X-Git-Url: http://git.projectaon.org/?p=project-aon.git;a=blobdiff_plain;f=en%2Fxml%2F12tmod.xml;h=a1ceefab1af39e2937b1f33d08e433b72fcde728;hp=4f614ca9400b6088b5c930c93057f25088102a86;hb=123f678913283f1a13edf875d1ed5eda45a09713;hpb=f4bdee5083ca9a72713637e1e979aa183e06faea diff --git a/en/xml/12tmod.xml b/en/xml/12tmod.xml index 4f614ca..a1ceefa 100644 --- a/en/xml/12tmod.xml +++ b/en/xml/12tmod.xml @@ -211,7 +211,7 @@

The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your Weaponmastery Checklist.

-

If you choose this skill, write Weaponmastery: +3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

+

If you choose this skill, write Weaponmastery: 3 COMBAT SKILL points on your Action Chart, and tick your chosen weapons on the Weapons List. You cannot carry more than two Weapons.

@@ -233,7 +233,7 @@

The possessor of this skill can restore 1 lost ENDURANCE point to his total for every numbered section of the book through which he passes, provided he is not involved in combat. (This can only be done after his ENDURANCE has fallen below its original level.) This Magnakai Discipline also enables a Kai Master to cure disease, blindness, and any combat wounds sustained by others, as well as himself. Using the knowledge that mastery of this skill provides will also allow a Kai Master to identify the properties of any herbs, roots, and potions that may be encountered during the adventure.

-

If you choose this skill, write Curing: +1 ENDURANCE point for each section without combat on your Action Chart.

+

If you choose this skill, write Curing: 1 ENDURANCE point for each section without combat on your Action Chart.

@@ -278,7 +278,7 @@

This psychic skill enables a Kai Master to attack an enemy using the force of his mind. It can be used as well as normal combat weapons and adds 4 extra points to your COMBAT SKILL.

It is a powerful Discipline, but it is also a costly one. For every round of combat in which you use Psi-surge, you must deduct 2 ENDURANCE points. A weaker form of Psi-surge called Mindblast can be used against an enemy without losing any ENDURANCE points, but it will add only 2 extra points to your COMBAT SKILL. (Psi-surge and Mindblast cannot be used simultaneously.) Psi-surge cannot be used if your ENDURANCE falls to 6 points or below, and not all of the creatures encountered on your adventure will be affected by it; you will be told if a creature is immune.

-

If you choose this skill, write Psi-surge: +4 COMBAT SKILL points but 2 ENDURANCE points per round and Mindblast: +2 COMBAT SKILL points on your Action Chart.

+

If you choose this skill, write Psi-surge: 4 COMBAT SKILL points but 2 ENDURANCE points per round and Mindblast: 2 COMBAT SKILL points on your Action Chart.

@@ -527,7 +527,7 @@
Food

You will need to eat regularly during your adventure. If you do not have any food when you are instructed to eat a Meal, you will lose 3 ENDURANCE points. If you have chosen the Magnakai Discipline of Huntmastery as one of your skills, you will not need to tick off a Meal when instructed to eat.

Potion of Laumspur
-

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

+

This is a healing potion that can restore 4 ENDURANCE points to your total when swallowed after combat. It cannot be used to increase ENDURANCE points immediately prior to a combat. There is enough for one dose only. If you discover any other potion during the adventure, you will be informed of its effect. All potions are Backpack Items.

@@ -634,13 +634,13 @@
Circle of Fire
-
+1 CS +2 EP
+
1 CS 2 EP
Circle of Light
-
0 CS +3 EP
+
0 CS 3 EP
Circle of Solaris
-
+1 CS +3 EP
+
1 CS 3 EP
Circle of the Spirit
-
+3 CS +3 EP
+
3 CS 3 EP

All bonus points that you acquire by completing a Lore-circle are additions to your basic COMBAT SKILL and ENDURANCE scores.

@@ -845,7 +845,7 @@

You unsheathe a weapon and attempt to parry Gnaags sword, but the supernatural blade shears straight through it and buries itself deep in your chest. An icy chill engulfs your body and you feel your chest constrict as Gnaag withdraws his hellblade. Darkness engulfs your vision and your ears are filled with a ghastly soundthe mocking laughter of Darklord Gnaag. He raises his infernal sword, Nadazgada, and prepares to deliver the blow that will seal your doom and destroy the hopes of those who oppose the empire of the Darklands.

- Your life and your mission end here. + Your life and your mission end here.
@@ -1097,7 +1097,7 @@

As the name leaves your lips, the tip of the crystal shard glows bright amber. Instantly the guard reaches for a lever in the wall, and before you can prevent him, he pulls it, setting an alarm bell clanging. In a matter of seconds, the courtyard is awash with a nightmare legion of snarling, screaming, snapping horrors. They fall upon you, and although you slay many, they overpower you eventually and haul you in chains before Darklord Gnaag. With cruel glee, he orders you to be cast into the Lake of Blood, where your endless suffering will feed its unholy flames for all eternity.

- Tragically, on the threshold of victory, your natural life and mission end here. + Tragically, on the threshold of victory, your natural life and mission end here.
@@ -1378,7 +1378,7 @@

With breathtaking suddenness, the pain in your shoulder melts away and you feel yourself falling into an inky black void. You fight to remain conscious, but it is a fight you cannot hope to win, for the deadly viral poison has worked its way into your heart and its insidious effect has committed you to an everlasting sleep.

