X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F04cc.xml;h=772dfd5a177787dc44020cd4efe2b69b6e38cf98;hp=d950318b4466a09e96a8aaa70ec1e323fe306491;hb=72ffb36d16fad52c810c8675111005b7ba45b1c9;hpb=bd6efb43713d255d1891066328d7c02ef521dc1e;ds=sidebyside diff --git a/en/xml/04cc.xml b/en/xml/04cc.xml index d950318..772dfd5 100644 --- a/en/xml/04cc.xml +++ b/en/xml/04cc.xml @@ -197,7 +197,7 @@ Brian Williams - + @@ -301,7 +301,7 @@ -

If you have already completed any of the the previous Freeway Warrior adventures, it is unclear whether you may replenish your supplies before starting this adventure or whether you can only carry over the supplies you carried at the end of the previous adventure. It seems reasonable that you would be able to restock your supplies while in Tucson.

+

If you have already completed any of the previous Freeway Warrior adventures, it is unclear whether you may replenish your supplies before starting this adventure or whether you can only carry over the supplies you carried at the end of the previous adventure. It seems reasonable that you would be able to restock your supplies while in Tucson.

@@ -377,7 +377,7 @@

It is reasonably clear that the Machine Pistol should not be used if you have fewer than 6 rounds of 9mm ammunition.

-

For some readers, however, it may seem counterintuitive to have ammunition left but be unable to use the weapon. We suggest to these readers that when 9mm ammunition falls below 6 rounds, the Machine Pistol can be treated as a Pistol (cf. Section 333). While this is not a perfect solution, it is a reasonable compromise.

+

For some readers, however, it may seem counterintuitive to have ammunition left but be unable to use the weapon. We suggest to these readers that when 9mm ammunition falls below 6 rounds, the Machine Pistol can be treated as a Pistol (cf. Section 333 of Highway Holocaust). While this is not a perfect solution, it is a reasonable compromise.

@@ -537,7 +537,7 @@ Brian Williams Shocked by what he has done, the clansman freezes, his watery eyes wide with disbelief as his companion slumps dead at your feet. - + @@ -574,8 +574,8 @@

Your weapon strikes Mad Dogs shoulder blade, opening a deep wound. Screaming with pain, he stumbles backwards and, in doing so, raises his right arm towards the ceiling. The blade of his chainsaw rips into the wooden panelling as if it were paper-thin, but, when it cuts through a metal light-fitting, the deadly blade becomes jammed. Frantically, Mad Dog pulls at the handle in an effort to free the chainsaw before you can get back on your feet.

If you wish to look for your gun, turn to 234. - If you wish to look for another close combat weapon, turn to 105. - If you wish to attack the clan leader with your bare hands before he can free his chainsaw, turn to 27. + If you no longer possess a close combat weapon and wish to look for another, turn to 105. + If you wish to attack the clan leader before he can free his chainsaw, turn to 27.
@@ -610,8 +610,14 @@
11 + + +

The instructions on how to use the Medi-kit are unclear. A reasonable way to interpret them is to restore 1 ENDURANCE point in addition to the 3 ENDURANCE points typically restored by the Medi-kit. Another reasonable interpretation is that the Medi-kit is not as effective against this inflammation as usual and can only restore 1 ENDURANCE point.

+
+
+ -

You reach the front door and pull it shut behind you to prevent the hornets from following you out into the street. The stings you have sustained to your face, neck, and hands throb painfully. If you possess at least three Medi-kit units, you are able to soothe the inflammation with some ointment: restore 1 ENDURANCE point. (If you wish to do this, remember to erase one Medi-kit unit from your list.)

+

You reach the front door and pull it shut behind you to prevent the hornets from following you out into the street. The stings you have sustained to your face, neck, and hands throb painfully. If you possess at least three Medi-kit units, you are able to soothe the inflammation with some ointment: restore 1 ENDURANCE point. (If you wish to do this, remember to erase one Medi-kit unit from your list.)

When you have fully recovered from your encounter with the hornets, you check your equipment and return to Rickenbacker.

Turn to 300.
@@ -624,6 +630,16 @@

You force yourself to ignore the deadly hail of lead churning the ground around your feet, and concentrate all your efforts on reaching the safety of the alleyway. Seconds pass like hours until finally you enter the narrow, tunnel-like passage.

At the far end you discover a battered pick-up truck, daubed with clan emblems and slogans, parked beside a fire-escape ladder that is lowered all the way to the ground.

+ + + + Brian Williams + + + + + + If you wish to stop and search the vehicle, turn to 335. If you wish to climb the fire-escape ladder to the roof, turn to 196.
@@ -728,6 +744,16 @@

A splash of sparks lights up the lodge as your weapon is chewed up by the chainsaws spinning toothed blade. Mad Dogs laugh becomes a malevolent snigger as he launches a wild, sweeping slice at your head. You avoid instant decapitation by rolling across the debris-strewn floor, but as you rise to your feet, a wave of dizziness robs you momentarily of your sight and you stumble backwards against the wall. Your vision clears, and as Mad Dog approaches, you duck below his wild sweeps and thrust your weapon at his chest. You draw first blood. The clan leader squeals like a stuck pig and pulls away, but quickly he recovers and attacks like a man possessed.

