 7 or less, turn to 151. If your total score is now 8 or more, turn to 260. @@ -5210,7 +5212,7 @@

    Seething with anger you watch as the remaining biker climbs astride his machine and kicks it into life. You rush forward in a brave but hopeless attempt to save Kate from being abducted: the Maverick clansman accelerates away before you can even get near. As you watch his fleeing form disappear into the night, you promise yourself that you will get Kate back, no matter what it takes. You run towards your roadster, determined to follow him and rescue Kate, but your plans are frustrated when the bus pulls up close by and Cutter shouts a warning. Theres a whole mess o lights headin this way, Cal. Im sure its the Lions. Weve got to move now or theyll catch us before we get inside Big Spring. Reluctantly you agree with Cutter. It would be madness to drive alone into the Detroit Lions.

    The convoy enters the fortified gates of Big Spring and receives a rapturous welcome from the colonists of the settlement. The mood is celebratory, for your arrival marks the start of an alliance that is destined to grow stronger over the forthcoming months. You have completed the first stage of your difficult journey and, although your achievement is overshadowed by Kates abduction, your mission is a success.

    -

    For you, Cal Phoenix, champion and protector of Dallas Colony 1, the journey continues in Book 2 of the Freeway Warrior series, entitled:

    +

    For you, Cal Phoenix, champion and protector of Dallas Colony 1, the journey continues in Book 2 of the Freeway Warrior series, entitled:

    Slaughter Mountain Run

    @@ -5772,9 +5774,9 @@

    (The Game Rules) Replaced if you pick a O with if you pick a 0. Replaced On pages 6 and 7 you will find an Action Chart with An Action Chart has been supplied. Replaced the Random Number Table at the back of this book with the Random Number Table. Replaced zero with zero or below. Replaced survival skills with Survival Skills. Replaced adventure you with adventure, you. Removed For ease of use during play it is recommended that you photocopy these pages. Replaced point the blunt end of it on to with point the blunt end of it onto.

    -

    (Survival Skills) Replaced motorcycles and with motorcycles, and. Replaced shotguns and with shotguns, and. Replaced reflexes and with reflexes, and. Replaced education and with education, and. Replaced tested, therefore with tested; therefore. Replaced Freeway Warrior with Freeway Warrior when referring to the series.

    +

    (Survival Skills) Replaced motorcycles and with motorcycles, and. Replaced shotguns and with shotguns, and. Replaced reflexes and with reflexes, and. Replaced education and with education, and. Replaced tested, therefore with tested; therefore. Replaced each occurrence of Freeway Warrior with Freeway Warrior when referring to the series.

    -

    (Equipment) Replaced map of Central Texas with Map of Central Texas. Replaced potassium iodine with potassium iodide. Replaced H.E. (High Explosive) Grenade with HE (High Explosive) Grenade. Replaced C.B. Radio with CB RADIO. Replaced sulphonamides with sulfonamides. Replaced Canteen and with Canteen, and. Replaced radioactivity) and with radioactivity), and. Set in initial capital letters the items in the equipment list, in the missile weapons list, and the table of showing initial ammunition. Replaced The maximum number of close combat weapons you may carry is two with The maximum number of close combat weapons you may carry is two, though you may only wield one at any time. Replaced on which hangs with on which hang. Replaced Backpack, and with Backpack and. Replaced items) your with items), your.

    +

    (Equipment) Replaced map of Central Texas with Map of Central Texas. Replaced potassium iodine with potassium iodide. Replaced H.E. (High Explosive) Grenade with HE (High Explosive) Grenade. Replaced C.B. Radio with CB Radio. Replaced sulphonamides with sulfonamides. Replaced Canteen and with Canteen, and. Replaced radioactivity) and with radioactivity), and. Set in initial capital letters the items in the equipment list, in the missile weapons list, and the table of showing initial ammunition. Replaced The maximum number of close combat weapons you may carry is two with The maximum number of close combat weapons you may carry is two, though you may only wield one at any time. Replaced on which hangs with on which hang. Replaced Backpack, and with Backpack and. Replaced items) your with items), your.