- Tragically, your life and your mission end here on the streets of Helgedad. + Tragically, your life and your mission end here on the streets of Helgedad.
@@ -1405,7 +1405,7 @@

The Black Cube is a Nadziranim power crystal, a deadly explosive charge devised by the Darkland sorcerers. Since you picked it up, the cube has become increasingly unstable, and now, as you take your first steps into the Imperial Armoury, it explodes with devastating effect. The blast triggers the Crystal Explosive that you had intended to use to destroy the Transfusor, and, in the resulting explosion, you, and this entire section of Helgedad, are blown to smithereens.

- Your life and your mission end here. + Your life and your mission end here.
@@ -1735,7 +1735,7 @@

You are halfway across the gap when the thin ledge collapses beneath your feet. Desperately you claw at the sheer granite wall but your fingers cannot find purchase, and you fall backwards, toppling to your doom on the rocks far below.

- Tragically, your life and your mission end here in the Durncrag Mountains. + Tragically, your life and your mission end here in the Durncrag Mountains.
@@ -1832,7 +1832,7 @@

Having completed their task, the engineers pack away their tools and climb down from the work platform that surrounds the orange tank. Patiently, you watch them leave the dry dock before climbing the platform ladder and planting your Crystal Explosive beneath the tank. You prime the device and turn to leave, taking care not to appear anxious or in a hurry, but as you reach the bottom of the ladder you are confronted by three Drakkarim guards, accompanied by a figure dressed in a hooded red robe. Your stomach churns when you glimpse his skeletal face, for the creature is not humanyou are staring into the ghastly eyes of a Vordak!

The undead being begins to probe your mind with its psychic power and it shrieks in terror when it discovers who you really are. Instantly, you spring into action, drawing your weapon and striking out at them before they can do likewise. The Vordak drops with its skull shattered and a Drakkar staggers back, clutching desperately at his torn throat. The remaining two, having drawn their blades, now lunge at your chest in unison. You parry their attack with ease and send them both to their doom with one sweeping slice. With the explosive set to detonate at any minute, you run towards the exit, barging aside any who cross your path. You are within ten yards of the dock gates when an alarm bell wails and a troop of Death Knights appear in a line before you. Koga! they command, and raise their spears.

At that moment there is a blinding flash of white light and suddenly everything seems to be happening in slow motion. You see the Death Knights falling backwards, their cloaks and leather armour sprouting tongues of flame. Buckled steel plates, twisted girders, and the bodies of screaming slaves cartwheel past you, trailing sparks as they tumble like fiery meteors. The heat and the shock of the explosion tears into your back and plunges you head-first into a black, unfeeling oblivion. Your act of sabotage has completely destroyed the ironclad juggernaut, and half of Argazad harbour, but it has cost you your life and sealed the doom of Magnamund.

- Your life and your mission end here. + Your life and your mission end here. @@ -1867,7 +1867,7 @@

Stunned and dazed by the impact, you fail to sense or see the four Giak soldiers creeping towards you, their bows drawn ready to fire. The hiss of their black arrows freezes your blood moments before the tips burrow into your chest. Pain hits you like a wave breaking against your body, but the agony soon fades and you slip swiftly into a sleep from which there will be no awakening.

- Tragically, your life and your mission end here in the Durncrag Mountains. + Tragically, your life and your mission end here in the Durncrag Mountains.
@@ -1878,7 +1878,7 @@

A chilling numbness spreads through your body, starting at your neck and coursing rapidly to your hands and feet. You try to scream but no sound issues from your paralysed throat as your legs give way and you collapse onto the deck of your tiny cabin. You have fallen prey to the bite of a deadly Plaak, placed here by a rival Ligan in a bid to assassinate an old rival.

- Tragically, your life and your mission end here. + Tragically, your life and your mission end here.
@@ -2121,7 +2121,7 @@ -

Gnaag recoils in terror when he recognizes the weapon you wield. Fashioned in the fiery furnaces that lie buried deep in the bowels of the city, it possesses a power than can seal his doom. He retreats and you take up the attack in this momentous struggle.

+

Gnaag recoils in terror when he recognizes the weapon you wield. Fashioned in the fiery furnaces that lie buried deep in the bowels of the city, it possesses a power that can seal his doom. He retreats and you take up the attack in this momentous struggle.

Darklord Gnaag 50 @@ -2150,7 +2150,7 @@

Kraagenskls skeletal hand scoops up the sword a second before your own slaps the ground. You raise your eyes and your heart freezes with terror as the black blade whistles towards your neck. With the cruel, gloating laugh of the evil Darklord echoing in your ears, your life is brought to a swift and tragic conclusion.

-

Your mission ends here.

+ Your mission ends here.
@@ -2646,7 +2646,7 @@

You try to fend off the speeding arrow, but it passes over your outstretched arm and lodges deep in your skull. For a split second you feel nothing. Then a starburst of pain rips through your head and a swirl of colour obliterates your vision as you pass swiftly into the timeless oblivion of death.

- Your life and your mission end here. + Your life and your mission end here.
@@ -2793,7 +2793,7 @@

Holding your breath, you unsheathe your weapon and press yourself to the cliff wall. You plan to take the approaching Giaks by surprise, cut your way through them to the summit, and then escape before the pursuing group can catch up. It is a bold manoeuvre and one that does not allow for the night-sharp eyes and cruel cunning of the Giak commander. From his position atop the cliff he watches your every move.