+ + + + Brian Williams + + + + + + Mad Dog Michigan2126 If you win the combat, turn to 350.
@@ -773,7 +799,7 @@ Brian Williams With a cry of pure hatred he lunges with the screwdriver and tries to drive it into your chest. - + @@ -813,6 +839,16 @@

You leap up and launch a two-footed kick to Mad Dogs chest that sends him sprawling. He drops the chainsaw and, as it crashes to the floor, the motor stalls and the buzzing stops. The clan leader reaches for a divers knife, which is sheathed in a scabbard strapped to his thigh. The mirror-bright blade flashes in the gloom as he draws it and lunges at your chest.

+ + + + Brian Williams + + + + + + Mad Dog Michigan1720 If you win the combat, turn to 350.
@@ -831,6 +867,16 @@

The moment you input the correct number, there is a faint click and the whirr of a hydraulic lock as it disengages. The vault door opens easily and inside you find what you have come here for: Atropine.

You take the tub of Atropine tablets and check that its seal is intact; then you slip the tub into your pocket as you hurry out of the store and retrace your steps all the way back to the hospital exit. (You need not make a record of the Atropine on your Action Chart.)

+ + + + Brian Williams + + + + + +

As you leave the hospital and make your way back to your car, an armed clansman with a solar torch comes walking across the lot. You freeze in your tracks, and then hide behind one of the wrecked autos. Judging from the direction in which he is walking, there is a strong possibility that he will catch sight of your roadster before you reach it.

If you wish to sneak up and ambush the clansman before he reaches the roadster, turn to 284. If you choose to stay where you are and observe his movements, turn to 16. @@ -874,7 +920,7 @@ Brian Williams In fear and surprise, the rattlesnake lashes out and attempts to sink its venomous fangs into your throat. - + @@ -1020,8 +1066,18 @@

You tug the transceiver from your backpack, only to discover that its power-pac has been smashed by a ricochet. (Delete the CB Radio from your Action Chart.) The unit, having stopped a rifle bullet, has probably saved your life, but without a serviceable radio you are now unable to warn the convoy about the ambush.

+ + + + Brian Williams + + + + + +

Rickenbacker glances at the broken transceiver and shakes his head. Theyll be here in less than five minutes, he says, cocking his machine pistol. Lets see what we can do to make their welcome a little more friendly, shall we?

-

With that he rises from his knees and empties an entire magazine at the clansmens position. While he is firing, you chance a glance over the wing of the Roadster and see an alley lying directly opposite. It runs beside the cinema on which the clansmen are positioned. A black, perspex awning covers most of its length, hiding it from view of the surrounding rooftops.

+

With that he rises from his knees and empties an entire magazine at the clansmens position. While he is firing, you chance a glance over the wing of the Roadster and see an alley lying directly opposite. It runs beside the cinema on which the clansmen are positioned. A black, Perspex awning covers most of its length, hiding it from view of the surrounding rooftops.

When you look back, Rickenbacker is busy reloading. You tap his arm and point to the alley, saying, Im goin t try an get around the back. Cover me.

He grunts approvingly. The moment he re-opens fire, you break cover and sprint towards the alley as fast as your legs and your lungs will allow. You are ten yards from its welcoming darkness when bullets start to thud into the ground around your feet.

Pick a number from the Random Number Table and add to it your Stealth skill score.

@@ -1107,6 +1163,16 @@

You focus on the top of the outcrop, and at first you see nothing untoward. Then, about a minute later, a puff of smoke issues from the rock, as if a bullet has smacked into its surface. Patiently you watch the outcrop, half-expecting something else to happen. You do not have to wait very long: within a few minutes there is a rumbling noise, like the sound of distant thunder, and several giant cracks appear in the outcrop. Suddenly a whole section gives way and hundreds of tons of rock come tumbling down the mountainside.

+ + + + Brian Williams + + + + + +

You watch open-mouthed as the landslide spills out across the freeway, blocking the lanes in both directions. Rickenbacker tugs at your sleeve and suggests that you turn around and drive back to the colony as fast as you can. Numbly you nod your head and reach out to restart the engine.

Turn to 112.
@@ -1118,7 +1184,7 @@

The discordant blare of an air horn tells every driver to start his engine. Then the convoy moves off like a giant, disjointed metal snake, gradually gathering speed as it approaches the highway junction. Ahead you see the line of vehicles veer to the south and, as you approach the Crazies tented encampment, you hear the shrill cackle of their laughter.

-

Some of the more daring clansmen are hurling stones and old auto parts at the speeding convoy. Most fall short or do minimal damage, but one missilea frisbee-like auto disctravels further than the rest. It arcs in the air above the DC1 school bus and comes falling straight towards your windshield.

+

Some of the more daring clansmen are hurling stones and old auto parts at the speeding convoy. Most fall short or do minimal damage, but one missilea Frisbee-like auto disctravels further than the rest. It arcs in the air above the DC1 school bus and comes falling straight towards your windshield.

Pick a number from the Random Number Table and add to it your Driving skill score.

If your total score is 5 or less, turn to 137. If your total score is 68, turn to 6. @@ -1195,9 +1261,11 @@

The route Jaeger took yesterday, when he hiked from the well in the mountains to Interstate 8, followed the course of the San Cristobal Wash. For him it was a difficult trail to follow on foot, and you soon discover that it is an even harder one to negotiate in a pick-up truck. The broken ground is deeply rutted and littered with boulders, and it takes more than an hour to make the fifteen-mile climb to the well.

