X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F04tcod.xml;h=5d875afb4ea047945f38fcfefb0fe6182bd47b46;hp=5760f4f1cfae77f7f0c4a73fc14d9601a9b89505;hb=939bf114f7f1ab631938df3bf111d2c0ceb95446;hpb=50d6fbd9712c3afb3edf9b4d467b7defd6cb6167 diff --git a/en/xml/04tcod.xml b/en/xml/04tcod.xml index 5760f4f..5d875af 100644 --- a/en/xml/04tcod.xml +++ b/en/xml/04tcod.xml @@ -25,7 +25,7 @@ &inclusion.gary.chalk.bio.lw; Project Aon - 20121028 + 2018215

You are Lone Wolflast of the Kai Lords. To the south of your homeland of Sommerlund lies the rich but remote mining province of Ruanon. When a regular shipment of gold suddenly vanishes, the King dispatches a patrol of his best cavalry to investigate the suspected theft. They do not return.

In The Chasm of Doom, you are sent to recover the missing gold and locate the lost patrol, but you soon discover that it is a mission of direful consequencefor the fate of your country is at stake!

@@ -224,7 +224,7 @@ Healing

This Discipline can be used to restore ENDURANCE points lost in combat. If you possess this skill, you may restore 1 ENDURANCE point to your total for every numbered section of the book you pass through in which you are not involved in combat. (This is only to be used after your ENDURANCE has fallen below its original level.) Remember that your ENDURANCE cannot rise above its original level.

-

If you choose this skill, write Healing: +1 ENDURANCE point for each section without combat on your Action Chart.

+

If you choose this skill, write Healing: 1 ENDURANCE point for each section without combat on your Action Chart.

@@ -255,7 +255,7 @@

The fact that you are skilled with a weapon does not mean that you set out on this adventure carrying it, but you will have opportunities to acquire weapons in the course of your adventure. You cannot carry more than 2 weapons.

-

If you choose this skill, write Weaponskill in +2 COMBAT SKILL points if this weapon carried on your Action Chart.

+

If you choose this skill, write Weaponskill in 2 COMBAT SKILL points if this weapon carried on your Action Chart.

@@ -272,7 +272,7 @@

This enables a Kai Lord to attack an enemy using the force of his mind. It can be used at the same time as normal combat weapons and adds two extra points to your COMBAT SKILL. Not all the creatures encountered on this adventure will be harmed by Mindblast. You will be told if a creature is immune.

-

If you choose this skill, write Mindblast: +2 COMBAT SKILL points on your Action Chart.

+

If you choose this skill, write Mindblast: 2 COMBAT SKILL points on your Action Chart.

@@ -1994,7 +1994,7 @@

Pick a number from the Random Number Table. If your current ENDURANCE points total is less than 10, deduct 3 from the number that you have picked.

If your current ENDURANCE points total is more than 20, add 3 to the number you have picked.

- If your total score is now -34, turn to 42. + If your total score is now 34, turn to 42. If it is 512, turn to 303. @@ -4912,7 +4912,7 @@

Pick a number from the Random Number Table. If your current ENDURANCE point total is 20 or more, add 3 to the number that you have picked. If your current ENDURANCE point total is 12 or less, deduct 2 from the number you have picked.

- If your total is now -26, turn to 194. + If your total is now 26, turn to 194. If it is 712, turn to 61.