Koga! he shouts, and both search parties freeze in their tracks. Dulaga zaj! Suddenly there is a sound like rushing water, and then a terrible pain rips through your chest as you are hit by a score of black arrows, fired by Giak archers kneeling at the edge of the cliff. You gasp for breath as a terrifying numbness spreads throughout your body. Although you fight to stay on your feet, you can no longer feel your legs. Stiffly you fall from the path and crash to your doom on the beach below.

- Your life and your mission end here on the shores of the Darklands. + Your life and your mission end here on the shores of the Darklands.
@@ -2924,7 +2924,7 @@ -

Your mastery of mental power enables you to shield your mind from the psychic probe emanating from the box-like device that the guard is using to check your identity. Because of your effective mindshield, he is unable to detect any hostile psychic signals. Satisfied that it is safe to allow you to pass, he orders his fellow guard to open the steel door and let you into the subterranean levels of the Imperial Sector.

+

Your mastery of mental power enables you to shield your mind from the psychic probe emanating from the box-like device that the guard is using to check your identity. Because of your effective Mindshield, he is unable to detect any hostile psychic signals. Satisfied that it is safe to allow you to pass, he orders his fellow guard to open the steel door and let you into the subterranean levels of the Imperial Sector.

Beyond the door is a vast hall filled with row upon row of fearsome weapons. It is the Imperial Armoury of Helgedad.

If you possess a Black Cube, turn to 40. If you do not possess this item, turn to 320. @@ -3610,8 +3610,8 @@

Your curiosity is aroused by the pouch of herbs you have discovered in the belt pouch of the dead Drakkarim officer.

- If you have the Magnakai Discipline of Curing or have reached the Kai rank of Principalin or higher, turn to 145. - If you do not possess this skill or have yet to attain this level of Magnakai training, turn to 201. + If you have the Magnakai Discipline of Curing or have reached the Kai rank of Principalin or higher, turn to 145. + If you do not possess this skill and have yet to attain this level of Magnakai training, turn to 201.
@@ -3792,7 +3792,7 @@

The noise and fury of your combat alerts two guard patrols, one at either end of the corridor. They rush to investigate, and, when they see what you have done, they seal off the corridor and sound a general alarm. Within minutes, the tunnels are filled with snarling, snapping, screaming horrors. The guards then open the corridor and set them upon you.

You fight valiantly, slaying many before you are eventually overwhelmed and taken in chains before Darklord Gnaag. With cruel glee, he orders you to be cast into the Lake of Blood, where your endless suffering will feed its unholy flames for all eternity.

- Tragically, your natural life and your mission end here. + Tragically, your natural life and your mission end here.
@@ -3932,7 +3932,7 @@ - Tragically, your natural life and your mission end here. + Tragically, your natural life and your mission end here.
@@ -4549,7 +4549,7 @@

While you languish in the cell, the Death Knight sergeant conveys your equipment to his commander, Darklord Kraagenskl. At once he recognizes their origins and deduces your true identity. Word is sent to Gnaag, and within the space of four short hours he journeys to the naval base from the city of Helgedad. He orders you to be executed at the earliest opportunity and demands, on pain of death, that the task be accomplished successfully.

-

It is Darklord Kraagenskl who suggests the method for your execution, and the irony of it appeals greatly to his master. At dawn, the Crystal Explosive that you had intended to use in Helgedad, is placed next to the door of the cell. The barracks are evacuated and the explosive is primed. Fifteen minutes later, your life and your mission are brought to an abrupt and final end.

+ It is Darklord Kraagenskl who suggests the method for your execution, and the irony of it appeals greatly to his master. At dawn, the Crystal Explosive that you had intended to use in Helgedad, is placed next to the door of the cell. The barracks are evacuated and the explosive is primed. Fifteen minutes later, your life and your mission are brought to an abrupt and final end.
@@ -4827,7 +4827,7 @@ 22 10
-

The creature is immune to Mindblast (but not Psi-surge). If the number of ENDURANCE points you lose in the first round of combat is greater than the number lost by your enemy, then the creatures attack has caused lasting injury to your eyesight, and any subsequent ENDURANCE points that you may lose during the combat are permanent (they reduce your basic ENDURANCE score and cannot be restored through the use of healing, potions, etc).

+

The creature is immune to Mindblast (but not Psi-surge). If the number of ENDURANCE points you lose in the first round of combat is greater than the number lost by your enemy, then the creatures attack has caused lasting injury to your eyesight, and any subsequent ENDURANCE points that you may lose during the combat are permanent (they reduce your basic ENDURANCE score and cannot be restored through the use of healing, potions, etc.).

If you win the combat, turn to 14.
@@ -4971,7 +4971,7 @@

You haul yourself over the rim of the nest and discover the lookout: he is huddled on the floor, shivering with fright. He mutters something but his words are lost in the noise of the destruction raging below. Then the ship rolls violently and you grab the mast to stop yourself from being hurled into the sea. The Xargath has freed its head and is now wreaking havoc amidships, tearing the Intrepid asunder with its claws. The massive head rises once more, trailing broken timbers, and lunges for the mast. With an ear-splitting crack it bites it clean in two and, in a flashing instant, you are sent tumbling from your perch to crash upon the debris-strewn deck. Death is instantaneous.