The well itself is located at the bottom of a bowl-shaped gully, shaded from the sun by two peaks of the Mohawk Mountains. A pump house stands beside the bore-hole, to which is affixed a sign that reads:

- LUKE AIR FORCE RANGE - GARCIA WELL - US. GOVT. PROPERTYKEEP OUT! + + LUKE AIR FORCE RANGE + GARCIA WELL + US. GOVT. PROPERTYKEEP OUT! +

You park the pick-up beside the pump house and Jaeger helps you unload the containers. I had to draw the water up by hand yesterday, he says, nodding towards the bore-hole, cause I couldnt get the pump to work. I reckon its OKjus needs some gasolene, thats all. Maybe if we could siphon some fuel from the truck we could get its engine running. Itd save us a whole lotta hard work.

If you possess some Plastic Tube, turn to 211. If you do not possess this item, turn to 76. @@ -1228,7 +1296,7 @@ Brian Williams The moment he sees you, he levels his gun and begins firing at you from the hip. - + @@ -1267,6 +1335,16 @@

Beyond the door you discover an old locker room that served as a changing area and equipment store for the fire department officers and paramedics who were once stationed here. A quick search uncovers a Fire Extinguisher, a Fire Axe (3), and enough medical supplies for three Medi-kit units.

+ + + + Brian Williams + + + + + +

If you wish to keep any of these items, remember to adjust your Action Chart accordingly.

To leave the fire station and continue, turn to 19.
@@ -1508,6 +1586,16 @@

The elation you feel at having found the medicine store is dampened when you take stock of your surroundings. Tens of thousands of bottles and containers line the shelves, not only in this room but in several other adjoining storage areas as well. And to make matters worse, there seems to be no logical order to the way the medicines have been stored. It could take you a week or more to inspect them individually.

Hoping to get lucky, you search the shelves for the better part of an hour until you notice, by chance, that the base of each container carries an index number. Now you concentrate your efforts on finding the catalogue, or file, that is the key to this storage system. Ironically, you discover ita weighty computer print-outlying in a drawer of the table on which you took refuge from the cockroaches.

Within minutes of finding the print-out, you locate a tub of Atropine tablets. You check that its seal is intact, and then slip the tub into your pocket as you hurry back to the roadster. (You need not make a record of the Atropine on your Action Chart.)

+ + + + Brian Williams + + + + + + Turn to 232.
@@ -1542,6 +1630,16 @@

Mad Dog launches a wild, sweeping slice at your head. You avoid instant decapitation by rolling across the debris-strewn floor, but, as you rise to your feet, a wave of dizziness robs you momentarily of your sight, and you stumble backwards against the wall. Your vision clears, and as Mad Dog approaches, you duck below his wild sweeps and thrust your weapon at his chest. You draw first blood. The clan leader squeals like a stuck pig and pulls away, but quickly recovers and attacks like a man possessed.

+ + + + Brian Williams + + + + + + Mad Dog Michigan2126 If you win the combat, turn to 350.
@@ -1560,7 +1658,7 @@ Brian Williams With a roar, the drums start to explode, showering the warehouse with liquid fire that triggers yet more explosions. - + @@ -1662,12 +1760,18 @@
92 + + +

It is possible that you may not be carrying a missile weapon at this point. This is a game-design issue that cannot be easily rectified.

+
+
+

The grenade passes over the truck and explodes, throwing little but dust and shrapnel into the air. The dull boom alerts the other clansmen and suddenly all hell breaks loose. They leap to their feet and come running across the bridge, cursing and fumbling for their weapons as they do so. You hobble to the truck and take cover as Rickenbacker, hoping to buy you the precious seconds you need in order to destroy the radio transceiver, opens fire at the approaching clansmen.

As you move along the side of the truck, you notice a keg of blasting powder resting in the back with a self-lighting fuse attached to its top. Rather than attempting to batter the radio to pieces, you decide to blow it up instead. A sharp tug is all that is required to set off the fuse; then you run towards Rickenbacker as fast as your aching foot will allow. As you jump into the ditch, there is a jarring boom and a brilliant flash of bright orange flame as the truck explodes.

What the heck! gasps Rickenbacker, stunned by the unexpected force of the second explosion.

They had a keg of blasting powder in the back, you cry, shouting to make yourself heard above the rumbling echo of the explosion. So I pulled the fuse!

-

As the dust clears, the clansmen struggle to their feet and run towards the blazing remains of their truck. As they get nearer, you take up your gun and prepare to open fire.

+

As the dust clears, the clansmen struggle to their feet and run towards the blazing remains of their truck. As they get nearer, you take up your gun and prepare to open fire.

Turn to 138.
@@ -1771,7 +1875,7 @@ Brian Williams My names Brent Jaeger, he says, and tentatively offers his hand in friendship. - + @@ -1843,6 +1947,16 @@

You notice a Hunting Knife (2) lying nearby, on top of an office cabinet, and quickly grab it as Mad Dog launches a wild, sweeping slice at your head. You avoid instant decapitation by rolling across the debris-strewn floor, but, as you rise to your feet, a wave of dizziness robs you momentarily of your sight, and you stumble backwards against the wall. Your vision clears, and, as Mad Dog approaches, you duck below his wild sweeps and thrust your weapon at his chest. You draw first blood. The clan leader squeals like a stuck pig and pulls away, but quickly recovers and attacks like a man possessed.

