You are Lone Wolf
In Shadow on the Sand, you are the quarry of a sinister foe, determined to kill you at all costs. Choose your skills and your weapons carefully. They can help you survive and aid you in the quest for a lost Sommlending treasure
This Discipline can be used to restore
If you choose this skill write Healing: +1
on your Action Chart.
If you choose this skill write Healing:
on your Action Chart.
The fact that you are skilled with a weapon does not mean you set out on the adventure carrying that particular weapon. However, you will have opportunities to acquire weapons in the course of your adventures. You cannot carry more than 2 weapons.
-If you choose this skill, write Weaponskill in
on your Action Chart.
If you choose this skill, write Weaponskill in
on your Action Chart.
This enables a Kai Lord to attack an enemy using the force of his mind. It can be used at the same time as normal combat weapons and adds two extra points to your
If you choose this skill, write Mindblast: +2
on your Action Chart.
If you choose this skill, write Mindblast:
on your Action Chart.
Turn to the Combat Results Table. Along the top of the chart are shown the Combat Ratio numbers. Find the number that is the same as your Combat Ratio and cross-reference it with the random number that you have picked (the random numbers appear on the side of the chart). You now have the number of
Example
-The Combat Ratio between Lone Wolf and Winged Devil has been established as -3. If the number taken from the Random Number Table is a 6, then the result of the first round of combat is:
+The Combat Ratio between Lone Wolf and Winged Devil has been established as
To reach the north door without being seen, you must work your way carefully around the chamber, dodging from one pillar to the next.
Pick a number from the Random Number Table. If you possess the Kai Discipline of Camouflage or Hunting, deduct 2 from the number you have picked.
-The tunnel is dark and shadowy. Much of it is in a poor state of repair, and many cracks and fissures scar the walls. You must search for one large enough in which to hide. Pick a number from the Random Number Table. If you have reached the Kai rank of Guardian or higher, deduct 1 from the number you have picked.
-The climb would be easy if it were not for the scalding steam. It stings your face and hands, making the skin puffed and sore. Lose 1
Pick a number from the Random Number Table. If you have lost the use of one arm, deduct 3 points from the number you have picked. If you possess the Kai Discipline of Hunting, add 2 points to your total.
-You may record the Jakan on your Action Chart as a Weapon. Although you may not use it in this adventure, it may be of use to you in the future.
-A search of the baskets crowding the little boat uncovers a beautifully hand-tooled leather case. You flick open the brass catch and discover that the case contains a Jakan
A search of the baskets crowding the little boat uncovers a beautifully hand-tooled leather case. You flick open the brass catch and discover that the case contains a Jakan
Across the harbour square, close to Maouk
Pick a number from the Random Number Table. If you possess the Kai Discipline of Weaponskill (any weapon), add 2 to the number you have picked.
The section corresponding to the correct answer will have a footnote confirming that it is indeed correct. If you choose the wrong section, then turn to Section 98. You do not get a second guess.
+The section corresponding to the correct answer will have a footnote confirming that it is indeed correct.
You follow a straight passage of pale, rose-coloured stone, which soon ends at an empty vestibule. In its north wall is set a great wooden door, covered with engraved bronze plaques and studded with bronze nails. There is a curious lock set into the middle of this door, encircled by a beautiful carving of a long-tailed scorpion. A closer look at the lock reveals a series of Vassagonian numerals, numbered 1 to 200, engraved in the lock. You recognize the design: it is a Cloeasian combination lock.
Restore half of any
The air of the new tunnel is hot and humid, and as you press on, the putrid gas makes you increasingly nauseous. You are forced to stop
As you peer at the pages of Tipasa
Consult the map to help you discover the location of the Tomb of the Majhan.
The first of the three numbers is equal to the number of oases on the trail between Ikaresh and Bir Rabalou. The second number is equal to the number of cities in Vassagonia. The third number is equal to the number of islands off the coast of Cape Kabar.
-As you break cover, another burst of energy leaps from the Darklord
Haakon
Haakon
(51) Replaced pain but
with pain, but
. Replaced each occurrence of Baga-darooz
with
.
(52) Replaced both occurrences of Jailer
with Gaoler
.
(54) Added a period to the end of the illustrationtraitors and
with traitors, and
.
(56) Replaced shot and
with shot, and
.
(56) Replaced shot and
with shot, and
. Added (You may record the Jakan Bow as a Weapon on your Action Chart. You must possess an Arrow in order to use this Weapon.)
. Replaced one arrow
with one Arrow
.