    (Weapons) Replaced The maximum number of close combat weapons you may carry is two with The maximum number of close combat weapons you may carry is two, though you may only wield one at any time. Replaced possess rounds of the wrong calibre with possess only rounds of the wrong calibre.

    @@ -5782,7 +5784,7 @@

    (1) Replaced syphoned with siphoned. Replaced C.B. radio with CB radio.

    (3) Replaced on to with onto.

    -

    (5) Replaced brother, and the noise and fury of your weapon, brings with brotherand the noise and fury of your weaponbrings. Replaced G-12, then with G-12 then. Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

    +

    (5) Replaced brother, and the noise and fury of your weapon, brings with brotherand the noise and fury of your weaponbrings. Replaced G-12, then with G-12 then. Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

    (12) Replaced gulley with gully.

    (13) Added missing period after Random Number Table. Replaced life, then with life; then.

    (16) Replaced If the fight lasts four with If you win the fight in four.

    @@ -5790,10 +5792,10 @@

    (18) Replaced zig-zag with zigzag.

    (20) Replaced GEIGER COUNTER, ALTIMETER, and RADIATION SUIT with initial capitals. Replaced silver and with silver, and.

    (22) Replaced Two miles north with Two miles northwest. Replaced murderously chilling with chilling. Replaced each occurrence of Freeway 35 with Interstate 35 for accuracy and consistency with later books. Replaced Freeway 20, the interstate highway with Interstate Freeway 20, the highway. Replaced each occurrence of Highway 820 with Interstate 820 for accuracy and consistency with later books. Replaced 820, and with 820 and.

    -

    (23) Replaced Backpack items with Backpack Items. Replaced the front line of bikers open with the front line of bikers opens. Replaced Note with Note. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (23) Replaced Backpack items with Backpack Items. Replaced the front line of bikers open with the front line of bikers opens. Replaced Note with Note. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (24) Replaced gulley with gully.

    (26) Replaced machine-gunner with machine gunner.

    -

    (28) Replaced safety and with safety, and. Added Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.. Replaced or choose with or if you choose.

    +

    (28) Replaced safety and with safety, and. Added Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.. Replaced or choose with or if you choose.

    (29) Replaced salt and with salt, and. Replaced Freeway 35 with Interstate 35 for accuracy and consistency with later books.

    (30) Replaced indian with Indian. Replaced give, then with give; then.

    (31) Replaced head first with head-first.

    @@ -5810,11 +5812,12 @@

    (50) Replaced colony react with colony reacts.

    (51) Replaced or do with or if you do.

    (55) Replaced thunderbird with Thunderbird.

    +

    (56) Replaced ZONE 3: MUNICIPAL VEHICLE SERVICING with Zone 3: Municipal Vehicle Servicing.

    (57) Replaced weapon, and with weapon and. Replaced or do with or if you do.

    -

    (58) Replaced drunkenly and with drunkenly, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (58) Replaced drunkenly and with drunkenly, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (60) Replaced Current Stealth with current Stealth.

    (61) Replaced south-west with southwest. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    -

    (62) Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

    +

    (62) Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

    (63) Replaced Weapons list with Weapons List.

    (64) Replaced If the fight lasts four with If you win the fight in four. Replaced win, and with win and.

    (65) Replaced C.B. Radio with CB Radio.

    @@ -5825,7 +5828,7 @@

    (72) Replaced shooting skill with Shooting skill. Replaced (minimumone round; maximumfour rounds) with (minimum: one round; maximum: four rounds).

    (73) Replaced C.B. transceiver with CB transceiver. Replaced C.B. Radio with CB Radio. Replaced Backpack items with Backpack Items.

    (74) Replaced C.B. Radio with CB Radio.

    -

    (77) Replaced motor cycle with motorcycle. Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.).

    +

    (77) Replaced motor cycle with motorcycle. Added (Remember to deduct a round of 7.62mm ammunition from your Ammo Pouch.).

    (78) Replaced on to with onto.

    (80) Replaced gulley with gully. Replaced head first with head-first.

    (82) Replaced needin with needin. Replaced drive towards with walk towards because all other sections in this sequence assume that Cal walks back from the campus.

    @@ -5837,7 +5840,7 @@

    (92) Replaced It it is 79 with If it is 79. Replaced Several of the colony follow with Several members of the colony follow.