+ + + + Brian Williams + + + + + + Mad Dog Michigan1820 If you win the combat, turn to 350.
@@ -2275,7 +2389,7 @@ Brian Williams Suddenly a howl splits the silence and the dark shape leaps up at your chest. - + @@ -2462,7 +2576,7 @@ Brian Williams There is a terrific flash on the freeway as Mad Dog Michigans speedster comes smashing through the burning barricade. - + @@ -2538,7 +2652,7 @@ Brian Williams Panicked by the sudden light that has intruded upon their world, the cockroaches come rushing towards the door like a torrent of brown water. - + @@ -2672,7 +2786,7 @@ Brian Williams To your horror, you see the white flash of a washing machine as it comes tumbling towards your face. - + @@ -2818,7 +2932,7 @@ Brian Williams One biker focuses a pair of binoculars on the barn while the other takes a long swig from a water canteen. - + @@ -3064,6 +3178,16 @@ LAGUNA IMPERIAL RESERVOIRS 7 MILES

You follow the sign, taking the smaller road that branches away to the west. The name Laguna stirs memories of your childhood before The Day, for it was at Laguna Beach, California, that you were born and raised. You are still thinking about your old home, wondering if it is still the same, when the reservoir and dam appear in the distance. The two features make an impressive sight, enhanced by the rugged backdrop of the Cargo Muchacho Mountains and the knowledge that the land on the other side of the reservoir is California state territory.

You bring the convoy to a halt at a point overlooking the wide service road that runs across the top of the dam. Cutter goes forward to check its cracked surface and after walking its entire length, returns to declare that it is passable.

+ + + + Brian Williams + + + + + +

You must now take a Drink or lose 3 ENDURANCE points.

Turn to 48. @@ -3101,7 +3225,7 @@ Brian Williams The gentle humming becomes a loud buzzing drone as a swarm of angry hornets comes pouring out of the darkened store room. - + @@ -3205,6 +3329,16 @@

Using the tube, you siphon a couple of gallons from the truck and transfer it to a fuel tank inside the pump house. Then, using the trucks battery, you manage to get the engine started. Anxiously the two of you fix your eyes on the cracked glass face of its water gauge, as the noisy old pump arm creaks into action. At first nothing happens; then, as the air that is trapped in the bore is forced out and the pressure rises, the needle creeps slowly around the face of the dial.

Outside, Jaeger locates and opens the valve of the outlet pipe, which looks like a huge faucet, and out pours a coughing stream of crystal-clear water. With a triumphant yell, the two of you rush to the pipe and take turns lying on the ground beneath it until you are completely soaked to the skin. The water is cool and refreshingly purerestore 3 ENDURANCE points.

+ + + + Brian Williams + + + + + +

In less than twenty minutes you have drawn the sixty gallons you require and loaded the heavy containers onto the back of the pick-up. (If you wish, you may take this opportunity to refill your water canteen.)

Turn to 243.
@@ -3332,7 +3466,7 @@

The convoyll be here in less than five minutes, says Rickenbacker, as he cocks his machine pistol. Lets see what we can do to make their welcome a little more friendly, shall we?

-

With that he rises from his knees and empties an entire magazine at the clansmens position. While he is firing, you chance a glance over the wing of the roadster and see an alley directly opposite. It runs beside the cinema on which the clansmen are positioned. A black perspex awning covers most of its length, hiding it from view from anyone positioned on the surrounding rooftops.

+

With that he rises from his knees and empties an entire magazine at the clansmens position. While he is firing, you chance a glance over the wing of the roadster and see an alley directly opposite. It runs beside the cinema on which the clansmen are positioned. A black Perspex awning covers most of its length, hiding it from view from anyone positioned on the surrounding rooftops.

When you look back, Rickenbacker is busy reloading. You tap his arm and point to the alley, saying, Im goin t try an get around the back. Cover me.

He grunts approvingly. The moment he re-opens fire, you break cover and sprint towards the alley as fast as your legs and your lungs will allow. You are ten yards from its welcoming darkness when bullets start to thud into the ground around your feet.

Pick a number from the Random Number Table and add to it your Stealth skill score.

@@ -3505,7 +3639,7 @@ Brian Williams While Cutter checks the engine, Rickenbacker dons his flying suit, complete with goggles, leather flying helmet, and white silk scarf. - + @@ -3542,6 +3676,16 @@

You cannot see your own weapon, but Kates machine pistol is lying close by. You snatch it up and fire at Mad Dog, but nothing happens. The gun is empty.

Mad Dog frees his saw and launches a wild, sweeping slice at your head. You avoid instant decapitation by rolling across the debris-strewn floor, but as you rise to your feet, a wave of dizziness robs you momentarily of your sight, and you stumble backwards against the wall. Then your vision clears, and, as Mad Dog approaches, you duck below his wild sweeps and thrust the muzzle of your empty machine pistol at his chest. You draw first blood. The clan leader squeals like a stuck pig and pulls away, but quickly he recovers and attacks you like a man possessed.

+ + + + Brian Williams + + + + + + Mad Dog Michigan1820

During the combat, you may use the empty machine pistol as a Club (2).

