X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F03tcok.xml;h=34c68dd1f46f96d1e1404cf7483b2e7cf9e9e171;hp=f7929ec37569f941d12fce5da4cb2f92a55c3017;hb=123f678913283f1a13edf875d1ed5eda45a09713;hpb=03127293c3676db25524a4364b5ae2c1ac259518 diff --git a/en/xml/03tcok.xml b/en/xml/03tcok.xml index f7929ec..34c68dd 100644 --- a/en/xml/03tcok.xml +++ b/en/xml/03tcok.xml @@ -228,7 +228,7 @@

This Discipline can be used to restore ENDURANCE points lost in combat. If you possess this skill you may restore 1 ENDURANCE point to your total for every numbered section of the book you pass through in which you are not involved in combat. (This is only to be used after your ENDURANCE has fallen below its original level.) Remember that your ENDURANCE cannot rise above its original level.

-

If you choose this skill write Healing: +1 ENDURANCE point for each section without combat on your Action Chart.

+

If you choose this skill write Healing: 1 ENDURANCE point for each section without combat on your Action Chart.

@@ -260,7 +260,7 @@

The fact that you are skilled with a weapon does not mean you set out on the adventure carrying that particular weapon. However, you will have opportunities to acquire weapons in the course of your adventures. You cannot carry more than 2 weapons.

-

If you choose this skill, write Weaponskill in +2 COMBAT SKILL points if this weapon carried on your Action Chart.

+

If you choose this skill, write Weaponskill in 2 COMBAT SKILL points if this weapon carried on your Action Chart.

@@ -278,7 +278,7 @@

This enables a Kai Lord to attack an enemy using the force of his mind. It can be used at the same time as normal combat weapons and adds two extra points to your COMBAT SKILL. Not all the creatures encountered on this adventure will be harmed by Mindblast. You will be told if a creature is immune.

-

If you choose this skill, write Mindblast: +2 COMBAT SKILL points on your Action Chart.

+

If you choose this skill, write Mindblast: 2 COMBAT SKILL points on your Action Chart.

@@ -522,7 +522,7 @@
  • Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of ENDURANCE points lost by both Lone Wolf and his enemy in this round of combat. (E represents points lost by the enemy; LW represents points lost by Lone Wolf.)

    Example

    -

    The Combat Ratio between Lone Wolf and Winged Devil has been established as -3. If the number taken from the Random Number Table is a 6, then the result of the first round of combat is:

    +

    The Combat Ratio between Lone Wolf and Winged Devil has been established as 3. If the number taken from the Random Number Table is a 6, then the result of the first round of combat is: