X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F07cd.xml;h=1795dd8d1886978679e33800b23b0aa52a099f92;hp=7ca9d330acadef18fb61c8bbd6ac78ca20ac2f72;hb=6a05d02c7c8413b8ec70b072e480540d03e2fcd5;hpb=f4bdee5083ca9a72713637e1e979aa183e06faea diff --git a/en/xml/07cd.xml b/en/xml/07cd.xml index 7ca9d33..1795dd8 100644 --- a/en/xml/07cd.xml +++ b/en/xml/07cd.xml @@ -25,7 +25,7 @@ &inclusion.gary.chalk.bio.lw; Project Aon - 20121028 + 2018215

You are Lone Wolfthe last Kai Master of Sommerlund. Your vow to restore the Kai to their former glory takes you to the fabulous land of Dessi, a land of monsters and magicians. The sorcerers of this realm pledge to aid your questbut they demand a price for their help. Somewhere deep within Castle Death lies a key to the wisdom of your ancestors. Will you find this key, or will you, like all who have entered before you, succumb to the terror that stalks the dungeons of this nightmare fortress?

@@ -132,7 +132,7 @@
Coordination
Jonathan Blake
Special Thanks
-
Jan Charvt, Alfred Hailey, Benjamin Krefetz, Dewi Morgan, Eric Rossing, Keith Sheldon, Wayne Stubbs, Denis Vald, Arthur Yin
+
Ricardo Amaro, Jan Charvt, Alfred Hailey, Benjamin Krefetz, David Kubecka, Dewi Morgan, Eric Rossing, Keith Sheldon, Wayne Stubbs, Denis Vald, Arthur Yin
@@ -218,7 +218,7 @@

The fact that you are skilled with three weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional weapon to your Weaponmastery Checklist.

-

If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

+

If you choose this skill, write Weaponmastery: 3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

@@ -240,7 +240,7 @@

The possessor of this skill can restore 1 lost ENDURANCE point to his total for every numbered section of the book through which he passes, provided he is not involved in combat. (This can only be done after his ENDURANCE has fallen below its original level.) This Magnakai Discipline also enables a Kai Master to cure disease, blindness, and any combat wounds sustained by others, as well as himself. Using the knowledge that mastery of this skill provides will also allow a Kai Master to identify the properties of any herbs, roots, and potions that may be encountered during the adventure.

-

If you choose this skill, write Curing: +1 ENDURANCE point for each section without combat on your Action Chart.

+

If you choose this skill, write Curing: 1 ENDURANCE point for each section without combat on your Action Chart.

@@ -285,7 +285,7 @@

This psychic skill enables a Kai Master to attack an enemy using the force of his mind. It can be used as well as normal combat weapons and adds 4 extra points to your COMBAT SKILL.

It is a powerful Discipline, but it is also a costly one. For every round of combat in which you use Psi-surge, you must deduct 2 ENDURANCE points. A weaker form of Psi-surge called Mindblast can be used against an enemy without losing any ENDURANCE points, but it will add only 2 extra points to your COMBAT SKILL. (Psi-surge and Mindblast cannot be used simultaneously.) Psi-surge cannot be used if your ENDURANCE falls to 6 points or below, and not all of the creatures encountered on your adventure will be affected by it; you will be told if a creature is immune.

-

If you choose this skill, write Psi-surge: +4 COMBAT SKILL points but 2 ENDURANCE points per round and Mindblast: +2 COMBAT SKILL points on your Action Chart.

+

If you choose this skill, write Psi-surge: 4 COMBAT SKILL points but 2 ENDURANCE points per round and Mindblast: 2 COMBAT SKILL points on your Action Chart.

@@ -502,7 +502,7 @@
Food

You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. If you have chosen the Magnakai Discipline of Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.

Potion of Laumspur
-

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

+

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. It cannot be used to increase ENDURANCE points immediately prior to a combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

@@ -609,16 +609,16 @@
Circle of Fire
-
+1 CS +2 EP +
1 CS 2 EP
Circle of Light
-
0 CS +3 EP +
0 CS 3 EP
Circle of Solaris
-
+1 CS +3 EP +
1 CS 3 EP
Circle of the Spirit
-
+3 CS +3 EP +
3 CS 3 EP

All bonus points that you acquire by completing a Lore-circle are additions to your basic COMBAT SKILL and ENDURANCE scores.

