X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F02tfc.xml;h=03abd07beea109b9a0baf8414be8f074a168af99;hp=cd926a3d4760b3d5e0a1b3b61c6bcdd1910454f8;hb=1fa564f7013bb4571ac1912e478cc8b0ac5fbd77;hpb=241869e61f752bb58cea4bae3492e259c40480bb diff --git a/en/xml/02tfc.xml b/en/xml/02tfc.xml index cd926a3..03abd07 100644 --- a/en/xml/02tfc.xml +++ b/en/xml/02tfc.xml @@ -28,7 +28,7 @@ &inclusion.paul.bonner.bio.gs; Project Aon - 20121028 + 2018215

You are the Wizard Grey Star. Your quest is to retrieve the legendary Moonstone and with its power throw down the evil Wytch-king. You must find the Shadow Gatedoorway to the magic realm where it lies hidden. When the moon is full, the Shadow Gate appearsin Desolation Valley beyond the Mountains of Morn, where you must dare The Forbidden City.

The Wytch-king will try to track you down. His slaves will dog your every stepthe cruel warriors of Shadaki, the phantom spirit of the Deathgaunt and the dark horror of the demon Kleas. Only your Magical Powers and the might of your Wizards Staff can protect you in a terrifying adventure of madness, magic, and menace!

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The Moonstone, an artefact possessing the combined force of all Shianti power, is hidden on the Daziarn plane, which can only be entered by finding one of its portals. You seek the Shadow Gate, but it never remains in one place for longer than a day and is invisible to human sight. For this reason you began to search for the Lost Tribe of Lara, a race of magical, but primitive creatures called the Kundi. They possess the gift of Astral Vision, enabling them to see magic portals and gateways to other planes and dimensions. Once, the Kundi inhabited the forests of the Mountains of Lara. When Shasaraks Shadakine army first invaded the free provinces of the south, they came by way of the Mountains of Lara, through the Morn Pass. The Shadakine armies were constantly ambushed and delayed by the Kundi as they made their way south, and the Kundi always eluded them, disappearing into the dense forest before the Shadakine could retaliate. Finally, in desperation, the Wytch-king burnt down the mountains forests and the Kundi were forced to flee from his wrath and disappeared. Only the vision and the guidance of a Kundi man will enable you to enter the Daziarn plane and find the Moonstone, and less than a month ago you began your search.

Voyaging across the Sea of Dreams, you came first to the city of Suhn, the largest port in the Shadakine Empire. There you befriended a cheerful merchant named Shan Li, a widely travelled man with a wry sense of humour. Your questions about the Lost Tribe, enemies of the Shadakine Empire, aroused much suspicion. You were taken to the dungeons of the House of Correction, the Shadakine prison of Suhn and subjected to the truthsay of Mother Magri, Shadakine Wytch and Law-giver. With the power of the Kazim Stone, she attempted to read your mind, but you were able to preserve the secret of your quest.

It was with the help of Tanith, a young, beautiful girl, learning the ways of wytchcraft in the service of Mother Magri, that you made your escape from the House of Correction. Her courage and intelligence were invaluable as you escaped the pursuit of the Shadakine. With Shan as your guide you eventually turned south and headed toward the region known as the Azanam, for it seemed likely that the Lost Tribe might be found there. But the vengeance of Mother Magri was not so easily avoided. Using the power of the Kazim Stone, she summoned a Kleas, a demon shadow that feeds upon the soul and will of others, since it has no soul of its own. Neither your Magical Powers, nor the might of your Wizards Staff seemed able to defeat the Kleas and it had almost destroyed you when Tanith cast a spell and called the demon against her. She was totally consumed by the Kleas and both disappeared in flame. Her brave sacrifice saved your life.

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With a heavy heart, you and Shan continued south, entering the arid desert of the Azagad Gorge. Here, Shan fell, poisoned and consumed by a Quoku, the flying amphibian indigenous to those parts. After a desperate chase through the tunnels of a Cave Mantiz nest (giant insects that lair within the cliff) you eventually reached the jungles of the Azanam, and there, high in their towering treetop home, you found the Lost Tribe of Lara. But your arrival was met with great suspicion: the Kundi did not believe that you had been sent by the Shianti. In the house of Okosa, the Kundi King, Urik the wise, their strange, eccentric shaman and elder of their tribe, challenged you to prove you were truly sent by the Shianti by answering a strange riddle:

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With a heavy heart, you and Shan continued south, entering the arid desert of the Azagad Gorge. Here, Shan fell, poisoned and consumed by a Quoku, the flying amphibian indigenous to those parts. After a desperate chase through the tunnels of a Cave Mantiz nest (giant insects that lair within the cliff) you eventually reached the jungles of the Azanam, and there, high in their towering treetop home, you found the Lost Tribe of Lara. But your arrival was met with great suspicion: the Kundi did not believe that you had been sent by the Shianti. In the house of Okosa, the Kundi King, Urik the Wise, their strange, eccentric shaman and elder of their tribe, challenged you to prove you were truly sent by the Shianti by answering a strange riddle:

Wise Shianti and Kundi man, @@ -2406,7 +2406,7 @@ Paul Bonner - The Deathgaunts come no further but remain outside the reach of the spell, whispering + The Deathgaunts come no further but remain outside the reach of the spell, whispering. @@ -4381,6 +4381,7 @@ The Shadakine Empire + Paul Bonner @@ -4876,7 +4877,7 @@

(Of the Coming of Grey Star) Replaced wizadry with wizardry. This was fixed in later editions of the book. Replaced new found with newfound. Replaced the Earth with Magnamund. Replaced mists and with mists, and. Replaced forests and with forests, and.