If you win the fight, turn to 350. @@ -3599,9 +3743,11 @@

The route Jaeger took yesterday, when he hiked from the well in the mountains to Interstate 8, followed the dry watercourse of the San Cristobal Wash. For him it was a difficult trail to follow on foot, and you soon discover that it is even harder to negotiate in a pick-up truck. The broken ground is deeply rutted and littered with boulders, and progress is painfully slow.

Rather than continue in this direction, you decide to try a more indirect route that takes you west, away from the Wash, across an expanse of desert. By chance you happen upon the remains of a dirt road that winds southwards into the mountains. You stay with this track and, although its surface is far from perfect, you make good time.

At length you reach a ridge that overlooks the well. The site itself is located at the bottom of a bowl-shaped gully, shaded from the sun by two of the Mohawks highest peaks. A pump house stands beside the bore-hole, to which is affixed a sign that reads:

- LUKE AIR FORCE RANGE - GARCIA WELL - US GOVT. PROPERTYKEEP OUT! + + LUKE AIR FORCE RANGE + GARCIA WELL + US GOVT. PROPERTYKEEP OUT! +

Carefully you descend, following the dirt road as it zigzags towards the site. You are within a few hundred yards of your destination when you are faced by an unexpected hazard. You take a sharp right bend to find that a section of the road beyond has collapsed. You brake, but the wheels skid on the loose stones and the rear of the truck starts to slide out towards the edge. Frantically you fight to correct the skid as the truck slides nearer and nearer to the edge of the steep ravine.

Pick a number from the Random Number Table and add to it your Driving skill score. Add to this total your current ENDURANCE points score.

If your total score is 27 or less, turn to 87. @@ -3768,7 +3914,7 @@ Brian Williams Aunt Betty-Ann is kneeling by her side, dabbing the beads of sweat from Kates ashen face. - + @@ -3796,6 +3942,16 @@

You pull over to the side of the road and Rickenbacker radios to the convoy, instructing it to stop and stand by. Using your magnifying device you are able to see that behind the tents a road block has been erected. It consists of rubble and auto wrecks, and it completely blocks the highway leading to the town of Westmorland. The road south to Brawley is open, but there are several strange-looking people standing at the junction, either singly or gathered in groups. Some are dressed in brightly coloured patchwork clothes, others are half-naked; yet all of them have one thing in common: they move with such lethargy that, from a distance, they resemble a colony of shambling zombies.

+ + + + Brian Williams + + + + + +

I dont like the look of this, you say to your partner. Radio the convoy and get them to put Cookie on. Maybe he knows something about these weirdos.

Rickenbacker complies with your request and, within a minute or so, you are talking to Cookie person-to-person. Sounds like youve run across a pack of Crazies, says Cookie, after listening to your description of the people at the junction. Theyre mainly junkies and street-scum that the army kicked outta LA and San Francisco. Theyre usually pretty harmless, but watch yselves. You never can tell what theyll get up to.

You thank Cookie for the advice and sign off by telling the convoy that you and Rickenbacker are on your way back. You are about to reach for the ignition when suddenly you hear movement away to your right. You turn your head and see three Craziestwo men and a womanemerge from the scrub and scurry towards the truck. Despite their frightening appearance, you notice that none of them appears to be armed.

@@ -4066,7 +4222,7 @@ 274 -

Left with only one good front tyre, you find yourself battling with the steering wheel to keep the roadster progressing in a straight line. You have barely regained control when another burst of gunfire punches a line of dents across the hood, and forces you to swerve violently to avoid the driving compartment being riddled with lead. With skill, you bring the car to a halt alongside an auto wreck, and shout to your partner to bale out. Bullets whistle all around as you and Rickenbacker tumble out of your seats and seek cover behind the roadsters armour-plated side.

+

Left with only one good front tyre, you find yourself battling with the steering wheel to keep the roadster progressing in a straight line. You have barely regained control when another burst of gunfire punches a line of dents across the hood, and forces you to swerve violently to avoid the driving compartment being riddled with lead. With skill, you bring the car to a halt alongside an auto wreck, and shout to your partner to bail out. Bullets whistle all around as you and Rickenbacker tumble out of your seats and seek cover behind the roadsters armour-plated side.

Turn to 318.
@@ -4089,6 +4245,16 @@

You bring your magnifying device to bear on the bridge and focus on the thin man. The stick he is holding has a forked cleft at one end, and he appears to be attempting to catch snakes, probably for food. You hand your glasses to Rickenbacker to let him observe the mans strange behaviour.

+ + + + Brian Williams + + + + + +

What do you think? you ask.

Rickenbacker shrugs. I cant see no gun and he looks harmless enough. I say we go n check him out.

Slowly you drive towards the bridge, your eyes fixed on the mans movements. You are little more than thirty yards away when suddenly he sees you coming and dives to the ground. He reappears seconds later, brandishing a rusty shotgun, which he fires once in the air. You can tell by its dull report that there is something wrong with his ammunition. Immediately you stop the roadster and reach instinctively for your gun.

@@ -4125,8 +4291,14 @@
279 + + +

It is possible that you may not be carrying a missile weapon at this point. This is a game-design issue that cannot be easily rectified.