- Your life and your mission end here. + Your life and your mission end here.
@@ -5567,7 +5567,7 @@

The instant you strike the killing blow, Kraagenskl emits a howl so loud that it shakes the very foundations of the building, a howl that conveys his total despair and eternal damnation. He falls, yet as he does so, his withered frame vanishes before your eyes. A tattered grey robe and a flickering black sword are all that mark the place where his doom was sealed.

Quickly you leave the chamber by a stair that leads to the roof. The Zlanbeast, Kraagenskls personal winged mount, sniffs the air and shuffles along its perch with a nervous, rolling gait. It senses that you are its natural enemy and it is determined to resist your attempts to subdue it. More than an hour elapses before you have control over the creature, and can climb into the saddle without it trying frantically to hook and gouge you with its great curved claws. You pull on the reins and urge the beast skywards, eager to leave this port of evil, but no sooner has it cleared the roof than you are engulfed by a squadron of screeching Kraan swooping down from the night sky. They have flown all the way from Kaag, a Darkland fortress to the south, after being alerted to your presence here by Darklord Gnaag. Valiantly you fight to defend your life, but the odds are overwhelmingly against you. The Kraan drag you from your saddle and you meet your doom upon the hard, unyielding cobblestones of Argazad harbour.

- Your life and your mission end here. + Your life and your mission end here.
@@ -5646,7 +5646,7 @@

As you stare at the ruins, a strange feeling of unease engulfs your body; at the same time a nervous energy makes your skin tingle and fills your mind with disturbing images. Your highly developed mind skills are sensitive to the psychic residues of events that took place here two thousand years ago.

-

This land once belonged to a colony of creatures called the Nebora, a sentient race of winged men who evolved during the Golden Age of the Shianti. The city of Neboran, the core of their civilization, was located here on what was once a rich and fertile coastal plain. The demise of the Shianti heralded the rise of the Darklords in Northern Magnamund, and the beginning of the War of Desecration in which the Nebora, and many other races, were exterminated. This ruined tower is all that remains of the wondrous city of Neboran where, in the year MS 3250, the entire Nebora race were trapped and slaughtered by the Darklords of Helgedad.

+

This land once belonged to a colony of creatures called the Nebora, a sentient race of winged men who evolved during the Golden Age of the Shianti. The city of Neboran, the core of their civilization, was located here on what was once a rich and fertile coastal plain. The demise of the Shianti heralded the rise of the Darklords in Northern Magnamund, and the beginning of the War of Desecration in which the Nebora, and many other races, were exterminated. This ruined tower is all that remains of the wondrous city of Neboran where, in the year MS3250, the entire Nebora race were trapped and slaughtered by the Darklords of Helgedad.

Turn to 191.
@@ -5755,7 +5755,7 @@

Without the magical protection afforded you by the Golden Amulet, you soon succumb to the hellish temperatures and poisonous atmosphere of Helgedad. As your skin begins to blister and your lungs become paralysed, you fight desperately to hold on to life, but it is a fight you cannot hope to win.

- Tragically, your life and your mission end here, beneath the streets of Helgedad. + Tragically, your life and your mission end here, beneath the streets of Helgedad.
@@ -5882,7 +5882,7 @@

You spring forward and strike a blow that would have decapitated a mortal creature. But the moment your weapon hits Taktaals flesh, it disintegrates in a flash of sparks. The Darklord laughs as he closes his clawed hands around your throat and squeezes the life from your body.

- Tragically, your life and your mission end here in the Tower of the Damned. + Tragically, your life and your mission end here in the Tower of the Damned.
@@ -5893,7 +5893,7 @@

You try to dodge the spinning blade, but you trip over the body of the dead Drakkarim gunner and the sword hits you squarely in the chest. White-hot pain engulfs you like a raging fire, burning your body and numbing your limbs. It reaches its zenith, and then disappears as, reluctantly, you surrender to death.

- Your life and your mission end here. + Your life and your mission end here.
@@ -5956,7 +5956,7 @@

The tube proves difficult to remove from its mounting, but you manage to prise it loose with a strip of steel which you find lying at your feet. You invert it and reconnect its copper cables, but the moment that the last cable is brought into contact, there is a blinding flash of white light and you are engulfed by a blast of flame and twisted metal. Your act of sabotage has set off an explosion which has completely destroyed the ironclad juggernaut and half of Argazad harbour, but it has cost you your life and sealed the doom of Magnamund.

- Your life and your quest end here. + Your life and your quest end here.
@@ -6076,7 +6076,7 @@ JC Alvarez / Jonathan Blake - + @@ -6592,7 +6592,7 @@

(Magnakai Disciplines) Added The fact that you are skilled with three Weapons does not mean that you begin the adventure carrying any of them. However, you will have opportunities to acquire Weapons during your adventure. For every Lone Wolf book that you complete in the Magnakai series, you may add an additional Weapon to your list. to the description of Weaponmastery. This text is taken directly from the Weaponmastery section found in The Kingdoms of Terror. Added (Psi-surge and Mindblast cannot be used simultaneously.) to the description of Psi-surge; also emphasized the first occurrence of Mindblast in this section. Replaced knowledge mastery with knowledge that mastery. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series. Replaced weapons list with Weapons List. Replaced two weapons with two Weapons. Replaced blindness and with blindness, and. Replaced roots and with roots, and. Replaced will be of use with may be of use. Added If you have the Magnakai Discipline of Weaponmastery with Bow, you may add 3 to any number that you choose from the Random Number Table, when using the Bow. from the Equipment section.