    (93) Replaced the wild west with the Wild West. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    (94) Replaced shouting : with shouting: .

    -

    (96) Replaced machine-gunner with machine gunner. Replaced zig-zag with zigzag. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (96) Replaced machine-gunner with machine gunner. Replaced zig-zag with zigzag. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (98) Replaced is loud with is a loud. Replaced GEIGER COUNTER, ALTIMETER and RADIATION SUIT with initial capitals. Replaced silver and with silver, and.

    (99) Replaced H.E. Grenade with HE Grenade. Replaced engines, then with engines; then.

    (100) Replaced C.B. Radio with CB Radio. Replaced cheered with cheers. Replaced brought with brings. Replaced promised with promises. Replaced hopes were with hopes are.

    @@ -5859,7 +5862,7 @@

    (127) Replaced on to with onto. Replaced axle and with axle, and.

    (128) Replaced alsatians with Alsatians. Replaced or do with or if you do.

    (131) Replaced (minimumone round; maximumfive rounds) with (minimum: one burst; maximum: five bursts) Replaced If it is 12 with If it is 12 or more. Replaced fire, then with fire, and then.

    -

    (132) Replaced machine-gunner with machine gunner. Replaced aim and with aim, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (132) Replaced machine-gunner with machine gunner. Replaced aim and with aim, and. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (133) Replaced feet first with feet-first.

    (135) Replaced approaching, then with approaching; then. Replaced reply, then with reply; then you.

    (136) Replaced north-west with northwest. Replaced screams of their chief dispels with screams of their chief dispel. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    @@ -5867,13 +5870,13 @@

    (138) Replaced Backpack items with Backpack Items. Replaced NOTE with Note.

    (140) Replaced fire, then with fire, and then.

    (142) Replaced feet first with feet-first.

    -

    (143) Replaced ( with with (with. Replaced blood-stained with bloodstained. Replaced Water Canteen, containing with Water Canteen containing. Replaced sulphonamides with sulfonamides. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (143) Replaced ( with with (with. Replaced blood-stained with bloodstained. Replaced Water Canteen, containing with Water Canteen containing. Replaced sulphonamides with sulfonamides. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (144) Replaced on to with onto. Replaced Freeway 35 with Interstate 35 for accuracy and consistency with later books.

    (145) Replaced teeth, then with teeth, and then.

    (146) Replaced call, then with call; then you.

    (149) Replaced assess with assesses.

    (152) Replaced text based number puzzle with illustration.

    -

    (153) Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

    +

    (153) Added Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch..

    (154) Replaced call, then with call; then you.

    (155) Replaced red indian with Red Indian.

    (156) Replaced take its toll of those with take its toll on those. Replaced combined effects of the scorching heat and the poor road surface begins with combined effects of the scorching heat and the poor road surface begin.

    @@ -5881,15 +5884,15 @@

    (160) Replaced the Day with The Day. Replaced on to with onto. Replaced each occurrence of Freeway 35 with Interstate 35 for accuracy and consistency with later books.

    (162) Replaced Ammo pouch with Ammo Pouch. Replaced once sophisticated with once-sophisticated. Replaced Weapons list with Weapons List. Replaced engine, then with engine, and then. Replaced a holster and ammunition pouch with a holster and an ammunition pouch.

    (163) Replaced Backpack items with Backpack Items. Replaced ammunition and with ammunition, and. Added You also reclaim your Hunting Knife..

    -

    (164) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (164) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (165) Replaced rear view mirror with rear-view mirror.

    (167) Replaced bang with bang.

    -

    (168) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (168) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (169) Replaced on to with onto.

    (171) Replaced de-activates with deactivates.

    -

    (172) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (172) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (173) Replaced on to with onto. Replaced exertion and with exertion, and.

    -

    (174) Added Remember to deduct the relevant number of 9mm rounds from your Ammo Pouch..

    +

    (174) Added Remember to deduct the relevant number of 9mm rounds from your Ammo Pouch..

    (175) Replaced anti-biotics with antibiotics. Replaced H.E. Grenade with HE Grenade.

    (177) Replaced gulley with gully.

    (178) Replaced refraction with reflection. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    @@ -5898,8 +5901,8 @@

    (185) Replaced newly laid with newly-laid.