(57) Replaced unlocked and
with unlocked, and
.
(58) Added If you choose the wrong combination, you do not get a second guess. Turn immediately to 98.
. Replaced number that will open the door
with number and do not attempt to open the door
.
(61) Replaced open and
with open, and
.
(63) Replaced total, for
with total for
. Replaced discover the healing
with discover a healing
.
(64) Added a period to the end of the illustration
(131) Replaced may, or
with may or
.
(132) Replaced corridor, and
with corridor and
. Replaced distance and
with distance, and
. Replaced clang
with
.
(133) Replaced turn round
with turn around
.
(135) Added a period to the end of the illustration
(135) Added a period to the end of the illustrationIf you win the combat, turn
with If you win this combat, restore half of any
.
(137) Replaced strange luxuriant purple
with strange, luxuriant, purple
. Moved the Tracking/Sixth Sense choice into the first position. Replaced grass, and
with grass and
.
(138) Replaced door and
with door, and
.
(139) Replaced skin, that
with skin that
.
(233) Replaced lit but
with lit, but
.
(234) Moved the Tracking choice into the first position. Replaced on to
with onto
. Replaced head or feet first
with head- or feet-first
.
(235) Replaced explore, and
with explore and
. Replaced face and
with face, and
. Replaced catch of lavacrabs lie
with catch of lavacrabs lies
.
(236) Deleted the second sentence When you strike, the guard is still on his knees, picking up his scattered gold.
(See the erratum for section 295.) Replaced pen, and
with pen and
.
(236) Removed the second sentence When you strike, the guard is still on his knees, picking up his scattered gold.
(See the erratum for section 295.) Replaced pen, and
with pen and
.
(237) Replaced smells, and after
with smells and, after
. Replaced Jala
with jala
.
(238) Replaced crack and
with crack, and
. Replaced hand, and
with hand and
.
(239) Replaced Tracking and
with Tracking, and
. Replaced Guardian
with Guardian or higher
. Replaced Drakkar sentry
with Drakkarim sentry
to reflect standard usage.
(337) Moved the Sixth Sense choice into the first position.
(339) Replaced on to
with onto
.
(342) Replaced half-way
with halfway
. Replaced Jala
with jala
.
(343) Replaced behind you but
with behind you, but
. Added a period to the end of the illustrationDahir mountains
with Dahir Mountains
. Deleted at the front of this book
. Replaced Dahir pass
with Dahir Pass
. Replaced Drakkar warrior
with Drakkarim warrior
to reflect standard usage.
(343) Replaced behind you but
with behind you, but
. Added a period to the end of the illustrationDahir mountains
with Dahir Mountains
. Removed at the front of this book
. Replaced Dahir pass
with Dahir Pass
. Replaced Drakkar warrior
with Drakkarim warrior
to reflect standard usage.
(344) Replaced yellow and
with yellow, and
. Replaced herb, and
with herb and
.
(345) Replaced hand, and
with hand and
. Replaced is another arch and a staircase
with are another arch and a staircase
.
(347) Replaced below but
with below, but
. Replaced on to
with onto
.
(353) Replaced Cryptspawn
with Crypt Spawn
. Replaced fire but
with fire, but
. Added a period to the end of the illustration
(354) Replaced deck but
with deck, but
. Replaced bang
with
.
(355) Replaced If the fight lasts longer
with If you win and the fight lasts longer
.
(357) Deleted the words forgets about his scattered gold and
from the third sentence. (See the erratum for section 295.) Replaced combat, and
with combat and
.
(357) Removed the words forgets about his scattered gold and
from the third sentence. (See the erratum for section 295.) Replaced combat, and
with combat and
.
(361) Replaced boomsail
with boom-sail
. Replaced on to
with onto
.
(362) Replaced both occurrences of Jala
with jala
. Replaced Jala, or
with jala or
.
(366) Replaced drawbolt
with bolt
. Replaced death blow
with death-blow
.
(384) Replaced on to
with onto
.
(385) Replaced seering
with searing
.
(386) Moved the Tracking choice into the first position.
-(389) Deleted the words forgets about his gold and
from the second sentence. (See the erratum for section 295.) Replaced pen, combat
with pen; combat
. Replaced on to
with onto
.
(389) Removed the words forgets about his gold and
from the second sentence. (See the erratum for section 295.) Replaced pen, combat
with pen; combat
. Replaced on to
with onto
.
(388) Replaced Armourer
with Armourers
.
(389) Replaced combat, and
with combat and
.
(390) Replaced flame, is
with flame is
.