-

(Equipment) Replaced both occurrences of safe-keeping with safekeeping. Replaced all occurrences of bow with Bow. Replaced all occurrences of arrow with Arrow. Replaced all occurrences of arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced both occurrences of Kai monastery with Kai Monastery. Replaced two weapons with two Weapons. Replaced your list with your Weaponmastery Checklist. Deleted If you have the Magnakai Discipline of Weaponmastery with Bow, you may add 3 to any number that you choose from the Random Number Table, when using the Bow.. Replaced Kaltesee with Kaltersee. Added You may only use one Weapon at a time in combat. in harmony with the recent Mongoose Publishing edition.

+

(Equipment) Replaced both occurrences of safe-keeping with safekeeping. Replaced all occurrences of bow with Bow. Replaced all occurrences of arrow with Arrow. Replaced all occurrences of arrows with Arrows. Replaced quiver with Quiver. Replaced Weaponmastery with a bow with Weaponmastery with Bow. Replaced combat, therefore with combat; therefore. Replaced both occurrences of Kai monastery with Kai Monastery. Replaced two weapons with two Weapons. Replaced your list with your Weaponmastery Checklist. Deleted If you have the Magnakai Discipline of Weaponmastery with Bow, you may add 3 to any number that you choose from the Random Number Table, when using the Bow.. Replaced Kaltesee with Kaltersee. Added You may only use one Weapon at a time in combat. in harmony with the Collectors Edition. Added It cannot be used to increase ENDURANCE points immediately prior to a combat. in harmony with the Collectors Edition.

(Rules for Combat) Replaced on the page after the Random Number Table with in the back of this book. Replaced points reduced with points possibly reduced. Replaced reduced to zero with reduced to zero or below. Replaced at which point the one with the zero score is declared dead. with at which point that combatant is declared dead..

@@ -6605,7 +6605,7 @@

(Magnakai Wisdom) Replaced god Kai with God Kai. Replaced each occurrence of Lone Wolf with Lone Wolf when referring to the series.

(2) Replaced shoulder, then with shoulder; then.

-

(5) Replaced bow string with bowstring. Replaced three rounds or less with four rounds or less in harmony with the recent Mongoose Publishing edition. Replaced Weapons list with Weapons List. Replaced this weapon with this Weapon. Replaced bow with Bow. Replaced arrow with Arrow. Replaced Drakkar officer with Drakkarim officer and Drakkar Marine Officer with Drakkarim Marine Officer to reflect standard usage. Replaced each occurrence of you win, and with you win and.

+

(5) Replaced bow string with bowstring. Replaced three rounds or less with four rounds or less in harmony with the Collectors Edition. Replaced Weapons list with Weapons List. Replaced this weapon with this Weapon. Replaced bow with Bow. Replaced arrow with Arrow. Replaced Drakkar officer with Drakkarim officer and Drakkar Marine Officer with Drakkarim Marine Officer to reflect standard usage. Replaced each occurrence of you win, and with you win and.

(6) Replaced Sommerswerd had with Sommerswerd has.

(7) Added a period to the end of the illustrations caption. Replaced Drakkar Marine with Drakkarim Marine in the main section text and Drakkar Marine with Drakkarim marine in the illustrations caption to reflect standard usage.

(8) Replaced infra-vision with infravision. Replaced sixth sense with Sixth Sense. Replaced on to with onto. Replaced you win, and with you win and in the second option.

@@ -6641,7 +6641,7 @@

(57) Replaced hard pressed with hard-pressed.

(58) Replaced on to with onto. Replaced Drakkar sailor with Drakkarim sailor and Drakkar Sailor with Drakkarim Sailor to reflect standard usage.

(60) Replaced awe-struck with awestruck. Replaced balista with ballista. Replaced balistas with ballistas. Added a period to the end of the illustrations caption. Replaced bow, and with Bow and. Replaced Kaltesee with Kaltersee. Replaced Sommerswerd, and with Sommerswerd and.

-

(61) Replaced lop-sided with lopsided. Replaced minimum bet is 10) on with minimum bet is 10; Gold Crowns or Lune may not be used in lieu of Kika in this instance) on in harmony with the recent Mongoose Publishing edition.

+

(61) Replaced lop-sided with lopsided. Replaced minimum bet is 10) on with minimum bet is 10; Gold Crowns or Lune may not be used in lieu of Kika in this instance) on in harmony with the Collectors Edition.

(67) Replaced win and with win, and. Replaced If the combat lasts longer with If you win, and the combat lasts longer in the third choice. Replaced Sommerswerd, and with Sommerswerd and.

(68) Replaced Bosun with Bosun.

(70) Replaced the Liganim passes with the Ligan passes to reflect standard usage.

@@ -6688,10 +6688,11 @@

(135) Replaced bow skill with bow-skill. Replaced bow with Bow.

(138) Replaced youself with yourself. Replaced backpack with Backpack. Replaced face, then with face, and then. Replaced service, and with service and.

(140) Replaced leave, then with leave, and then.

+

(141) Replaced mindshield with Mindshield.

(142) Replaced gold braided with gold-braided.

(143) Replaced semi-circular with semicircular.

(144) Replaced Mentora or more with Mentora or higher. Replaced click with click. Replaced Animal Control, and with Animal Control and. Replaced skill, or with skill or. Replaced Kai training with Magnakai training.