+
+
+ -

Expectantly you ease open the door but something makes you stop dead in your tracks. It is a dog-like whimpering, followed by a low growl. The sound makes you uneasy, and you reach for your gun before opening the door any wider.

+

Expectantly you ease open the door but something makes you stop dead in your tracks. It is a dog-like whimpering, followed by a low growl. The sound makes you uneasy, and you reach for your gun before opening the door any wider.

The room beyond is dimly lit by the glow from the roadsters headlights which filters in through an open window. The light is just enough for you to make out something moving near the ground. Suddenly a howl splits the silence and the shape leaps up at your chest.

At once you raise and fire your gun at the moving shadow. For a split second the open mouth and head of a ravenous coyote is lit up by the muzzle flash of your weapon. Then, as your shot catches it in the chest, the wild dog stops in mid-air and falls dead at your feet. (Remember to deduct the relevant number of rounds from your Ammo Pouch.)

Still trembling with the shock of your encounter, you step over the coyote and peer into the room, only to find that it is filled with dusty, orthopaedic apparatus.

@@ -4138,13 +4310,19 @@
280 + + +

It is possible that you may not be carrying a missile weapon at this point. This is a game-design issue that cannot be easily rectified.

+
+
+

The grenade bounces in front of the truck, rolls, and then comes to rest directly beneath its fuel tank. A few seconds pass, and then there is a huge bang, followed almost immediately by a huge ball of orange flame. A searing wave of heat knocks you flat on your back and leaves you gasping for air: lose 1 ENDURANCE point.

In the rear of the truck was loaded a keg of blasting powder, and this, coupled with the vehicles gasolene, has produced a spectacularly devastating explosion.

The noise alerts the other clansmen and suddenly all hell breaks loose. They leap to their feet and come running across the bridge, cursing and fumbling for their weapons as they do so. Through a pall of falling dust you hobble to where Rickenbacker is hiding and lower yourself into the ditch beside him.

What the heck was that? he gasps, stunned by the unexpected force of the explosion.

They must have had some explosives on board, you reply. I think its safe to say the radios been destroyed!

-

As the dust clears slowly, you see the clansmen running towards the blazing remains of their truck. As they get nearer, you take up your gun and prepare to open fire.

+

As the dust clears slowly, you see the clansmen running towards the blazing remains of their truck. As they get nearer, you take up your gun and prepare to open fire.

Turn to 138.
@@ -4187,7 +4365,7 @@ Brian Williams With a final howl of glee, Mad Dog Michigan raises the saw and screams, Now you die! - + @@ -4263,8 +4441,8 @@ 289 -

You are lost in thought when, unexpectedly, a mileage sign and an exit ramp loom out of the dusty darkness. Unfortunately, you overshoot the ramp, but you know by the tachometer on the dashboard, which you re-set to zero before leaving Gila Bend, that you are near the correct freeway exit for Casa Grande, so you stop your car and reverse it for several hundred yards.

-

The sign points to Highway 84 and lists the towns of Stanfield (ten miles) and Casa Grande (twenty-three miles). Night has now fallen, although visibility has been so poor that you hardly notice the transition from day to night. With one eye on the tachometer, you follow Highway 84 until, ten miles later, the buildings of Stanfield start to appear on either side of the road. They are little more than fuzzy grey silhouettes, featureless and indistinguishable from each other.

+

You are lost in thought when, unexpectedly, a mileage sign and an exit ramp loom out of the dusty darkness. Unfortunately, you overshoot the ramp, but you know by the milometer on the dashboard, which you re-set to zero before leaving Gila Bend, that you are near the correct freeway exit for Casa Grande, so you stop your car and reverse it for several hundred yards.

+

The sign points to Highway 84 and lists the towns of Stanfield (ten miles) and Casa Grande (twenty-three miles). Night has now fallen, although visibility has been so poor that you hardly notice the transition from day to night. With one eye on the milometer, you follow Highway 84 until, ten miles later, the buildings of Stanfield start to appear on either side of the road. They are little more than fuzzy grey silhouettes, featureless and indistinguishable from each other.

Suddenly up ahead you see a light. You sense it could spell danger, so you bring your roadster quickly to a halt.

If you possess a Combat Viewer, turn to 67. If you do not possess this item, turn to 332. @@ -4286,7 +4464,7 @@ Brian Williams As the clansmen descend the embankment, bullets kick up the dust all around them but, miraculously, neither is hit. - + @@ -4316,6 +4494,16 @@

As you run through the deadly hail of lead, you are half-aware of a burning sensation that cuts across the back of your calf. But it is not until you reach the safety of the alleyway that you dare to look down, to find that you have been wounded: lose 2 ENDURANCE points.

Quickly you staunch the bleeding and then hobble the length of the narrow, tunnel-like passage. At the far end, you discover a battered pick-up truck, daubed with clan emblems and slogans, parked beside a fire-escape ladder that is lowered all the way to the ground.

+ + + + Brian Williams + + + + + + If you wish to stop to search the vehicle, turn to 335. If you wish to climb the fire-escape ladder to the roof, turn to 196.
@@ -4327,6 +4515,16 @@

Fighting back the sadness that you feel at having lost your roadster, you put on a brave face and join the others on the far side of the dam. Some of the colonists are celebrating their entry to California, but their numbers are few and, in the main, the mood of the colony is one of pessimism. You may have crossed the Californian state line, but you still have a long way to go before you reach civilization.

