You are Lone Wolf
The King has vowed to your people that Vonotar will be brought to justice for his crimes. But it is a promise that only you can fulfil.
@@ -124,6 +124,7 @@This Discipline can be used to restore
If you choose this skill write Healing: +1
on your Action Chart.
If you choose this skill write Healing:
on your Action Chart.
The fact that you are skilled with a weapon does not mean you set out on the adventure carrying that particular weapon. However, you will have opportunities to acquire weapons in the course of your adventures. You cannot carry more than 2 weapons.
-If you choose this skill, write Weaponskill in
on your Action Chart.
If you choose this skill, write Weaponskill in
on your Action Chart.
This enables a Kai Lord to attack an enemy using the force of his mind. It can be used at the same time as normal combat weapons and adds two extra points to your
If you choose this skill, write Mindblast: +2
on your Action Chart.
If you choose this skill, write Mindblast:
on your Action Chart.
Stored on your ice-sledge, along with your tent and other equipment, is enough food for you to complete your mission. If this food, or any you may have in your Backpack, is unavailable to you when you are instructed to eat a Meal, you will lose 3 Hunting
in the Kai Disciplines section).
This is a healing potion that can restore 4
This is a healing potion that can restore 4
Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of
Example
-The Combat Ratio between Lone Wolf and Winged Devil has been established as -3. If the number taken from the Random Number Table is a 6, then the result of the first round of combat is:
+The Combat Ratio between Lone Wolf and Winged Devil has been established as
All other Bone Swords in this book are recorded as normal Weapons, but the Mongoose Publishing edition notes that this is a Kalkoth rib blade which adds 1 to your
All other Bone Swords in this book are recorded as normal Weapons, but the Collector
You desperately fight against the agonizing pain, but it is so intense that you soon lose consciousness, and within a few minutes your will has been completely drained
You may choose which Backpack Items to discard, as it is not specified. If you have fewer than two items in your Backpack, then you get away with losing one or zero items.
-You only just manage to slip through the gap as the stone door slams shut. Unfortunately, if you are wearing a Backpack, two separate items have been crushed and must be discarded here.
You only just manage to slip through the gap as the stone door slams shut. Unfortunately, if you are wearing a Backpack, two separate items have been crushed and must be discarded here. You may choose which Backpack Items to delete. If you only have one item in your Backpack, then this single item has been destroyed. Make the necessary adjustments to your Action Chart, and continue along the passage.
If you have already fought these Kalkoth in a previous section, but the earlier fight only included two Kalkoth because you snuck up on the Kalkoth and killed one, ignore Kalkoth 3 in this combat.
-As the creatures leap at you from beneath the waterfall, you must fight them one at a time.
As the creatures leap at you from beneath the waterfall, you must fight them one at a time. (If you have already fought or killed any of these Kalkoth, carry over to this battle the damage you have already inflicted upon them. If the earlier combat listed only two Kalkoth, ignore Kalkoth 3 in this fight.)
In the darkness you have stepped into a narrow but very deep fissure in the ice floor. You fall over fifty feet and break both legs as you crash into a jagged outcrop of rock. You are unable to move and there is no one to rescue you.
-Unfortunately, you mistime your dive with disastrous consequences. Both of your legs are crushed by the closing door and you slowly bleed to death.
-This peculiar ending is the only time in the entire Lone Wolf series where you can fail your mission without actually dying. Despite the fact that it may take quite a bit of effort to get here, it does not count as a completion for this adventure. You still may not use your character in future adventures.
+This peculiar ending is the only time in the Lone Wolf series where you can fail your mission without dying. Despite your survival, you have not completed this adventure and may not continue on to future adventures.
The barb of a Kalkoth
The cave is cold and slopes very steeply away into the darkness. You have covered sixty yards before you notice a light in the distance. As you get nearer, you hear noises.
The cave is cold and slopes very steeply away into the darkness. You have covered sixty yards before you notice a light in the distance. As you get nearer, you hear noises.
You struggle for nearly five agonizing minutes before your will completely drains away. You have become a mindless automaton. Unable to resist Vonotar
The intense cold and relentless buffeting of the cyclone quickly drain all your reserves of strength. A numbness sweeps over you as the Ice Demon claims your body for itself, eager to begin a new and powerful existence. For the creatures of Ikaya, and eventually all of Kalte, it is the dawning of a new and terrible age of tyranny, but one which you will not live to see.