-

(145) Replaced the Random Number Table). Also, the with the Random Number Table. Also, the. Added (This loss of ENDURANCE is permanent.) in harmony with the recent Mongoose Publishing edition.

+

(145) Replaced the Random Number Table). Also, the with the Random Number Table. Also, the. Added (This loss of ENDURANCE is permanent.) in harmony with the Collectors Edition.

(146) Replaced bow and with Bow and. Replaced bow, or with Bow or. Replaced Drakkar warrior with Drakkarim warrior to reflect standard usage.

(148) Replaced Sez dot got! with Shez dok tot! as the original does not seem to make any sense. Replaced Drakkar officer with Drakkarim officer to reflect standard usage.

(150) Replaced fireswept with fire-swept. Replaced it is their pain, not their bodies, that feed with it is their pain, not their bodies, that feeds. Replaced ice-cold with ice cold.

@@ -6699,10 +6700,10 @@

(154) Replaced backpack with Backpack. Replaced albeit it reluctantly with albeit reluctantly. Replaced This particular Liganim with This particular Ligan to reflect standard usage. Replaced Drakkar armour with Drakkarim armour to reflect standard usage.

(157) Replaced zig-zags with zigzags.

(158) Added a period to the end of the illustrations caption.

-

(159) Replaced discipline with Discipline. Replaced either (or both) the Bronin Vest or the Silver Bracers, mark with either the Bronin Vest or the Silver Bracers (or both), mark. Added It may be worn with a Padded Leather Waistcoat, but not with a Chainmail Waistcoat. in harmony with the recent Mongoose Publishing edition.

+

(159) Replaced discipline with Discipline. Replaced either (or both) the Bronin Vest or the Silver Bracers, mark with either the Bronin Vest or the Silver Bracers (or both), mark. Added It may be worn with a Padded Leather Waistcoat, but not with a Chainmail Waistcoat. in harmony with the Collectors Edition.

(160) Replaced imposter with impostor. Replaced each occurrence of Liganim with Ligan and Liganims with Ligans to reflect standard usage.

(161) Replaced on to with onto.

-

(162) Reordered the choices at the end of the section. Replaced Kika, and wish with Kika (Gold Crowns or Lune may not be used in lieu of Kika in this instance) and wish in harmony with the recent Mongoose Publishing edition.

+

(162) Reordered the choices at the end of the section. Replaced Kika, and wish with Kika (Gold Crowns or Lune may not be used in lieu of Kika in this instance) and wish in harmony with the Collectors Edition.

(163) Replaced bow with Bow. Replaced arrow with Arrow. Replaced Drakkar warrior with Drakkarim warrior to reflect standard usage.

(165) Replaced skill, or with skill or. Replaced Kai training with Magnakai training.

(166) Replaced hard pressed with hard-pressed. Replaced god Kai with God Kai. Replaced freelands with Freelands. Replaced blockade, then with blockade, and then.

@@ -6714,15 +6715,15 @@

(176) Replaced sword, Helshezag, and with sword Helshezag and. Replaced Zejar-deluga with Zejar-dulaga. Replaced bow with Bow. Replaced arrow with Arrow. Replaced Sommerswerd, and with Sommerswerd and.

(177) Replaced discipline with Discipline.

(178) Replaced Control, and have with Control and have.

-

(179) Replaced Were you to take this item, it is possible that it could detonate and kill you at any time. with If you decide to take this item, it is possible that it could detonate and kill you at any time. in harmony with the recent Mongoose Publishing edition.

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(179) Replaced Were you to take this item, it is possible that it could detonate and kill you at any time. with If you decide to take this item, it is possible that it could detonate and kill you at any time. in harmony with the Collectors Edition.

(180) Replaced Kaltesee with Kaltersee.

(181) Replaced Pathmanship with Pathsmanship. Replaced Kaltesee with Kaltersee.

(183) Replaced icy-cold with icy cold. Replaced gulley with gully. Replaced throughly with thoroughly. Replaced fatigue and with fatigue, and. Replaced Kaltesee with Kaltersee.

-

(184) Added a period to the end of the illustrations caption. Replaced the name of the Liganim with the name of the Ligan to reflect standard usage. Replaced Ak nart gug? with Stak nart gug? since Ak means red and Stak means orange. Replaced Kika and wish with Kika (Gold Crowns or Lune may not be used in lieu of Kika in this instance) and wish in harmony with the recent Mongoose Publishing edition. Replaced Kika, or with Kika or.

+

(184) Added a period to the end of the illustrations caption. Replaced the name of the Liganim with the name of the Ligan to reflect standard usage. Replaced Ak nart gug? with Stak nart gug? since Ak means red and Stak means orange. Replaced Kika and wish with Kika (Gold Crowns or Lune may not be used in lieu of Kika in this instance) and wish in harmony with the Collectors Edition. Replaced Kika, or with Kika or.

(185) Replaced wavers, then with wavers; then. Replaced each occurrence of arrow with Arrow. Replaced withdraw, then with withdraw, and then. Replaced wall, then with wall, and then.

(186) Replaced bow skill with bow-skill. Replaced each occurrence of bow with Bow.

-

(187) Added The Zejar-dulaga occupies the same space in your Quiver as a normal Arrow. If you have 6 Arrows, you may discard one in favour of the Zejar-dulaga. in harmony with the recent Mongoose Publishing edition.

-

(188) Replaced Principalin or more with Principalin or higher. Replaced Drakkar officer with Drakkarim officer to reflect standard usage. Replaced Curing, or with Curing or. Replaced skill, or with skill or. Replaced Kai training with Magnakai training.

