X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F03toz.xml;h=43d95f945f88c533a26f61e31d1107f8a1c99364;hp=bf7756e29d081f3d3ce407957cd977738829a5f7;hb=bf6968e6c28550fd4e52d560ff5d2b4c0339d8cb;hpb=2f40c577b128febc4b28b47b8bfe5c07cd4cf781 diff --git a/en/xml/03toz.xml b/en/xml/03toz.xml index bf7756e..43d95f9 100644 --- a/en/xml/03toz.xml +++ b/en/xml/03toz.xml @@ -171,7 +171,7 @@
Pop
Ewell, the seventy-year-old grandfather of the Ewell family, was the leader of this small colony of survivors, and it was he who had urged Uncle Jonas to join them when they had first made radio contact. The colony numbered less than a dozen at the time of your arrival, yet as the airwaves became clearer and new contacts were made, this number had soon more than doubled to twenty-five. It was decided that a name was needed to identify the settlement and Dallas Colony One
was adopted, DC1
for short. From that day on, everyone worked hard to make DC1 a secure haven for those seeking refuge from the hostile wastelands and marauding city gangs.
Cutter
Jacks was one such refugee. Before The Day
he had been chief mechanic at the International Grand Prix Circuit near Lake Dallas, and his incredible skill and knowledge of engines was soon to prove invaluable to the colony. He taught you how to drive, and from a pile of old wrecks that you helped him salvage from the circuit, he built you a powerful, customized car. You used it to patrol the highways north of the city, keeping a lookout for gangs of city punks who frequently mounted raids to steal or destroy DC1Freeway Warrior
.
Six months after you arrived at DC1, the colony was faced with a major crisis. A heat wave was causing a drought that threatened to destroy the food supply. Crops were failing and the colony
Six months after you arrived at DC1, the colony was faced with a major crisis. A heat wave was causing a drought that threatened to destroy the food supply. Crops were failing and the colony
A meeting was held to decide how best to deal with the crisis facing DC1. Everyone agreed that to stay at McKinney would lead to eventual death, either slowly from starvation or suddenly at the hands of the murderous city gangs. The only choice open to DC1 was to try to reach California; only there lay real hope for the future of the colony. The decision was relayed to the survivors at Big Spring and a deal was struck to rendezvous with them as soon as possible. DC1 would give them fuel in exchange for food and water, and together they would join up with the Tucson colony for the final stage of the journey to California.
Careful preparations were made for the long trek, and three vehicles were chosen to make up the convoy: the school bus, your customized roadster, and a gasolene tanker laden with 5000 gallons of petroleum siphoned from underground storage tanks at the Ewell ranch. Supplies of food and water were adequate but the colony lacked sufficient firearms and ammunition with which to defend itself. On the day before the convoy was due to leave, one of the colonists was sent north to search the town of Sherman for weapons. He radioed back to say that he had found a cache of hunting rifles and ammunition, but that his truck had broken down and he was stranded in the town. He had also found a survivor
Later you learned that the girlMad Dog Michigan
, had taken a liking to her and spared her life. Mad Dog was once a high-ranking HAVOC agent who had escaped from Pontiac Deep Pen near Detroit, and he and his gang, most of whom were also HAVOC escapees, were heading for the Fort Hood Military Reserve near Killeen, Texas, the largest armoury in the whole of the United States. There he hoped to find enough weapons to equip the other HAVOC clans who were now in control of cities all along the eastern seaboard. Kate had managed to steal a motorcycle and escape from their camp, but Mad Dog was determined to get her back. He sent his brother
You scream a warning to Kate and together you duck your heads as Mad Dog opens fire with his machine pistol. Your swift action saves you both from decapitation. The bullets pass over the driving compartment and you escape unscathed.