    (188) Replaced on to with onto.

    (189) Replaced womped with whomped. Replaced come an pay with come an pay.

    -

    (190) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    -

    (191) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (190) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (191) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (194) Replaced de-activates with deactivates.

    (195) Replaced machine-gunner with machine gunner. Replaced hellava with helluva. Replaced zig-zag with zigzag.

    (196) Replaced on to with onto. Replaced to bypass Strawn with to give Strawn wide berth because Strawn is miles north of Interstate 20 and therefore staying on the freeway would be sufficient to bypass Strawn whereas leaving the freeway and going cross-country to the south is an act of giving Strawn an even wider berth. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    @@ -5923,7 +5926,7 @@

    (211) Replaced Highway 820 with Interstate 820 for accuracy and consistency with later books. Replaced news, that with news that.

    (227) Replaced Why you with Why, you.

    (228) Replaced death cry with death-cry.

    -

    (229) Replaced breathlessly:Set with breathlessly: Set. Replaced across the bridge. at a run. with across the bridge at a run.. Replaced Backpack items with Backpack Items. Replaced motor cycles with motorcycles. Replaced open fire with opens fire. Replaced shouts Kate, and takes off with shouts Kate and takes off. Replaced NOTE with Note. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Cmon you two with Cmon, you two.

    +

    (229) Replaced breathlessly:Set with breathlessly: Set. Replaced across the bridge. at a run. with across the bridge at a run.. Replaced Backpack items with Backpack Items. Replaced motor cycles with motorcycles. Replaced open fire with opens fire. Replaced shouts Kate, and takes off with shouts Kate and takes off. Replaced NOTE with Note. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced Cmon you two with Cmon, you two.

    (231) Replaced colony are with colony is.

    (232) Replaced alsatians with Alsatians.

    (233) Replaced (minimumone round; maximumfour rounds) with (minimum: one round; maximum: four rounds).

    @@ -5943,7 +5946,7 @@

    (257) Replaced the Day with The Day. Replaced west with northwest because Interstate 20 passes to the south of Strawn. Replaced west with northwest because Interstate 20 passes to the south of Strawn.

    (259) Replaced pistol with Pistol. Replaced If the fight lasts five with If you win and the fight lasts five.

    (260) Replaced Cmon with Cmon. Replaced Backpack items with Backpack Items. Replaced open fire with opens fire. Replaced shouts Kate, and takes off with shouts Kate and takes off. Replaced NOTE with Note.

    -

    (261) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.). Replaced five rounds with five rounds. Remember to deduct this number of rounds from your Ammo Pouch.

    +

    (261) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.). Replaced five rounds with five rounds. Remember to deduct this number of rounds from your Ammo Pouch.

    (262) Replaced or do with or if you do.

    (265) Replaced camp fire with campfire. Replaced halt, then with halt, and then.

    (266) Replaced head, then with head; then.

    @@ -5952,10 +5955,10 @@

    (269) Replaced Weapons list with Weapons List.

    (270) Replaced water canteen with Water Canteen. Replaced Sabanna River with Sabana River. Replaced unit). with unit.). Replaced Comanche county with Comanche County.

    (271) Replaced A volley of shots ricochet with A volley of shots ricochets.

    -

    (273) Started a new paragraph between you whisper. and I guess.

    -

    (275) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (273) Started a new paragraph between you whisper. and I guess. Replaced ZONE 3: MUNICIPAL VEHICLE SERVICING with Zone 3: Municipal Vehicle Servicing.

    +

    (275) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (277) Replaced a iron with an iron.

    -

    (279) Added ONLY to the end of the sign to properly parallel Section 334.

    +

    (279) Replaced EXITFIRE ESCAPE with ExitFire Escape. Replaced USE IN CASE OF EMERGENCY with Use in Case of Emergency Only (added Only to the end of the sign to properly parallel Section 334).

    (280) Replaced bread, itll with bread. Itll. Replaced colony react with colony reacts.

    (284) Replaced the wild west with the Wild West.

    (285) Replaced visible, the with visible; the. Replaced A muffled boom and a plume of dust marks with A muffled boom and a plume of dust mark.