-According to the Mongoose Publishing edition: If you currently possess enough food for 1 Meal, you may now consume it in order to avoid this
According to the CollectorIf you currently possess enough food for 1 Meal, you may now consume it in order to avoid this
Suddenly, you are hurled backwards as the ice bridge begins to fall apart. For a few seconds, the sledge balances like a see-saw on the brink; you hear the terrified screams of your guides who are unable to reach you. Their voices are the last sound you will ever hear before the edge of the chasm crumbles away. In a tumble of snow and equipment, you fall to your death two thousand feet below.
-The door grinds open and you enter, ready for attack. You have killed two of the sleeping beasts before the Ice Barbarian and the remaining Doomwolf have time to react. But they both dive at you simultaneously, and you must fight them as one enemy. They are partially immune to Mindblast. If you possess this Discipline, add only 1 point to your
The cone of frost tears through the vines, freezing them instantly. They become brittle and begin to collapse under your weight. You try to leap to safety but it is too late, for the bridge falls away and you are thrown head-first into the moat. The last thing you see is Vonotar
You plummet into the darkness and crash into an ice ledge over one hundred feet below. Your spine is shattered and you are dead long before your body finally comes to rest in the soft snow on the floor of the crevasse.
-You are halfway down the staircase when you run straight into a patrol of Ice Barbarians. You attempt to fight your way past them, but they are heavily armoured and equipped with swords and spears. You slay many of them before you are surrounded and suffer your death-blow.
-You are nearly across the lake when catastrophe befalls you. Your right foot crashes through the ice and holds you fast at the knee. You fight to free your leg but it is no good; it is completely trapped. A few seconds later, there is a tremendous crack of splintering ice as the lake monster breaks through to the surface. In terror you see the razor-sharp teeth and black slimy head of the ancient horror bearing down on you. This is the last thing you see before it swallows you whole.
-The dawn mists are quickly cleared by the icy mountain wind. Tired, shocked, and frozen to the bone, you claw your way up the cruel rock-face until you finally reach the safety of a wide ridge. You are very hungry and must eat a Meal here before you continue or lose 3
The ridge joins another which you struggle across, only to find yourself at the top of a terrifying descent. To reach the narrow mountain pass one thousand feet below, you must go down a steep and perilous ice staircase.
Pick a number from the Random Number Table. If your current
You sidestep the hissing creature and strike a blow at its head that would maim any mortal warrior. To your horror, the Helghast advances towards you unscathed. It is a powerful captain of the undead, and is immune to normal weapons. An agent of the Darklords, it has been sent to kill Vonotar for his failure at the Battle of Holmgulf. Now free from the pentagram that imprisoned it, the Helghast can complete its mission and return to the rewards and praise of its masters.
You cry out in terror as the Helghast
The corridor ends at a large stone door. Unlike the others, this door has no lever to open it, but you do notice that a small slot has been cut into a nearby wall. You are examining the slot when you are disturbed by a howling mob of mutated Ice Barbarians, advancing along the corridor towards you. You prepare for combat but there are too many of them for you. Although you fight bravely, they eventually overwhelm you and stab you to death.
-During the night, a fierce blizzard rages, burying your makeshift shelter in over twelve feet of snow. The cold numbs your hands and feet and slowly drains the strength from your body. You slip into a sleep from which you will never awake, for you suffocate to death beneath the snows of Kalte.
-The cyclone is tearing at your clothes and bombarding you with chunks of ice and rock. You grit your teeth and try to run but the cold saps your strength, and you are forced to claw your way along the wall to avoid being sucked into the swirling vortex.
Pick a number from the Random Number Table. If your current
The stone buttons rise less than an inch above the smooth altar surface. You notice that they are each surrounded by strange, barely perceptible, hieroglyphs, eroded by the passage of time. You now have to decide in which sequence you will press the buttons. If you possess the Kai Discipline of Mind Over Matter, you can depress the buttons without actually touching them.
+The stone buttons rise less than an inch above the smooth altar surface. You notice that they are each surrounded by strange, barely perceptible hieroglyphs, eroded by the passage of time. You now have to decide in which sequence you will press the buttons. If you possess the Kai Discipline of Mind Over Matter, you can depress the buttons without actually touching them.
You quickly lose consciousness. You have succumbed to the baneful power of an ancient Doomstone, a power that is deadly to all living creatures. Death is inevitable and comes quickly.
It may be of consolation to learn that your body is soon discovered by an Ice Barbarian guard, who presents it (together with the Doomstone) to Vonotar. The traitor is so elated by your death, that he orders your body to be encased in ice and displayed like a trophy in his hall. However, the radiations of the Doomstone will cause the evil wizard months of suffering and eventually bring about his own death.
-About three hundred feet from the base of the ice staircase, you become dizzy and lose your footing. You try desperately to hang on to the rock-face, but your fingers are numb with the cold and you fall to your doom in the valley below. The perfectly preserved remains of your body will be found by explorers, two thousand years from now.
-The Kalkoth hits you with such force that you tumble backwards onto the thin ice of the lake. You are concussed, and unconscious of the sharp teeth that now engulf your sinking body.
-After a few hundred yards, you find yourself in a huge cavern that spreads out in all directions as far as the eye can see. You have entered the caverns of Kalte and are now looking at an uncharted world that few Sommlending have ever seen. This massive underground labyrinth was constructed by the Ancients many ages before the Sommlending set foot in Magnamund. Its wide avenues, temples, and arenas once echoed to the sounds of a race of creatures for whom the ice was a natural home. M
You trek steadily northwards for nearly six hours, until you arrive at the bank of a fast-flowing melt-water river. On the opposite bank, you see a tunnel leading off into the distance. You can find no apparent way of crossing the deep water, except by using the ice-floes bobbing up and down on the surface. By jumping from one floe to the next, you could get to the opposite bank, but it will not be easy. You will have to jump at least three of the icy slabs to reach the other side.
Pick a number from the Random Number Table. If you have the Kai Discipline of Hunting, you may add 2 to the number you have picked. If your current
You desperately claw at your foot, but the sledge is already beginning to fall into the crevasse. As you tumble hundreds of feet into the void, the last sound that you hear are the horrified cries of your guides fading above you.
-Within ten minutes, frostbite has eaten into your hands and feet. On this exposed rock-face the icy winds often exceed a speed of one hundred miles an hour. You last for thirty minutes before severe exposure robs you of all consciousness, and you plummet to your death three thousand feet below.
-(Kai Disciplines) Replaced Kai Discipline section
with Kai Disciplines section
. Capitalized all occurrences of discipline
. Replaced all occurrences of Lone Wolf
with Lone Wolf
when referring to the series. Replaced Kai monastery
with Kai Monastery
. Replaced will be of use
with may be of use
.
(Equipment) Removed (see the front of this book)
and capitalized map
. Replaced come in useful
with be useful
. Replaced Kai Discipline section
with Kai Disciplines section
. Replaced ice-sledge along
with ice-sledge, along
. Replaced
with Food
on page 22
. Replaced all occurrences of How to Use Your Equipment
Lone Wolf
with Lone Wolf
when referring to the series. Replaced two weapons
with two Weapons
. Replaced each occurrence of Anskavern
with Anskaven
. Added You may only use one Weapon at a time in combat.
in harmony with the recent Mongoose Publishing edition. Replaced cloak and mittens
with cloak, and mittens
.
(Equipment) Removed (see the front of this book)
and capitalized map
. Replaced come in useful
with be useful
. Replaced Kai Discipline section
with Kai Disciplines section
. Replaced ice-sledge along
with ice-sledge, along
. Replaced
with Food
on page 22
. Replaced all occurrences of How to Use Your Equipment
Lone Wolf
with Lone Wolf
when referring to the series. Replaced two weapons
with two Weapons
. Replaced each occurrence of Anskavern
with Anskaven
. Added You may only use one Weapon at a time in combat.
in harmony with the Collectorcloak and mittens
with cloak, and mittens
. Added It cannot be used to increase
in harmony with the Collector
(Rules for Combat) Removed on the inside back cover of the book
. Replaced appears on the page after the Random Number Table
with in the back of this book
. Replaced reduced to zero
with reduced to zero or below
. Replaced points reduced
with points possibly reduced
. Replaced at which point the one with the zero score is declared dead.
with at which point that combatant is declared dead.
.
(8) Added (Note the fact that you have applied Baknar oil on your Action Chart although it does not take up any space and only applies for the duration of this adventure.)
(10) Added (You may only examine each liquid once.)
. Replaced green and
with green, and
.
(13) Replaced both occurrences of spyhole
with spy-hole
. Replaced he is, and
with he is and
.
(15) Replaced If you have a Dagger in your possession, or a Bone Sword,
with If you have a Dagger or Bone Sword in your possession,
.
(16) Replaced two separate Items
with two separate items
.
(16) Replaced two separate Items
with two separate items
. Added You may choose which Backpack Items to delete. If you only have one item in your Backpack, then this single item has been destroyed.
in harmony with the Collector
(17) Replaced both occurrences of blindfold, and
with blindfold and
.
(18) Added (Remember to erase this Weapon or weapon-like Special Item from your Action Chart.)
in harmony with the recent Mongoose Publishing edition.
(18) Added (Remember to erase this Weapon or weapon-like Special Item from your Action Chart.)
in harmony with the Collector
(19) Added a period to the end of the illustration
(20) Replaced realise
with realize
. Replaced Holmgulf, and have
with Holmgulf and have
.
(21) Replaced on to
with onto
. Replaced Meal
with meal
since this is not referring to a Meal noted on the Action Chart.
(27) Replaced rock face
with rock-face
. Replaced hands, and
with hands and
.
(28) Replaced corridor, and
with corridor and
.
(31) Added a period to the end of the illustration
(32) Added (If you have already fought or killed any of these Kalkoth, carry over to this battle the damage you have already inflicted upon them. If the earlier combat listed only two Kalkoth, ignore Kalkoth 3 in this fight.)
in harmony with the Collector
(33) Moved the Tracking or Sixth Sense choice into the first position. Replaced on to
with onto
.
(34) Replaced cretaure
with creature
. Replaced home-coming
with homecoming
. Replaced it Lone Wolf
with it, Lone Wolf
.
(40) Moved the Tracking choice into the first position. Replaced temples and
with temples, and
.
(41) Added (You may still keep the Blue Stone Triangle
in harmony with the recent Mongoose Publishing edition.
(41) Added (You may still keep the Blue Stone Triangle
in harmony with the Collector
(42) Replaced passage, and
with passage and
.
(43) Replaced sledge and
with sledge, and
. Replaced Meal
with meal
since this is not referring to a Meal noted on the Action Chart.
(44) Replaced spyhole
with spy-hole
. Replaced mystery to me, I have
with mystery to me. I have
.
(47) Replaced chamber and
with chamber, and
.
(49) Moved the Tracking choice into the first position. Replaced dazed and
with dazed, and
. Replaced Crowns and
with Crowns, and
. Replaced weapon(s)
with Weapon(s)
.
(52) Replaced ice-creature
with ice creature
.
(55) Replaced hand holds
with handholds
. Replaced This loss
with This
in harmony with the recent Mongoose Publishing edition.
(55) Replaced hand holds
with handholds
. Replaced This loss
with This
in harmony with the Collector
(56) Added a quotation mark at the end of the fourth paragraph due to technical limitations in our XML. Replaced Magician
with Magicians
. Replaced wretch is responsible
with wretch, is responsible
. Added a period to the end of the illustration
(58) Replaced potholes
with pot-holes
.
(58) Replaced on to
with onto
.
(76) Replaced spyhole
with spy-hole
.
(77) Replaced Graveweed
with graveweed
.
(78) Replaced to death
with to the death
. Added a period to the end of the illustration
(79) Added (Remember to erase this potion from your Action Chart.)
in harmony with the recent Mongoose Publishing edition.
(84) Added (You may record this Special Item as a Blue Stone Triangle which you wear around your neck.)
in harmony with the recent Mongoose Publishing edition.
(79) Added (Remember to erase this potion from your Action Chart.)
in harmony with the Collector
(84) Added (You may record this Special Item as a Blue Stone Triangle which you wear around your neck.)
in harmony with the Collector
(85) Moved the Sixth Sense choice into the first position. Replaced ice and
with ice, and
.
(88) Split the word anytime
into any time
in the fourth paragraph. Added a period to the end of the illustrationif you pick a 9 at any time
with if you pick a 9
in harmony with the Mongoose Publishing edition in order to clarify that only picking a 9 for the extra Random Number pick described results in death.
(88) Split the word anytime
into any time
in the fourth paragraph. Added a period to the end of the illustrationif you pick a 9 at any time
with if you pick a 9
in harmony with the Collector
(91) Added (Note the fact that you have applied Baknar oil on your Action Chart although it does not take up any space and only applies for the duration of this adventure.)
(103) Added a period to the end of the illustration
(105) Moved the Sixth Sense choice into the first position. Replaced temple and
with temples, and
.
(132) Replaced Unless you have just eaten a Meal
with Unless you have just eaten
since the food consumed in Sections 295 or 309 was not an item carried in the Backpack.
(134) Replaced on to
with onto
.
(137) Replaced discipline
with Discipline
.
(138) Added even when attempting to evade
in harmony with the recent Mongoose Publishing edition.
(138) Added even when attempting to evade
in harmony with the Collector
(143) Replaced head first
with head-first
.
(145) Added a period to the end of the illustration
(146) Replaced as crevasse
with as the crevasse
.
(150) Moved the Firesphere choice into the second position. Added a period to the end of the illustration
(151) Replaced rockface
with rock-face
.