-Knowing that your enemy has only one hand on the wheel of his speeding car, you nudge the side of his speedster, tempting him to retaliate. Then, when he rises to your challenge, you brake heavily and, because he is still holding his machine pistol, he fails to react in time to prevent his car from crossing in front of you and hitting the central barrier. Metal twists and sparks fly from his fender as he scrapes along the crash barrier at nearly 100 miles an hour. You put your foot down and overtake him on the left, powering your roadster away as he fights to extricate himself from the barrier
Knowing that your enemy has only one hand on the wheel of his speeding car, you nudge the side of his speedster, tempting him to retaliate. Then, when he rises to your challenge, you brake heavily and, because he is still holding his machine pistol, he fails to react in time to prevent his car from crossing in front of you and hitting the central barrier. Metal twists and sparks fly from his fender as he scrapes along the crash barrier at nearly 100 miles an hour. You put your foot down and overtake him on the right, powering your roadster away as he fights to extricate himself from the barrier
The sun has dipped below the western skyline and an eerie twilight bathes the ruined buildings of Lordsburg as you drive into the town. The tracks show that the convoy stopped here, but it must have been a brief visit for the town is now deserted. The fatigue of the mission is beginning to catch up with everyone, and all of you are having difficulty staying awake. The captain decides to camp here overnight and follow the convoy
A place to sleep is chosen at random from among the stores and offices that line the main street and the truck is parked in an adjacent alley. You enter to discover that your overnight accommodation was once a video arcade. Scores of video machines line the aisles, standing side-by-side like tombstones in an electronic cemetery. Their screens are blank but their titles are familiar, and they remind you of the hours you spent playing similar machines at home in California before The Day
.
Much to your relief, Sergeant Haskell volunteers to take the first watch. Before you sleep, you must take a Drink or lose 3
Ready?
Marine Knott nods his head, his jaw taut with concentration as he acknowledges your question.
OK then. Let
you whisper, as you ease yourself over the rampart, using only your elbows and knees to propel you away from the safety of Fort Bliss.
Anxiously, the captain and Sergeant Haskell watch as the two of you crawl across the broken ground, their weapons ready to give covering fire should the enemy see you approaching. The faint moonlight serves both to help and hinder your progress as you inch your way towards your first goal: an elevated section of Freeway 54. Clan snipers are known to occupy this vantage point, and you are painfully aware that not until you are directly beneath the raised highway itself will you be beyond the reach of their high-powered rifles.
+Anxiously, the captain and Sergeant Haskell watch as the two of you crawl across the broken ground, their weapons ready to give covering fire should the enemy see you approaching. The faint moonlight serves both to help and hinder your progress as you inch your way towards your first goal: an elevated section of Highway 54. Clan snipers are known to occupy this vantage point, and you are painfully aware that not until you are directly beneath the raised highway itself will you be beyond the reach of their high-powered rifles.
Minutes pass like hours until you make it to the comparative safety of a shallow ditch that runs parallel to the concrete freeway supports. Knott arrives while you are scanning the dark, arch-like gaps between the concrete pillars, searching for the enemy, and immediately he points out a threat. Three clansmen are positioned behind a mound of rubble less than twenty yards away to your right. You study them, silently cursing your luck, for they are Detroit Lions; getting past these clansmen is not going to be easy.
I think they were waiting to hear some good news from an agent they sent after us,
you reply, as you walk together towards the place where Kate has parked your roadster. They
Kate looks at you with a puzzled expression, and you recount in detail the events that befell the team during the escape from Ciudad Juarez. As you drive out of Benson, you tell her how Frankland, Haskell, and Knott met their deaths, and how you avenged them in your showdown with their murderer, Helmut Varken, at the Tombstone courthouse.
What d
she asks, nervously.
Well, he ain
Well, he ain
Unfortunately, you do not have to wait long.
You scream as Mad Dog opens fire with his machine pistol, and slam your foot on the brake pedal. Your swift action saves you from death but you do not escape unscathed. One bullet clips your forearm and another grazes your neck: lose 4
Knowing that your enemy has only one hand on the wheel of his speeding car, you nudge the side of his speedster, tempting him to retaliate, and then, when he rises to your challenge, you brake heavily. Because he is still holding his machine pistol, he fails to react in time to prevent his car from crossing in front of you and hitting the central barrier. Metal twists and sparks fly from his fender as he scrapes along the crash barrier at nearly 100 miles an hour. You put your foot down and overtake him on the left, powering your roadster away as he fights to extricate himself from the barrier
Knowing that your enemy has only one hand on the wheel of his speeding car, you nudge the side of his speedster, tempting him to retaliate, and then, when he rises to your challenge, you brake heavily. Because he is still holding his machine pistol, he fails to react in time to prevent his car from crossing in front of you and hitting the central barrier. Metal twists and sparks fly from his fender as he scrapes along the crash barrier at nearly 100 miles an hour. You put your foot down and overtake him on the right, powering your roadster away as he fights to extricate himself from the barrier
By keeping strictly to the alleys and side streets you are able to make your way deep into the heart of the city, avoiding the numerous clan patrols. At length you reach the banks of the Rio Grande and follow the river westwards towards your rendezvous destination. Your early encounters with Mad Dog
You are about to break into a run when suddenly you hear a noise behind you that makes you freeze: it is the sound of a pistol being cocked. Instinctively you reach for your gun as you spin around to face your potential attacker, but your fear quickly evaporates when you see the familiar face of Marine Knott peering at you from over the walkway wall.