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(187) Added The Zejar-dulaga occupies the same space in your Quiver as a normal Arrow. If you have 6 Arrows, you may discard one in favour of the Zejar-dulaga. in harmony with the Collectors Edition.

+

(188) Replaced Principalin or more with Principalin or higher. Replaced Drakkar officer with Drakkarim officer to reflect standard usage. Replaced Curing, or with Curing or. Replaced skill, or with skill and. Replaced Kai training with Magnakai training.

(189) Replaced elite with lite. Replaced imposter with impostor. Replaced Drakkar warrior with Drakkarim warrior to reflect standard usage.

(190) Replaced Sommerswerd, and with Sommerswerd and. Replaced Item, or with Item or.

(191) Replaced skill, or with skill or. Replaced Kai training with Magnakai training.

@@ -6730,7 +6731,7 @@

(194) Replaced on to with onto. Replaced Drakkar sailor with Drakkarim sailor and Drakkar Sailor with Drakkarim Sailor to reflect standard usage.

(196) Replaced the second and third occurrences of Argazad with Aarnaksurely the naval base (Argazad) doesnt supply itself.

(197) Replaced Divination, and with Divination and. Replaced skill, or with skill or. Replaced Kai training with Magnakai training.

-

(200) Replaced elite with lite. Replaced Principalin or more with Principalin or higher. Replaced Scion-kai or more with Scion-kai or higher. Replaced newly constructed with newly-constructed. Added (If you only possess the Kai Discipline of Huntingnot Huntmasteryyou may no longer hunt for food as you venture deeper into the Darklands.) in harmony with the recent Mongoose Publishing edition. Replaced Psi-surge, and with Psi-surge and. Replaced Invisibility, and with Invisibility and.

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(200) Replaced elite with lite. Replaced Principalin or more with Principalin or higher. Replaced Scion-kai or more with Scion-kai or higher. Replaced newly constructed with newly-constructed. Added (If you only possess the Kai Discipline of Huntingnot Huntmasteryyou may no longer hunt for food as you venture deeper into the Darklands.) in harmony with the Collectors Edition. Replaced Psi-surge, and with Psi-surge and. Replaced Invisibility, and with Invisibility and.

(206) Merged the second and third paragraph. Replaced Primate or more with Primate or higher.

(209) Replaced a third arrow with another arrow, since if you arrive here from Section 321 instead of Section 53, the Drakkarim assassin will have fired only one arrow rather than two. Replaced Kaltesee with Kaltersee.

(210) Replaced eventaully with eventually. Replaced Principalin or more with Principalin or higher. Replaced Divination, and with Divination and. Replaced skill, or with skill or. Replaced Or, you can with Or you can. Replaced Kai training with Magnakai training.

@@ -6740,7 +6741,7 @@

(214) Replaced vibrate, then with vibrate, and then. Replaced power of the the with power of the. Replaced vapourized with vapourised.

(216) Replaced Darklord Kraagenskl, rises with Darklord Kraagenskl rises. Added a period to the end of the illustrations caption.

(217) Replaced blood-stained with bloodstained. Replaced foam, then with foam, and then. Replaced Kaltesee with Kaltersee.

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(221) Reordered the choices at the end of the section. Replaced on to with onto. Replaced Kika, and wish with Kika (Gold Crowns or Lune may not be used in lieu of Kika in this instance) and wish in harmony with the recent Mongoose Publishing edition.

+

(221) Reordered the choices at the end of the section. Replaced on to with onto. Replaced Kika, and wish with Kika (Gold Crowns or Lune may not be used in lieu of Kika in this instance) and wish in harmony with the Collectors Edition.

(222) Replaced Scion-kai or more with Scion-kai or higher. Replaced Drakkar dagger with Drakkarim dagger to reflect standard usage. Replaced Invisibility, and with Invisibility and. Replaced skill, or with skill or. Replaced Kai training with Magnakai training.

(223) Replaced Drakkar warriors with Drakkarim warriors to reflect standard usage.

(224) Replaced sixth sense with Sixth Sense. Replaced Drakkar marine with Drakkarim marine and Drakkar Marine with Drakkarim Marine to reflect standard usage.

@@ -6751,7 +6752,7 @@

(229) Replaced gods with Gods. Replaced handshake, then with handshake, and then. Replaced Kaltesee with Kaltersee.

(230) Addressing the issue of what COMBAT SKILL bonus the Dagger of Vashna or Helshezag should confer for this fight is rather problematic. On the one hand, use of the Dagger of Vashna in combat against Darklord Kraagenskl adds 7 points to your COMBAT SKILL for the duration of the fight, owing to the power of the Dagger of Vashna when used against a Darklord of Helgedad (cf. Section 171). Similarly, Helshezag will also add 7 points [to your COMBAT SKILL] when used against a Darklord of Helgedad (cf. Section 240).

However, things are complicated by the battle with Darklord Gnaag in a few sections where the text clearly states: The power of the weapon you wield is greatly intensified when used within the walls of Helgedad. Owing to its increased power, add 12 to your COMBAT SKILL for the duration of the fight (cf. Section 88).

-

It seems that the author intended to keep the +12 COMBAT SKILL bonus a surprise for the final, climactic battle, but this leads to inconsistency with the battle against Darklord Taktaal presented here. We suggest that you use the +12 COMBAT SKILL bonus against Darklord Taktaal due to the power of the weapon you are wielding.

+

It seems that the author intended to keep the 12 COMBAT SKILL bonus a surprise for the final, climactic battle, but this leads to inconsistency with the battle against Darklord Taktaal presented here. We suggest that you use the 12 COMBAT SKILL bonus against Darklord Taktaal due to the power of the weapon you are wielding.

(231) Replaced three Drakkar with three Drakkarim.

(232) Replaced death cry with death-cry. Replaced Shez dot got! with Shez dok tot! as the original does not seem to make any sense.

(233) Replaced Mentora or more with Mentora or higher. Replaced Curing, and with Curing and. Replaced skill, or with skill or. Replaced Kai training with Magnakai training.

@@ -6759,10 +6760,9 @@

(236) Replaced bow string with bowstring. Replaced bow with Bow. Replaced arrow with Arrow.

(238) Replaced Zejar-Dulaga with Zejar-dulaga. Replaced bow with Bow.

(239) Replaced men, then with men, and then.

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(240) Replaced backpack with Backpack and reordered the first and last choices at the end of the section. Replaced bow and with Bow and. Added This reduction is permanent. in harmony with the recent Mongoose Publishing edition.

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(240) Replaced backpack with Backpack and reordered the first and last choices at the end of the section. Replaced bow and with Bow and. Added This reduction is permanent. in harmony with the Collectors Edition.

(241) Replaced early-morning with early morning. Replaced fog. A with fog, a. Replaced kuri-storm with Kuri-storm, as this presumably refers to sub-tropical storms found in the Kuri Sea to the south of Durenor.

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(242) Replaced Mentora or more with Mentora or higher.

-

(243) Replaced Pathsmanship, and have with Pathsmanship and have.

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(242) Replaced Mentora or more with Mentora or higher. Replaced Pathsmanship, and have with Pathsmanship and have.

(245) Replaced this weapon with this Weapon. Replaced bow with Bow. Replaced arrow with Arrow.

(246) Replaced the dead Liganim with the dead Ligan to reflect standard usage.

(247) Replaced Magicians Guild with Magicians Guild.

@@ -6778,6 +6778,7 @@

(262) Replaced main mast with mainmast.

(263) Replaced semi-circular with semicircular. Replaced shadows, then with shadows, and then.

(264) Added a period to the end of the illustrations caption. Replaced bow with Bow.

+

(268) Replaced etc with etc..

(269) Replaced head, then with head, and then.

(273) Replaced Pathmanship with Pathsmanship.

(275) Replaced difficulty, then with difficulty, and then.

@@ -6807,7 +6808,7 @@

(317) Replaced 3 SWORDS with 3 Swords. Replaced 2 AXES with 2 Axes. Replaced 2 DAGGERS with 2 Daggers. Replaced 1 BOW with Bow. Replaced 4 ARROWS with 4 Arrows. Replaced 1 ROPE with Rope. Replaced 1 POUCH OF HERBS with Pouch of Herbs.

(320) Replaced imposter with impostor. Added a period to the end of the illustrations caption. Replaced freelands with Freelands. Replaced the name of the Liganim with the name of the Ligan to reflect standard usage.

(321) Replaced side-stepping with sidestepping. Replaced swipe, then with swipe, and then.

-

(323) Replaced MS3250 with MS 3250.

+

(323) Replaced MS3250 with MS3250.

(324) Replaced bow string with bowstring. Replaced weapon skill with missile. Replaced quiver with Quiver. Replaced arrow with Arrow. Replaced Huntmastery, and have with Huntmastery and have.

(325) Replaced Huntmastery, and with Huntmastery and. Replaced skill, or with skill or. Replaced Kai training with Magnakai training.

(327) Replaced clifff with cliff. Replaced Primate or more with Primate or higher. Replaced bow with Bow. Replaced carrion, then with carrion, and then. Replaced Animal Control, and with Animal Control and. Replaced skill, or with skill or. Replaced Kai training with Magnakai training.

@@ -6826,7 +6827,7 @@

(347) Replaced bow with Bow. Replaced You shoulder your Bow and draw with You draw. The shouldering of the Bow has been moved to Section 119 (cf. Errata for Section 119) to fix game-flow issues. If you arrived at Section 347 from Section 5 your Bow was destroyed, and you didns even ready your Bow if you arrived from Section 232!

(348) Replaced imposter with impostor. Replaced place then with place and then. Replaced each occurrence of Liganim with Ligan to reflect standard usage.

(349) Replaced clang with clang.

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(350) Replaced backpack with Backpack. Added The next book in the Lone Wolf series is entitled The Plague Lords of Ruel. in harmony with the recent Mongoose Publishing edition.

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(350) Replaced backpack with Backpack. Added The next book in the Lone Wolf series is entitled The Plague Lords of Ruel. in harmony with the Collectors Edition.

(Map) Replaced Kaltesee with Kaltersee.

(Combat Rules Summary) Replaced cross reference with cross-reference. Replaced top of chart with top of the chart. Replaced fall to 0 with falls to 0 or below. Replaced Kai Disciplines with Magnakai Disciplines. Replaced Pick number from with Pick a number from the. Replaced Turn to Combat with Turn to the Combat. Replaced to random number with to the random number. Replaced when ENDURANCE with when the ENDURANCE. Replaced ignored, only with ignored; only. Replaced skill and with skill, and.