@@ -1028,7 +1028,7 @@ -

You may decide to add a +5 bonus to your COMBAT SKILL if you are using the Jewelled Mace (cf. Shadow on the Sand Section 253).

+

You may decide to add a 5 bonus to your COMBAT SKILL if you are using the Jewelled Mace (cf. Shadow on the Sand Section 253).

@@ -1058,7 +1058,7 @@

Before you reach his body, a second crossbow bolt hits your head. The missile passes through your skull, and you are dead before your body hits the ground.

- Your life and your quest end here. + Your life and your quest end here.
@@ -1229,7 +1229,7 @@

The Blue Pills are made from the dried and crushed roots of the Sabito plant, commonly found in the Boari Jungle, but rare in any other part of Magnamund. They enable the human body to extract oxygen from water by absorbing it through the skin, thereby allowing anyone who swallows Sabito root to breathe underwater.

-

There are enough pills for one full dose.

+

There are enough pills for one full dose. Record them as Sabito on your Action Chart.

Turn to 323.
@@ -1325,7 +1325,7 @@

After several attempts, you finally manage to ignite a flame. It flares brightly but soon goes out as it quickly consumes what little oxygen remains in the bubble. Clawing at your throat and chest, you drop slowly to your knees as you suffocate in this transparent, airless tomb.

- Your life and your quest end here. + Your life and your quest end here.
@@ -1427,7 +1427,7 @@

As soon as your hand touches the mist, a terrific bolt of blue lightning arcs towards it from one corner of the ceiling. Pain shoots up your arm, and you are catapulted into the water by the shock (lose 4 ENDURANCE points).

- If you have a Vial of Blue Pills, turn to 230. + If you possess some Sabito, turn to 230. If you do not possess this item, turn to 263.
@@ -1481,7 +1481,7 @@

You have walked less than ten feet along the corridor when you are knocked off your feet by a terrible numbing blow to your chest. The ghostly outline of a skeletal warrior shimmers in the air above you, a bloodied spear gripped in its fleshless hands. The wound is fatally deep, and the image soon fades into darkness as your lifes blood ebbs away.

- Your life and your quest end here. + Your life and your quest end here.
@@ -1617,7 +1617,7 @@

A searing pain explodes behind your eyes as the hand clamps itself to your head. As the decaying fingers pierce your scalp, forcing their way through your skull, your vision turns red and your body shakes uncontrollably. The hideous claw burrows deeper, feeding on the only source of nourishment that can sustain its existence: living human brain.

- Your life and your quest end here. + Your life and your quest end here.
@@ -1710,7 +1710,7 @@

You meet with no resistance: your hand pushes through the bubbles skin as if you were dipping it in water. However, when you try to withdraw it, the transparent membrane closes around your wrist in a vice-like grip. As the wolfs jaws snap shut around your legs, the bubble envelops the upper half of your body.

In the space of one grisly minute, you are simultaneously suffocated and torn to shreds.

- Your life and your quest end here. + Your life and your quest end here.
@@ -1825,7 +1825,7 @@ 95 -

The warrior is halfway across the walkway when a hungry shriek resounds from the arch. He spins on his heel and crouches in readiness for combat. A murmur of low mutterings follows; the sound chills you. Then, gurgling and hissing through clenched teeth, three creatures, their shiny skins as black as night, creep from the shadows and fix you both with fiery stares. The warrior beings to shake, his sword wavering in his gloved hand. As the creatures stalk forward, his nerve breaks and he turns and flees towards you.

+

The warrior is halfway across the walkway when a hungry shriek resounds from the arch. He spins on his heel and crouches in readiness for combat. A murmur of low mutterings follows; the sound chills you. Then, gurgling and hissing through clenched teeth, three creatures, their shiny skins as black as night, creep from the shadows and fix you both with fiery stares. The warrior begins to shake, his sword wavering in his gloved hand. As the creatures stalk forward, his nerve breaks and he turns and flees towards you.

Save yourself, stranger. Theyll eat you alive!

If you wish to run with the warrior and evade the creatures by escaping into the archway opposite, turn to 87. If you wish to attack the warrior as soon as he is close, turn to 345. @@ -1909,7 +1909,7 @@

The skull disappears into the misty ceiling, and you watch amazed as the dull bronze lips of the statue begin to move. A harsh voice echoes from deep within its hollow metal body:

My daughter has many sisters, as many sisters as she has brothers, but each of her brothers has twice as many sisters as brothers. So answer me this, wise warrior, how many sons and daughters do I have?