    @@ -5964,7 +5967,7 @@

    (288) Replaced auto-wreck with auto wreck. Replaced reply, then with reply; then you.

    (289) Replaced camp fire with campfire. Replaced impact, then with impact, and then. Replaced halt, then with halt then.

    (290) Replaced weapon, and with weapon and. Replaced or do with or if you do.

    -

    293) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    293) Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (294) Replaced the Kickers with the Kickers. Replaced you boy with you, boy. Replaced eyes, and with eyes and.

    (295) Replaced C.B. radio with CB radio. Replaced north-west with northwest. Replaced each occurrence of K.L.F.M. with KLFM..

    (296) Replaced gulley with gully.

    @@ -5972,7 +5975,7 @@

    (298) Replaced red indian with Red Indian.

    (299) Replaced on to with onto. Replaced flood of squealing rats swarm with flood of squealing rats swarms. Replaced and break with and breaks.

    (300) Replaced red indian with Red Indian. Replaced young; books with youngbooks. Replaced cracks, then with cracks; then.

    -

    (302) Replaced disintegrates, then with disintegrates; then. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    +

    (302) Replaced disintegrates, then with disintegrates; then. Added Remember to deduct the relevant number of rounds from your Ammo Pouch..

    (303) Replaced on to with onto.

    (304) Replaced west and with west, and.

    (305) Replaced aint you boy? with aint you, boy?. Replaced fininshed with finished.

    @@ -5983,7 +5986,7 @@

    (315) Replaced on to with onto. Replaced ignition and with ignition, and. Replaced Freeway 35 with Interstate 35 for accuracy and consistency with later books.

    (316) Replaced frustration, then with frustration; then he.

    (318) Replaced rear view mirror with rear-view mirror. Replaced is one of the lucky few who have managed with was one of the lucky few who managed. Replaced Mad Dog Michigan with Mad Dog Michigan.

    -

    (320) Added Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.. Replaced dogs, and with dogs and. Replaced or choose with or if you choose.

    +

    (320) Added Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.. Replaced dogs, and with dogs and. Replaced or choose with or if you choose.

    (321) Replaced indian with Indian. Replaced north-west with northwest. Replaced on to with onto. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    (322) Replaced weapon, and with weapon and. Replaced or do with or if you do.

    (324) Replaced knees, then with knees; then you.

    @@ -5991,15 +5994,18 @@

    (327) Replaced north-east with northeast. Replaced each occurrence of north-west with northwest. Replaced each occurrence of south-west with southwest. Replaced Freeway 20 with Interstate 20 for accuracy and consistency with later books.

    (329) Replaced set in cruel sneer. with set in a cruel sneer.. Replaced Stealth and with Stealth, and. Replaced smoke and dust that hovers with smoke and dust that hover. Replaced total 8 or more, then add with total 9 or more, add because the combined value of Shooting, Stealth, and Perception skills is guaranteed to be at least 8. Changing this makes this instruction somewhat meaningful.

    (333) Replaced fixing bolt and with fixing bolt, and.

    +

    (334) Replaced EXITFIRE ESCAPE with ExitFire Escape. Replaced USE IN CASE OF EMERGENCY with Use in Case of Emergency Only.

    (336) Replaced letters, with letters:.

    (337) Replaced crowd grow with crowd grows.

    (338) Replaced bushwacked with bushwhacked. Replaced Rickenbaker with Rickenbacker.

    -

    (340) Replaced seat, then with seat; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (340) Replaced seat, then with seat; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    (342) Replaced fusilage with fuselage.

    (343) Replaced Shackelford county sheriffs office with Shackelford County Sheriffs office.

    -

    (344) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

    -

    (348) Replaced gulley with gully. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

    -

    (349) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (344) Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

    +

    (347) Replaced BIG SPRING 16 MLS with Big Spring 16 mls.

    +

    (348) Replaced gulley with gully. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

    +

    (349) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

    +

    (350) Replaced Freeway Warrior with Freeway Warrior when referring to the series.

    (Combat Rules Summary) Added missing period after from your total. Replaced cross-refer with cross-reference. Replaced Combat Results Table with Close Combat Results Table. Replaced zero ENDURANCE points, this with zero ENDURANCE points or below; this.