-You
he says, as he holsters his pistol and clambers over the wall to join you.
Yeah, you
you reply, self-consciously. I oughta know by now. Better late than dead, right?
Right,
he says, and slaps you reassuringly on the back. The bridge is over there. It
The bridge is over there,
Marine Knott says. It
You set off, soon reaching a cluster of old US immigration offices standing at the approach to the bridge. As Knott predicted, Frankland and Haskell are waiting for you to show and, as you approach the buildings, they call you over to join them. They have already scouted the bridge and determined that there are four clan guards on the bridge itself, but none at all on the service walkway that runs beneath it.
We
says the captain, checking his watch. Is everyone ready?
You nod in unison. OK then. Let
The clansmen are armed with assault rifles, which they empty at the truck. Bullets ricochet from the rear and whistle past on every side, forcing you to duck behind the tailgate for cover. Your reflexes save you from being hit, but as you duck for cover, you catch your chin on the edge of the tailgate, splitting the skin: lose 1
The firing stops and you raise your head in time to see the clan leader running into the middle of the highway, his hand outstretched to pick up a walkie-talkie that must have dropped from his pocket. He could attempt to radio another clan outpost, perhaps in Mimbres or even nearer, and forewarn them of your arrival.
After ten hours
After ten hours
In a shack behind the diner you discover a motorcycle that is in a serviceable condition. The tyres are sound and the gas tank is over half full with gasolene, but its oil level is very low. As you kick start the engine you can only hope that it will get you as far as Tucson before breaking down.
After studying the map you mount your new vehicle and set off, heading north along Highway 666. You have ridden only seven miles when a collapsed bridge forces you to change direction and travel west along an unmarked mountain road. You enjoy the cool breeze whipping through your hair as you ride at speed along this empty trail, and you cover more than twenty miles before coming to a small town where a sign proclaims:
Ihe screams, and comes running at you, wielding a crowbar in his bony hand.m gonna get you for this!
OK, Cal,
says the captain. Me and the sergeant
No problem,
you reply, confidently. We
With bated breath you watch as the two soldiers slip over the perimeter wall and crawl away from the safety of Fort Bliss. Expertly they merge with the broken wasteland so that you soon find it impossible to track their path, leading to an elevated section of Freeway 54. Fifteen minutes later, all is still as quiet as the grave. You are sure that they have made it across the zone by now, and so you motion to Marine Knott to follow as you lower yourself head-first over the rampart and propel yourself across the rocky ground using only your elbows and knees.
+With bated breath you watch as the two soldiers slip over the perimeter wall and crawl away from the safety of Fort Bliss. Expertly they merge with the broken wasteland so that you soon find it impossible to track their path, leading to an elevated section of Highway 54. Fifteen minutes later, all is still as quiet as the grave. You are sure that they have made it across the zone by now, and so you motion to Marine Knott to follow as you lower yourself head-first over the rampart and propel yourself across the rocky ground using only your elbows and knees.
The faint moonlight serves both to help and hinder your progress as you inch your way towards the Montana Road, a highway that runs 100 yards in front of, and parallel to, the clansmen
With your pulse racing, you peer over the edge of the ditch, seeking to catch a clear view of the enemy. You cannot see them, but you can hear them approaching fast. You must act quickly if you are to avoid being caught by the hounds and their handlers.
The truck hits the wall of cars with a tremendous crash that sends a violent shudder through the floor. Angry voices and the sharp crackle of automatic gunfire can be heard amidst the roar of the engine as the truck lurches through the enemy line and accelerates along the main street. The air becomes livid with the sounds of singing bullets. They pierce the canvas and shatter against the cage-like frame. An occasional fragment singes your skin but otherwise you escape unharmed.