-

Consider your answer carefully and, when you have decided, write down first the number of sons the Zakhan has and then, immediately next to it, the number of daughters. Now turn to the entryturn to the entry which bears the same number as your answer.

+ Consider your answer carefully and, when you have decided, write down first the number of sons the Zakhan has and then, immediately next to it, the number of daughters. Now turn to the entryturn to the entry which bears the same number as your answer. If you cannot answer the Zakhans riddle, turn to 270.
@@ -1970,7 +1970,7 @@

You are less than twenty yards from the west tunnel when an agonizing pain tears through your back and explodes from your chest in a gout of blood and flame. You stagger and fall, your body virtually torn in two by a powerful bolt of destructive energy, and you die within seconds of hitting the hard stone floor.

- Slain by a Dhax power-staff, your life and your quest end here. + Slain by a Dhax power-staff, your life and your quest end here.
@@ -2143,7 +2143,7 @@

The tentacle lifts you into the air, tightening its grip with each passing second until almost all the breath is squeezed from your lungs. Suddenly you are hurled towards another massive boulder, which opens to reveal a monstrous jaw dripping with loathsome saliva. You are swallowed whole.

- Your life and your quest end here. + Your life and your quest end here.
@@ -2636,7 +2636,7 @@

Desperately you try to escape from the beam, but you cannot move. Your muscles are numb and nerveless, paralysed by Zahdas beam.

I know your purposeyour identity was revealed to me in the maze. You are the Kai Lordthe one they call Lone Wolf. The voice is now filled with anger and indignation. You have come here to steal that which belongs to me. For such a crime there can be only one penaltydeath!

A pulse of raw energy hurtles down from the throne, speeding towards you like a burning sun. It consumes you in a searing ball of flame, destroying you completely and forever.

- Your life and your quest end here. + Your life and your quest end here.
@@ -2678,7 +2678,7 @@

You step through the green jadin arch and immediately a blistering wave of heat rises up through your body, burning you with agonizing pain. You have stepped into a portal of annihilation, and the last sound that you hear is the faint mocking laughter of Lord Zahda as he watches you walk to your doom from a platform high above the misty ceiling.

- Your life and your quest end here. + Your life and your quest end here.
@@ -2940,7 +2940,7 @@

Your lungs feel as if they are about to explode, but still the door will not open.

- If you have a Vial of Blue Pills, turn to 230. + If you possess some Sabito, turn to 230. If you wish to continue to try to open the door with your Magnakai Discipline, turn to 313. If you wish to swim to the surface, turn to 153.
@@ -2995,7 +2995,7 @@

You duck and weave to present a difficult target to your enemy, but at such short range it is difficult for him to miss. The bolt hits you as you are diving forward, passing right through your skull and killing you instantly.

- Your life and your quest end here. + Your life and your quest end here.
@@ -3574,7 +3574,7 @@

You dive and roll, but your Backpack hits the falling wall and jams. In the next instant you are crushed by twenty tons of solid stone.

- Your life and your mission have come to a tragic end here. + Your life and your mission have come to a tragic end here.
@@ -3770,7 +3770,7 @@

You dive straight and true, avoiding the bodies that float on the surface, and enter the water at a perfect angle. Unfortunately, the water is scalding hotfissures of molten lava have erupted through the brittle crust of the shallows. You scream all the way to the surface, but the shock paralyses your limbs and you sink like a stone shortly afterwards.

- Tragically, your life and your mission end here. + Tragically, your life and your mission end here.
@@ -3798,15 +3798,9 @@
257 - - -

Alternatively, you may decide that it is acceptable to use a Towel from the public baths in Barrakeesh, if you are carrying one.

-
-
-

Another crack cuts the air, and you flinch as the invisible whip draws a crimson line across your thigh (lose 2 ENDURANCE points). You strain your Kai senses trying to discover the location of your enemy, but the magic that shields him is very strong.

-

Unless you have the Magnakai Discipline of Huntmastery, reduce your COMBAT SKILL by 2 points for the duration of the fight. If you possess a Blanket or a Red Robe, you may wrap it around your arm as extra protection from the blows of your enemy (it will increase your COMBAT SKILL by 1 point).

+

Unless you have the Magnakai Discipline of Huntmastery, reduce your COMBAT SKILL by 2 points for the duration of the fight. If you possess a Blanket, a Red Robe, or a Towel, you may wrap it around your arm as extra protection from the blows of your enemy (it will increase your COMBAT SKILL by 1 point).

