X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F03toz.xml;h=e52638c31d3066dd8bdda3384b21d9c4abd38dc2;hp=5d7ae78eaa35080d2d498c616c8a6a5b59fabfb7;hb=b1fb53f99dfc7ba558c5af3c42c29227a10e6eda;hpb=83b58c90d64590124e07d6445ade5a4adf9a39fc diff --git a/en/xml/03toz.xml b/en/xml/03toz.xml index 5d7ae78..e52638c 100644 --- a/en/xml/03toz.xml +++ b/en/xml/03toz.xml @@ -253,7 +253,7 @@

Your ability in each of these five individual skills is measured in skill points. You begin with 3 points per skill. Before starting the adventure, you may allocate an additional 4 skill points to your list of five Survival Skills. These 4 extra points can be used to improve one or more of your five skills. During your adventure, all five skills will be severely tested; therefore the higher the individual skill level, the better your chances of survival. You may allocate your 4 additional points entirely how you like.

When you have decided where to allocate your 4 additional skill points, make a note of the totals in the Survival Skills section of your Action Chart.

(If this is your first Freeway Warrior adventure, your total number of skill points should be 19: five skills x 3 points each = 15, plus 4 additional skill points = 19 points.)

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If you complete successfully the mission set in Book 3 of the Freeway Warrior series, you may add an additional 4 points to your Survival Skills in Book 4. These additional points, together with any equipment and provisions that you possess at the end of Book 3, may then be used in the next Freeway Warrior adventure, which is called: California Countdown.

+

If you complete successfully the mission set in Book 3 of the Freeway Warrior series, you may add an additional 4 points to your Survival Skills in Book 4. These additional points, together with any equipment and provisions that you possess at the end of Book 3, may then be used in the next Freeway Warrior adventure, which is called: California Countdown.

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  • Shotgun
  • Rifle
  • -

    Unless you are carrying over weapons from a previous Freeway Warrior book, you begin your adventure armed with only one of these weapons. Make your choice and then record the weapon you have chosen, together with its calibre and rate of fire details, in the Missile Weapons section of your Action Chart.

    +

    Unless you are carrying over weapons from a previous Freeway Warrior book, you begin your adventure armed with only one of these weapons. Make your choice and then record the weapon you have chosen, together with its calibre and rate of fire details, in the Missile Weapons section of your Action Chart.

    In order to be able to use a missile weapon, you must have sufficient ammunition of the correct calibre. The following list shows the calibre of each weapon, the amount that is used every time the weapon is fired, and the number of rounds that you possess at the start of your adventure:

    @@ -4674,7 +4674,7 @@

    You and Kate enter the Tucson stronghold to receive a heros welcome. The colony is overjoyed; they feared they would never see either of you alive again. They are saddened to hear your account of how Captain Frankland, Sergeant Haskell, and Marine Knott met their deaths, yet they draw comfort from the knowledge that their memory will live on in the hearts of the colonists. If it were not for their ultimate sacrifice, the colony would never have reached Tucson intact.

    After celebrating your successful return, the colony leaders set about planning the last stage of the journey to California, confident that now Mad Dog Michigan is no longer around, his army will be disinclined to continue the pursuit of the convoy. But a nagging doubt remains in your mind. Did Mad Dog Michigan really meet his doom at the Pantano Bridge?

    -

    For you, Cal Phoenix, the answer to that questionand the final part of your exodus to Californiaawait you in book four of the Freeway Warrior series, entitled:

    +

    For you, Cal Phoenix, the answer to that questionand the final part of your exodus to Californiaawait you in book four of the Freeway Warrior series, entitled:

    California Countdown

    @@ -5238,7 +5238,7 @@

    (Survival Skills) Replaced motorcycles and with motorcycles, and. Replaced shotguns and with shotguns, and. Replaced reflexes and with reflexes, and. Replaced education and with education, and. Replaced tested, therefore with tested; therefore. Replaced each occurrence of Freeway Warrior with Freeway Warrior when referring to the series.

    -

    (Equipment) Replaced map of New Mexico/Arizona with Map of New Mexico/Arizona. Replaced potassium iodine with potassium iodide. Replaced sulphonamides with sulfonamides. Replaced Canteen and with Canteen, and. Replaced radioactivity) and with radioactivity), and. Replaced SOLAR TORCH with Solar Torch. Replaced GRENADE with Grenade. Replaced BINOCULARS with Binoculars. Replaced COMPASS with Compass. Replaced RADIO with Radio. Replaced ROPE with Rope. Replaced THREE MEALS with 3 Meals. Replaced FLEXIBLE SAW with Flexible Saw. Replaced BOX OF MATCHES with Box of Matches. Replaced on which hangs with on which hang. Replaced Backpack, and with Backpack and. Replaced items) your with items), your.

    +

    (Equipment) Replaced map of New Mexico/Arizona with Map of New Mexico/Arizona. Replaced potassium iodine with potassium iodide. Replaced sulphonamides with sulfonamides. Replaced Canteen and with Canteen, and. Replaced radioactivity) and with radioactivity), and. Replaced SOLAR TORCH with Solar Torch. Replaced GRENADE with Grenade. Replaced BINOCULARS with Binoculars. Replaced COMPASS with Compass. Replaced RADIO with Radio. Replaced ROPE with Rope. Replaced THREE MEALS with 3 Meals. Replaced FLEXIBLE SAW with Flexible Saw. Replaced BOX OF MATCHES with Box of Matches. Replaced on which hangs with on which hang. Replaced Backpack, and with Backpack and. Replaced items) your with items), your. Replaced each occurrence of Freeway Warrior with Freeway Warrior when referring to the series.

    (Weapons) Replaced The maximum number of close combat weapons you may carry is two with The maximum number of close combat weapons you may carry is two, though you may only wield one at any time. Replaced possess rounds of the wrong calibre with possess only rounds of the wrong calibre.

    @@ -5427,7 +5427,7 @@

    (341) Replaced attack, then with attack, and then.

    (345) Replaced commotion (erase with commotion. (Erase. Replaced fire). with fire.).

    (346) Replaced come to a flight of stairs that descends to a fire exit with come to a fire exit as you can only reach this section by not climbing the stairs in Section 298. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

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    (350) Replaced Haskell and with Haskell, and. Replaced CALIFORNIA COUNTDOWN with California Countdown. Replaced question, and the final part of your exodus to California, await with questionand the final part of your exodus to Californiaawait. Replaced colony are with colony is. Replaced Pantona Bridge with Pantano Bridge.

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    (350) Replaced Haskell and with Haskell, and. Replaced CALIFORNIA COUNTDOWN with California Countdown. Replaced question, and the final part of your exodus to California, await with questionand the final part of your exodus to Californiaawait. Replaced colony are with colony is. Replaced Pantona Bridge with Pantano Bridge. Replaced Freeway Warrior with Freeway Warrior when referring to the series.

    (Combat Rules Summary) Replaced cross-refer with cross-reference. Replaced Combat Results Table with Close Combat Results Table. Replaced zero ENDURANCE points, this with zero ENDURANCE points or below; this.