+ + + + Brian Williams + + + + + +

Pop Ewell tries once more to radio Pine Valley, but the contact is worse than before and he concludes that the mountains must be blocking the signal. On this side of the river lies the remains of a dirt road which runs north to south. Maps are consulted and it is found that this trail leads north to a small camping settlement called Picacho, and south to Yuma. As it is far too dangerous to approach Yuma, it is decided to go north in the hope of finding a way through the mountains to Highway 78.

You join Rickenbacker in the clan pick-up truck and begin scouting the way ahead.

Turn to 227. @@ -4547,7 +4745,7 @@ 309 -

Having chosen to block the exit, Macy and Langdon wait patiently while you and Rickenbacker drive off the freeway and make a wide detour around the town. As soon as you are in position on the far side, they bring their Trans-sol to within fifty yards of the suspect clan car, halt, and then rush forward on foot. You watch them disappear among the buildings, and then less than a minute later, you hear gunfire and see three mean-looking clansmen come running into the main street, shouting and firing behind them as they scurry towards their vehicle.

+

Having chosen to block the exit, you and Rickenbacker drive off the freeway and make a wide detour around the town while Macy and Langdon wait patiently. As soon as you are in position on the far side, they bring their Trans-sol to within fifty yards of the suspect clan car, halt, and then rush forward on foot. You watch them disappear among the buildings, and then less than a minute later, you hear gunfire and see three mean-looking clansmen come running into the main street, shouting and firing behind them as they scurry towards their vehicle.

With tyres squealing, the car comes racing through the town, heading straight for the freeway ramp where you and your partner lie in wait.

Hey, these guys aint gonna stop, says Rickenbacker, as he climbs out of the passenger seat and takes cover behind the trunk.

Sure is rude to leave in such a hurry, you reply. Guess well just have to teach em some manners.

@@ -4618,7 +4816,7 @@ Brian Williams You see your aunt grappling with the thug, her hands locked around the muzzle of his gun in a desperate attempt to prevent him from firing it. - + @@ -4735,7 +4933,7 @@ Brian Williams You do not need binoculars to be able to see the long column of trucks that are racing along the freeway. - + @@ -4839,8 +5037,10 @@

You follow the highway for a quarter of a mile until you come to a junction. Directly ahead you see a large building with a sign that says:

- AJO FIRE STATION - PIMA COUNTY + + AJO FIRE STATION + PIMA COUNTY +

You feel sure that the local fire department would have a map of the local area, so you drive onto the forecourt and park near the main door. Covering your face against the stinging wind, you leave your roadster and run towards the building. Inside the lobby, bathed in the light from your vehicles headlamps, you find a laminated town map fixed to the counter. You grab a pen lying nearby and hurriedly note directions to the hospital on the back of your left hand.

As you turn to leave you notice an open door off to your left.

If you wish to search the room beyond the door, turn to 60. @@ -4981,6 +5181,34 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + +
First NumberSecond NumberThird Number
First Group810413
Second Group6549
Third Group4[adjustable numbers]7
+
If you cannot solve the security code, turn to 164.
@@ -5184,12 +5412,22 @@ Brian Williams - - - + + +

The sound of the F14s attack hits you like a clap of thunder behind the ears. There is a massive explosion, followed by a long and heavy rumble that echoes for minutes among the surrounding peaks. The suddenness and awesome power of the strike leaves all four of you stunned into open-mouthed silence, and it is not until you reach Pine Valley, and see your fellow colonists waiting expectantly beyond the fenced checkpoint, that you recover your senses fully and comprehend what has happened. You have survived the journey of a lifetime and, at last, you have reached your goal.

+ + + + Brian Williams + + + + + +

Following your reunion with your fellow colonists, you are escorted by the army to the US Naval Hospital in San Diego, where those who require it receive expert medical attention. News of your daring journey spreads quickly, and many hundreds of San Diegans besiege the hospital for a glimpse of those who have come out of the Omega Zone, a region where no civilized man was thought capable of surviving for more than a few weeks.

It is not long before the full account of the hardships and perils you have faced are coaxed out of your fellow colonists by the news-hungry Californian populace. Within a few days you discover that your personal exploits have made you quite a hero in their eyes, especially when it is revealed that you were born and raised in California. Your reputation is further glorified when the full story of your love for Kate Norton is told, and of how you saved her from the clutches of a despised HAVOC leader against all odds.

The army and the civil leaders stage a special ceremony in honour of the indefatigable spirit that you and your colony displayed during your exodus. News of the ceremony comes as an unexpected surprise, yet there is an even greater surprise awaiting you. At the end of the grand ceremony, you are reunited with your family, all of whom have survived the post-holocaust years. It is a joyous and emotional reunion, the memory of which you will cherish for the rest of your life.

@@ -5209,7 +5447,7 @@ Brian Williams - + @@ -5771,6 +6009,7 @@

(4) Replaced shockwave with shock wave. Added (Remember to deduct six rounds of 9mm ammunition from your Ammo Pouch.).

(5) Replaced attack, and the with attack and the.

(7) Replaced on to with onto.

+

(8) Replaced If you wish to look for another close combat weapon with If you no longer possess a close combat weapon and wish to look for another. Replaced If you wish to attack the clan leader with your bare hands before he can free his chainsaw with If you wish to attack the clan leader before he can free his chainsaw.