Invisible Whipmaster2426 You may evade combat after three rounds by running back along the passage; turn to 64. If you win the fight, turn to 186. @@ -3870,13 +3864,13 @@ -

If you have used a Vial of Blue Pills recently, their effects have worn off after being submerged for too long.

+

If you have used some Sabito recently, their effects have worn off after being submerged for too long.

As your brain is starved of oxygen your vision grows dimmer, and you feel light-headed. Gradually the pain that burns in your chest fades away as unconsciousness smothers your senses. You sink slowly to the floor, weighed down by the water that now fills your lungs.

- Your life and your quest end here. + Your life and your quest end here.
@@ -3993,7 +3987,7 @@

A flood of armoured guards pours down the stairs, followed by a pair of hideous black-skinned, dog-faced creatures that wield long, glowing maces. You brace yourself for their assault, but they advance no closer. Instead the creatures make dreadful snickering sounds and raise their maces, tapping the ends together before simultaneously pointing them at you.

Suddenly you are torn with an agonizing pain, as your chest explodes in a gout of red flame. You topple backwards, your body almost rent in two by the bolt of destructive energy.

- You have fallen victim to deadly Dhax power-staves, and your life and your quest end here. + You have fallen victim to deadly Dhax power-staves, and your life and your quest end here.
@@ -4012,7 +4006,7 @@

You tumble into the pit and are swallowed up by total darkness. You fall at a terrifying speed for what seems an eternity and, after several minutes, you lapse into unconsciousness. It is a blessing, for you are spared the agonizing pain of being burnt alive when your body hits a lava pool ten thousand feet below.

- Your life and your quest end here. + Your life and your quest end here.
@@ -4210,7 +4204,7 @@

The air becomes thinner, and slowly, painfully, you weaken and collapse. Consciousness soon fades and you are spared the agonies of death by suffocation.

- Your life and your quest end here. + Your life and your quest end here.
@@ -4307,7 +4301,7 @@

You fight and claw your way up the crowded staircase and run headlong into the prison complex. Chunks of stone and iron drop from the ceiling as wave upon wave of explosions rock the foundation of the fortress. You cross the complex, cutting down anything that impedes your path, and race along the one corridor that has not been blocked by a rockfall or chasm.

You are halfway up a winding staircase, when there is an enormous groan, followed by a cracking of iron. The creatures around you shriek in terror, but their voices are lost as the entire stairway collapses and falls, crumbling and roaring, into a hollow, lava-filled chasm five hundred feet below.

- Tragically, your life and your quest end here in the ruins of Kazan-Oud. + Tragically, your life and your quest end here in the ruins of Kazan-Oud.
@@ -4379,7 +4373,8 @@

Using your Discipline, you focus your attention on the strange triangular plaque fixed to the bars and, gradually, its purpose becomes clear. By finding the total number of triangles contained in the design and turning the pointer to the same number on the dial before pulling the lever, you will ensure that the portcullis opens safely.

- Turn back to 11 and study the design. When you think you have the answer, turn to the entryturn to the entry that bears the same number. + Turn back to 11 and study the design. + When you think you have the answer, turn to the entryturn to the entry that bears the same number.
@@ -4650,7 +4645,7 @@

Your death is mercifully swift. As the mouth of the monster closes around your upper body, you are paralysed by corrosive saliva and so spared the agony of being eaten alive.

- Your life and your quest end here. + Your life and your quest end here.
@@ -4888,7 +4883,7 @@

It is a prophecy that will be fulfilled. You have ventured too deep into Zahdas maze, and the exits are now closed off forever. It may interest you to learn that you survived at the core of the maze for three weeks, a feat that earned you the respect of Lord Zahda, but one that did not persuade him to spare you your life.

- Your life and your quest end here. + Your life and your quest end here. @@ -4960,7 +4955,7 @@ JC Alvarez / Jonathan Blake - + @@ -5497,9 +5492,9 @@

(Disciplines) Replaced weapons list with Weapons List. Replaced two weapons with two Weapons. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge. Replaced knowledge mastery with knowledge that mastery. Italicised Lone Wolf when referring to the series. Replaced will be of use with may be of use. Added If you have the Magnakai Discipline of Weaponmastery with Bow, you may add 3 to any number that you choose from the Random Number Table, when using the Bow. from the Equipment section. Replaced Lone Wolf Magnakai with Lone Wolf Magnakai.