+Now Haskell is at the tailgate, returning fire at the clansmen who are guarding the barricade, forcing them to quit shooting and dive for cover. You move to join him but you are distracted when you feel the truck decelerating. A glance over your shoulder in the direction of the cab window soon reveals why Knott is slowing down.
Confident that the clansmen are too shaken to be able to shoot straight, you laugh with disdain at their attempt to hit the truck. Unfortunately, they are armed with high-powered, M-10 assault rifles that are fitted with telescopic sights. Moreover all three men are expert shots.
+A withering hail of bullets hits you in a line across your chest and sends you tumbling backwards to crash against the cab. You feel no pain, for two of the rounds have pierced your heart. Death is instantaneous.
Steadily the highway climbs towards a pass, beyond which there is a hairpin bend. You manage to negotiate it safely, only to find that a rockfall has partially blocked the road less than twenty yards beyond the bend. Your driving instinct warns you not to brake heavily for fear of sending the jeep into a skid, so you try to steer around the mound of fallen rock without slowing down. Your tactics work: you clear the mound with inches to spare. Unluckily, as you straighten the steering wheel, you strike a stray boulder and the jeep is brought to a grinding halt.
The front running gear
says Captain Frankland, despondently, as he inspects the damage. There
The situation looks bleak: the clansmen are likely to show up at any time and they are sure to catch you now that the jeep is wrecked. Then an idea occurs to you that might just throw them off your trail. If you were to set fire to the jeep and push it into the deep canyon that borders this section of the mountain road, the sight of the burning wreckage might convince them that you had met with a fatal accident. The others agree that it is worth a try and immediately set about preparing the jeep. Together you manhandle it to the edge of the road, and then light a rag, which Haskell has stuffed into the gasolene filter pipe. Once it is burning, you give one last push and send the vehicle careering over the edge into the canyon 300 feet below. After the resounding crash, you hear the clansmen approaching and you quickly take cover among the boulders. To make it seem more realistic Marine Knott drops his bloodstained tunic at the edge of the road before he takes cover, seconds before the first riders appear on the scene.
+The situation looks bleak: the clansmen are likely to show up at any time and they are sure to catch you now that the jeep is wrecked. Then an idea occurs to you that might just throw them off your trail. If you were to set fire to the jeep and push it into the deep canyon that borders this section of the mountain road, the sight of the burning wreckage might convince them that you had met with a fatal accident. The others agree that it is worth a try and immediately set about preparing the jeep. Together you manhandle it to the edge of the road, and then light a rag, which Haskell has stuffed into the gasolene filler pipe. Once it is burning, you give one last push and send the vehicle careering over the edge into the canyon 300 feet below. After the resounding crash, you hear the clansmen approaching and you quickly take cover among the boulders. To make it seem more realistic Marine Knott drops his bloodstained tunic at the edge of the road before he takes cover, seconds before the first riders appear on the scene.
You freeze for an instant, and then raise your hands above your head slowly in a desperate attempt to save yourself by surrendering to the assassin. Unfortunately, your actions do not impress the cold-hearted murderer.
-With horror you see the muzzle of his rifle spit a core of yellow flame, and then an agonizing pain erupts in the middle of your forehead. The impact lifts your feet off the ground, sending you sprawling against the courthouse wall. The pain disappears to be replaced by a numbness that clouds your vision and drains the last of your strength from your unfeeling limbs. An overwhelming desire to sleep assails your senses, and, although you fight to stay awake, it is a fight you have no hope of winning.
+With horror you see the muzzle of his rifle spit a cone of yellow flame, and then an agonizing pain erupts in the middle of your forehead. The impact lifts your feet off the ground, sending you sprawling against the courthouse wall. The pain disappears to be replaced by a numbness that clouds your vision and drains the last of your strength from your unfeeling limbs. An overwhelming desire to sleep assails your senses, and, although you fight to stay awake, it is a fight you have no hope of winning.
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You
he says, as he holsters his pistol and clambers over the wall to join you.
Yeah, you
you reply, self-consciously. I oughta know by now. Better late than dead, right?
Right,
he says, and slaps you reassuringly on the back. The bridge is over there. It
The bridge is over there,
Marine Knott says. It
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