(9) Replaced Macy and with Macy, and. Replaced Dateland and with Dateland, and. Replaced to the east with to the west.

(11) Replaced inflamations with inflammation. Replaced neck and with neck, and.

(16) Replaced on to with onto.

@@ -5785,11 +6024,12 @@

(39) Replaced infra-red with infrared. Replaced blocks or with blocks, or.

(40) Replaced north-east with northwest. Replaced Cookie and with Cookie, and.

(41) Replaced floorplan with floor plan. Replaced desks and with desks, and. Replaced HE Grenade, and with HE Grenade and.

-

(43) Replaced reopens with re-opens.

+

(43) Replaced reopens with re-opens. Replaced perspex with Perspex.

(45) Replaced town to Tacna with town of Tacna. Replaced bang with bang.

(46) Replaced jerkily, then with jerkily; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

(48) Replaced Macy and with Macy, and.

(49) Replaced You focus your lenses on with You focus on.

+

(50) Replaced frisbee-like with Frisbee-like.

(51) Replaced 1 Pistol with One Pistol. Replaced stiffen, then with stiffen, and then.

(52) Replaced head east with head west.

(54) Replaced Avenal and with Avenal, and.

@@ -5804,7 +6044,7 @@

(67) Replaced infra-red with infrared. Replaced doorway, then with doorway, and then.

(68) Replaced half-way with halfway.

(73) Replaced gunfire, then with gunfire, and then.

-

(74) Replaced youself with yourself. Replaced blood stains with bloodstains. Replaced for, Phonenix. with for, Phoenix?.

+

(74) Replaced youself with yourself. Replaced blood stains with bloodstains. Replaced for, Phoenix. with for, Phoenix?.

(76) Replaced syphon with siphon. Replaced on to with onto.

(78) Replaced staggers, then with staggers, and then. Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

(79) Replaced light, then with light, and then.

@@ -5886,10 +6126,10 @@

(215) Replaced clanmens with clansmens. Replaced painkillers with pain killers.

(217) Replaced pillion and is with pillion, and is. Replaced bus, and with bus and. Replaced or are with or if you are.

(220) Replaced yourself and with yourself, and. Replaced brake, then with brake, and then. Replaced compliment with complement.

-

(221) Replaced reopens with re-opens.

+

(221) Replaced reopens with re-opens. Replaced perspex with Perspex.

(222) Replaced cover, then with cover; then. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

(223) Replaced on to with onto.

-

(224) Replaced scores, when added to gether, total with scores when added together total.

+

(224) Replaced scores, when added together, total with scores when added together total.

(225) Replaced painkillers with pain killers. Replaced on to with onto. Replaced After consulting with with After you consult with. Replaced pockets consist of with pockets contain.

(226) Replaced The loose earth and the steepness of the slope is making with The loose earth and the steepness of the slope are making.

(227) Replaced ducks and with ducks, and.

@@ -5916,6 +6156,7 @@

(265) Replaced painkillers with pain killers. Replaced on to with onto.

(268) Replaced hands, then with hands, and then. Replaced breach with breech. Added (Remember to deduct a round of 12-gauge ammunition from your Ammo Pouch.).

(271) Replaced shockwave with shock wave. Added (Remember to deduct a round of 9mm ammunition from your Ammo Pouch.).

+

(274) Replaced bale out with bail out.

(275) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.). Replaced win, and with win and.

(276) Replaced pause, then with pause, and then. Replaced You bring your lenses to with You bring your magnifying device to.

(277) Replaced click with click.

@@ -5924,6 +6165,7 @@

(282) Removed duplicate seat.. Replaced holes, then with holes, and then. Replaced or choose with or if you choose.

(283) Replaced air, then with air, and then. Replaced Michigan, in with Michigan in. Replaced Pantona Wash with Pantano Wash.

(285) Replaced on to with onto. Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

+

(289) Replaced two occurrences of tachometer with milometer.

(290) Replaced distant poppings with distant popping. Replaced on to with onto. Replaced reassuringly, were with reassuringly. Were.

(291) Replaced on to with onto. Replaced scuttling scratching with scuttling, scratching.

(294) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

@@ -5936,7 +6178,7 @@

(305) Added bold formatting Solar Torch. Replaced Binoculars. Replaced Rope. Removed bold formatting Water Canteen. Replaced colony sure are with colony sure is.

(306) Replaced on to with onto.

(308) Replaced machine gunfire with machine gun fire.

-

(309) Replaced halt, then with halt, and then. Replaced buildings, then with buildings, and then. Added a paragraph break after screams Rickenbacker..

+

(309) Replaced halt, then with halt, and then. Replaced buildings, then with buildings, and then. Added a paragraph break after screams Rickenbacker.. Replaced Having chosen to block the exit, Macy and Langdon wait patiently while you and Rickenbacker drive off the freeway and make a wide detour around the town. with Having chosen to block the exit, you and Rickenbacker drive off the freeway and make a wide detour around the town while Macy and Langdon wait patiently..

(310) Replaced storeroom with store room. Replaced total scores with total score is.

(312) Replaced ceases, then with ceases, and then. Replaced on to with onto.

(313) Added (Remember to deduct the relevant number of rounds from your Ammo Pouch.).

@@ -6021,118 +6263,18 @@