-

(Equipment) Removed (see inside front cover of this book). Replaced safe keeping with safekeeping. Capitalized the list of items rather than setting them in all capital letters. Replaced fireseeds with Fireseeds. Replaced (eg with (e.g.. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow. Replaced all occurrences of arrow with Arrow. Replaced all occurrences ofarrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced bow with Bow. Replaced all occurrences of two weapons with two Weapons. Replaced number of weapons with number of Weapons. Replaced blindness and with blindness, and. Replaced roots and with roots, and. Replaced your list with your Weaponmastery Checklist. Deleted If you have the Magnakai Discipline of Weaponmastery with Bow, you may add 3 to any number that you choose from the Random Number Table, when using the Bow.. Added You may only use one Weapon at a time in combat. in harmony with the recent Mongoose Publishing edition.

+

(Equipment) Removed (see inside front cover of this book). Replaced safe keeping with safekeeping. Capitalized the list of items rather than setting them in all capital letters. Replaced fireseeds with Fireseeds. Replaced (eg with (e.g.. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced Kai monastery with Kai Monastery. Replaced all occurrences of bow with Bow. Replaced all occurrences of arrow with Arrow. Replaced all occurrences ofarrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced bow with Bow. Replaced all occurrences of two weapons with two Weapons. Replaced number of weapons with number of Weapons. Replaced blindness and with blindness, and. Replaced roots and with roots, and. Replaced your list with your Weaponmastery Checklist. Removed If you have the Magnakai Discipline of Weaponmastery with Bow, you may add 3 to any number that you choose from the Random Number Table, when using the Bow.. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

-

(Rules for Combat) Replaced reduced to zero with reduced to zero or below. Replaced points reduced with points possibly reduced. Deleted on the inside back cover of this book. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

+

(Rules for Combat) Replaced reduced to zero with reduced to zero or below. Replaced points reduced with points possibly reduced. Removed on the inside back cover of this book. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

(Levels of Magnakai Training) Replaced rank and titles with ranks and titles. Replaced Lone Wolf Magnakai with Lone Wolf Magnakai.

@@ -5535,7 +5530,7 @@

(36) Replaced staircase and with staircase, and.

(39) Replaced louder but with louder, but.

(41) Replaced warm but with warm, but. Replaced on to with onto.

-

(43) Replaced Boari jungle with Boari Jungle. Replaced Boari jungle with Boari Jungle.

+

(43) Replaced Boari jungle with Boari Jungle. Replaced Boari jungle with Boari Jungle. Added Record them as Sabito on your Action Chart. (cf. The Cauldron of Fear Section 29).

(44) Replaced on to with onto.

(45) Added a period to the end of the illustrations caption.

(46) Moved the Invisibility/Pathsmanship/Divination choice into the first position. Replaced Pathsmanship or with Pathsmanship, or.

@@ -5546,7 +5541,7 @@

(56) Replaced both occurrences of beastmen with Beastmen. Replaced Items with items. Replaced Weapons List with Special Items for clarity.

(57) Replaced deeper but with deeper, but.

(58) Replaced points.) with points).. Replaced presence but with presence, but.

-

(60) Replaced arm and with arm, and. Replaced this Item with this item.

+

(60) Replaced arm and with arm, and. Replaced this Item with this item. Replaced have a Vial of Blue Pills with possess some Sabito.

(61) Replaced ceilings and scrambling with ceilings, and scrambling.

(63) Replaced chamber, but with chamber but. Added a period to the end of the illustrations caption.

(64) Replaced deep and with deep, and.

@@ -5575,7 +5570,7 @@

(90) Replaced touch and with touch, and. Replaced that Magnakai with the Magnakai. Replaced skill or with skill nor. Replaced Platinum Amulet with Kazan-Oud Platinum Amulet. Replaced Nexus, or with Nexus or.

(92) Replaced side and with side, and. Replaced screams and sounds with screams, and sounds.

(93) Replaced difficult that with difficult than. Replaced Sticky rope-like with Sticky, rope-like.

-

(95) Replaced Then gurgling with Then, gurgling.

+

(95) Replaced Then gurgling with Then, gurgling. Replaced The warrior beings with The warrior begins.

(96) Replaced mouth and with mouth, and. Replaced new-found with newfound.

(100) Replaced wall but with wall, but. Replaced ceiling and with ceiling, and. Replaced has, and with has and. Added a period to the end of the illustrations caption.