(155) Replaced rock face
with rock-face
. Replaced shocked and
with shocked, and
.
(157) Added (Remember to erase this potion from your Action Chart.)
in harmony with the recent Mongoose Publishing edition. Replaced total, and
with total and
.
(157) Added (Remember to erase this potion from your Action Chart.)
in harmony with the Collectortotal, and
with total and
.
(160) Moved the choice regarding leaving the tent into the last position. Replaced breed are native to Kalte and make
with breed is native to Kalte, and they make
. Replaced Fenor and
with Fenor, and
. Replaced If you wish to leave the tent and attack the Baknar, turn to 78
with Otherwise, leave the tent and attack the Baknar by turning to 78
since the previous choices are both mandatory uses of Kai Disciplines. Replaced Gallings or the smaller Ostrels
with gallings or the smaller ostrels
.
(162) Replaced to try and
with to try to
.
(167) Replaced on to
with onto
. Replaced orange and
with orange, and
.
(207) Replaced on to
with onto
.
(209) Replaced rockface
with rock-face
.
(210) Added the
before Kai Discipline
in the first link.
(211) Replaced -3 to 3
with -3
.
(211) Replaced
with
.
(212) Replaced Meal
with meal
since this is not referring to a Meal noted on the Action Chart.
(216) Added a period to the end of the illustrationto try and
with to try to
. Replaced muscular and
with muscular, and
.
(220) Replaced on to
with onto
.
(221) Replaced shards and
with shards, and
.
(223) Replaced 1 Item
with 1 item
. Replaced them, and
with them and
.
(226) Replaced sledge and
with sledge, and
. Replaced Meal
with meal
since this is not referring to a Meal noted on the Action Chart.
(227) Replaced both occurrences of button then
with button and then
.
(227) Replaced If you decided to press them both together
with If you decide to press them both together
. Replaced both occurrences of button then
with button and then
.
(232) Replaced much-deserved
with much deserved
.
(235) Replaced pack ice
with pack-ice
. Added a period to the end of the illustration
(242) Replaced locks or
with locks, or
.
(256) Replaced click
with
. Replaced chamber, and
with chamber and
.
(257) Replaced to try and
with to try to
. Replaced direction alerted no
with direction, alerted no
. Replaced Barbarians, and
with Barbarians and
.
(262) Split the first paragraph into two paragraphs and moved the Sixth Sense choice between the two. Replaced posses
with possess
. Replaced Pick
with Otherwise, pick
.
(263) Moved the choice regarding lost even when attempting to evade
in harmony with the recent Mongoose Publishing edition.
(263) Moved the choice regarding lost even when attempting to evade
in harmony with the Collector
(265) Added a period to the end of the illustrationcreatures who have
with creatures that have
.
(272) Replaced its tip
with the rod
.
(273) Replaced well-suited
with well suited
. Replaced breed are native to Kalte and make
with breed is native to Kalte, and they make
. Replaced Fenor and
with Fenor, and
. Replaced desert, and have
with desert and have
.
(292) Added a period to the end of the illustration
(298) Replaced fingerbones
with finger-bones
.
(301) Replaced on to
with onto
.
(303) Replaced Silver Helmet
with Silver Helm
. Replaced splendid Helmet
with splendid Helm
. Replaced the Helmet
with the Helm
. Added the choice If you have the Kai Discipline of Sixth Sense, turn to 127
, to parallel the same situation in Section 326. Replaced click
with
. Added (Remember to erase the Ornate Silver Key from your Action Chart.)
in harmony with the recent Mongoose Publishing edition.
(303) Replaced Silver Helmet
with Silver Helm
. Replaced splendid Helmet
with splendid Helm
. Replaced the Helmet
with the Helm
. Added the choice If you have the Kai Discipline of Sixth Sense, turn to 127
, to parallel the same situation in Section 326. Replaced click
with
. Added (Remember to erase the Ornate Silver Key from your Action Chart.)
in harmony with the Collector
(305) Added a period to the end of the illustration
(308) Replaced Helmet
with Silver Helm
and added If you are already wearing another Helmet, you must discard it if you wish to keep the Silver Helm.
in harmony with the recent Mongoose Publishing edition.
(308) Replaced Helmet
with Silver Helm
and added If you are already wearing another Helmet, you must discard it if you wish to keep the Silver Helm.
in harmony with the Collector
(314) Replaced rockface
with rock-face
. Replaced head first
with head-first
.
(320) Replaced something-
with something
. Added a period to the end of the illustration
(323) Replaced Tracking or
with Tracking, or
.