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(The Story So Far) Added , at the end of the first line of the riddle. Replaced section 1 with Section 1.

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(The Story So Far) Added , at the end of the first line of the riddle. Replaced section 1 with Section 1. Replaced Urik the wise with Urik the Wise.

(The Game Rules) Removed at the front of this book. If you run out of space, you can copy out the chart or have it photocopied. Removed on the last page of this book. Replaced adventure and with adventure, and. Replaced each occurrence of eg with e.g.. Replaced GREY STAR THE WIZARD with Grey Star the Wizard. Replaced each occurrence of magical power with Magical Power. Replaced fall to zero with fall to zero or below. Replaced falls to zero with falls to zero or below. Replaced on to with onto. Replaced Action Chart. (eg, if with Action Chart. (e.g. if. Replaced of 14.) When with of 14). When.

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(140) Replaced asks with asks.. Replaced out-sized with outsized. Replaced shoulder: with shoulder;. Replaced ears; with ears:. Replaced long range with long-range.

(141) Switched the section numbers given for the two choices, to avoid unreasonable consequences of high ENDURANCE and WILLPOWER scores.

(143) Replaced If you have the Black Rod of Shasarak and wish to use it with If you wish to use the Black Rod of Shasarak. Replaced Astral plane with Astral Plane.

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(145) Replaced spell whispering with spell, whispering in the caption for the illustration. Replaced some Azawood leaves with an Azawood Leaf or a portion from a Bundle of Azawood Leaves as there is confusion over the number of Azawood Leaves a player might be carrying. In Grey Star the Wizard Section 183 you may buy 1 Bundle of dried Azawood Leaves (a base constituent that will charm up to 4 magical potions) from Madame Tarlas; however, in Section 216 of this book, you may break off three of these leaves and place them in your Herb Pouch.

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(145) Replaced spell whispering with spell, whispering in the caption for the illustration. Added a period to the end of the illustrations caption. Replaced some Azawood leaves with an Azawood Leaf or a portion from a Bundle of Azawood Leaves as there is confusion over the number of Azawood Leaves a player might be carrying. In Grey Star the Wizard Section 183 you may buy 1 Bundle of dried Azawood Leaves (a base constituent that will charm up to 4 magical potions) from Madame Tarlas; however, in Section 216 of this book, you may break off three of these leaves and place them in your Herb Pouch.

(146) Replaced 712 with 612.

(149) Replaced Kiro will with Kiro, will. Replaced eyebow with eyebrow. Replaced traders city with traders city.

(151) Replaced and as with and, as. Replaced you, then with you, and then.

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(163) Replaced swordman with swordsman.

(165) Replaced this power with this Power.

(168) Replaced magical Power with Magical Power.

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(170) Deleted that lies within the chest. Replaced If you wish to take the Black Rod and use it to open the magic-locked door with If you wish to use the Black Rod to open the magic-locked door.

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(170) Removed that lies within the chest. Replaced If you wish to take the Black Rod and use it to open the magic-locked door with If you wish to use the Black Rod to open the magic-locked door.

(171) Replaced your Current with your current.

(173) Replaced backpack with Backpack. Replaced one Item with one item. Replaced berries and with berries, and.

(174) Replaced Magical power with Magical Power. Replaced Astral plane with Astral Plane.

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(298) Added a period to the end of the illustrations caption.

(299) Replaced Azawood leaves with Azawood leaf. Replaced You have two Azawood leaves remaining. with You have used one Azawood leaf., as you did not necessarily have three leaves to begin with.

(303) Replaced staff with Staff.

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(305) Deleted or keep it in your Backpack where it will count as a Backpack Item, in order to avoid rules ambiguities.

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(305) Removed or keep it in your Backpack where it will count as a Backpack Item, in order to avoid rules ambiguities.

(307) Replaced each occurrence of staff with Staff. Replaced Samu, Ive with Samu. Ive. Added a period to the end of the illustrations caption.

(309) Replaced elementals with Elementals. Replaced Elemental plane with Elemental Plane.

(310) Replaced Beyond The Shadow Gate with Beyond the Nightmare Gate. Replaced series entitled with series, entitled. Added a period to the end of the illustrations caption.

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(Map) Added label Dagorlan to the nameless village in harmony with recent maps of Magnamund.

(Combat Rules Summary) Added a fourth step Pick a number from the Random Number Table. in the first step list. Replaced of chart with of the chart. Replaced to random with to the random. Replaced to 0 with 0 or below. Replaced to Combat with to the Combat. Replaced cross reference with cross-reference.