(102) Replaced accord and with accord, and.

@@ -5604,7 +5599,7 @@

(138) Replaced heard and with heard, and. Replaced Kai Lord with Kai Lord!.

(139) Replaced undisturbed, not with undisturbed: not. Replaced worms and snakes, denizens common to every subterranean lair, have with worms, and snakesdenizens common to every subterranean lairhave.

(141) Replaced go but, as with go, but as. Replaced mace but with mace, but. Moved the Lore-circle of the Spirit choice into the first position.

-

(142) Added a period to the end of the illustrations caption. Replaced If the fight lasts with If you win and the fight lasts in harmony with the recent Mongoose Publishing edition.

+

(142) Added a period to the end of the illustrations caption. Replaced If the fight lasts with If you win and the fight lasts in harmony with the Collectors Edition.

(145) Replaced hole and with hole, and.

(146) Replaced face, and with face and.

(148) Replaced warm and with warm, and. Capitalized the list of items rather than setting them in all capitals. Replaced these Items with these items. Replaced several Items with several items. Replaced drawbolt with bolt.

@@ -5629,7 +5624,7 @@

(177) Replaced lake splitting with lake, splitting. Replaced bow with Bow.

(179) Replaced discipline with Discipline. Replaced Psi-shield with Psi-screen.

(181) Replaced life and with life, and. Replaced bow with Bow. Replaced The torch splutters with The torch sputters.

-

(184) Replaced discipline with Discipline.

+

(184) Replaced discipline with Discipline. Replaced have a Vial of Blue Pills with possess some Sabito.

(185) Replaced run you with run, you.

(186) Replaced human but with human, but. Replaced spear with Spear. Replaced blow but with blow, but. Replaced battle wounds with battle-wounds.

(187) Moved the Divination choice into the first position. Replaced bow with Bow.

@@ -5679,6 +5674,7 @@

(253) Replaced bow with Bow.

(255) Replaced trunk and, after with trunk, and after. Replaced Kai mastery with Kai Mastery. Replaced 58 with 38.

(256) Replaced spine and, to with spine, and to.

+

(257) Replaced Blanket or a Red Robe with Blanket, a Red Robe, or a Towel.

(258) Replaced advance but with advance, but. Replaced darkness and with darkness, and. Replaced turn to 186 with turn to 289. Note that we chose Section 289 instead of Section 49 as noted in Lone Wolf Club Newsletter Summer Special 1987. Replaced these Items, and with these items and.

(260) Replaced decay and, to with decay, and to. Replaced Items with items.

(261) Replaced deserted but with deserted, but. Replaced these Items with these items.

@@ -5692,7 +5688,7 @@

(273) Replaced power-staves and with power-staves, and.

(274) Replaced rivets or hinges with rivets, or hinges.

(276) Replaced all occurrences of bow with Bow. Replaced arrow with Arrow.

-

(280) Added a period to the end of the illustrations caption. Replaced to zero in with to zero or below in. Replaced If combat lasts four rounds with If you win the combat in four rounds in harmony with the recent Mongoose Publishing edition.

+

(280) Added a period to the end of the illustrations caption. Replaced to zero in with to zero or below in. Replaced If combat lasts four rounds with If you win the combat in four rounds in harmony with the Collectors Edition.

(282) Replaced turn to 173 with turn to 273.

(283) Replaced legs and hands with legs, and hands.

(286) Replaced open and with open, and. Replaced head first with head-first. Replaced mist and with mist, and. Replaced semi-circular with semicircular. Replaced darkness and with darkness, and.

@@ -5707,12 +5703,12 @@

(299) Replaced fingers and with fingers, and.

(300) Replaced terror but with terror, but.

(304) Replaced presence but with presence, but.

-

(306) Replaced discipline with Discipline.

+

(306) Replaced discipline with Discipline. Added a paragraph break before When you think.

(308) Replaced prowess and with prowess, and. Moved the Nexus choice into the first position.

(309) Replaced can but with can, but.

(311) Replaced cracks but with cracks, but.

(312) Replaced click and with click, and.

-

(313) Deleted the instruction to choose an unused random number.

+

(313) Removed the instruction to choose an unused random number.

(314) Replaced discipline with Discipline. Replaced all occurrences of bow with Bow.

(315) Replaced rapidly and with rapidly, and. Added a period to the end of the illustrations caption. Replaced climb and with climb, and.

(316) Replaced simultaneously and with simultaneously, and.